9 Posts Found by macman3
02-07-16 03:11 AM
| ID: 1243960 | 261 Words
| ID: 1243960 | 261 Words
To start things off, I have something I didn't quite understand. While I was grinding my boomburst taillow to a high level, I killed over 100 zigzagoons. Then I wondered what I could get from them if I used the pokefinder. When I found a zigzagoon, like 4 tries, its hold item was a revive, when I saw this, I had to switch to my grovyle and false swipe it (can obtain false swipe TM from the guy standing near the counter of the pokemart in rustboro) the zigzagoon, and caught it with a poke ball. It made me think, so I kept searching, and about 10 of the first 20 I found had revives, 6 had potions, 4 had nothing (including 2 3 star potentials). The reason this is good is because if you catch the Pokémon with a revive in either a great ball or a pokeball (pokeballs are guaranteed, great balls are a waste here), you actually make a profit (revives sell for 750 poke). side note- if you want to get up to 100 zigzagoon encounters, you just need a Pokémon with sweet scent (lotads get that sometimes if you use the pokefinder to get them) to summon hordes, and use a hit all move, such as razor leaf or boomburst (taillow is the earliest I've seen for this, same thing as lotad), I'd recommend boomburst, as its got 100 accuracy and 140 power, 10 uses,only drawback is it's move-type (normal) if anyone else has a better method, please post it here so the community can learn side note- if you want to get up to 100 zigzagoon encounters, you just need a Pokémon with sweet scent (lotads get that sometimes if you use the pokefinder to get them) to summon hordes, and use a hit all move, such as razor leaf or boomburst (taillow is the earliest I've seen for this, same thing as lotad), I'd recommend boomburst, as its got 100 accuracy and 140 power, 10 uses,only drawback is it's move-type (normal) if anyone else has a better method, please post it here so the community can learn |
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01-31-16 07:52 PM
| ID: 1242515 | 253 Words
| ID: 1242515 | 253 Words
I noticed this is an older thread, just thought I'd add a little bit here. I'm in high school right now, and I play clarinet / tenor sax / piano and will be learning how to play brass instruments over the summer. I personally don't like the trumpet, it's too loud for me, unless you use a mute (either cone or plunger). I also despise flutes and oboes and the highest register on the clarinet because they sound absolutely atrocious up-close. The other brass instruments are fine, they have a low sound, and it doesn't get as loud as often. Now drums, I hate unless they are on pads, the pads mute the sound a lot, to the point where it goes from an 8/10 to a 3/10. Something people don't realize is that it's very hard to play a woodwind, because you can push the air too hard and murder you're sound completely, which isn't possible (I'm pretty sure) on a brass instrument, and your reed determines where that drop off, like my reed (vandoren 3 for clarinet and vandoren 3 1/2 for tenor) has a cut off at 2nd octave Bb if I try to play FF on either instrument, very annoying when you're music calls for it, and next year, I will be joining Jazz band hopefully,which will need me to play those exact notes. Music is my life, if I'm not on games, I'm playing music or at school. Thanks for reading my thoughts and have a great day. I'm in high school right now, and I play clarinet / tenor sax / piano and will be learning how to play brass instruments over the summer. I personally don't like the trumpet, it's too loud for me, unless you use a mute (either cone or plunger). I also despise flutes and oboes and the highest register on the clarinet because they sound absolutely atrocious up-close. The other brass instruments are fine, they have a low sound, and it doesn't get as loud as often. Now drums, I hate unless they are on pads, the pads mute the sound a lot, to the point where it goes from an 8/10 to a 3/10. Something people don't realize is that it's very hard to play a woodwind, because you can push the air too hard and murder you're sound completely, which isn't possible (I'm pretty sure) on a brass instrument, and your reed determines where that drop off, like my reed (vandoren 3 for clarinet and vandoren 3 1/2 for tenor) has a cut off at 2nd octave Bb if I try to play FF on either instrument, very annoying when you're music calls for it, and next year, I will be joining Jazz band hopefully,which will need me to play those exact notes. Music is my life, if I'm not on games, I'm playing music or at school. Thanks for reading my thoughts and have a great day. |
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01-25-16 02:31 AM
| ID: 1240551 | 520 Words
| ID: 1240551 | 520 Words
