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Online Game Details
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04-10-23
fireflower1945
Last Updated
09:24 AM
Staff
System:
Game Boy
Publisher:
Konami
Developer:
Konami Industry Co.
UPC: 83717140016

Released: 1-01-98
Players: 1

Game Genre:
Action
Game Perspective:
Side-Scrolling
Genre Sport:
Medieval / Fantasy
Genre Non-Sport:
Medieval / Fantasy

Price Guide (USD):
Loose:  $7.99
Complete:  $45.00
New:  $145.13
Rarity:  4/10

External Websites:
Play.Rom.Online
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Play Castlevania Adventure (GB) - Reviews | Game Boy

Play Castlevania Adventure online with Game Boy browser emulation for free! Castlevania Adventure (GB) game rom is loaded with features in our flash, java and rgr plugin emulators. Nothing to configure, we've done it for you!

Castlevania Adventure

Castlevania Adventure Title ScreenCastlevania Adventure Screenshot 1
Castlevania Adventure Box Art FrontCastlevania Adventure Box Art BackCastlevania Adventure Screenthot 2
Rating: 7.4
(36 votes)
Plays: 2,364
M:99%
F:1%
Filesize: 42kb

Castlevania Adventure Reviews 

Overall 7.4    Graphics 4    Sound 9    Addictive 1.5    Story 4    Depth 1    Difficulty 9.5



