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Online Game Details
Views: 20,802
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BananaR
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Staff
System:
Game Boy Advance
Publisher:
Capcom U.S.A.
Developer:
Capcom Production Studio 2
UPC: 13388280261

Released: 6-21-05
Players: 1-2
Country Origin: US
ESRB: E

Game Genre:
Role-Playing (RPG)
Game Perspective:
3rd-Person Perspective, Isometric
Genre Non-Sport:
Anime / Manga, Puzzle-Solving, Sci-Fi / Futuristic, Shooter

Price Guide (USD):
Loose:  $9.94
Complete:  $25.99
New:  $37.00
Rarity:  5/10

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Play Mega Man Battle Network 5 Team Protoman (GBA) - Reviews | Game Boy Advance

Play Mega Man Battle Network 5 Team Protoman online with Game Boy Advance browser emulation for free! Mega Man Battle Network 5 Team Protoman (GBA) game rom is loaded with features in our flash, java and rgr plugin emulators. Nothing to configure, we've done it for you!

Mega Man Battle Network 5 Team Protoman

Mega Man Battle Network 5 Team Protoman Title ScreenMega Man Battle Network 5 Team Protoman Screenshot 1
Mega Man Battle Network 5 Team Protoman Box Art FrontMega Man Battle Network 5 Team Protoman Box Art BackMega Man Battle Network 5 Team Protoman Screenthot 2
Rating: 9.5
(123 votes)
Plays: 26,263
M:98%
F:2%
Filesize: 4,137kb

Mega Man Battle Network 5 Team Protoman Reviews 

Overall 9.5    Graphics 7.8    Sound 7.2    Addictive 7.6    Story 8.8    Depth 9.2    Difficulty 7.6



