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Yunimori's Last Game Reviews |
Pokemon Emerald 04-04-15 07:19 PM |
Pokemon Emerald: Not just a recycled game Released in the United States and Europe in 2005, Pokémon Emerald was the third installment in the third generation of Pokémon games. Ruby and Sapphire had come before it, but Pokémon lovers were still eager to get their hands on Emerald, much as they had been to get Crystal and Yellow in the generations before. After all, the game was not identical to its predecessors, and with the addition of at least one new legendary to catch and various Pokémon in the after-game that were not available in Ruby or Sapphire, that was more than enough for kids who were still riding the Pokémon hype train, such as myself. As always, Emerald followed the standard Pokémon formula: a kid is given a starter Pokémon of their choosing by the local Pokémon Professor, given a Pokedex to fill, and embark on a walk about adventure that spans their entire region, from their hometown to the Elite Four, battling trainers and catching wild Pokémon along the way. All of this in hopes of leveling up their chosen team so that they could beat the Elite Four and the region's Champion, taking their place. Of course, the going is not as easy as all that, as nefarious organizations threaten the region and it is up to you, young trainer, to put a halt to their plans and save the Pokémon world yet again! And this is all done with parental consent and encouragement, naturally. Graphics -- 8 By the time Emerald had been released, Game Boy Advance games had... well... advanced a bit from Ruby and Sapphire. While Emerald's graphics are still gorgeous, they were a bit dated at the time of release, as Nintendo and Game Freak hadn't really done anything to update them. Now, however, their nostalgia factor holds just as true as it does for Ruby and Sapphire, and it's easy to give the game a high score for its graphics. They are bright and colourful, and the sprites are, as always, very well done, with the addit... Read the rest of this Review |
Pokemon Sweet Version (Beta) 02-23-15 02:27 AM |
Pokemon Sweet Version is Sweet! This is the first time I've made a "professional"-style review, but I'm going to give it my best shot. Loading Time: Amazingly fast, even on my old computer. Controls: Standard for a Pokémon rom, but very smooth. Even on the worn-out laptop I own, I was not able to detect any lag between key presses and actions performed. Save States: I was pleasantly surprised to find that the in-game save works without glitching out when I close the emulator. I recommend using the emulator save state as a back-up on occasion, just in case, but I have had no glitches or wipes just from using the in-game state. Graphics: Bright and colourful, of a quality that is in-line with Fire Red, the game it is a hack of. I did find that the brightness of the candy-colours was overwhelming at times, so I do recommend playing with a light on in the room. Animations are smooth and as seamless as the generation-standard of Pokémon games would allow, and the edits to the sprites are well-done. No unidentifiable "what is that??"s here! Sound: Standard 16-bit Pokémon fair, and is loud enough that I needed to turn my computer's main volume down a bit. It's not overwhelming, but make sure you don't have your headphones on with the sound turned up quite a lot, you will be blasted. There are a few stutters in the sound at times, usually at the end of battle, but nothing to really be worried about. Pokémon Sweet Version doesn't really take itself seriously, as any good hack like this shouldn't. The people you meet make random candy or baked-goods jokes, which you would expect to fall flat after a while, but I found myself grinning at even the most absurd ones. Little sprite cameos seen every once in a while are a nice surprise, and something to look forward to identifying. In-game text flows smoothly, with the nice little addition of a red or blue tint to indicate whether you ar... Read the rest of this Review |
Yunimori's Last Game screenshots (6 total) |
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Yunimori's Game History |
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Game Boy Advance Games Yunimori owns (5) |
Super Nintendo Games Yunimori owns (2) |
Nintendo 64 Games Yunimori owns (2) |
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