57 Posts Found by Dualage
05-22-13 01:53 PM
| ID: 801467 | 111 Words
| ID: 801467 | 111 Words
Try pillarless and cannonless. Hard to explain but you can definitely find them on youtube. Cannonless will take some practice but not as much as you will for Pillarless. Basically cannonless is getting the one star in Whomp's Fortress without activating the cannon to gain access to it. Pillarless is gaining access to the pyramid in the desert without going atop the 4 pillars. However this one is painstakingly hard and requires a couple of other glitches to actually work (includes the floating bomb-omb while carrying it). These are essentially speedrun tactics and speedrunners always try to attempt both these every run (if going world record they NEED to do them). Hard to explain but you can definitely find them on youtube. Cannonless will take some practice but not as much as you will for Pillarless. Basically cannonless is getting the one star in Whomp's Fortress without activating the cannon to gain access to it. Pillarless is gaining access to the pyramid in the desert without going atop the 4 pillars. However this one is painstakingly hard and requires a couple of other glitches to actually work (includes the floating bomb-omb while carrying it). These are essentially speedrun tactics and speedrunners always try to attempt both these every run (if going world record they NEED to do them). |
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05-22-13 01:46 PM
| ID: 801463 | 126 Words
| ID: 801463 | 126 Words
Tails the Fox : That would be awesome. I'd love to see SEGA rise again. Hypothetically, if the crash happened now, it would be the perfect opportunity for Sega considering they are currently partnered with Nintendo, giving the least backlash possible on Sega's side. Besides, I could go for some more Nintendo vs. Sega action like the good old days. The only time in video game history where no one argued to death which console was better and just played both. And yea, I do agree EA makes stupid decisions, and made me almost cry of laughter when they said the Wii U was crap. It's like the openly announced "Graphics makes the games so f**k Nintendo!!". I love Nintendo to death and that comment was gold. And yea, I do agree EA makes stupid decisions, and made me almost cry of laughter when they said the Wii U was crap. It's like the openly announced "Graphics makes the games so f**k Nintendo!!". I love Nintendo to death and that comment was gold. |
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05-22-13 01:28 PM
| ID: 801455 | 403 Words
| ID: 801455 | 403 Words
What reaca said. Microsoft is dooming themselves to consumers who KNOW better. I know a lot of trusted consumers who are no longer bothering with the console anymore whatsoever. This conference was an embarrassment not only to Xbox fans, but to video gamers all around. Microsoft did the exact opposite of what they were supposed to in terms of what the gaming console was supposed to do. PLAY GAMES. All they did was brag about EVERYTHING else it could do rather than its main component. This is why modern gaming is dying. They are trying too hard on what they think the MASSES want rather than what we REALLY want. They keep thinking "Social Media" is required for gaming consoles and that it has to do everything else a PC already can while letting the PC do it BETTER. I'm no PC junkie, myself, but all I can see is everyone saying they are leaving Microsoft for either Sony or the PC. During the stream via twitch.tv, all I could see in the chat was negative feedback. Sure a number of them were trolls, but with 50,000 people flooding the chat with negativity, it's hard to say ALL of them were trolls. I hate to say it, but modern gaming is a dying concept in terms of consoles and the only survivors may be Sony and Nintendo. PC is a given since it technically isn't a Gaming Console, however has its mass use for it. Many would disagree, but we need a new Video Game Crash like in '83 to smarten the marketers up. This in return would leave basically Nintendo (with their 10 Billion+ USD banked) and indie developers the only ones out the in the video game industry, just for everyone to realize which company was doing it right the entire time. As a last note, I had NEVER bashed Microsoft or any company related to gaming for that matter (Yes, even EA and Capcom, though I disagree with the decisions they make). But the XBONE is the worst possible thing I have ever seen in gaming. Used game fees, required online (at least it went to DAILY instead of constantly), Kinect requirement (as long as it's a pack-in deal this isn't a big issue) and of course, its