4
Even Konami makes mistakes   NovemberJoy
Really, I'm not the biggest Castlevania fan. Between the newer games which I played, which required incredible amounts of grinding, to Simon's Quest, Castlevania isn't on my list of favorite series. So, some might argue that I'm not the correct person to review this game, but it doesn't matter:even most Castlevania fans don't like it. Let's see why...
Graphics - You require practice
While the graphics aren't truly bad for being released in the same year the Game Boy was released in the US, they're quite lackluster by the Game Boy's standards. Christopher doesn't have much detail beyond being a basic human shape, and there aren't too many frames of animation. The backgrounds are detailed enough, though.
Music/Sound - The high point
Really, this game's music is the best feature, believe me. The music is easily some of the best on the Game Boy, with Bloody Tears(the first level's music track) being especially good, to the point where the fans who got this game wanted it to return in later installments. The sound effects are typical Konami fare, except they were working with a new console, with less audio capabilities, so they had to make an entirely new sound engine.
Gameplay - Here's the kicker...
Of course, the graphics and music don't matter, compared to the gameplay. And this game is thoroughly unenjoyable in that regard. And what's a game good for if it's not enjoyable or engaging?
First of all, the controls really suck. Christopher moves like he's crippled, barely jumps high enough to do any platforming at all, much less what is expected of the player, and it takes even longer to swing your whip than ever before. Climbing up ropes is also a hassle, especially getting off of them, due to the fact that instead of jumping off, you just drop right off the rope.
The level design is fine, until you need to platform. You see, with the way the platforming is designed, due to the controls, you have to jump RIGHT at the edge of most platforms, and you have to almost perfectly time your jumps on falling platforms. This means that you will lose most of your lives from falling into pits.
The difficulty is, well, let's just say that it's far too high. While there may only be four levels(hence the score of 1 in depth), I guess they're trying to make these the hardest four levels on the Game Boy, which they failed at, especially due to the fact that the difficulty is due to slow controls and unfair level design.
Now, let's detail on some of the major issues. So, there's several different powerups you can get from candles. These include hearts, coins, crystals, and 1-Ups. Notice that there's no sub-weapons whatsoever? That's because Konami forgot to include them. I know that you're experimenting with a new system here, but really, why did you leave out one of the defining features of Castlevania? That's just a baffling decision. Since there's no sub-weapons, the hearts just restore health, which seems out of place in a Castlevania game. I guess that since this game takes place 100 years before the first Castlevania game, the Belmont family hadn't developed a taste for chicken because Dracula apparently hadn't been hiding it inside walls. The crystals upgrade your whip, and this brings me to one of the biggest issues of the game:your whip gets downgraded whenever you get hit. This doesn't seem so bad, until you realize just how rare crystals are, and just how hard it is to dodge anything, due to the controls and Christopher's slow walk speed.
The bosses include a massive, beefy man(?) in about 200 pounds of armor, who can still move faster than Christopher, for some reason, wielding what appears to be a grappling hook, a bunch of moles jumping out of holes, so that you're essentially playing Whip-A-Mole, what appears to be some kind of gargoyle, which also loves diving at you, and Dracula, who even savestates didn't get me to.
Now, it's time for an overview of the stages...Stage 1 is outside the castle, and has you mostly going in one direction while whipping fleamen, mudmen, and crows. Of course, this is the first instance of the platforming, containing a bunch of precision jumps which you have to make without missing one, or you have to start again, along with the falling platform fiasco. It's worth mentioning that this stage seems to have a decent amount of effort put into it, as it has the best music track in the game, along with the game's only two secrets. There really isn't much else to say about this level.
Stage 2 is inside the castle, where there's bats in positions where it is impossible to avoid disturbing them. This is bad due to the fact that the bats are faster than Christopher, and they can fly right through walls. They also love going places where there is no way you can hit them, while they can still hit you. This stage also introduces two new enemies:Zeldos, which throw boomerangs at you Goriya style, and take a decent amount of damage, and Punaguchis, which shoot large, fast-moving fireballs at you, and take only a little less punishment than Zeldos to destroy. Then, there's more platforming, including an almost-impossible jump where you must be pixel-perfect to make it.
Stage 3 is probably about as far as most players make it, due to having probably the hardest section in the game. The level isn't too hard for the first half, considering I didn't die at all, and there's no platforming, but the second half is like a slower version of the Bike Race level in Battletoads. There's spikes rising up from beneath you, and you have to constantly climb upwards to keep them from killing you. There's also a few enemies, which are positioned to drain your health and slow your climb, as well as to knock you into the spikes. You basically have to be perfect throughout the entire section, or the spikes will kill you, due to Christopher simply being too slow. And after you make it through that part, you get chased by another spike wall, which is coming at you from the right, and you have to be basically perfect again. Then, mercifully, the level itself's over, and you have only the boss to deal with.
Stage 4 was simply too difficult, even with savestates. First, you pass by sets of armor, some of which will attack you, and take two hits to kill without an upgraded whip(by the way, there's no difference between the two kinds of armor). Then, you fight a Zeldo, and you refight the first boss again. You basically need an upgraded whip, due to the fact that the boss takes a large amount of damage to destroy, though not as much as it did the first time it appears, and this game has Respawning Enemy Syndrome. In other words, if you go too far away from an enemy's spawn location, it will respawn. After that, there's a room which resembles a room from IWBTG, with how many spikes it has. This level was simply too difficult, and I didn't make it to Dracula.
In conclusion, while this game has its fans, it's a quite flawed game. It's still technically enjoyable, but it's hampered by the difficulty, controls, and level design.
Final Score:C-(Playable, but many flaws)
Bottom Line:Unless you're an avid Castlevania player, and you're also a hardcore gamer, you probably don't want to try this game...