Fire Emblem: Tactics Universe, game by FireBlazerx17, review by Macman3 Overall (9.3/10) Such a great game, and considering it was one person who made an entire story from scratch, using an outdated engine. Blazer did a phenomenal job with his creation here, the story has a great tone to it, that just makes you want to keep playing. Graphics (10 /10) The graphics on this game are amazing, as they made many custom animations for each character, including a miss animation, a striking animation, and a critical animation, for almost all characters (healers cant critical,nor miss) and they look amazing, no words can describe how great these graphics truly are. Sound (10/10) The music for this game is very easy to listen to, it fits perfect with the way the game plays.I think it just adds to the overall feeling you get while playing through the game. You can simply sit and take a listen for several hours not even playing, I'll sum this up in one word, Flawless Addictiveness (10/10) Warning: this game will force you to play for hours. I had to stop only when my arm started to get tired from pressing A (I have it set to Q) so much. Something about this game makes me want to play more. Would recommend to anyone who wants to play a good long strategy game. (game length varies based on what the user actually wants to complete, more in "Depth" category) Story (10/10) Dear God this story is fantastic, you can easily pick it up, learn the story, and play through it to the end. The story is very comedic, with many one liners that make you chuckle. In my opinion, it rivals the quality of the real releases for fire emblem, I hope to see more custom stories from Blazer. Depth (8/10) There is quite a long story, with plenty to do. When you try to be a perfectionist, and complete ALL chapters getting ALL playable characters at the highest possible stats, it can take tens-hundreds of hours. However, the problem is, unless you are a perfectionist, the game doesn't last very long, but that's not too much of a hindrance to the players experience. Difficulty (8/10) the difficulty in all fire emblems (exception w/ awakening) is hard to rate, as a simple mistake can make the game 10 times harder than before. The main 2 cases this happens is 1). If you don't gather all village items, some of these items is the difference between a win and a loss later on and 2). If you lose one of your characters and don't reset, this can make it so you have lost one off the best (possibly) members of your team, and that makes things harder. With that, I decided on an 8/10 because its not overall very difficult to finish, unless you make small mistakes a lot. Thank you for giving your time to reading this review, and thanks Blazer for the amazing game, I literally mistook it for a full fire emblem release. I would recommend this to any strategy players, new and old. Overall (9.3/10) Such a great game, and considering it was one person who made an entire story from scratch, using an outdated engine. Blazer did a phenomenal job with his creation here, the story has a great tone to it, that just makes you want to keep playing. Graphics (10 /10) The graphics on this game are amazing, as they made many custom animations for each character, including a miss animation, a striking animation, and a critical animation, for almost all characters (healers cant critical,nor miss) and they look amazing, no words can describe how great these graphics truly are. Sound (10/10) The music for this game is very easy to listen to, it fits perfect with the way the game plays.I think it just adds to the overall feeling you get while playing through the game. You can simply sit and take a listen for several hours not even playing, I'll sum this up in one word, Flawless Addictiveness (10/10) Warning: this game will force you to play for hours. I had to stop only when my arm started to get tired from pressing A (I have it set to Q) so much. Something about this game makes me want to play more. Would recommend to anyone who wants to play a good long strategy game. (game length varies based on what the user actually wants to complete, more in "Depth" category) Story (10/10) Dear God this story is fantastic, you can easily pick it up, learn the story, and play through it to the end. The story is very comedic, with many one liners that make you chuckle. In my opinion, it rivals the quality of the real releases for fire emblem, I hope to see more custom stories from Blazer. Depth (8/10) There is quite a long story, with plenty to do. When you try to be a perfectionist, and complete ALL chapters getting ALL playable characters at the highest possible stats, it can take tens-hundreds of hours. However, the problem is, unless you are a perfectionist, the game doesn't last very long, but that's not too much of a hindrance to the players experience. Difficulty (8/10) the difficulty in all fire emblems (exception w/ awakening) is hard to rate, as a simple mistake can make the game 10 times harder than before. The main 2 cases this happens is 1). If you don't gather all village items, some of these items is the difference between a win and a loss later on and 2). If you lose one of your characters and don't reset, this can make it so you have lost one off the best (possibly) members of your team, and that makes things harder. With that, I decided on an 8/10 because its not overall very difficult to finish, unless you make small mistakes a lot. Thank you for giving your time to reading this review, and thanks Blazer for the amazing game, I literally mistook it for a full fire emblem release. I would recommend this to any strategy players, new and old. |
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01-24-16 12:23 AM
| ID: 1240219 | 86 Words
| ID: 1240219 | 86 Words
The 80's, even if I didn't live them, I listen to them, the likes of Queen, Styx, Rush, Billy Joel (he started in like '75, but hit his peak of popularity in the 80's) and Frank Sinatra (that ones a bit of a stretch as he started in the 30's, but pushed through until the 90's), it was a magical decade for music, and much better (in my opinion) than today's music, I mean, who doesn't like to be the champion and win the super bowl? |