8.5
Battle Routine Set for the fifth time!   chaoscontrolx
Hello members of viz! This is Chaoscontrolx here with my first review! Today we're taking a look at the fifth installment of the Mega Man Battle Network Series! So sit down and enjoy because I have quite a bit to cover! This game has quite a bit of depth to it. More than the previous installments. Not as much a oh say 6 mind you, but it offers a decent amount of things. Now first, let's begin with the plot.
Mega man Battle Network 5 Plot: A very basic plot that is easy to summarize just for people who are curios. Think of it as Pokemon yet in an alternate universe. So basically, the Internet or "Net" has been taken over by a mysterious group called "Nebula". We've had our fair share of evil groups in the past but they don't just stop at WWW or Gospel, no. We have yet another group who wants to take over the Net. During this event, very early in the game Dr. Regal, the leader of the group kidnaps Yuichiro Hikari, Lan's father. However the one thing that could have ensured his victory, Lan's Personal Terminal or "Pet", has been failed to be obtained. Yet, Lan's friends, Mayl, Dex, and Yai's PETs have all been acquired. 
The Officials of SciLab have devised a strategy. This strategy involves gathering a team of highly skilled Navi's and Operators to liberate the captured areas of the Net. Which kicks the Liberation mission into play. Now Lan, having countless victories during the past 4 games, has been invited by Chaud or Baryl (depending on if you play Team ProtoMan or Team Colonel) to join the team. Knowing Lan, he accepts the request for it will put him one step further to rescuing his dad and retrieving his friend's PETs. Looks like we're on a fifth adventure...
Now with the story out of the way... Let's begin with the Game Play. 
Game Play: How exactly is Mega Man Battle Network 5 in terms of Game Play you may ask? Well from my perspective it's definitely worthy of trying out for yourself. Like all Battle Network games, you play as both Protagonists Lan Hikari and MegaMan.exe You control Lan in the real world and MegaMan in the cyberworld. You jack in and out of the Net by pressing R. You can usually jack into Computers, monitors, other electronics, and get this, a squirrel in a park. Now for the real moment you've been waiting for. Virus Busting and Net Battles.
Unlike previous franchise like, oh let's say Classic or X, Battle Network follows a different mechanic which involves busting viruses or defeating Navi's with your buster, or Battle Chips. Busting viruses would be considered the easy part for long-time players. Whenever the Custom Gauge fills up, you can go to the Battle Chip selection screen by pressing R or L. Which gives you 5 Battle Chips to pick from. Depending on your chips and codes, you can choose a number of battle chips. Which you can use by simply pressing the A button. These can range from small cannons to hardcore Navi chips. Depending on how you make your strategy, any chip can be useful!
Graphics: Next to Battle Network 6, 5 probably has the best graphics in the series. And for the Game Boy Advance standards, they were awesome for that time period. Everything in this game seems to be caught by the naked eye, and really reflects the graphical side of this game in a good way. Especially in a battle sequence. Being able to see you take out your sword and slashing it across someone's face just feels fulfilling. It's what this series has always done for me graphic wise. Graphics from humans to Navi's. Everything has been enhanced in this game! No matter how you look at it, can you possibly tell me you prefer the graphics from 4 and down for reason's other than nostalgia? It's very hard to do while keeping a straight face. Take 1 look at Battle network. Now look at 5 and you'll see what I mean.
Sound: I have to say, the sounds composed for this game are very nice and good to the ears! Now mind you, i would never pick this game's OST over something like Sonic Advance, or Mario RPG 2, but I can't bash this game on it's soundtrack. The only thing that really bugs me is how repetitive the overworld theme can get. For example, take the theme you get when your in a crisis and have to hurry. It occurs a lot throughout the game and it does eventually get annoying. It may be just me though.
Addictiveness: OK guys, this game, no, this series as a whole is very addictive. But for Battle Network 5 as a piece well... That's where things start to get tricky. I'm sure many of you share the pain on me with this one. So let's just get this out of the way. The new concept added to this game, the liberation missions are where things start to slow down me. That and the conveyance this game seems to always pull on me.
Come on guys. You all know for a fact the Liberation missions can be such a game stopper. And maybe even a direct turnoff for some. As rage inducing as they are, I can't help but use a guide to escape the pain most people get either from screwing up or from making a mistake. It's the slow down of the game. It's what everyone turns to bash on when criticizing this game, and while i'm not a fan of it myself, I don't hate this concept completely. I can appreciate what they were trying to do with this. I understood where they were trying to go with the liberation missions. But having that said, I am glad that they didn't pull stuff like this on us n Battle Network 6. Apart from that, the game is addictive to almost no end.
Depth: In terms of depth, battle Network 5 has a bit of new things to offer. Besides the whole point of virus busting and net battling, Battle Network 5 has some new things to lay on the table. Well for one, the liberation missions which involve liberating panels while operating your team's Navi's, and defeating a certain boss before your order points run out. Nothing too simple or complicated. But difficult? You hit the nail on the head there.
Another new thing to note about Network 5 is the Double Soul mechanic. After getting to a certain point in the game, you will learn about Double Soul. Which allows you to Unite souls with a Navi on the team by sacrificing a compatible chip. If I were to Unite with Magnet Man, an electric type Navi, I would need to sacrifice an electric chip. Giving me special electric abilities, and power boosts. There are limitations to it like only being available for 3 turns however.
To be honest, there ins't much brought to the table that hasn't already been implemented in previous installments. But with that, we move onto the difficult.
Difficulty: Much unlike previous games, Battle Network 5 isn't really that difficult. Compared to 1, 2, and 3, 5 is kind of a downer. Apart from the liberation missions 5 is pretty easy. So much more difficult and tension were put into the previous installment's, but that doesn't bring down the overall score by a lot. CapCom 
 could have done better with the level of difficulty especially considering this is a Mega Man game, but I'll let it slide.
Overall score: 8.5
Battle Network 5 was indeed a awesome game to play, and i recommend this game  to anyone who wants to play a Good Game Boy Advance game. It wasn't nearly as good as Battle Network 2 or 3, and things like the liberation missions can't be stressed on enough on how it brought the game down. I still love Battle Network 5 though. Despite the things that brought it down, I think some of you can look past that and see the greatness of it all. So if you want to see how this game fairs with you? Go ahead by all means! Nothings stopping yo now!
This has been Chaoscontrolx and my first review! I hope you all enjoyed my review of MegaMan Battle network 5! Chaos out.

