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Tekky7's Last 5 Game Reviews (view last 25) |
Final Fantasy IV Advance 02-06-13 07:55 PM |
Final Fantasy IV Review This game's storyline was astounding. Great amount of customization, like in every Final Fantasy. There's about 12 characters to use, with about 10 unique jobs to master. Unique ways of leveling up and completing challenges for rare items and spells were implemented... you had to defeat a certain type of enemy in a certain dungeon with certain gear equipped to get 99 in a stat at level 99. New items provided the ability for field effects, saving magi their MP, at the mere price of their purchase. Quite convenient, though, if your mage(i) is(are) low or have no MP. Nice soundtrack as well, Zeromus had a good one, as well as the normal boss battle. I also liked the one in Mysidia. Quite catchy. The Lunar Whale was stunning, as well was the moon. The side quests were numerous and sometimes they were really challenging. Quite fun, though. Zeromus EG was added, who was a great deal of difficult to battle. Post-Game side quests were great, lots of challenges for the large amount of characters. |
Pokemon Mystery Dungeon - Red Rescue Team 02-01-13 10:08 PM |
Pokémon Mystery Dungeon: Red Rescue Team Review Note: Exceptionally long and awesome review ahead! You know I don't give out tens to just any game. Not even going to make comparisons. This is my favorite game on the Game Boy system. Undoubtedly. Probably of all time. Alright, let's get into it. The game idea itself is stunning, astounding, amazing, and everything positive in between. I mean, really, you're a Pokémon for crying out loud! An amazing storyline compliments this epic piece. You are mysteriously transformed, and you must go on an epic quest to learn about your past, which has been shrouded in mystery due to amnesia. You meet your partner in a matter of seconds, and waste no time in jumping into your first dungeon, Tiny Woods. After this, you will learn of the natural disasters across the land, and you and your partner's will to fight for the safety of your fellow Pokémon. The starter you “choose” is random... if you want it to be. There's a Personality Test to see what Pokémon you would be most like. This can be altered, however, as the answers are indeed online. Easily Google'd. Your partner is chosen by you, however, and is able to receive a nickname as well. Quite cool indeed. Along the way, you will meet many Pokémon, from Bulbasaur to Deoxys, including the legendary Pokémon of all Kanto, Johto, and Hoenn! Some will look out for you, some will give you rescue missions, and some... won't be so friendly. Nevertheless, recruitment is still prevalent (though not with many story characters), as the way to “collect 'em all”. You purchase friend areas, which is where the Pokémon you recruit live. A semi-turn based battle system is introduced. The order is as follows: You, Partner/Team Member, Team Member, Team Member, Opponent(s). This will allow you the first strike. The main focus of the game play in this game are the dungeons. Rand... Read the rest of this Review |
Pokemon Yellow 01-31-13 07:03 PM |
Pokémon Yellow Review This was undoubtedly my favorite of the first generation Game Boy Color Pokémon games. Pokémon Yellow was intended to be almost, if not an exact, clone of the anime series, holding true to this by bringing back numerous key elements that were previously not in Red, Blue, and Green. One example, Team Rocket's Jesse and James follow you with consistency, in order to battle you to steal Pikachu. They have changed little about their team, sure to have Meowth in tow, along with annoying poison types, of course. They will be quite easy, however, as long as you are at a reasonable level. This game also introduced a key element to my enjoyment of this game, which was re-introduced in HeartGold and SoulSilver, that infuriated me to no end when it was not in Black, White, Platinum, etc. I'm talking about the aspect of Pikachu following you. This was very fun for me, I liked to talk to him and be able to see his emotions. Another thing I loved about this game was the ability to have all of Bulbasaur, Charmander, and Squirtle on your team to accompany Pikachu. Like I said, similar to the anime. This game also disallowed you to evolve Pikachu into Raichu, if I do recall. Although Brock and Misty will not join you on your adventures, you still get the satisfaction of wiping Misty out with godly ease. This game was quite was quite greatly put together, though, as it still lets me enjoy the game as if I were in the anime,, but not all of it was there. The game was still tailored to Red, Blue, and Green's story to some extent. You didn't get every single side quest and NPC as there is in the anime. Although this game was not an exact copy of the anime, it still stood out to me as my favorite original Generation I game. |
Final Fantasy Tactics Advance 01-11-13 06:45 PM |
Final Fantasy Tactics Advance Review I have to say this game is one of my all time favorites for the Game Boy Advance system. A very strategic installment in the hopefully never-ending Final Fantasy series, this game appealed to me more than you would expect. I loved every bit of it, the storyline,the customization, and the weapons and magic. The unique idea of using weapons to teach a character a new spell or ability was highly fascinating, as you need the best and most rare weapons to learn the best and most useful abilities. Combos were also implemented, and were a very easy way to deal the maximum amount of damage, 999 HP, so long as the other clan members participating in the combo attack had a combo ability equipped and were in a certain range of the target. These were, however, very hard abilities to learn, as you need the rare Mythril items, which are, if ever, dropped from random encounters with only the slightest of chances. Different races provide an incredible amount of customization for your maximum battle party of six, as different races can become different jobs that others cannot. This will provide an entertaining yet lengthy process of teaching Marche and his clan members every single ability of every single job available to him or her. The few yet quite acquirable secret characters also appealed to me, with one of each race, to find using random quest items. They are definitely worth your time, as they are incredibly good, but they lose their value in the Post-Game. I hope you enjoyed this astoundingly long review, and maybe I have convinced you to buy this amazing game with your own viz. Remember this: I don't give out my 10's lightly. |
Final Fantasy VI Advance 12-30-12 01:30 PM |
Final Fantasy VI Review I'll admit, I thought this game would be worse than it actually was. Did I mention I'm wrong all the time? This game was absolutely incredible. The storyline was nothing short of a masterpiece, the characters were immensely detailed, and the game itself had incredible depth. The Espers were fun and some were challenging to collect. The sheer number of characters that are available was amazing, each holding their own amount of strength and diversity, and each are even further customizable through the Espers and all of the rare weapons. There is also a countless number of bosses, side quests, and extra dungeons that make this game take hours to complete. Kefka's music in the final battle is epic, as is the soundtrack altogether. I especially like the “Fierce Battle” soundtrack played during way less boss fights than it should be. In my opinion, the critics were right when they praised it for what they did. You can't go wrong with this purchase of an incredible RPG. |
Tekky7's Game History |
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Game Boy Advance Games Tekky7 owns (11) |
Nintendo 64 Games Tekky7 owns (1) |
Game Boy Color Games Tekky7 owns (2) |
Game Boy Games Tekky7 owns (1) |
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