154 Posts Found by LocksmithArmy
10-05-13 03:46 PM
| ID: 898438 | 232 Words
| ID: 898438 | 232 Words
I just had an idea for a scr the scr a couple looong scr and these could be computers that the player talks too or oak aids or whatever... the scr a couple looong scr and these could be computers that the player talks too or oak aids or whatever... |
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10-05-13 02:41 PM
| ID: 898398 | 231 Words
| ID: 898398 | 231 Words
the issue with choosing from "any" pokemon is the actual choosing process... a scr you could just have a room filled with tons of pokeballs... but the problem there is you can only have so many sprites on screen at a time... you will have issues getting that many pokeballs in a room... imagine a facility, with rooms upon rooms of pokemon, the player would read the inscr there could only be maybe 8-10 balls per room, you may not hit the "all" pokemon list, but its a good start... cause multichoice boxes only get 8 slots (and 8 is too many) plus there is a limit to how many multi choice boxes you can get (40 i believe... and yes/no counts as 1) there is a asm scr you could just have a room filled with tons of pokeballs... but the problem there is you can only have so many sprites on screen at a time... you will have issues getting that many pokeballs in a room... imagine a facility, with rooms upon rooms of pokemon, the player would read the inscr there could only be maybe 8-10 balls per room, you may not hit the "all" pokemon list, but its a good start... cause multichoice boxes only get 8 slots (and 8 is too many) plus there is a limit to how many multi choice boxes you can get (40 i believe... and yes/no counts as 1) there is a asm scr |
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10-04-13 06:09 PM
| ID: 897235 | 32 Words
| ID: 897235 | 32 Words
you can remove me from the list man, I dont feel ill have time to be an active part of the team... of course im willing to help with major scr |
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10-01-13 11:48 AM
| ID: 893712 | 65 Words
| ID: 893712 | 65 Words
so sorry I have not been around... School/kids/divorce have taken all my time... I dont think I will be able to help... if you have any specific scr ![]() ![]() ![]() ![]() |
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10-01-13 11:46 AM
| ID: 893710 | 21 Words
| ID: 893710 | 21 Words
Oops, totally forgot about this thread... the game is finished ![]() look up "Pokemon - Rocket Science" in the vizzed rgr ![]() look up "Pokemon - Rocket Science" in the vizzed rgr |
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09-17-13 11:27 AM
| ID: 886276 | 24 Words
| ID: 886276 | 24 Words
earthwarrior : fair point lol... that is still a rule and yes DittoDude44 you should contact tRIUNE about getting your game in the contest thread. and yes DittoDude44 you should contact tRIUNE about getting your game in the contest thread. |
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09-16-13 09:55 PM
| ID: 886134 | 47 Words
| ID: 886134 | 47 Words
actually the hack may qualify if it has not been completed yet. in the most recent announcment he said he would add hacks that were just laying around and needed to be finished... probably to amp up participation... and im not scared of a little competition ![]() probably to amp up participation... and im not scared of a little competition ![]() |
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09-14-13 10:04 PM
| ID: 885126 | 19 Words
| ID: 885126 | 19 Words
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09-14-13 09:35 PM
| ID: 885111 | 14 Words
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09-14-13 09:05 PM
| ID: 885098 | 57 Words
| ID: 885098 | 57 Words
XHero111 : I always liked gyarados as a water dragon... problem is his main weakness (of electricity) isnt so big anymore... he becomes REALLY hard to beat... I understand why hes water flying... charizard should also be fire dragon... but his good flying moves dont get an boost that way... all type changes are a give and take... charizard should also be fire dragon... but his good flying moves dont get an boost that way... all type changes are a give and take... |
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09-14-13 06:09 PM
| ID: 885029 | 32 Words
| ID: 885029 | 32 Words
I can be there any time... after right now ![]() I have school in the afternoons mon-thur and my kids friday till saturday evening... sundays are best for me (obviously) ![]() I have school in the afternoons mon-thur and my kids friday till saturday evening... sundays are best for me (obviously) |
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09-07-13 07:57 PM
| ID: 880961 | 92 Words
| ID: 880961 | 92 Words