  Graphics 9   Sound 6   Addictive 7   Story 7   Depth 8   Difficulty 7

      Review Rating: 3.6/5     Submitted: 06-09-13     Review Replies: 3


7.5
Megaman you have done it again!   Deadend136

Summary:

So this game has many great perks mostly because of the way

the game play, the large depth, and how addictive it can become all while being
able to deliver hours of fun with great challenges and road blocks. If you are
a fan of the Megaman Battle Network television show, the games, or just a big
fan of being challenged then this is a game you should try out. Though I am not
the biggest fan of the game series or the actual game play I have to say that
for a game boy advanced game this title really hit the top of my charts in
almost all the different areas I will be reviewing. Before I start I do suggest
if you attempt to play this game to use a strategy guide. You will become
confused with many of the puzzles, you will be challenged at more than one
point within this title, and when you finally beat it you will definitely feel
that you have accomplished a hard task. So let’s begin!

?

Graphics and Sound- Rate 8

Alright so I gave the graphics and sound an 8 for a couple

of key reasons:

1) The soundtrack really does match the game play and makes

it a much more enjoyable experience throughout this game. Sometimes as a gamer
you are faced with boring background music but the sound tracks for this game
keeps you going and may even in some cases “pump you up”.

2) The graphics being only a game boy advanced game is

absolutely marvelous and top of the line for the console as well as the type of
game which it is. If anything you will notice that the graphics for this title
are all very unique and interesting regardless if you play for only an hour or
beat the game.

3) Both the maps, allies, enemies, and even the puzzles all

have great graphics and are also very unique due to the fact that you have to
be on a “digital” as well as a “real world” map throughout the game. They
really were able to be spot on with the graphics.

4) Now I usually do not enjoy the sprites during the battles

in previous games but they really stepped it up for this title. Not only are
you able to use different “forms” of your allies for Megaman but the way they
set up the battles and graphics for each move you use is both unique and
outstanding! Even if it is the same elemental attack the graphics vary so I
definitely suggest those who play this experiment and check out all the great
battle graphics.

?

Addictiveness- Rate 5

Only a 5 you ask? I am afraid so the addictiveness deserves

to be neutral for this title. This is the type of game where there is so much
to do, will take quite a long time to beat with or without a strategy guide,
and due to the fact that it is such a long game replay almost doesn’t seem like
an option. Truth be told you may get bored and have to come back to it a couple
of times. It is in my opinion harder and more frustrating than any Zelda title
you can think of without a strategy guide. Also with the constant battling as
if you are playing a Pok?mon title but throughout the whole game you have to constantly
walk in the grass area no matter where you are whether you are on a route or in
a building. (Yes it can be that bad throughout the game). Now once you start
playing and you are facing bosses the game can become very addicting due to the
fact that those points in the game are what I would consider the more “Fun” and
“Enjoyable” and once you beat the bosses you can actually go back and do it as
many times as you want. So as you can hopefully all tell this title is very
neutral with its addictiveness.

?

Story and Depth- Rate 10

So the story is pretty much how you are recruited by another

individual to eliminate viruses in the world. You end up traveling to different
places and meeting different characters and making new allies. So not really
the most interesting story for a game but the depth of the game REALLY makes up
for the overused story.

Do you like exploring numerous areas? Do you enjoy countless

puzzles? Do you like having the ability to use many different playing styles?
Well you my friend will absolutely love this game. Throughout the game you are
able to explore a large selection of different areas and maps while also being
able to constantly change your playing style without spending hours training
your team up, reconfiguring, etc. So because of this wide range of playable
areas and the fact that for this title you really have to spend hours playing
through it and getting every item; if you want to complete this game 100% the
depth deserves a 10.

