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  Views: 631,509,392     05-22-13 12:21 AM  

Main Profile Darkpower508's Profile Game Profile

Real Name:
    Robert Milne
Location:
    UK
Age / Birthday:
    19 / 01-17-94

Post Exp Words per Post
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Posts Threads
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Viz: Gender:
    125,571     Male

Contribution Points: 10722.5 Trust Points: 15.0
Position: Vizzed Elite

Registration: 04-19-11 05:27 AM (763 days ago)
Last Activity: 05-21-13 04:54 PM

Online Status / Last page: OFFline
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Last Post: 05-21-13 02:42 PM
    in Star Fox RP rules and suggestions thread (Starfox and Cavestory )
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Retro Game Room Scores
Xevious The Avenger   Rank 1/3 : 75,930
Mario & Yoshi   Rank 1/2 : 2,725
Nintendo World Championships 1990   Rank 5/23 : 188,180
Warpman   Rank 5/16 : 49,430
Castlevania   Rank 6/22 : 204,210
D-Pad Hero   Rank 18/23 : 23,350
Mega Man   Rank 25/31 : 171,000
Donkey Kong   Rank 40/93 : 54,200
 
Arcade Scores
User currently hasn't submitted any arcade scores

Darkpower508's Last 10 Game Comments (view last 100)
Kim Possible III - Team Possible Game runs smoothly, but flickers.
Famicom Mini 22 - Nazo no Murasame Jou This game seems bugged. Where are the graphics/enemies/title screen?
Disney\'s Game and TV Episode - Lizzie McGuire 2 Same problem here.
Star Trek - Strategic Operations Simulator Doesn't seem to respond at the menu.
Spectank Demo by Daniel Bienvenu The normal keys used in a ColecoVision game seem to take me to the title screen again.
Space Fury I select a game mode, and it takes me back to the title screen.
Sound FX Vol 2 by Daniel Bienvenu Congratulations. -_-
Destructor The menu seems unresponsive.
Demon2 Demo by Yannick Proulx What is this game meant to be about?
Cosmo Challenge-Trainer Menu by Marcel de Kogel This game appears not to work.

Darkpower508's Last 5 Game Reviews (view last 25)
Toki Tori
03-18-13 08:14 AM
Toki Tori Review
I don’t remember many games from my youth. It wasn’t until around when I was 15 that I played my first retro game “Castlevania” that could be considered nostalgia, but as games that are nostalgic to me personally, they are very few in numbers. In fact, I only remember two such games, Wario Land 3 and Toki Tori. Toki Tori was in fact the first ever game I played, and to this day I haven’t beaten it yet.
Since its re-release on the 3DS as a virtual console game, all these memories came flooding back and I had to play it again. It would be my personal honour to review this game, of which I have not played in 12 years. I remember it being something elegant, something tricky and clever, something magical and wondrous, and most importantly, something memorial.
Okay, so the game starts off with an egg farm. All these eggs are magically whisked away into a castle mysteriously except for one, which hatches into our hero: Toki Tori. Already at such a young age does this little chick have thoughts of its own and wants to go on life threatening adventures to save his unborn brothers and sisters, and wants to unravel this mystery of the egg disappearance. A couple of seconds old and already he seems so grown up. Yeah, the story sin’t the best, but for a seven year old mind, it seemed pretty awesome at the time.
So there are four worlds, consisting of a forest, a haunted castle, a slimy underground cavern and finally a flooded cave. These worlds are fairly creative in sense of design and graphics. Each world has around ten levels for you to pit your wits against, and after you complete those levels, you are given a choice: To carry onto the next world, or to stay and complete six super hard levels for extra eggs. These levels really are super hard. I could just barely complete them on my own when I first played it. In fact looking back I’m surprised I actually cleared them on my own.
The puzzles involved are genially f... Read the rest of this Review
Muhammad Ali\'s Boxing
12-28-12 05:08 PM
Muhammad Ali's Boxing Review
Boxing games, Mike Tyson's Punch-Out!! offered the best of the best when it came to a great boxing game. Super music, creative game play, stunning graphics and an amazing motive. That is the boxing game everyone should play, so I'm asking you, why are you here? Do you know that this game just won't amount to the amazing degree that Mike Tyson's Punch-Out!! was? If you think other boxing games like that exists, then think again, or at the very least, think that this game doesn't. Seriously, that game had the perfect game play, the perfect sports game. It had everything. This game, Muhammad Ali's Boxing, doesn't, in any shape or form, in any given context, ever. You're better off just turning back and playing what you know to be great. Oh, just testing something new? Wanting to be adventurous? One of those gamers? This game will be one of the biggest time wasters you could ever imagine, it's not even funny. It's exceedingly boring, dull, uncreative and very, very repetitive, not to mention stupidly easy. However, if you're still convinced, then maybe I should give you each and every detail as to why this game sucks harder than a vacuum on overdrive.

