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Main Profile Sowong's Profile Game Profile : Collection

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Registration: 12-11-12 02:01 PM (4151 days ago)
Last Activity: 09-28-16 06:23 PM

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Last Post: 10-18-15 04:48 AM
    in What is your Game of the Year for 2015 so far? (Video Games)
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Sowong's Last 5 Game Reviews (view last 25)
Mad Max
10-04-15 03:30 PM
Mad Max

Mad Max

What I fully expected was to find Mel Gibson charging through the wastes in an old rust-bucket, chewing dog food and giving meaningful glares to his dog. What I got instead was the reboot version of Mad Max, with a new surly Aussie actor eating dog food and maggots while exchanging meaningful glares with his dog, and a hunchback mechanic. The game opens with an extensive road battle where we see Max's 'Black on Black' car stolen from him, as he fights off an army of half-naked wasteland punks, and murder their leader with a chainsaw to the skull, sets the tone and story of the game. Max is a no-good renegade stealing from the empire of Lord Scrotus (Actual name) and eking out a living from scraps and scrapes. The dog that tried to kill him is now his friend, and his car is ruined, so he finds himself stuck with a crippled dog, is taken in by a fearful, but resourceful hunchback mechanic who has a religious love of cars and believes Max to be a saint of this self-made religion. Max, however, does not. A lot of the story is easily missed if you just play the game and don't read any of the bios or information which crops up from time to time. Max is looking for a place of peace and believes he needs a fast car to get there. The Hunchback was given the plans from 'the angle of combustion' to build the Magnum Opus, the wasteland's 'greatest' car. There are also a bunch of minor characters, leaders of strongholds and enemies who are also just eking out their last days on earth during the apocalypse. The story of humanity's downfall is explained through the collection of relics, to which Max adds his depressing anecdotes, and Max's story is told by a mysterious stranger who blows dust in his face and gives max abilities. The long and short of it is that this game is Jak 3 with realistic violence and swearing. You get upgrades for the car, you help out the strongholds and you bring down Scrotus' legacy around the wastes.

Mad Max 2
Graphica... Read the rest of this Review
Dark Cloud 2
09-07-15 05:13 PM
Dark Chronicle: Dark Cloud 2
Introduction

Dark Cloud 2, known as Dark Chronicle to us Brits, is an RPG adventure set in a steampunk world following the story of a young inventor and his red haired princess companion. This game was released in 2002-2003 following the success of Dark Cloud in 2000 and immediately received a 9 out of 10 from IGN. On the Playstation there simply hasn't been another game like Dark Cloud 2, with the possible exception of NEIR, but the least said about that comparison the better. Dark Cloud has a more childish, playful attitude with cartoon violence and a progressive leveling up system which is comprehensive enough to be enjoyed by a range of age groups. Here we are seven years after its release and I'm still the proud owner of this game. Having played the game to completion I still crave more and was so disappointed that the PS3 wouldn't be continuing with the series that I switched to Xbox. Overall I've never found a bug in this game, I've rarely crashed, but that doesn't mean it's not frustrating for other reasons. This new version of the game introduced voice acting and while it was nice to avoid reading text throughout the whole game, the voice acting was never good, and the emotional moments are played out with sighing voices and monotonous monologues which don't fit the bill. The game also introduced new elements to a Playstation game which at the time were quite unique, except to Nintendo games, such as photography, invention, crafting, higher difficulty fishing, fish competitions, mini-quests and golf!

I'd recommend this game to anyone who'll listen.

Gameplay

This game revolves around the same ideas as the first: The world has been destroyed and through the power of the atlamallia stones you have to rebuild the world. Rebuilding the world, it seems, involves a lot of running around, photography, inventing, recruiting followers and time travel! So lets brake down the many game elements there are to enjoy and hope it doesn't... Read the rest of this Review
Urban Chaos
07-23-15 03:35 PM
Urban Chaos: Gritty Police Work meets X-Files

"Urban Chaos throws you into the heart of a modern urban jungle at the turn of the millennium. To succeed you'll need a lethal combination of stealth, physical agility and martial art skills as you interact with the city around you.
Complete freedom to explore every area is granted and this freedom extends to gameplay - the future is in your hands as you are drawn into an underlying plot featuring a mysterious cult, who are intent on evil at this unpredictable and potentially menacing millennium period."