?

Difficulty- Rate 10

I do not know what is worse while playing this game between

wanting to finish the game and the lack of patience a gamer could have for this
title or the actual difficultly you face in this game and dealing with a lot of
repetitiveness. Now I did say in this guide that even with a strategy guide
this game will take a gamer quite a few hours to complete and many hours to max
everything out and finish the game 100%. I was not kidding by any means. This
game’s puzzles can be as difficult as Zelda game titles, the amount of
repetitiveness with battling enemies can become almost unbearable, and also the
best and more enjoyable parts within the game only last for about an hour
before you need to spend another 2-3 hours depending on puzzle solving skills before
you can battle the next boss. So the actual game difficulty is hard as well as
what the gamer may feel when playing through this title.

?

So I hope you all enjoyed my review and thank you all for

any and all feedback given back to me.

(I am looking for a really awesome wallpaper for a Let’s

Play series I will be working on soon and willing to pay a couple thousand vizz
if it is really well done)


  Graphics 8   Sound 8   Addictive 5   Story 10   Depth 10   Difficulty 10

      Review Rating: 3/5     Submitted: 09-04-13     Updated: 09-04-13     Review Replies: 2


9.5
Megaman Battle Network 5 Team Protoman!   chris2447
This game is really fun and addicting like all of the other megaman battle network games. Its story is rich, long, and interesting with all sorts of plot twists. The gameplay of Megaman Battle Network 5 Team Protoman is much like the other games, battling with a seemingly endless array of new battlechips on 3x9 long floors, trying to whittle down each other's health to zero. Classic fun! The best new part are the brand new liberation missions. They're a little difficult and the perfect turn time limit is impossible (Beat in 9 turns??? How is that possible?!), but they are unique because you can control other characters like Protoman and Gyroman (My favorite's Napalman) and you have to liberate spaces. Overall, great game!
  Graphics 7   Sound 6   Addictive 8   Story 10   Depth 10   Difficulty 5

      Review Rating: 2.7/5     Submitted: 04-24-11     Updated: 04-24-11     Review Replies: 0


9.9
review   kylepengwi1
This game was pretty good in my opinion, it was entertaining enough for me to literally lose sleep playing it. It has its moments like the final boss which was pretty hard if you didn't know what you were doing. The game basically requires you have good hand eye coordination to defeat other characters. I found it pretty cool that you can play as proto man and other netnavis on the team. I also found it fun to abuse dark chips and then use them again without losing health by using these sick techniques. But overall the game has pretty good moments and is way better than the fourth one.
  Graphics 7   Sound 8   Addictive 10   Story 10   Depth 8   Difficulty 7

      Review Rating: 2.3/5     Submitted: 01-03-14     Review Replies: 1

Mega Man Battle Network 5 Team Protoman Box Description

Team Protoman is the first edition of Mega Man Battle Network 5. In the game, you can join forces with characters from previous installments of the Mega Man Battle series, and you can play in a new fighting mode. Team up with other cyberheroes in an effort to stop an evil organization from taking control of the global Internet.

