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Main Profile gfnAjax's Profile Game Profile

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    28 / 03-23-96

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Registration: 03-09-12 04:39 PM (4430 days ago)
Last Activity: 10-01-14 03:11 PM

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Last Post: 02-15-14 10:11 PM
    in Ajax on Der Langrisser (Game Reviews)
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gfnAjax's Last 10 Game Comments (view last 100)
Fire Emblem - The Sacred Stones Anyone else have pirate Ross max out strength speed and skill pre-promotion?
Fire Emblem - The Sacred Stones I didn't like it at all. But to each their own I guess.
Fire Emblem - The Sacred Stones True that. 12 was terrible.
Fire Emblem - The Sacred Stones FF= Final Fantasy correct?
Fire Emblem - The Sacred Stones That sucks :(
Fire Emblem - The Sacred Stones All great games. How is Shadow Dragon? Haven't gotten a chance to play it yet.
Fire Emblem - The Sacred Stones pretty epic game, no?
Fire Emblem - The Sacred Stones halfway through hard mode now
Fire Emblem - The Sacred Stones yo
Fire Emblem - The Sacred Stones It's pretty fun actually

gfnAjax's Last Game Reviews
Der Langrisser (english translation)
02-15-14 10:11 PM
Ajax on Der Langrisser
Introduction of Major Importance (Important because I used ALL of the font modifiers)
      Hello everyone Ajax here once again, this time with a review of a title shrouded in a deep mist of obscurity. No but seriously where did this game come from and why oh why have I not heard of it before? The only reason I even played this game was because I lost a bet with my younger brother and, as per the conditions of the bet, he pointed at a random game in the Vizzed list and I had to play it. And that game was Der Langrisser and I have never been happier to lose a bet. But enough of this introduction of little consequence (but the font modifiers!). Onwards to adventure!

Graphics 9/10
      Okay so the graphics in Der Langrisser are pretty impressive for a snes game, they're well modeled and have a nice feel to them. In Der Langrisser you are the commander of an army made of a bunch of ragtag heroes, or villains depending on your choices. How this army is structured is pretty unique in and of itself and we'll discuss that in greater depth in a second, but for now suffice it to say that each "leader" unit is placed in command of temporary hired troops. Leader units look incredibly unique considering all the graphical limitation of the system, and they are displayed in two ways, via a portrait that you see when you hover over them during battle or in cut scenes and a little on field avatar customized to their appearance. These portraits are very well done and the on field avatars are down right amazing each clearly expressing the character's appearance with great attention to detail.
Sound 9/10      Ok so the graphics are good and the music... is down right outstanding. There isn't much of it but through the entirety of my first(and so far only) play through I never got tired of any of it. What there is ranges from a fast paced almost metal arrangement that'll raise your... Read the rest of this Review
Golden Sun
07-02-13 06:25 PM
Golden Sun Review by Ajax
   Ajax here with my second game review, and this time it's for the game that is, in my opinion, the best RPG that has ever been released exclusively on hand held systems. Before we get to the actual review please, dear reader, permit to gush a little bit because this game, and it's sequel, were both quite a large part of my childhood. Along with Tales of Symphonia and Ocarina of Time this game was one of my gateway games into the world of RPG's and, as I'm sure no small number of you have, I sank around 120 hours into this game and got every last thing I possibly could, especially all those delicious djinn. And now without further side tracking, onwards to adventure!
   
   Graphics: 8/10
Golden Sun does something that many RPG's strive for and only a select few manage to accomplish. And that is to make their particular world stand out among all the others that surround them, to give their world its own feel so that you remember, not just the game it self or the characters, but cities and towns and fields as well. And one way in which Golden Sun has accomplished this is it's graphical style. Even working within the limitations of the Game Boy Advanced, Golden Sun managed to make it's visuals stand out while still drawing from familiar enough sources so that nothing ever felt too remote or weird until you got far enough in the lore that you understood why it was like that.
   