This is a direct quote from the back of my Playstation copy of Urban Chaos I bought many years ago. It's missing its cover and the game itself no longer works like it once did, but I can't bring myself to throw it away. Published in 1999, and produced by Mucky Foot, the game seems almost laughable with its boast of being 'dubbed as the Tomb Raider of the Millennium'. It is now 2015 and the name Lara Croft is still as relevant as it ever was, with Officer D'arci Stern and Roper McIntyre going the way of the Dreamcast. Hardly remembered, and no one ever really played it anyway. Actually, this game was released for Dreamcast... All that being said, this was one of my favourite games for the Playstation. A GTA style action adventure but with its own distinct style. However, you play on the side of Law and Order which, honestly, was far more satisfying but more on that later when we discuss gameplay, story and all that other yummy stuff we gamers like to talk about. I should point out that I have basically only played three levels in this game, I can never get past the cultists.

Gameplay: We'll start here, why not, Gameplay is fun. There are nine training excercises to complete, Physical Training, Combat and Driving, before you gain a chance at some real policework. Urban chaos is difficult to begin with, the motions are laggy, the movements are slow and you can only see twenty feet in front of you which makes driving difficult as you have a ve... Read the rest of this Review
Digimon World
10-29-14 09:23 AM
Digimon World Review
Introduction

This is my first review of a Digimon Game, I've done Pokemon, I've done YuGiOh, I've even done Monster Rancher (Not on this site) but this is the first time I've sat myself down to think about Digimon World in a long time. "Digimon? What's that? Some kind of Pokemon knock off?!", I hear you scream from the top of your lungs. No, Digimon is a program slash addiction in it's own right, similar to pokemon in many ways, even had it's own card game, and was also a cartoon plot to essentially sell merchandise along the lines of key chains, digivices, cards, neck chains, etc. Digimon appeared at a time when the cartoon market was rife with similar products, I already named a few, in the form of Pokemon, Monster Rancher, YuGiOh, Medabots, Card Captor Sakura, Ultimate Muscle, Dragonball Z each one having an anime edge and the goal of corrupting the minds of children by using the power of love to convince their parents they really needed another card pack. Why am I telling you this? So that you won't think that this is a knock-off version of Pokemon and dismiss the game entirely. You need to understand that when Digimon World was developed it was considered one of the most popular things you could own for your Playstation. Still not convinced? Well how about I put it another way; Did you even wonder what playing Pokemon would be like in a 3-D, free-roaming world? Well this is the closest you'll get... (I know there's a 3-D version of Pokemon, but this one has the Monsters running around when they fight)

The game was developed by Bandai and released in 1999, Bandai are a corporation who spend a lot of time developing games for kids, but without ruining the story lines, they've done, surprisingly, Dragonball Z, Ultimate Muscle, Card Captor Sakura, Gundam Wing, Sailor Moon, One Piece and even Ben 10 games for various consoles. At the time of publication, if you saw Bandai on the cover, you know you were getting a decent game. Bandai often tried to ... Read the rest of this Review
Murdered: Soul Suspect
06-19-14 07:30 AM
Murdered: A Review
Introduction:
I suppose it's my own fault really, I expected too much from this game when I bought it without researching what I was actually buying. So instead of the paranormal L.A. Noire I was expecting I instead wound up with 3D Midnight Murders. I don't know how many of you have played anything like Midnight Murders, but probably at some point or another you've picked up a Nancy Drew game, a point & click mystery crime game or have played something like Professor Clayton. I haven't played the latter but I imagine it has a lot in common with Murdered: Soul Suspect. I had been hoping for gun fights, supernatural powers, murder investigations, ghosts, demons, difficult and inventive investigations and a compelling storyline... but I only got a couple of these things. The cover art, and the price, doesn't really reflect the lack of innovation, simplistic gameplay and bad story telling in Murdered: Soul Suspect.

Story:
Ronan was dead, to begin with. And that must be understood or else this story will seem mundane. He's dead, killed by some guy known as the Bell Killer, but wait his shattered soul has a few seconds to get back into it's body... oh no he's been shot seven times in the chest, what a shame, he's dead. We then learn Ronan has a bitter rivalry with another cop, his brother-in-law is a cop, his wife is dead and in heaven, or whatever vague version they called it, and Ronan must clear up his unfinished business, hand-in-hand with Casper while protecting the town from the ghostly trio: just kidding. He discovers that his powers in life are now stronger in death, these powers apparently all being analytical and he must use them plus a variety of common powers to track down and... something... the bell killer. The story isn't too involved, there's a psychic side-kick because there's always at least one in every supernatural game. There's people to protect, unforseen deaths, twists and a vague nondescript ending that really wasn't worth the... Read the rest of this Review

Sowong's Last 5 Game Guides (view last 25)
Yu-Gi-Oh! - The Sacred Cards
05-15-13 09:11 PM
The Cards
Contents