MINOR FOCUS ON THE SOLE CONCEPT OF A GAMING CONSOLE. Brace yourselves guys, 2014 will be the year of "Games? What games?" Microsoft is dooming themselves to consumers who KNOW better. I know a lot of trusted consumers who are no longer bothering with the console anymore whatsoever. This conference was an embarrassment not only to Xbox fans, but to video gamers all around. Microsoft did the exact opposite of what they were supposed to in terms of what the gaming console was supposed to do. PLAY GAMES. All they did was brag about EVERYTHING else it could do rather than its main component. This is why modern gaming is dying. They are trying too hard on what they think the MASSES want rather than what we REALLY want. They keep thinking "Social Media" is required for gaming consoles and that it has to do everything else a PC already can while letting the PC do it BETTER. I'm no PC junkie, myself, but all I can see is everyone saying they are leaving Microsoft for either Sony or the PC. During the stream via twitch.tv, all I could see in the chat was negative feedback. Sure a number of them were trolls, but with 50,000 people flooding the chat with negativity, it's hard to say ALL of them were trolls. I hate to say it, but modern gaming is a dying concept in terms of consoles and the only survivors may be Sony and Nintendo. PC is a given since it technically isn't a Gaming Console, however has its mass use for it. Many would disagree, but we need a new Video Game Crash like in '83 to smarten the marketers up. This in return would leave basically Nintendo (with their 10 Billion+ USD banked) and indie developers the only ones out the in the video game industry, just for everyone to realize which company was doing it right the entire time. As a last note, I had NEVER bashed Microsoft or any company related to gaming for that matter (Yes, even EA and Capcom, though I disagree with the decisions they make). But the XBONE is the worst possible thing I have ever seen in gaming. Used game fees, required online (at least it went to DAILY instead of constantly), Kinect requirement (as long as it's a pack-in deal this isn't a big issue) and of course, its MINOR FOCUS ON THE SOLE CONCEPT OF A GAMING CONSOLE. Brace yourselves guys, 2014 will be the year of "Games? What games?" |
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08-26-12 09:59 PM
| ID: 642594 | 206 Words
| ID: 642594 | 206 Words
So Square finally made their announcement after 7 days on their countdown. Indeed it is a TWEWY game, however it's a game for IOS. I am not sure if anything is the same, but from what I've heard all the mechanics are different. I DO understand it's not their fault fans expected a sequel whilst they did not make one, but there are two things I am pissed about... 1) They went through all this hype for a damn IOS game that more than half the fans won't even download and... 2) They just officially made what as a Nintendo exclusive an exclusive no more. Yes, I know it's Square's decision and everything, but it just pisses me off that when Nintendo finally gets a good IP after a while, Square, again, gives the middle finger to Nintendo and goes somewhere else. It's just how I feel about it. If you feel different, oh well, it's only an opinion, and you don't have to take mine any more serious than you take the next person's. Edit: Now they decided to put a timer back on. 30 minutes till out next announcement. I could have been wrong, but it still is no longer and exclusive regardless =. Indeed it is a TWEWY game, however it's a game for IOS. I am not sure if anything is the same, but from what I've heard all the mechanics are different. I DO understand it's not their fault fans expected a sequel whilst they did not make one, but there are two things I am pissed about... 1) They went through all this hype for a damn IOS game that more than half the fans won't even download and... 2) They just officially made what as a Nintendo exclusive an exclusive no more. Yes, I know it's Square's decision and everything, but it just pisses me off that when Nintendo finally gets a good IP after a while, Square, again, gives the middle finger to Nintendo and goes somewhere else. It's just how I feel about it. If you feel different, oh well, it's only an opinion, and you don't have to take mine any more serious than you take the next person's. Edit: Now they decided to put a timer back on. 30 minutes till out next announcement. I could have been wrong, but it still is no longer and exclusive regardless =. |
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08-22-12 12:09 AM
| ID: 639249 | 58 Words
| ID: 639249 | 58 Words