Barathemos : have you considered the pokedex of this game... you only get 386 pokermon... are you keeping the pokedex the same (gens 1-3) or using pokes from all gens... as long as you DONT go over 386 (that includes evolutions) its not a problem... just something to keep in mind... a "custom" pokedex is not that hard to do... but 386 IS your max number (without some SERIOUS work) but keeping it the normal gen 1-3 is easiest and fanstest (considering the deadline is fast approching and we are nowhere near ready) as long as you DONT go over 386 (that includes evolutions) its not a problem... just something to keep in mind... a "custom" pokedex is not that hard to do... but 386 IS your max number (without some SERIOUS work) but keeping it the normal gen 1-3 is easiest and fanstest (considering the deadline is fast approching and we are nowhere near ready) |
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09-07-13 04:51 PM
| ID: 880627 | 426 Words
| ID: 880627 | 426 Words
you guys dont like a challenge do you... as an idea, glaceonwhispers idea is completely doable. in my hack (rocket science) you are forced to catch all 3 mystical birds to progress... and if you faint one you get another opportunity to catch it after you have tried the other 2... its not impossible at all. all event pokemon (pokemon you can see) have 2 flags, when you faint them, both flags are set, to turn them back on... just clear both flags... so you have to catch 5 of the girls pokemon (or 3 or whatever) after "trying" to catch them all, you go talk to the girl, she takes the ones you got and resets the ones you did not... problem solved... OR... dont force the player to catch them, make the player beat them and they become good and return to the girl on their own (solving the full box issue) because they "remember" their old trainer. like after you beat the bad guy who stole them all 5 pokes run off to their event locations. the player must find and beat all 5 to return them to being good and they go back to the lil kid... another idea is force the player to catch them, but instead of them being pokemon that go into a box, they are items in the key items pocket... you could beat 5 different trainers with each of the 5 stolen pokemon... after you beat it, they give you the pokemon back but it is not usable, its a key item... you could still be given the choice of one of the pokemon after the quest is complete (you could make it the 3 pan(monkeys) or something like that if you used 3 instead of 5) you guys REALLY need to think outside the box and never say never... its not as hard as you think... unless your a scr and earlier in the thread someone was talking about boat rides... PM me with any questions, I can make the boat go wherever it needs to go. ive done it in rocket science (even sent the boat to the s.s.anne) and in ultra violet (where I added a new island and sent it there) its also not hard so if you run into trouble just pm me. in my hack (rocket science) you are forced to catch all 3 mystical birds to progress... and if you faint one you get another opportunity to catch it after you have tried the other 2... its not impossible at all. all event pokemon (pokemon you can see) have 2 flags, when you faint them, both flags are set, to turn them back on... just clear both flags... so you have to catch 5 of the girls pokemon (or 3 or whatever) after "trying" to catch them all, you go talk to the girl, she takes the ones you got and resets the ones you did not... problem solved... OR... dont force the player to catch them, make the player beat them and they become good and return to the girl on their own (solving the full box issue) because they "remember" their old trainer. like after you beat the bad guy who stole them all 5 pokes run off to their event locations. the player must find and beat all 5 to return them to being good and they go back to the lil kid... another idea is force the player to catch them, but instead of them being pokemon that go into a box, they are items in the key items pocket... you could beat 5 different trainers with each of the 5 stolen pokemon... after you beat it, they give you the pokemon back but it is not usable, its a key item... you could still be given the choice of one of the pokemon after the quest is complete (you could make it the 3 pan(monkeys) or something like that if you used 3 instead of 5) you guys REALLY need to think outside the box and never say never... its not as hard as you think... unless your a scr and earlier in the thread someone was talking about boat rides... PM me with any questions, I can make the boat go wherever it needs to go. ive done it in rocket science (even sent the boat to the s.s.anne) and in ultra violet (where I added a new island and sent it there) its also not hard so if you run into trouble just pm me. |
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09-06-13 12:36 AM
| ID: 879245 | 20 Words
| ID: 879245 | 20 Words
in UV he is water dragon.. good luck against lance ![]() means his weakness to electricity is not x4 anymore) good luck against lance ![]() means his weakness to electricity is not x4 anymore) |
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09-02-13 10:50 PM
| ID: 877124 | 233 Words