  Graphics 5   Sound 10   Addictive 1   Depth 1   Difficulty 10

      Review Rating: 4.5/5     Submitted: 06-26-12     Review Replies: 2


3.5
Fighting Dracula in 8 bit really worth your time?   DoubleD1997
Well if it isn't another castlevania game. After the first one and Simon's Quest you think this would be a decent game well your wrong. This is my review.
Graphics 3
The game lacks a lot on graphics everything looks so out of order. Christopher (The person you play as) doesn't look human but more like a robot and the background is usually blank most of the time. Yes it's a gameboy game but if you've ever played super Mario land 2 6 golden coins you could tell that konami could of worked harder on this.
Sound 8
The one thing we can look forward to is the music. As usual castlevania delivers good quality music that makes it fun when you are in battle.
Addictivness 2
I honestly never want to play this game again it is really boring there is nothing really fun about this game you are just basically side scrolling the entire time and when you are platforming it is so hard to jump to another platform. This should of been fixed. Besides that there is no interesting boss battles there is no interesting enemies to fight it is just a simple plain game with no creativity.
Story 4
Now most people say that there is no story in this game well I did my research on the internet and there is a story. It is about Dracula resurrecting  in the year 1576, 100 years after his defeat from Trevor Belmont from the game Vampire Killer  coming back to try to cover the world in darkness once again. Christopher Belmont now sets off to an adventure to try to slay Dracula and seal him for another 100 years. The story is a little more stable but I rate it low because it does not tell anything about the story in the game I had to look it up to find the story which is why I rated it low. 
Depth 1 
This game does not offer anything all it does is offer four levels that only take about 15 minutes to beat so you can beat the whole game in a hour so there is nothing you can do in this game. All you can try to do is get the highest score and try to beat it fast in a speed run but I don't think it's worth it.
Difficulty 9
This game is hard because of unfairness. The controls stink Christopher doesn't jump high at all so when you are jumping platform to platform you will probably fall short like 70 percent of the time. You have to jump like off the edge in every platform to get to the next which is just irritating. Besides platforming the enemies are pretty hard to mostly the ones that have a projectile attack and the bosses are pretty challenging to except boss number 3 he is easy. Dracula has two phases so it keeps the same difficulty we expect from a castlevania game which is good to know.
Overall 3.5
Well this game was bad in so many ways I wished Konami would made this more like the NES version. I'm pretty sure they could of but instead we got a major disappointed hopefully this doesn't happen again. I guess Dracula and the Belmonts should get out of 8 bit world because it just isn't going to work. Overall I give this game a 3.5 out of 10.
   
  Graphics 3   Sound 8   Addictive 2   Story 4   Depth 1   Difficulty 9

      Review Rating: 3.5/5     Submitted: 03-08-13     Review Replies: 3

Castlevania Adventure Box Description

After getting his wings clipped in Castlevania and Simon's Quest, the death defying Count has risen again. Desiring revenge even more than blood, he'll descend upon your Game Boy, with fangs glistening by the light of the slivery full moon. To survive his maze of torture chambers and vampire crypts, you must unlock the castle's secrets by locating hearts, crystals and crosses. You must also possess the strength to master the Mystic Whip, which wards off unearthly evils like the She Worm. So risk your neck and accept Drac's challenge. Because if you fail to destroy him now, he will rule the night forever.

Castlevania Adventure (Game Boy) Screenshots

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Videos of Castlevania Adventure Gameplay

denis0k
11-06-16 07:27 AM
00:11:56  Views: 103
Castlevania Adventure - castlevania adventure gameboy gameplay 60 fps - User video5/5
castlevania adventure gameboy gameplay 60 fps

Castlevania Adventure Highscores

CorruptionSound
1. 45,210
TimeTrial: 00:45:21
04-25-13 06:31 AM
Castlevania Adventure - 2nd rotation - Act 6 - User Screenshot
2nd rotation - Act 6
cornholio69
2. 11,140
TimeTrial: 00:18:09
04-05-13 03:24 PM
Castlevania Adventure -  - User Screenshot
Supermatt6534
3. 10,980
TimeTrial: 00:00:00
10-04-17 09:01 PM
Castlevania Adventure - Don
Don't care for this.
StormDragonZ
4. 3,110
TimeTrial: 00:00:00
02-10-18 01:34 AM
Castlevania Adventure - Totally Beatable - User Screenshot
Totally Beatable
Sephirothxxxxxx..
5. 2,370
TimeTrial: 00:07:51
01-23-12 01:18 PM
Castlevania Adventure - I need practice... - User Screenshot
I need practice...
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Castlevania Adventure Guides and Walkthroughs

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Users who own Castlevania Adventure

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Comments for Castlevania Adventure

Sephirothxxxxxx.. 03-18-13 - 12:51 PM
 Castlevania adventure 2 is admittedly better even though I have much fun with this one.
ACNOLGIA 05-20-12 - 03:06 AM
 slowest belmont ever!
DragonBall168 03-30-12 - 10:13 PM
 OMG THIS IS SO HARD. IT GAVE ME STRESS BEFORE BUT NOW IT REALLY TICKS ME OFF!
Sephirothxxxxxx.. 01-18-12 - 09:12 AM
 This was my first gameboy game,too. It is so hard but I love it!
RideZeLitenin 03-12-11 - 07:13 PM
 These tunes are awesome
bcsdscar1 02-23-11 - 10:31 AM
 This was my first gameboy game..Awesome!!!

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