Well, if Touhou counts, consider that a favorite. If not, I'd go with Namco's "Tales of..." series. Most games a great and fun to play. Funfact: Namco is developing the next smash bros. game; for those who didn't know. I do hope a Tales of... character is added in smash 4. It would be a really nice touch. Funfact: Namco is developing the next smash bros. game; for those who didn't know. I do hope a Tales of... character is added in smash 4. It would be a really nice touch. |
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08-22-12 12:06 AM
| ID: 639248 | 60 Words
| ID: 639248 | 60 Words
Probably not the saddest I have heard, but I'd definitely say "Standing the Pain" in Tales of Symphonia. Every time it's played it usually involves a heart-breaking death scene. I'd say if Symphonia was more cinematic, I think it would actually be able to make me even tear a bit. The music alone during the scenes usually just hurt inside. |
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08-21-12 11:58 PM
| ID: 639239 | 167 Words
| ID: 639239 | 167 Words
I would play, but as long as Brawl's connectivity is complete crap, I'm afraid I'll have to say no on this one. I loathe control delay after working so hard without said delay, so it REALLY messes me up with timing (and as a person who mains Ike, spacing AND timing are both needed heavily). And plus, its probably a casual rule set anyways, so unfortunately I wouldn't do it regardless. I do hate some "tournament banned stages", so because I have this OCD for Brawl, I wouldn't even begin to think of even trying. To be honest though, it would be nicer to have a better tournament layout even IF it's casual. Just edit first post with registered players and have a future timed date or at least have a heads up to around WHEN it begins. Proper formatting helps gather more people as it looks more appealing. I am only saying this for future reference and mean no offense in anything I have previously said. And plus, its probably a casual rule set anyways, so unfortunately I wouldn't do it regardless. I do hate some "tournament banned stages", so because I have this OCD for Brawl, I wouldn't even begin to think of even trying. To be honest though, it would be nicer to have a better tournament layout even IF it's casual. Just edit first post with registered players and have a future timed date or at least have a heads up to around WHEN it begins. Proper formatting helps gather more people as it looks more appealing. I am only saying this for future reference and mean no offense in anything I have previously said. |
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08-21-12 11:50 PM
| ID: 639234 | 120 Words
| ID: 639234 | 120 Words
As much as I would love to see Nintendo Power not be discontinued, I believe this is best for Nintendo. Due to the gradually increasing easiness of being able to access the Internet, more and more have cancelled their subscr Sad to see them discontinue such an amazing thing, but like I said, it was in their best interests and I support the decision. Sad to see them discontinue such an amazing thing, but like I said, it was in their best interests and I support the decision. |
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08-11-12 10:31 PM
| ID: 633393 | 199 Words
| ID: 633393 | 199 Words
Most people don't even know the definition of "Hardcore Gaming" anyhow. IMO, hardcore gaming is getting deep into the game and purposefully make it challenging for yourself (ie: Ocarina of time glitch speedruns, 3 heart challenges, Pokémon Nuzlocke etc.). It makes it so you have to play harder than you would normally have to compared to casual play. Playing FPS games 24/7 doing the same thing =/= hardcore, IMHO. If you want to make it at least a bit more hardcore, play it using different, weaker strategies for the hell of it and see how far you can go. If you can do a lot better, then cool, you tried something that's virtually weaker and it worked. But yea, enough of that. Besides that, I'm more of a mix. I play casually most the time, like Pokémon and most Nintendo franchises. I usually go hardcore in Ocarina of Time, attempting speedruns (recently started practicing for MST runs; MUCH MUCH harder than one thinks it is) and 3 heart challenges (though easy if you know enemies and bosses extremely well; required for speedruns). That's just me though, my opinions aren't always right, but that's the way I feel about this. IMO, hardcore gaming is getting deep into the game and purposefully make it challenging for yourself (ie: Ocarina of time glitch speedruns, 3 heart challenges, Pokémon Nuzlocke etc.). It makes it so you have to play harder than you would