Mega Man Battle Network 5 Team Protoman (Game Boy Advance) Screenshots

X X
This game doesn't have any screenshots

Videos of Mega Man Battle Network 5 Team Protoman Gameplay

Mega Man Battle Network 5 Team Protoman Highscores

There are no submitted highscores for this Game

Mega Man Battle Network 5 Team Protoman Cheat Codes

Numberman Lotto numbers
Anti Elec * 35607360
Anti Fire * 73877466
Anti Heal P 44213168
Anti Navi V 05068930
Anti Sword R 10386794
Anti Water * 25465278
Anti Wood * 10133670
Attack MAX 63231870
BeatSupport 79877132
Body Pack 30112002
Bug Fix * 50364410
BusterPack NCP 80246758
Charge MAX 87412146
Custom 2 15595587
Custom Bolt 3 G 07765623
Dark Invis * 68799876
Death Match 3 V 52052687
DjangoSP D 91098051
Full Energy 12118790
Full Energy 90914896
Gun Del Sol 3 O 35321321
HP +200 90630807
HP+300 48785625
HP+300 13926561
HP+400 03419893
HP+400 45654128
HP+50 31084443
HP+500 50906652
HP+500 72846472
Lock Enemy 29789661
Mega Folder 2 97513648
Quick Gauge * 83143652
Rapid MAX 36695497
Recovery-300 Y 18746897
RushSupport NCP 09609807
Sneakrun Subchip 64892292
SoulTime +1 28256341
SpeedMAX 36695497
Spin Blue 12541883
Spin Green 78987728
Spin Red 30356451
Static S 48958798
Steal Revenge P 68942679
TangoSupport 54288793
Unlocker 64664560
Unlocker 73978713
Unlocker 28706568
Untrap 00798216

Mega Man Battle Network 5 Team Protoman Threads

Threads
Creator
Date
02-12-11

Mega Man Battle Network 5 Team Protoman Guides and Walkthroughs

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Users who own Mega Man Battle Network 5 Team Protoman

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Game Characters in Mega Man Battle Network 5 Team Protoman

Comments for Mega Man Battle Network 5 Team Protoman

Dark sword Z 11-26-14 - 07:33 PM
 hey isn't any way to play with other persons
Dark sword Z 11-20-14 - 03:19 PM
 galapagus: You must install in Nvi cust Soul cleaner
Dark sword Z 11-20-14 - 03:11 PM
 Who have found the Life sword P.A Memo
yul 06-03-14 - 09:54 AM
 Who invented the stupid WoodSwrd minigame?
chaud blaze 05-23-14 - 09:59 PM
 galapagus If u have used a dark chip then ur max hp is deleted permanently, but u can take off dark energy from megaman by using bugfix
jyounger 03-30-14 - 01:25 PM
 ugh forgot to save when battling protoman gonna kill you
galapagus 01-26-14 - 08:05 AM
 if theres anyone that have unlocked crossover battle please send me a message
megaman12345678.. 12-23-12 - 12:11 AM
 On other emulators you can enter a cheat code, not this one though.
ivan lance 11-10-12 - 05:59 AM
 how to enter gameshark codes
galapagus 10-24-12 - 02:35 PM
 if someone know how to take off the dark energ of megaman caused by dark chips tell me please
ultraman22 10-05-12 - 01:28 PM
 can you use comm in this game?
mjabcd1234 08-16-12 - 04:12 PM
 Naurto your an idiot T_T
Aceo45 07-30-12 - 04:14 PM
 Think of the boat as a Clue game.Gotta find info and evidence.
Aceo45 07-30-12 - 04:12 PM
 Did you search the area?
Zoro 07-30-12 - 05:25 AM
 guys pls look at my picture and tell me which one is the criminal and how do I tell the people that he is the criminal
Anushka 06-30-12 - 02:09 AM
 hi
naruto78 06-30-12 - 01:46 AM
 hi i am new to rhis game is this game or or bad vot g means good b means bad
C. L. Sawyer 06-21-12 - 09:13 PM
 hello
PixzelPacZz 06-16-12 - 02:57 PM
 cant jack in with s???
the protoman 06-09-12 - 01:18 PM
 back
Angelfaithgarci.. 06-07-12 - 05:35 AM
 ya na!!!!!!!!!
Angelfaithgarci.. 06-07-12 - 05:34 AM
 so slow
Angelfaithgarci.. 06-07-12 - 05:34 AM
 loading?
Kerro 06-05-12 - 05:37 PM
 yoyoyo
ash12347 06-02-12 - 10:21 PM
 so easy to beat enemys with a django chip

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