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On Page: 1
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03-28-24 06:47 AM
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Online Game Details
Views: 9,829
Today: 1
Users: 95 unique
Last User View
06-11-23
LilGB
Last Updated
01:38 AM
Staff
System:
Nintendo NES
Developer:
The Almighty Guru

Year:
2009
Players: 1
Hack Of:
Castlevania II - Simon\'s Quest
Hack Type:
Graphic, Text,

Game Genre:
Action RPG
Game Perspective:
3rd-Person, Platform, Side-Scrolling
Genre Non-Sport:
Horror

Play Castlevania II - Simon's Redaction (Castlevania II - Simon's Quest Hack) - Online Rom | Nintendo NES

Play Castlevania II - Simon's Redaction online with Nintendo NES browser emulation for free! Castlevania II - Simon's Redaction is a rom hack of Castlevania II - Simon's Quest (NES). Play it with our flash, java and rgr plugin emulators. Nothing to configure, we've done it for you!

Castlevania II - Simon's Redaction

Castlevania II - SimonCastlevania II - Simon
Castlevania II - Simon's Redaction Box Art FrontCastlevania II - Simon
Rating: 8.8
(12 votes)
Plays: 1,102
M:99%
F:1%
Filesize: 78kb

Castlevania II - Simon's Redaction Game Description

This hack fixes up some problems with Simon's Quest to make it more enjoyable by improving some of the useless dialog and hints found in the original game. The goal was to allow someone to be able to complete the game without the need for relying on strategy guides.

Dialog Changes:

• All of the "false hints" have been removed. This game is hard enough to figure out on its own, and the items are too costly to waste.
• Some of the dialog has been moved around in the game to make it flow smoother. Thus, you are no longer told, halfway through the game, that churches heal you.
• Someone in each town will tell you which town you're in. This makes navigation easier.
• Place names now match those found in the game's literature. Ondol is now properly Oldon; Alba is Aldra; etc.
• The really vague hints have been made clearer. You no longer need to know what "a flame flickers inside the ring of fire" means.
• Several more hints have been added throughout the game that help explain what you need to do and where you need to go next.
• Signs are much more descriptive. They tell you the direction to other towns, mansions, and landmarks.
• The prologue explains the story much better.
• The endings have been rewritten so that they are now fitting for how well you do.

Program Changes:

• Text is written to the screen a lot faster so you don't have to wait as long to read the messages.
• The transition from day to night is much faster. It's now reduced from 10 seconds down to 4 seconds.
• The Grim Reaper has twice as many hit points as before, though he's still pathetically easy.

Graphic Changes:

• A couple extra symbols have been added to the font including arrows and an ampersand. These make the sign dialog more concise.
• Dracula's face has been redrawn. Many people complained that he looked like Death, so this hack replaces his face with the vampire graphic from the password screen.

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Castlevania II - Simon's Redaction Featured Review

Castlevania II - Simon's Redaction Review by: nintendomaster64 - 8/10

Castlevania II - Simon's Redaction : Well indeed!
So today, I'm doing a review of Castlevania 2 - Simon's Redaction, a much more simpler and easy to understand version of the nes classic. This is my first review so I'm open to constructive criticism. Anyway, let's begin.

First off, there's the graphics. Nothing special for today's standards but back then, in the 80s, these graphics were seen as very high in quality. Rarely is a glitch ever seen, so the game looks very polished. Also, the enemy sprites are top notch, with everything looking like it should: villagers look like villagers, skeletons and the like look realistic to some extent, and the animations for the whip and sub-weapons look very nice. With all this in mind, it's still somewhat difficult to ignore the choices for the color scheme. All in all, I'd give the graphics an 8.

Moving on, let's talk about the sound and boy, is it good! The music is amazing (including one of the greatest tunes of the series: Bloody Tears) and the sound effects are really crisp and sound very nice. Not to say that other games aren't better (i.E. Super Mario Bros 3, Castlevania 3 - Dracula's Curse, The Legend of Zelda, etc.), but this game really holds it's own among the system's greats. Sound-wise, I'll give it 7.

Third of all, the addictiveness. This game is very long, and I don't recommend playing it more than once. Sure it has some nice factors, but it takes a lot to complete, demanding a whopping 13 hours of game play. My suggestion is that if you want to experience a different kind of Castlevania for the NES, then play this, but make sure to steer clear of the original. For addictiveness, this game gets a 4.

Now the story. Honestly, it's isn't very in depth. Basically, the story is that after you defeated Dracula in the first game (Castlevania), a "damsel in distress" informs Simon that Dracula has cast a curse on the land of Transylvania, making all the monsters much (2 times) stronger during the night, and that, in order to kill Dracula once and for all, Simon must retrieve all of Dracula's remains, take them to Dracula's castle's ruins, resurrect him, and, finally, kill him, ending the curse and getting the happy ending. Mind you, the story isn't explained in-game, you would have to own the instruction booklet in order to understand the story. Overall, this story gets a 3

Fourth point, the depth of the game. This game is very, VERY big, as explained by the required play time. There are a lot of items and sub-weapons to get, not to mention the different crystals required to access certain areas of the game in order to continue (but don't worry, these crystals are well explained in the game). Even with the save states, this game will take a while to beat, so brace yourself, and make sure you get all of the secret items. Rating for depth : an 8.

And finally, the difficulty. In terms of control, the game handles very nicely. Controls are tight, there's barely any delay of motion (except for the whip, but that makes sense) and they make it so that it's very easy to just pick up and play. Just make sure you have enough skill to fill in the holes. 
The same cannot be said about the raw difficulty. There are many hard jumps to make in the game, especially those that require pixel-perfect precision, as well as the constant invisible pitfalls in the dungeon areas. Also, for those that are new to the series, beware the spikes. Difficulty gets a 4.

In the end, this game is above average. All of it's high points out-weigh it's low points (safe for the depth). With scores of 8 for the graphics, 7 for the sound, 4 for addictiveness, 3 for the story, an 8 for the depth and a 4 for the difficulty, this game gets a grand total of 8 out of 10. 
  Graphics 8   Sound 7   Addictive 4   Depth 8   Story 3   Difficulty 4

Castlevania II - Simon's Redaction Reviews

Overall 8.8    Graphics 8    Sound 7    Addictive 4    Story 3    Depth 8    Difficulty 4


8
Castlevania II - Simon's Redaction : Well indeed!   nintendomaster64
So today, I'm doing a review of Castlevania 2 - Simon's Redaction, a much more simpler and easy to u...
  Graphics 8   Sound 7   Addictive 4   Story 3   Depth 8   Difficulty 4

      Review Rating: 4/5     Submitted: 01-08-15     Review Replies: 2

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Comments for Castlevania II - Simon's Redaction

Jordanv78 05-18-15 - 12:30 PM
 I should give this guy a hug. Although I personally thing Simons Quest is a decent game (aside from the day/night slow transition) At least this helps out people that complain about the clues in this game so more people could enjoy it.
Stoplate77 03-30-15 - 12:16 AM
 A lot less confusing. This is great.
brokid22 09-29-14 - 11:58 AM
 AVGN Is proud of this game. :D

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