normally have to compared to casual play. Playing FPS games 24/7 doing the same thing =/= hardcore, IMHO. If you want to make it at least a bit more hardcore, play it using different, weaker strategies for the hell of it and see how far you can go. If you can do a lot better, then cool, you tried something that's virtually weaker and it worked. But yea, enough of that. Besides that, I'm more of a mix. I play casually most the time, like Pokémon and most Nintendo franchises. I usually go hardcore in Ocarina of Time, attempting speedruns (recently started practicing for MST runs; MUCH MUCH harder than one thinks it is) and 3 heart challenges (though easy if you know enemies and bosses extremely well; required for speedruns). That's just me though, my opinions aren't always right, but that's the way I feel about this. |
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08-09-12 11:06 PM
| ID: 632397 | 53 Words
| ID: 632397 | 53 Words
Trying to speedrun Ocarina of Time and getting all the glitches timed correctly... ...DO you know how hard it is to do a Door of Time skip your first run? After like 50 tries in the run I finally got it. It was at that moment I practiced everything a bit more... =. ...DO you know how hard it is to do a Door of Time skip your first run? After like 50 tries in the run I finally got it. It was at that moment I practiced everything a bit more... =. |
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08-09-12 10:37 PM
| ID: 632383 | 46 Words
| ID: 632383 | 46 Words
rcarter2 : I know that, but what I meant was to those who seem to over glorify it, saying it should have been number 1. That's all I was saying. I guess you could say it was just me nitpicking, but it's what I do sometimes =/. I know that, but what I meant was to those who seem to over glorify it, saying it should have been number 1. That's all I was saying. I guess you could say it was just me nitpicking, but it's what I do sometimes =/. |
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08-08-12 03:48 PM
| ID: 631641 | 204 Words
| ID: 631641 | 204 Words
They have been trying, trust me. Nintendo creates more new IPs than sony/soft does COMBINED. The gamecube alone created at least 70 new IPs, which most have failed, but some, like Pikmin, rose to the top and became very popular. It is moderately difficult to make a new IP while making it GOOD, due to creativity running low in modern gaming. Most other companies stick to same game elements, just using a brand new franchise to re-popularize it. Most of these are in the shooter genre while some go with RPG/adventure, like Dark/Demon souls. What differentiates all good IPs from the rest is how different it is. Pikmin was a whole different style of game altogether. It was a real-time strategy 1P game that had unique features to make it fun, which is why 2 sequels followed up on it. TBH, I'm more in favor of keeping their older IPs and trying new things with them like Nintendo always does. And it does seem to be working, because people always give mixed opinions, giving positive and negative feedback. However, unlike MOST other companies, most that work for Nintendo tend to LISTEN to their consumers, so they can give it a shot at something else. It is moderately difficult to make a new IP while making it GOOD, due to creativity running low in modern gaming. Most other companies stick to same game elements, just using a brand new franchise to re-popularize it. Most of these are in the shooter genre while some go with RPG/adventure, like Dark/Demon souls. What differentiates all good IPs from the rest is how different it is. Pikmin was a whole different style of game altogether. It was a real-time strategy 1P game that had unique features to make it fun, which is why 2 sequels followed up on it. TBH, I'm more in favor of keeping their older IPs and trying new things with them like Nintendo always does. And it does seem to be working, because people always give mixed opinions, giving positive and negative feedback. However, unlike MOST other companies, most that work for Nintendo tend to LISTEN to their consumers, so they can give it a shot at something else. |
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08-08-12 03:22 PM
| ID: 631627 | 286 Words
| ID: 631627 | 286 Words
Dualage
Level: 18



POSTS: 45/57
POST EXP: 9325
LVL EXP: 29874
CP: 29.4
VIZ: 7868



POSTS: 45/57
POST EXP: 9325
LVL EXP: 29874
CP: 29.4
VIZ: 7868

Likes: 1 Dislikes: 0