The game follows Muhammad Ali's boxing career, but that's pretty much it. From what I get from it, some guy wants to be the boxing champion of whatever class, and achieves it. In the instruction booklet, it gives you key points to his career life, but I ignore those because something like that should be expressed through the game, because that what the game is about, his boxing career. The game should tell me the key points in itself. This makes the story very weak to begin with. Who knows, maybe this Muhammad Ali guy went through a lot of stuff to become the champion or boxing, maybe the story was pretty breath taking, but since the developers felt that stuff like that wasn't important to put in the game itself, then I naturally assume this is a weak, boring story to begin with. To me, it's just another guy boxin... Read the rest of this Review
Mega Man 5
12-24-12 09:29 AM
Mega Man 5 Review
I have to admit, I didn't see much hope in this game after playing the forth one. Although a fair few people saw Mega Man 4 as a good, challenging game, I found it a little too easy for my liking, in more ways than one. I suspected this game to be more or less the same. All I can say is that I'm glad I was wrong. This game got its Mega Man feel back on its feet, maybe not in quite the same way the first 3 Mega Man games felt, but I can say it's better than decent for sure.

So the game starts out with the same old stuff of the world being at peace, then something terrorising man-kind. This time it appears to be Protoman, who has kidnapped Dr. Light. That's all there is too it. In all honesty, Protoman was there to help Mega Man in the third and forth game, and this seems out of character of him to instantly do bad things. I'm not implying Dr. Wily is behind it all (okay, maybe I am just a little bit), but since Dr. Wily was behind it the last four games, it would be wise to keep that in mind. In fact, the story is turning into a "defeat all eight robot masters... *gasp!* It was Dr. Wily all along? Defeat Dr. Wily" In fact, I'm already calling it that Dr. Wily is behind it in all the other Mega Man classic games. Oh, and apparently Dr. Cossack is working with Dr. Light now.

Eight new robot masters to fight (as per usual), which are: Gyro Man, Stone Man, Star Man, Napalm Man, Wave Man, Crystal Man, Charge Man and Gravity Man. For some reason, I like these robot masters. They make sense, they are all pretty different and have this generally feels more creative than the forth game. I was surprised to see that Charge Man was in fact using "charge" as a force, not as electricity, but that adds to the fun of it. The weaknesses also make a sort of sense, just barely though.

Along with the slide and the powering up mega-buster (Yes, it's now called that), you can collect these letters (M, E, G, A, M, A, N and V) with in the level, one letter per lev... Read the rest of this Review
Mega Man 4
12-19-12 11:28 AM
Mega Man 4 review
As the first three classic Mega Man games draw to a close, another three would open up. The initial three have created a foundation for the Blue bomber with amazing music, detailed graphics and hard as nails challenges, with effective and fun controls. Truly how every platformer should be like. To me, Mega Man is the ideal platforming game. Yes, Mario has it's many moments in the sun, and its platforming abilities shown to us as superb, but Mega Man is what perfects that platforming to the nth degree. So with another seven Mega Man classic games down the road, one can only hope that the future of this little boy in blue has games that match what it was before, trying to keep things fresh, excited, challenging and most importantly, maintaining that perfection of platforming that I have grown to love.

Unfortunately, this game fails that. Allow me to explain.

One thing worth mentioning about this game was that it was created in 1991, when the Super Nintendo came out. Capcom could have been working on a Mega Man game for the newly released console, but felt better if they kept with the 8-bit style. I don't know why they did it, but maybe they felt that it was better not to break anything that wasn't broken. This game gave me high hopes to begin with, with a killer cut scene and promising story, ones of which were hopeful to steer away from the old "Dr. Wily did it" plot that has happened three times now. It tells of Dr. Light receiving a letter from a Russian scientist, called Dr. Cossack. He claimed to be the worlds greatest engineer, releases his robot army on the world, and wanted to test his creations against Dr. Lights. The good doctor puts Mega Man up to the test in order to maintain peace. And so the game begins.