1. How to Use this Guide
2. The Game Board
3. Card Types
4. Elemental Changes
5. Building a Deck
6. Some Helpful Words and Phrases
7. How to Play
8. Summoning
9. How to Win
10. Some People you Might Meet




1. How to Use this Guide: Assuming you've never read it before! What you are about to read, assuming you can be bothered, is a guide to the basic understanding of how to play YU-GI-OH Duel Monsters, we will look at the different types of cards (Monster, Effect, Magic, Trap, etc), what they do and how they are used, the correct way to battle, elemental advantages and disadvantages as well as the board itself. Each area will be labeled appropriately so that you may skip to the part that is giving you trouble. If you feel that I have left out, avoided, or gotten something wrong, please contact me so that I may edit the review. I'm only human after all.

2. The Game Board: You need to know about this before you put anything on it!The game board is set out in the same way for every game, although in other games there are new areas for newly introduced card types, we will ignore this for now. There are ten central rectangles for cards, five at the front for Monster and Monster Effect cards, and five at the back for Spell and Trap cards. On the left hand side are two rectangles, one for Fusion Monsters at the bottom and one for Area Effect Cards at the top. On the right hand side are three slots, the top slot is for Out of Play cards, below this is the Graveyard and below this is the area for your deck.
So the central area, or field, essentially is were you place your Monsters and Monster Effect cards either in face up attack position or face down defense position. On the lower five slots you can place face down magic and trap cards for later, or instant, use.The Fusion Monster slot is for the purple cards in your deck that can only be summoned with the collection of two, or m... Read the rest of this Guide

Sowong's Last Game screenshots (2 total)

Secret of Monkey Island, The
Misc: Conversation

Secret of Monkey Island, The
Misc: Conversation

Sowong's Game History
Yu-Gi-Oh! - Worldwide Edition - Stairway to the Destined Duel (gba),   Yu-Gi-Oh! - Worldwide Edition - Stairway to the Destined Duel (gba),   Yu-Gi-Oh! - Worldwide Edition - Stairway to the Destined Duel (gba),   Yu-Gi-Oh! - Worldwide Edition - Stairway to the Destined Duel (gba),   Yu-Gi-Oh! - Worldwide Edition - Stairway to the Destined Duel (gba),   Barbie and the Magic of Pegasus (gba),   Barbie and the Magic of Pegasus (gba),   Pokemon Fire Red (gba),   Pokemon Fire Red (gba),   Pokemon Fire Red (gba),   Pokemon Fire Red (gba),   Breath of Fire IV (psx),   Digimon World (psx),   Digimon World (psx),   Breath of Fire IV (psx),   Breath of Fire IV (psx),   Breath of Fire IV (psx),   Breath of Fire IV (psx),   Breath of Fire IV (psx),   Breath of Fire IV (psx),   Breath of Fire IV (psx),   Breath of Fire IV (psx),   Pokemon Fire Red (gba),   Pokemon Leaf Green 3 in 1 (gba),   Pokemon Leaf Green 3 in 1 (gba),   Pokemon Leaf Green 3 in 1 (gba),   Pokemon Leaf Green 3 in 1 (gba),   Pokemon Leaf Green 3 in 1 (gba),   Pokemon Leaf Green 3 in 1 (gba),   Pokemon Leaf Green 3 in 1 (gba),   Pokemon Emerald (gba),   Pokemon Leaf Green 3 in 1 (gba),   Pokemon Fire Red (gba),   Pokemon Emerald (gba),   Pokemon Light Platinum (gba),   Pokemon Emerald (gba),   Pokemon Rebirth (gba),   Pokemon Emerald (gba),   Pokemon Emerald (gba),   Pokemon Emerald (gba),   Pokemon Emerald (gba),   Pokemon Fire Red (gba),   Pokemon Fire Red (gba),   Pokemon Fire Red (gba),   Pokemon Fire Red (gba),   Pokemon Fire Red (gba),   Crayon Shin-chan - Densetsu o Yobu Omake no Miyako Shock (gba),   Pokemon - Rocket Science (gba),   Pokemon - Rocket Science (gba),   Pokemon - Rocket Science (gba),  
 
Game Boy Advance Games Sowong owns (19)

Super Nintendo Games Sowong owns (2)

Nintendo 64 Games Sowong owns (1)

Nintendo NES Games Sowong owns (1)

Game Boy Color Games Sowong owns (2)

Sega Genesis Games Sowong owns (1)

Sega CD Games Sowong owns (1)


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