rcarter2 : This. All the way. There's a difference between hype and how good the game ACTUALLY is. For those who @ Skyrim, I'll admit, yes, Skyrim was good, but it doesn't fit close to number 1. IMHO, Morrowind was better and even Daggerfall was better than Morrowind. Even with a game such as OoT(which DID make 11th, so it wasn't TOO bad), known to be one of the best games of all time, I still wouldn't put that one as number one, because there are better games; but rest assured it would be in the top 5. And where the hell is "The World Ends With You" on DS? Probably the best game on the DS. Music was amazing; it fit and sounded great while playing. The controls were immaculate using the touch screen and if you wanted to add difficulty, you could also control the top screen with buttons at the same time. Very well thought out plot and character development. Possibly Square's best game since KH. Completely ignored on this list. To be honest, though, MOST top lists are usually horrible due to either bias or just ignorance (which the latter is surprisingly rare, to be honest). As for my reasoning why Skyrim shouldn't be number 1... It's a great game, but HEAVILY bugged on release. I know it may seem like a small complaint, but when gamers treat it as the holy grail of gaming, it's a whole different story. A couple of other reasons are a bit biased, but I won't explain those ones, but rest assured it's not genre bias. In fact, I like the game quite a bit. Regardless, long post is long and I'll keep it up to here. This. All the way. There's a difference between hype and how good the game ACTUALLY is. For those who @ Skyrim, I'll admit, yes, Skyrim was good, but it doesn't fit close to number 1. IMHO, Morrowind was better and even Daggerfall was better than Morrowind. Even with a game such as OoT(which DID make 11th, so it wasn't TOO bad), known to be one of the best games of all time, I still wouldn't put that one as number one, because there are better games; but rest assured it would be in the top 5. And where the hell is "The World Ends With You" on DS? Probably the best game on the DS. Music was amazing; it fit and sounded great while playing. The controls were immaculate using the touch screen and if you wanted to add difficulty, you could also control the top screen with buttons at the same time. Very well thought out plot and character development. Possibly Square's best game since KH. Completely ignored on this list. To be honest, though, MOST top lists are usually horrible due to either bias or just ignorance (which the latter is surprisingly rare, to be honest). As for my reasoning why Skyrim shouldn't be number 1... It's a great game, but HEAVILY bugged on release. I know it may seem like a small complaint, but when gamers treat it as the holy grail of gaming, it's a whole different story. A couple of other reasons are a bit biased, but I won't explain those ones, but rest assured it's not genre bias. In fact, I like the game quite a bit. Regardless, long post is long and I'll keep it up to here. |
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08-04-12 01:44 PM
| ID: 629173 | 139 Words
| ID: 629173 | 139 Words
T-ram-plays-stuff-&-posts: Well, technically you are right. In generation one they literally had no weakness. Their only weakness was bug, but the only bug attacks were very WEAK at the time, so when you consider damage, they really did nothing at all. It wasn't until generation 2 that Ghost got priority over Psychic and that Dark was introduced to weaken Psychic to a major degree. Dark and Steel were also introduced to also make fighting much more useful, and it really did work. Essentially, in generation one, all you would use fighting for is to defeat Brock and possibly box it later on because it really had no other major uses. Generation two and onwards fighting was VERY useful; especially in generation three (a-la Blaziken). But yea, Psychic would definitely win generation one, just not sure about the other ones. Well, technically you are right. In generation one they literally had no weakness. Their only weakness was bug, but the only bug attacks were very WEAK at the time, so when you consider damage, they really did nothing at all. It wasn't until generation 2 that Ghost got priority over Psychic and that Dark was introduced to weaken Psychic to a major degree. Dark and Steel were also introduced to also make fighting much more useful, and it really did work. Essentially, in generation one, all you would use fighting for is to defeat Brock and possibly box it later on because it really had no other major uses. Generation two and onwards fighting was VERY useful; especially in generation three (a-la Blaziken). But yea, Psychic would definitely win generation one, just not sure about the other ones. |
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08-04-12 01:29 PM