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01-23-16 09:57 PM
| ID: 1240187 | 20 Words
| ID: 1240187 | 20 Words
LunarDarkness2 : thanks so much for the input, I really appreciate when people take the time to do the tiny things |
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01-23-16 05:58 PM
| ID: 1240107 | 119 Words
| ID: 1240107 | 119 Words
To relax, I love to listen to swing era jazz bands (IE, Glenn Miller, Benny Goodman,, swing era being from the 1930's-around 1945) their music is very uplifting even though its upbeat and it helps to keep the listener focused on what they are doing, and also if they want to relax. (Glenn Miller went to Europe in 1942 to support troops with his music and was reported missing in 1944 when his plane went down over the English channel, would have been just as great as any artist going into the 60's) No one gives credit to jazz anymore, it died out for the most part with Sinatra, I just ask you to give these 2 a chance |
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01-20-16 04:01 AM
| ID: 1238965 | 253 Words
| ID: 1238965 | 253 Words
After reading through this entire thread, I think the conversation would be helped by getting a few basics out of the way,
1). Would this have an adverse effect? The problem is, if the trans gender student is scared of actually identifying as trans gender, which could further separate them from society, IE they identify as the opposite gender and get bullied for it. 2).what exactly is the difference between trans gender and transsexual? I recall someone pointing out not many people know the difference, but does not specify the difference that is actually there. 3). How many government regulations are in place? Maybe a government regulation that will be put into effect will force someone identifying as the opposite gender to be escorted to and from the bathroom/ change room (with due privacy of course) so things like sexual assault wont happen. 4). Does it actually HELP anyone? as said in question 1, would this even help the intended audience? The objective (if I'm not mistaken) is to make trans gender people feel more "normal", but if they identify as trans gender, does that not lead to bullying/teasing from the "normal" students (normal is in quotes due to the varying ideas of normal)? 5). Is it even relevant? in the end, do you go to the bathroom to know you're a boy, or know you're a girl? I think this is just a case of politicians wanting to do something to be busy, and it won't do much to affect anyone's lives 1). Would this have an adverse effect? The problem is, if the trans gender student is scared of actually identifying as trans gender, which could further separate them from society, IE they identify as the opposite gender and get bullied for it. 2).what exactly is the difference between trans gender and transsexual? I recall someone pointing out not many people know the difference, but does not specify the difference that is actually there. 3). How many government regulations are in place? Maybe a government regulation that will be put into effect will force someone identifying as the opposite gender to be escorted to and from the bathroom/ change room (with due privacy of course) so things like sexual assault wont happen. 4). Does it actually HELP anyone? as said in question 1, would this even help the intended audience? The objective (if I'm not mistaken) is to make trans gender people feel more "normal", but if they identify as trans gender, does that not lead to bullying/teasing from the "normal" students (normal is in quotes due to the varying ideas of normal)? 5). Is it even relevant? in the end, do you go to the bathroom to know you're a boy, or know you're a girl? I think this is just a case of politicians wanting to do something to be busy, and it won't do much to affect anyone's lives |
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01-20-16 12:58 AM
| ID: 1238958 | 406 Words
| ID: 1238958 | 406 Words
Having played all other Fire Emblems released in America, I was a fan, I loved the story of them, the sound is catchy and fun to listen to while killing enemy troops, and it was all in all a very fun experience. This game follows this, the story is phenomenal, no spoilers but it plays with the players emotions. A good story is a story that you never want to put down, it encompasses you into wasting 7-8 hours just playing to know what happens, and what the end of the game is like, and this game (in personal opinion) accomplishes that better than any other fire emblem. The sound is very catchy, once the player listens to it for a couple minutes, they can start humming it to themselves, which is exactly what a games soundtrack needs to do to be good. The difficulty is hard to rate, the better you are at strategy, the easier it is, and (for those who have yet to play) once the main character dies, its game over, but if someone other than him dies, you never get to use them again, which makes the game much harder if you make a mistake, such as taking a risk and getting burned for it. This game may be great, but it does have some flaws, such as the fact that its such a small game, compared to others in the series. The graphics themselves are really generic, however, they get a high score because of