Overall 8.3 Graphics 8 Sound 6 Addictive 8 Story 4 Depth 5 Difficulty 7
6.3
a nice version of the SNES Original justinfeena1
Aladdin for SNES was a nice jump'n'run with a great look and this version of the game is completely the same.
Gameplay:
This is a typical jump'n'run. You walk through the stages with Aladdin, climb obstacles, jump on enemies or throw apples at them. While doing this you can collect diamonds (100 diamonds means an extra life), food to heal yourself and scarabs which allows you to play the genie roulette where you can gain an extra life, continue or health. Unfortunately this is all the game has to offer. There are no secret items to find or anything like that. You're doing the same all the time through the entire game.
Graphic/Stages:
The original was one of the best looking games on the SNES and this is one of the best looking games on GBA. The graphic is very nice and the stages still very beautiful and creative. The stages look different and have some great ideas. And just like in the original they get harder and harder. The game isn't to hard but challenging enough for the player to come back.
Sound:
I still find the sound quite disappointing. There are just a few tunes which you'll forget fast. This is even more sad because the stages are so gorgeous.
Conclusion:
Aladdin for GBA is an exact copie of the SNES original but still fun. It still offers to less, has a weak sound and a flat story but solid jump'n'run mechanics and gorgeous looking stages. When you liked the SNES original then you know what's coming and when you played the genesis version you'll enjoy this one, too.
Graphics 8 Sound 6 Addictive 8 Story 4 Depth 5 Difficulty 7
Review Rating: 4/5
Submitted: 03-28-15
Review Replies: 2