2 Posts Found by sirhc1801
06-19-13 10:43 AM
| ID: 820471 | 466 Words
| ID: 820471 | 466 Words
Well, upon viewing this game originally; I must admit that I was intrigued as a 3rd gen remake is one we all wish for. The creator of this has clearly tried to do so here and all in all, the game was pretty nice. Graphics - I rated the graphics a 9/10 because clearly, the main point of this hack was to make the game much more aesthetically pleasing; taking it away from the typical third gen graphics. Throughout, the graphics have been improved and it is nicer to look at. These improvements are really the only things that have made a dramatic impact on the game. I will admit, however, that some of this is sloppy; with most buildings having no changes to them at all. This meant that in some key areas, there were no changes to the game. There were some tiles which you could walk on that you shouldn't and vice versa, which was a shame. Another minuscule issue I had was Magnezone's sprite on the party view, which went outside the area it should have done while moving. Sound - Not much to say; I believe there were no changes. Addictiveness - The issue here was that the game was essentially the same as the original which while primarily being gripping, I now find to be quite dull. I came to this website to find other games and I believe other users do to and may find this to be fairly boring. I only played the whole way through because of a couple of cave additions I'd seen earlier in the game and because I hope there would be some sort of added post story; which there isn't really. Story - Same as before, boy gets Pokemon. Boy beats gyms. Boy beats enemy team. Boy becomes champion. No changes to a fairly monotonous story to begin with which was a shame. Depth - In some respects, this game does have more depth to it. With more evolutions, including 4th gen ones, I felt like this game had a nice little addition to it. Plus, as mentioned before, there are new caves to explore and so despite this only taking a short time; it was nice that there were some major changes implemented. Difficulty - There is no change in difficulty, the game is as easy to beat as before which was ultimately very easy anyway. A few other things to add. The new evolutions, I guess, have taken the place of other Pokemon as, for instance, Gallade only offers a small amount of experience. This kind of thing bugs me a bit because it seems like a lot of work for very little. As a whole; the game might be worth playing, I didn't hate it, nor did I love it. Graphics - I rated the graphics a 9/10 because clearly, the main point of this hack was to make the game much more aesthetically pleasing; taking it away from the typical third gen graphics. Throughout, the graphics have been improved and it is nicer to look at. These improvements are really the only things that have made a dramatic impact on the game. I will admit, however, that some of this is sloppy; with most buildings having no changes to them at all. This meant that in some key areas, there were no changes to the game. There were some tiles which you could walk on that you shouldn't and vice versa, which was a shame. Another minuscule issue I had was Magnezone's sprite on the party view, which went outside the area it should have done while moving. Sound - Not much to say; I believe there were no changes. Addictiveness - The issue here was that the game was essentially the same as the original which while primarily being gripping, I now find to be quite dull. I came to this website to find other games and I believe other users do to and may find this to be fairly boring. I only played the whole way through because of a couple of cave additions I'd seen earlier in the game and because I hope there would be some sort of added post story; which there isn't really. Story - Same as before, boy gets Pokemon. Boy beats gyms. Boy beats enemy team. Boy becomes champion. No changes to a fairly monotonous story to begin with which was a shame. Depth - In some respects, this game does have more depth to it. With more evolutions, including 4th gen ones, I felt like this game had a nice little addition to it. Plus, as mentioned before, there are new caves to explore and so despite this only taking a short time; it was nice that there were some major changes implemented. Difficulty - There is no change in difficulty, the game is as easy to beat as before which was ultimately very easy anyway. A few other things to add. The new evolutions, I guess, have taken the place of other Pokemon as, for instance, Gallade only offers a small amount of experience. This kind of thing bugs me a bit because it seems like a lot of work for very little. As a whole; the game might be worth playing, I didn't hate it, nor did I love it. |
Newbie
Affected by 'Laziness Syndrome'
Registered: 08-26-11
Last Post: 4560 days
Last Active: 3960 days
Affected by 'Laziness Syndrome'
Registered: 08-26-11
Last Post: 4560 days
Last Active: 3960 days
05-22-12 02:15 PM
| ID: 588299 | 481 Words
| ID: 588299 | 481 Words
Well...firstly, this game is a hack of Pokemon Sapphire where the creator has edited a variety of things, such as tiles, pokemon locations, some gym leaders, inclusion of Aqua and Magma members as portable marts and a couple of other interesting ideas.