   Sound: 10/10
Golden Sun had some undeniably great music, I mean I could probably have this part of my review be just a list of the different names of the songs from the game (Venus Light House, Battle Scene/ Final Boss) but that would also miss out on a key detail that bears mentioning. The placement of Golden Sun's music is absolutely impeccable, all of it just sounds like it 'fits' in a way that a lot of games don't have. And for those of you who were paying extra close attention, you probably saw that bo... Read the rest of this Review
Fire Emblem
06-23-12 02:42 PM
Fire Emblem
   Fire Emblem for the GBA is actually the seventh installment in the Fire Emblem series and is only known to us in the states as Fire Emblem because it was the first one that Nintendo Japan saw fit to give us, about which I am ever so slightly peeved. But I'll take what I can get and thankfully the game more than lives up to it's predecessors which makes me a very happy, though still slightly peeved, boy.
   The graphics for Fire Emblem are pretty basic. However if you play video games for the graphics then you're doing it wrong! The only time graphics come into play with a video game is if they are so bad as to make the game unplayable and Fire Emblems graphics are far and away from doing that. While they don't do anything particularly special to add to the experience they certainly don't take anything away either landing it a solid 7.
    On to sound. Fire Emblem's music isn't anything spectacular either and there isn't that much of it which is a shame because after listening to any song on an infinite loop on levels that can and will last upwards of an hour it starts to get slightly irritating and with Fire Emblem's music being nothing special to begin with it gets pretty tiresome fast. The rest of the game's background sounds fit and the sound of landing a hit brings a certain kind of satisfaction with it. Especially the critical hits that allow you to hear their health bars drop to zero. The sound of this game lands a solid 8 from me.
   And here we have addictiveness. Hmm this is a tough one. While for the first play through you probably won't be able to tear yourself away from this game except to eat and sleep, there isn't all that much to bring you back for a second round except for the unlockable hard modes and Hector's side of the story it really depends on how into the game you can really be making this a very arbitrary score. For myself  I'd give it a 9 and sit down for hard mode.
 &... Read the rest of this Review

gfnAjax's Game History
Yu-Gi-Oh! GX - Duel Academy (gba),   Yu-Gi-Oh! GX - Duel Academy (gba),   Super Mario Bros 3 (nes),   Advance Wars (gba),   Der Langrisser (english translation) (snes),   Der Langrisser (english translation) (snes),   Der Langrisser (english translation) (snes),   Der Langrisser (english translation) (snes),   Der Langrisser (english translation) (snes),   Der Langrisser (english translation) (snes),   Der Langrisser (english translation) (snes),   Der Langrisser (english translation) (snes),   Der Langrisser (english translation) (snes),   Der Langrisser (english translation) (snes),   Der Langrisser (english translation) (snes),   Der Langrisser (english translation) (snes),   Der Langrisser (english translation) (snes),   Der Langrisser (english translation) (snes),   Fire Emblem - Seisen no Keifu (translated) (snes),   Fire Emblem - The Sacred Stones (gba),   Advance Wars (gba),   Pokemon Light Platinum (gba),   Mega Man X (snes),   Der Langrisser (english translation) (snes),   Der Langrisser (english translation) (snes),   Der Langrisser (english translation) (snes),   Der Langrisser (english translation) (snes),   Der Langrisser (english translation) (snes),   Der Langrisser (english translation) (snes),   Der Langrisser (english translation) (snes),   Command & Conquer (n64),   Der Langrisser (english translation) (snes),   Der Langrisser (english translation) (snes),   Fire Emblem - Seisen no Keifu (translated) (snes),   Fire Emblem - The Sacred Stones (gba),   Ogre Battle 64 - Person of Lordly Caliber (n64),   Pokemon Emerald (gba),   Pokemon Emerald 386 (gba),   Final Fantasy VI Advance (gba),   Fire Emblem - The Sacred Stones (gba),   Fire Emblem - The Sacred Stones (gba),   Final Fantasy VI Advance (gba),   Final Fantasy VI Advance (gba),   Pokemon Mystery Dungeon - Red Rescue Team (gba),   Final Fantasy VI Advance (gba),   Last Promise, The (v1.2) (gba),   Final Fantasy VI Advance (gba),   Final Fantasy VI Advance (gba),   Final Fantasy VI (english translation) (snes),   Pokemon Emerald 386 (gba),  
 
Game Boy Advance Games gfnAjax owns (36)

Super Nintendo Games gfnAjax owns (13)

Nintendo 64 Games gfnAjax owns (14)

Nintendo NES Games gfnAjax owns (12)

Game Boy Color Games gfnAjax owns (2)

Game Boy Games gfnAjax owns (1)


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