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Main Profile CoryHenry1998's Profile Game Profile : Wishlist

Real Name:
    Cory Henry
Location:
   
Age / Birthday:
    25 / 09-16-98

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CP: 53.6 Trust Points: 0.0 Post Rating: 1
Position: Newbie

Registration: 11-06-16 03:40 PM (2738 days ago)
Last Activity: 04-11-17 07:21 AM

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Last Post: 12-25-16 07:52 PM
    in Racing Lagoon - A Unique RPG-Style Driving Game: A Review (Game Reviews)
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CoryHenry1998's Last Game Reviews
Racing Lagoon
12-25-16 07:52 PM
Racing Lagoon - A Unique RPG-Style Driving Game: A Review
Squaresoft haven't been well known for its share of racing games, despite Rad Racer and Driving Emotion Type-S gaining western notice. This 1999 racing effort was released only in Japan and has never been released outside it. Still though, there are fans of the game who try hard to obtain a copy of Racing Lagoon - especially because of how the uniqueness of the game really is.

The unique begins with the story, which has some influences taken from the Final Fantasy games. Racing Lagoon takes place in Yokohama, Japan, in the year of 1999, with the centering of several street racing groups. One of those teams is the Team Bay Lagoon Racing, a five member team lead by Ikki "The Ace" Fujisawa. You play as one of the newer members, Sho Akasaki, who has started his career in street racing. The lead character's main goals are to find out the mystery and forgotten past of the so-called "Fastest Legend."

Squaresoft gave this game the tagline "High Speed Driving RPG." This is reflected in how the game works. Starting off with an AE86, you progress by completing races, which are accessible when coming into contact with other vehicles, over an overhead free-roaming environment, Some races are accessible under certain completing conditions. When winning races you unlock new parts to tune and change your vehicle, as well as new vehicle shells which can be interchangeable.

Speaking of customisation, there are a huge supply of parts that can change the overall vehicle performance and drivable nature. The exterior can also go under colour, body-kit and wheel changes, not to mention with the use of rear spoliers. The car apperance can change quite drastically with such moves, and the same is true when applying a different chassis onto a certain car shell. All cars in the game are based on their real-life conterparts, but the names are fictious.

As for graphics, they fare more than well eough for PlayStation 1 standards. In ways, the car and environm... Read the rest of this Review

CoryHenry1998's Game History
Battle Gear (mame),   Sega GT (dc),   Metropolis Street Racer (dc),   Sega GT (dc),   Sega GT (dc),   Sega GT: Homologation Special (dc),   GT Advance 2 - Rally Racing (gba),   Super Mario World 64 (gen),   Super Mario World 64 (gen),   Rally Challenge 2000 (n64),   Rally Challenge 2000 (n64),   Rally Challenge 2000 (n64),   Racing Damashii (tg),   Daytona USA (dc),   Daytona USA (dc),   Daytona USA (dc),   Daytona USA (dc),   Daytona USA (dc),   Daytona USA (dc),  
 
Game Boy Advance Games CoryHenry1998 owns (1)

Nintendo 64 Games CoryHenry1998 owns (1)

Arcade Games CoryHenry1998 owns (1)

Sega Genesis Games CoryHenry1998 owns (1)

Sega Dreamcast Games CoryHenry1998 owns (4)

Turbo Grafx Games CoryHenry1998 owns (1)


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