Graphics - No different to Pokemon Sapphire, so no stand out features in this department. The idea of putting grass in each town was unique but generally didn't add any real value to the game. However, fortunately, I always liked the GBA graphics so 9/10 Sound - Alas, cannot hear on my PC so I'll presume its the same as normal so 9/10 Addictiveness - The game was too similar to the original, with some of the changes being quite irritating as it made it difficult to manoeuvre and find places. The inclusion of legendaries as starters was unnecessary and they all have powerful moves to begin with, so I actually placed mine in my box and effectively had Nidoran as my starter pokemon. I only completed it to see what new pokemon would be found per area, so I guess that aspect contributed to it. However it did enable you to get a much varied team, which I did actually enjoy with my unique team of Nidoking, Sneazel, Scisor, Gorebyss, Pidgeot and Aggron so 8/10. Story - No change to the original, which I found dull to begin with so 8/10. Depth - Not much to it, not every pokemon can be caught so I saw no point in continuing the game afterwards, again, no real difference from the original, but I do like being able to create a varied team and may consider making one completely different so just 8/10. Difficulty - Well... I beat the elite 4 with pokemon in their low 40s, with only one really core type of water. Never was challenged throughout the game due to the abundance of types in each area making the gyms pretty easy, so I'm giving this a 7/10. Overall - I'd recommend this game as something to just pass the time, I was bored for a lot of it so if you're looking for a challenge then go elsewhere. The changes in location of pokemon is something I could do, and the changes of the areas made the game annoying and slower at times, unnecessarily. So overall, I wouldn't play this again, nor am I contemplating playing it past the elite 4. So it was a nice idea, but just too unoriginal and this made it less enjoyable in my opinion. P.S - In Sootopolis, at the top right house, go down one or two steps on the staircase and turn left, on the normal games you can stand on the wall of that point as a bad glitch, but on this one, if you do it then it transports you somewhere...Good luck with the game though! Graphics - No different to Pokemon Sapphire, so no stand out features in this department. The idea of putting grass in each town was unique but generally didn't add any real value to the game. However, fortunately, I always liked the GBA graphics so 9/10 Sound - Alas, cannot hear on my PC so I'll presume its the same as normal so 9/10 Addictiveness - The game was too similar to the original, with some of the changes being quite irritating as it made it difficult to manoeuvre and find places. The inclusion of legendaries as starters was unnecessary and they all have powerful moves to begin with, so I actually placed mine in my box and effectively had Nidoran as my starter pokemon. I only completed it to see what new pokemon would be found per area, so I guess that aspect contributed to it. However it did enable you to get a much varied team, which I did actually enjoy with my unique team of Nidoking, Sneazel, Scisor, Gorebyss, Pidgeot and Aggron so 8/10. Story - No change to the original, which I found dull to begin with so 8/10. Depth - Not much to it, not every pokemon can be caught so I saw no point in continuing the game afterwards, again, no real difference from the original, but I do like being able to create a varied team and may consider making one completely different so just 8/10. Difficulty - Well... I beat the elite 4 with pokemon in their low 40s, with only one really core type of water. Never was challenged throughout the game due to the abundance of types in each area making the gyms pretty easy, so I'm giving this a 7/10. Overall - I'd recommend this game as something to just pass the time, I was bored for a lot of it so if you're looking for a challenge then go elsewhere. The changes in location of pokemon is something I could do, and the changes of the areas made the game annoying and slower at times, unnecessarily. So overall, I wouldn't play this again, nor am I contemplating playing it past the elite 4. So it was a nice idea, but just too unoriginal and this made it less enjoyable in my opinion. P.S - In Sootopolis, at the top right house, go down one or two steps on the staircase and turn left, on the normal games you can stand on the wall of that point as a bad glitch, but on this one, if you do it then it transports you somewhere...Good luck with the game though! |
Newbie
Affected by 'Laziness Syndrome'
Registered: 08-26-11
Last Post: 4560 days
Last Active: 3960 days
Affected by 'Laziness Syndrome'
Registered: 08-26-11
Last Post: 4560 days
Last Active: 3960 days
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