| ID: 629165 | 159 Words
| ID: 629165 | 159 Words
taterii : Sadly that's the way it'll be for companies that are NOT Nintendo; since all they do is develop for simplistic kids while Nintendo actually tries new things while Sony/Soft politely steals their ideas in the process. AFTER those two companies preemptively stated that said gimmick "won't go anywhere". So then kinect and move were made... featuring motion controls... which Microsoft stated would go nowhere. I don't know about anyone else, but how can you seriously respect companies like this? They say something sucks or won't be successful then all of a sudden "Oh, since it sells, we'll do it too; even though it sucks". I know that's the point of marketing, but it just annoys the hell out of me (I'm omitting my own swearing for the sake of /rules). Watch as Sony or Microsoft make some gimmick in their next console that features a tablet controller of some kind with a touch screen, like the Wii U. Sadly that's the way it'll be for companies that are NOT Nintendo; since all they do is develop for simplistic kids while Nintendo actually tries new things while Sony/Soft politely steals their ideas in the process. AFTER those two companies preemptively stated that said gimmick "won't go anywhere". So then kinect and move were made... featuring motion controls... which Microsoft stated would go nowhere. I don't know about anyone else, but how can you seriously respect companies like this? They say something sucks or won't be successful then all of a sudden "Oh, since it sells, we'll do it too; even though it sucks". I know that's the point of marketing, but it just annoys the hell out of me (I'm omitting my own swearing for the sake of /rules). Watch as Sony or Microsoft make some gimmick in their next console that features a tablet controller of some kind with a touch screen, like the Wii U. |
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08-03-12 12:34 AM
| ID: 628490 | 315 Words
| ID: 628490 | 315 Words
I've been bored recently and have been going on a few streams and been watching a few OoT speedruns (not tool-assisted). Regardless of how difficult some of the techniques look (frame specific difficulty), it looks very cool and I'd like to try (and spend hours on end practicing ONE glitch/trick strategy). There are different speedruns available such as 100% (collect everything except Maps and Compasses) whilst defeating ganon at the end. Any% run, which is basically beating ganon as fast as possible; the fastest speedrun for OoT available. Lastly the most popular and most competitive is the MST Speedrun (Medallions, Stones and Trials). Now if I WERE to do a speedrun, it would most definitely be MST, for the sake of the competition line-up and it's length in runs (3 hours approx.). This would mean starting from a new game ALL the way to defeating ganon whilst collecting the Medallions, Spiritual Stones AND doing the trials, eventually finishing off Ganon using glitches and tricks to quicken the process as fast as possible. Watching tricks and etc., I'd say I'd have a LOOOOOOOOONG road ahead of me before even attempting a single run. It took me 1 hour to get a 1 bomb superslide. Now, add that and about 100 other tricks that require near-perfect frames to execute. I say to myself "good luck", but hey, may as well try, right? So, should I attempt this, or no. I've been a long OoT fan and have been playing for a long while so I got a knack for controls. The thing is, I probably won't go for WR, as I'd rather emulation (for saves/practice) and since I do not have a universal USB/controller adapter, I'll need to use a different gaming controller that uses a different deadzone (which I will try to make it as accurate to the N64's as possible). Just want opinions is all. Regardless of how difficult some of the techniques look (frame specific difficulty), it looks very cool and I'd like to try (and spend hours on end practicing ONE glitch/trick strategy). There are different speedruns available such as 100% (collect everything except Maps and Compasses) whilst defeating ganon at the end. Any% run, which is basically beating ganon as fast as possible; the fastest speedrun for OoT available. Lastly the most popular and most competitive is the MST Speedrun (Medallions, Stones and Trials). Now if I WERE to do a speedrun, it would most definitely be MST, for the sake of the competition line-up and it's length in runs (3 hours approx.). This would mean starting from a new game ALL the way to defeating ganon whilst collecting the Medallions, Spiritual Stones AND doing the trials, eventually finishing off Ganon using glitches and tricks to quicken the