Eight new robot masters: Skull Man, Toad Man, Ring Man ,Bright Man. Dust Man, Dive Man, and Drill Man and Pharaoh Man, most of which sound fairly good. The same deal applies here, fight off all eight robot masters, go to Dr. Co... Read the rest of this Review
Crash Bash
12-11-12 02:22 PM
Crash Bash
 Three successful platforming games and a popular racing game down the line, Crash Bandicoot was doing great. It rivaled Mario in a fair contest of both platforming and racing that was unique to its own, and given the choice, I can't really pick between the two which I prefer. It was around this time that a party game of some sorts had to come out of somewhere for such a popular series (one of which I have surprisingly not seen yet for Spyro the Dragon), and I had to accept this. Many of the other franchises have fallen to this route, especially Mario, whom have made several party games by now. So with their victory of Crash team racing matching that of the racing game "Diddy Kong Racing", I figured they went one step forward and created Crash Bash. And well....uhhh....what can I say without swearing like a sailor? It's not that it's a bad game, it's just an unrealistically unfair chain of events that put the player at a poor handicap of stupidly hard and luck based challenges....actually, that does make it a bad game. Along with a completely stupid and what seems like a hardly thought out storyline and a collection of repetitive, time consuming and prolonged set of games with challenges that are a mixture of "oh, that's creative and fun" fun, and "geezs when will this end....THERE'S ANOTHER ONE?" 'fun', it really all builds up to a frustrating and annoying game that really is a jerk. I hope you can all appreciate how much I am trying not to swear during this review. Seriously, I feel like the AVGN on the verge of one of his out-bursts of telling a game how it should....*ahem*....

So the game starts off with Aku-Aku and Uka-Uka having a talk on some weird ruin thingy in space with some steel sticking out of it. I still don't understand how they are using futuristic stuff for something of the past...anyway, Uka-Uka has had enough, and Aku-Aku agrees that they need to settle this. Uka-Uka then goes to commence in a fight with Aku-Aka, but he stops his ev... Read the rest of this Review

Darkpower508's Last 7 Game screenshots (1261 total) (view last 250)

Darkpower508's Last 7 Game Videos (30 total) (view last 250)

Darkpower508's Game History
Crash Bandicoot 2: Cortex Strikes Back (psx),   Ohanaya-san Monogatari GBA - Iyashikei Ohanaya-san Ikuse (gba),   Ochaken no Bouken-jima - Honwaka Yume no Island (gba),   NFL Blitz 20-03 (gba),   Natural 2 - Duo (gba),   Natural 2 - Duo (gba),   Naruto - Saikyou Ninja Daikesshuu 2 (gba),   MX 2002 featuring Ricky Carmichael (gba),   MX 2002 featuring Ricky Carmichael (gba),   Muppets, The - On with the Show! (gba),   Mr. Incredible - Kyouteki Underminer Toujou (gba),   Mr. Incredible - Kyouteki Underminer Toujou (gba),   Mr Nutz (gba),   Motoracer Advance (gba),   Motocross Challenge (gba),   Mother 1and 2 (gba),   Monster Maker 4 - Killer Dice (gba),   Monster Maker 4 - Flash Card (gba),   Momotarou Dentetsu G Gold Deck o Tsukure! (gba),   MLB SlugFest 20-04 (gba),   Minna no Soft Series - Minna no Shougi (gba),   Mickey to Minnie no Magical Quest 2 (gba),   Mickey to Minnie no Magical Quest (gba),   Mickey to Donald no Magical Quest 3 (gba),   Mickey to Donald no Magical Quest 3 (gba),   Mickey no Pocket Resort (gba),   Medarot Ni Core - Kuwagata Version (gba),   Medarot Ni Core - Kabuto Version (gba),   Medarot G - Kabuto Version (gba),   Medal of Honor - Underground (zoo digital) (gba),   Medal of Honor - Underground (ubi soft) (gba),   Maya the Bee - Sweet Gold (gba),   Math Patrol - The Kleptoid Threat (gba),   Math Patrol - The Kleptoid Threat (gba),   Math Patrol - The Kleptoid Threat (gba),   Warpman (nes),   Warpman (nes),   Warpman (nes),   Maniac Racers Advance (gba),   Mahou Sensei Negima! - Private Lesson 2 - Ojama Shimasu (gba),   Mahjong Keiji (gba),   Magical Quest Starring Mickey & Minnie (gba),   Magical Quest Starring Mickey & Minnie (gba),   Little Einsteins (gba),   Little Einsteins (gba),   Let's Ride! - Friends Forever (gba),   Legend of Dynamic Goushouden - Houkai no Rondo (gba),   Lea - Passion Veterinaire (gba),   Kouchu Ouja Mushiking (gba),   Kotoba no Puzzle - Mojipittan Advance (gba),  
 
Nintendo NES Games Darkpower508 owns (3)


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