all of the animation which for 2003 standards were amazing, and even more with the restrictions of the GBA. Now, this game is addictive, if you re-play it, you notice things you didn't notice when you first play through, and you there are some characters who you can only recruit during battles, as an enemy. The problem with this is that you have to have a specific person talk to them, without killing them, which is risky because unless you look it up, you don't know who you need to talk to them with, so you can sometimes sit there and play through the mission 10-20 times to get that one character. This game requires dedication to complete, if you don't have time to complete it, is not the game for you, but to someone who likes a good story, can make good decisions, and has some free time, this is the game for you. This game follows this, the story is phenomenal, no spoilers but it plays with the players emotions. A good story is a story that you never want to put down, it encompasses you into wasting 7-8 hours just playing to know what happens, and what the end of the game is like, and this game (in personal opinion) accomplishes that better than any other fire emblem. The sound is very catchy, once the player listens to it for a couple minutes, they can start humming it to themselves, which is exactly what a games soundtrack needs to do to be good. The difficulty is hard to rate, the better you are at strategy, the easier it is, and (for those who have yet to play) once the main character dies, its game over, but if someone other than him dies, you never get to use them again, which makes the game much harder if you make a mistake, such as taking a risk and getting burned for it. This game may be great, but it does have some flaws, such as the fact that its such a small game, compared to others in the series. The graphics themselves are really generic, however, they get a high score because of all of the animation which for 2003 standards were amazing, and even more with the restrictions of the GBA. Now, this game is addictive, if you re-play it, you notice things you didn't notice when you first play through, and you there are some characters who you can only recruit during battles, as an enemy. The problem with this is that you have to have a specific person talk to them, without killing them, which is risky because unless you look it up, you don't know who you need to talk to them with, so you can sometimes sit there and play through the mission 10-20 times to get that one character. This game requires dedication to complete, if you don't have time to complete it, is not the game for you, but to someone who likes a good story, can make good decisions, and has some free time, this is the game for you. |
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01-19-16 12:25 AM
| ID: 1238582 | 296 Words
| ID: 1238582 | 296 Words
Great mod which makes it much harder to play, unfortunately, not everyone likes a challenge, as seen with many other games which tried to be hard (dark souls, fire emblem,etc). This mod specifically targets strategy gamers, and changes how people play overall. The main change is that for the most part you're fighting Pokémon that are actually STRONGER than yours, which is interesting and quite frankly fun, it makes you think of a way to beat it without just beating it with a stick. (change being about 3 for default game to 8 for this mod) this also applies to trainers, making gyms much harder if you don't have the proper types to get through it. So, in all, its either hit or miss whether you are fine with a harder game, which is respectable either way The graphics are generic for a 2d Pokémon game, and decent for a game-boy game, nothing else to really say The music is very catchy, and it's possible to listen for hours on end to it, and it makes the experience much better for the player. The battle sounds are decent for the year of release (2001) and the fact that the music is so good, The game is much more fun to replay, and the higher difficulty makes much more challenges seem much harder and require much more thinking ahead to accomplish, such as a 6 Pokémon max run-through, forcing you to think what 6 Pokémon can defeat all 8 gyms,elite four, AND champion without help. The story, it isn't really there, it doesn't really do anything special. The game is typical length, 10-11 cities, victory road, and the Pokémon league, then all you have to do is finish collecting as many Pokémon as you'd like, very overused. The graphics are generic for a 2d Pokémon game, and decent for a game-boy game, nothing else to really say The music is very catchy, and it's possible to listen for hours on end to it, and it makes the experience much better for the player. The battle sounds are decent for the year of release (2001) and the fact that the music is so good, The game is much more fun to replay, and the higher difficulty makes much more challenges seem much harder and require much more thinking ahead to accomplish, such as a 6 Pokémon max run-through, forcing you to think what 6 Pokémon can defeat all 8 gyms,elite four, AND champion without help. The story, it isn't really there, it doesn't really do anything special. The game is typical length, 10-11 cities, victory road, and the Pokémon league, then all you have to do is finish collecting as many Pokémon as you'd like, very overused. |
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