SlickYoshi's Last Game Comments |
Super Mario Fantasy Adventure
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Bowser really stepped up his game here. :P
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Athena
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What REALLY sucks about this game is that if you die on a boss, you have to start the ENTIRE level again. If you want an easy game, go elsewhere.
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Final Fantasy VI (uncensored)
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@Robertovk It is FF6 officially. This is a hack of the NA realease. It was released as Final Fantasy 3 in NA. Long story but NAFF3=FF6 NAFF6=FF3 JapFF2=FF4 JapFF4=FF2
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Zork II - The Wizard of Frobozz
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The game appears to have some lag issues. When starting the game it stays on the title screen forever, and during gameplay, your text occasionally won't show up for a while. This could just be my computer though.
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SlickYoshi's Last Game Reviews |
Metal Hack Demo, A 05-25-13 07:30 PM
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Wasn't Bad
Being a metal head, I found this game kind of interesting. With bands such as Black Sabbath, and AC/DC replacing the normal Super Mario World music, I thought it was kind of cool. However, not all of it was metal as the name misleadingly states, but never mind that. The game boils down to pretty much this. Graphics. The graphics of the game were completely custom. Everything from the face of the Koopas, to the Monty Moles, to Mario himself. Even the background was changed. All in all, it was pretty nice to see graphics that WEREN'T Super Mario World 2 graphics inside a hack. Good job there. It deserves a ten 10. Sound. If you are a metal head, you already fall in love with them. If your not, you could still appreciate the fact that the creator went through a lot of trouble figuring out how to use the custom music hack tools, and then getting them to work without screwing up the entire hack. Excellent job. I give it a 10. Addictiveness. I've played through the game a few times, and it still has a certain little charm that keeps me coming back for more. However, the game play itself isn't enough to get you hooked, as it is only 5 levels plus the house. Overall, it's probably a 6. Story. The story is pretty bland. Princess is kidnapped, so you have to go save her, blah blah blah. No more than 1. Depth. As I said, the game is 5 short levels and a house. The game shouldn't take more than five maybe ten minutes to beat. It really only deserves a 1. Difficulty. The game is ridiculously easy. 5 short levels, with few enemies in each of them. You get 10 hits before you die, and there are only 3 enemies that you might get hit by. The rest of them are slow moving Koopas that you can clearly see coming, or Monty Moles that take a minute to bust through the ground. Even if you DO get hit, just go back to your house, go all the way to the right, and there are two hearts sitting there, restoring 5 health each. You can just leave a... Read the rest of this Review
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