process as fast as possible. Watching tricks and etc., I'd say I'd have a LOOOOOOOOONG road ahead of me before even attempting a single run. It took me 1 hour to get a 1 bomb superslide. Now, add that and about 100 other tricks that require near-perfect frames to execute. I say to myself "good luck", but hey, may as well try, right? So, should I attempt this, or no. I've been a long OoT fan and have been playing for a long while so I got a knack for controls. The thing is, I probably won't go for WR, as I'd rather emulation (for saves/practice) and since I do not have a universal USB/controller adapter, I'll need to use a different gaming controller that uses a different deadzone (which I will try to make it as accurate to the N64's as possible). Just want opinions is all. |
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08-03-12 12:08 AM
| ID: 628482 | 129 Words
| ID: 628482 | 129 Words
Black 2 and White 2 will be better IMHO. For obvious reasons that it's the sequel of the best selling Pokémon handheld and the fact that it reintroduces older generation Pokémon during the storyline. I only say the latter because it'll at least grab SOME nostalgic players (like them genwunners... ok maybe not). Anyways, it does have a bit more to offer than its predecessor like the Pokémon World Tournament where you can fight Gym leaders, elite four members and even champions from ALL previous generation games. Which I find is very cool. Even the themes of said trainers get remixed for those battles, which was a REALLY nice addition. Overall, unlike Black/White (which I did grab on release anyways), I am looking much more forward towards these games. Anyways, it does have a bit more to offer than its predecessor like the Pokémon World Tournament where you can fight Gym leaders, elite four members and even champions from ALL previous generation games. Which I find is very cool. Even the themes of said trainers get remixed for those battles, which was a REALLY nice addition. Overall, unlike Black/White (which I did grab on release anyways), I am looking much more forward towards these games. |
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Affected by 'Laziness Syndrome'
Registered: 07-14-12
Last Post: 4507 days
Last Active: 3392 days
Affected by 'Laziness Syndrome'
Registered: 07-14-12
Last Post: 4507 days
Last Active: 3392 days
08-02-12 11:52 PM
| ID: 628470 | 369 Words
| ID: 628470 | 369 Words
It's a difficult question, really. Even though both eras are "Video Games" in general, there are major differences in them, which time takes the credit for. Example, yes the NES was fun, but I loved the SNES and N64 more than anything else, which both are right in between (SNES and N64 are still retro respectively, but I'm referring to being in between a timeline where gaming became mainstream after the crash). What the NES did was introduce the major selling IPs for Nintendo, that most of them still live today as icons. Few would say the NES versions of those IPs are the best because that's where they started. As much as I respect their decision making, I still think it's wrong to think like that. There have been rare occasions where a new IP started out bad/mediocre/not renown enough and eventually end up being a very popular series. That is to say the opposite didn't NEVER occur, but I believe you get the point. Now, the reason I like the SNES and N64 is because most of these iconic IPs had their best games on those 2 systems. Some may disagree with my choices, but I digress. Super Mario World was, and still is, my favorite 2D Mario platformer while SM64 is my favorite 3D Mario platformer with SMG not too far behind it. Ocarina of Time is just amazing (no Zelda debates please, I seen enough to know how horrible they turn out to be) while Majora's Mask was very good; not AS good, but still fun to play. Then there are other games like Goldeneye, the iconic FPS of its era and SMW2: Yoshi's Island, where I spent hours on end playing trying to get 100% on every level. A link to the past was also another very fun Zelda game. It was the first Zelda game I actually beat and then Zelda for NES right after, THEN OoT. IDK, I just felt gameplay and controls during the SNES/N64 stages were one of the best and that the other consoles, in comparison, aren't as good. Granted they still hold very fun games with nice gameplay, but the two just take the cake for me, IMHO. Even though both eras are "Video Games" in general, there are major differences in them, which time takes the credit for. Example, yes the NES was fun, but I loved the SNES and N64 more than anything else, which both are right in between (SNES and N64 