gtwalq's Last Game Reviews |
Tony Hawk\'s Pro Skater 04-27-12 12:20 AM
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My Tony Hawks Skateboarding Review
Introduction
Tony Hawks Pro Skater re-invented and redistributed skateboarding to a new generation, it inspired not only myself, but hundreds of thousands of youth to pick up a skateboard and get outdoors. Not a lot of video games actually inspire its players to leave the lounge room and be active, THPS did this. When Neversoft originally developed this game, they had no idea how big of a franchise they were creating and how much of a profitable production it was presenting to Activision.
When people hear (or heard) the phrase “Port to N64” they began to worry, panic and bite their nails to a stub. I originally played this title on the Playstation, and whilst there were more features in the PSX version (such as a larger soundtrack and completion videos) the majority of the game was successfully ported to N64 with almost no issues, and to top it off, because of the new cartridge based medium the loading times vastly shrunk. Edge of Reality was in charge of the port and I must say they did a fantastic job.
As most of you may know, this game didn’t just revolve around Tony Hawk, it features a hefty line-up of professional skateboarders who have earned their spot in an internationally produced video game. Line-up features Bucky Lasek, Bob Burnquist, Jamie Thomas, Geoff Rowely, Ellisa Steamer, Chad Muska, Andrew Reynolds, Rune Glifberg and Kareem Campbell. The game is divided into Levels based all over the world, both fictional and non-fictional. Levels are unlocked as you complete tasks in previous levels and place medals in competitions.
Gameplay 9/10
Unlike a lot of N64 titles, THPS gives the player the option of different game plays such as playing through the timed-based career mode, multiplayer mode or the Freeskate mode, which lets you build your skills, find combo runs or just skate around and have some fun. By picking Career mo... Read the rest of this Review
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Legend of Zelda, The - Ocarina of Time 04-25-12 12:09 AM
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Ocarina of Time review
Introduction
This game has been reviewed by hundreds of thousands of people worldwide but I feel I need to as well simply because I feel I need to, each time I play this game I still feel the joy and excitement as it is one of the best games ever made.
This game follows a young kokori boy named Link, the only boy in his small village without a fairy, until now. The game starts with a fairy (Navi) travelling from the Great Deku Tree all the way to Link’s village which is tucked away behind the Hidden forest. Upon arrival, Link is sleeping in his tree house, Navi wakes the boy and explains to him the devastation that is happening inside the Deku tree. This is where you take control of Link for the first time in the game, you exit Link’s tree house and begin your adventure. Unbeknownst to the player, you already have a quest to complete; you must gather a sword and shield from somewhere. Upon arrival at the Great Deku Tree, he confirms the gut feeling link has about the evils that are waiting to unfold.
Game play 9/10
Ocarina of time will eventually turn into a rescue mission for Princess Zelda, without giving too much away, OOT will send you inside of a massive tree, inside of an active volcano, across a haunted desert, across beautiful villages, to the bottom of a lake and inside the belly of a monster.
Ocarina of Time will have you explore vast landscapes which you can freely move around in, you will find yourself travelling back and forth looking for things you have forgotten or need. OOT also uses day/night cycle system, you could be travelling from Kokori Forest to Lon Lon ranch during daylight and by the time you get there it will be night time. Whilst exploring townships, villages and more local areas you have the option to interact with just about anyone or anything.
Graphics 9/10
Nintendo did a beautiful job on the g... Read the rest of this Review
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