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you could do both those ideas... just in different towns... you could have a house in the 3rd town that is haunted and the player must beat 3 gengars (these are event gengars not wild pokemon) to progress... and later the player can catch and turn in 5 delibirds (or whatever) to progress... Personally I like side stories... and both these sound like side quests to get rare or helpful items... maybe exp share or something. neither will be hard to scr another lil side quest... you could make a really rare pokemon... maybe its in the 2 routes near where the event happens but only in the 1% slot... so say a guy in the 5th town lost his tauros (hes a farmer) and needs you to go catch them. the tauros are in every route that touches the town (weather ists 2 or 4) but only a 1% chance... and as you bring them in he gives you rewards. maybe he wants 20 (no rewards after 20) and every 5 tauros he gives you a reward, like a hold item(charcoal, quick claw, brightpowder) maybe he also gives rewards for miltank (can also be 1%) but for every miltank he gives a glass of moomoo milk it is a challange that players can keep coming back too. they dont have to stick around and catch them all if they dont want too you could have a house in the 3rd town that is haunted and the player must beat 3 gengars (these are event gengars not wild pokemon) to progress... and later the player can catch and turn in 5 delibirds (or whatever) to progress... Personally I like side stories... and both these sound like side quests to get rare or helpful items... maybe exp share or something. neither will be hard to scr another lil side quest... you could make a really rare pokemon... maybe its in the 2 routes near where the event happens but only in the 1% slot... so say a guy in the 5th town lost his tauros (hes a farmer) and needs you to go catch them. the tauros are in every route that touches the town (weather ists 2 or 4) but only a 1% chance... and as you bring them in he gives you rewards. maybe he wants 20 (no rewards after 20) and every 5 tauros he gives you a reward, like a hold item(charcoal, quick claw, brightpowder) maybe he also gives rewards for miltank (can also be 1%) but for every miltank he gives a glass of moomoo milk it is a challange that players can keep coming back too. they dont have to stick around and catch them all if they dont want too |
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08-25-13 02:15 PM
| ID: 871965 | 92 Words
| ID: 871965 | 92 Words
Barathemos : I have some complaint (not that you have to listen) you have given a large amount of pokemon types to the first 2 areas, they can catch an electric, a fire, a water, a flying and a grass/psychic... in the first 2 routes... not a good way to make the game challenging... also the mappers (who would be placing the wild pokemon in the grass) cannot give the pokemon their moves, only level, and rarity. (the scr also the mappers (who would be placing the wild pokemon in the grass) cannot give the pokemon their moves, only level, and rarity. (the scr |
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08-22-13 10:32 PM
| ID: 871183 | 48 Words
| ID: 871183 | 48 Words
that really depends on when we have a story... and scr ill PM him about it ![]() ill PM him about it ![]() |
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08-21-13 09:56 PM
| ID: 870776 | 136 Words
| ID: 870776 | 136 Words
OOO my bad, gues i shouldnt have posted it here, terrably sorry i misunderstood... i dont know the opposite of red is green... (nintendo thought a pale green looked good as a background color) just any kind of contrast is what I go for usually, ive done purple and pale blue... dark blue and yellow... just stuff that stands out the choppy solrock is from resizing it, I can send you the tileset I used and your welcome to edit it, its in the same place as charizard so all youd have to do is use unLZ and ![]() if you dont move any of the tiles(which you shouldnt), you wont have to worry about the tilemap or anything like that i dont know the opposite of red is green... (nintendo thought a pale green looked good as a background color) just any kind of contrast is what I go for usually, ive done purple and pale blue... dark blue and yellow... just stuff that stands out the choppy solrock is from resizing it, I can send you the tileset I used and your welcome to edit it, its in the same place as charizard so all youd have to do is use unLZ and ![]() if you dont move any of the tiles(which you shouldnt), you wont have to worry about the tilemap or anything like that |
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08-21-13 09:30 PM
| ID: 870772 | 33 Words
| ID: 870772 | 33 Words
I can do it, I can work with nearly any title. that is what earthwarrior asked for... personally... i think its too much red... i like a lil contrast in my title screens... that is what earthwarrior asked for... personally... i think its too much red... i like a lil contrast in my title screens... |
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08-21-13 08:55 PM
| ID: 870749 | 5 Words
| ID: 870749 | 5 Words
wrong game... bad post... sorry |
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