are still retro respectively, but I'm referring to being in between a timeline where gaming became mainstream after the crash). What the NES did was introduce the major selling IPs for Nintendo, that most of them still live today as icons. Few would say the NES versions of those IPs are the best because that's where they started. As much as I respect their decision making, I still think it's wrong to think like that. There have been rare occasions where a new IP started out bad/mediocre/not renown enough and eventually end up being a very popular series. That is to say the opposite didn't NEVER occur, but I believe you get the point. Now, the reason I like the SNES and N64 is because most of these iconic IPs had their best games on those 2 systems. Some may disagree with my choices, but I digress. Super Mario World was, and still is, my favorite 2D Mario platformer while SM64 is my favorite 3D Mario platformer with SMG not too far behind it. Ocarina of Time is just amazing (no Zelda debates please, I seen enough to know how horrible they turn out to be) while Majora's Mask was very good; not AS good, but still fun to play. Then there are other games like Goldeneye, the iconic FPS of its era and SMW2: Yoshi's Island, where I spent hours on end playing trying to get 100% on every level. A link to the past was also another very fun Zelda game. It was the first Zelda game I actually beat and then Zelda for NES right after, THEN OoT. IDK, I just felt gameplay and controls during the SNES/N64 stages were one of the best and that the other consoles, in comparison, aren't as good. Granted they still hold very fun games with nice gameplay, but the two just take the cake for me, IMHO. |
Member
Affected by 'Laziness Syndrome'
Registered: 07-14-12
Last Post: 4507 days
Last Active: 3392 days
Affected by 'Laziness Syndrome'
Registered: 07-14-12
Last Post: 4507 days
Last Active: 3392 days
08-02-12 06:07 PM
| ID: 628290 | 69 Words
| ID: 628290 | 69 Words
Being imaginative and semi-unrealistic, I would choose two types for on gym. I'm sorry, but my likes for Dark and Fire are too close to each other that it's literally impossible on what I like better, and makes it even harder when Houndoom is my favorite Pokémon since I first seen it. So yea, let me bask in my glory of my Dark/Fire gym and deal with it ;-;. I'm sorry, but my likes for Dark and Fire are too close to each other that it's literally impossible on what I like better, and makes it even harder when Houndoom is my favorite Pokémon since I first seen it. So yea, let me bask in my glory of my Dark/Fire gym and deal with it ;-;. |
Member
Affected by 'Laziness Syndrome'
Registered: 07-14-12
Last Post: 4507 days
Last Active: 3392 days
Affected by 'Laziness Syndrome'
Registered: 07-14-12
Last Post: 4507 days
Last Active: 3392 days
08-02-12 06:05 PM
| ID: 628289 | 144 Words
| ID: 628289 | 144 Words
pieguy8 : This is why it's only just an opinion thread. Doesn't matter if it's made up or not. If it exists in some form, either fiction or reality, there will be more than likely discussion about it.. On topic, yes Red is better, but Ash is Ash. TBH, the anime itself is 50-50 to me. I mean, I did watch it a lot when I was younger, but that's where it stayed. It's a show that appeals mostly to younger fans (some older, but most young). As compared to Dragonball where I can watch that anytime, but that's getting off-topic no NOPE. Anyways, I'd like to see a new parallel series that involves Red's journey; a whole new canon. Even if it's just for ONE season, I'd probably consider watching it. Depends on whether or not if they'd make it Kid-friendly or more PG-13. This is why it's only just an opinion thread. Doesn't matter if it's made up or not. If it exists in some form, either fiction or reality, there will be more than likely discussion about it.. On topic, yes Red is better, but Ash is Ash. TBH, the anime itself is 50-50 to me. I mean, I did watch it a lot when I was younger, but that's where it stayed. It's a show that appeals mostly to younger fans (some older, but most young). As compared to Dragonball where I can watch that anytime, but that's getting off-topic no NOPE. Anyways, I'd like to see a new parallel series that involves Red's journey; a whole new canon. Even if it's just for ONE season, I'd probably consider watching it. Depends on whether or not if they'd make it Kid-friendly or more PG-13. |
Member
Affected by 'Laziness Syndrome'
Registered: 07-14-12
Last Post: 4507 days
Last Active: 3392 days
Affected by 'Laziness Syndrome'
Registered: 07-14-12
Last Post: 4507 days
Last Active: 3392 days
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