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What really happens in the "Five Nights" games?

 

01-02-15 01:13 AM
mario102 is Offline
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It’s everyone’s favorite game so far. There’s been two games. But there is something just amazing about these games. No, it’s not the rosy-cheeked emotionally dead animatronics. It’s the thought of putting every element of a story into a game. When you have people arguing if “Five Nights” 2 is a sequel or a prequel, you’ve done something definitely right. Unless that was never your intent, in which case you’ve done something horrible. Five Nights 2 has everything you want in a sequel, more animatronics, more cameras, and the fan. But the game has a horrible timeline.
Is the game a sequel or a prequel? Just because you slap the number two doesn’t automatically make it a sequel. It’s a sequel game telling a prequel story. There are many classic games like this. Anyways, to figure out the story better, you have to find out where this game fits in the timeline. So, one important part is to “check the check” you get at the end of the 5th night. The date’s year is 1987, a whole 6 years before when the original “Five Nights” took place, determined by the paycheck, minimum wage, and other things. Sounds like a prequel, but that date was found in the first game by calculating his pay by the hour. If Scott Cawthon, the game’s developer, was just choosing random numbers, this entire piece might be meaningless. But he isn’t. When you get your paycheck, you get $100.50, and for 30 hours work, you get $3.35 an hour, the exact minimum wage for 1987. So, using the minimum wage to find out when the original “Five Nights” took place is completely useful.
If you still can’t believe me, anyone who can finish the bonus night gets a paycheck, and you see a newspaper clipping that the animatronics are being scrapped, and that they are going into a new, smaller-scale restaurant. That would explain why you see the regular models in “Five Nights” 1, and you don’t see the “toy” versions. Also, the building in “Five Nights” is significantly smaller than the one in “Five Nights” 2. Need more proof? On the first night in “Five Nights” 1, “Phone Guy” explains that the animatronics roam around during the night, just like they do in “Five Nights” 2, but not anymore. Also, “Phone Guy” dies in the first game, making it hard for him to be in a sequel. So, every sign points to a prequel.
Now, everywhere in “Five Nights” 2, you see posters about a “new” place with more fun and games, implying that there was a previous location. Even “Phone Guy” said that there was an older location that was “left to rot”. But, to make things more confusing, “Phone Guy” mentions an even older location, FredBear’s Family Diner. This location had different owners. So, now, here is the true tale of the “Five Nights” stories.
So, when you die in “Five Nights at Freddy’s 2”, before you can even get over the jumpscare, you get brought to a minigame that are very disturbing. The games use 1987-style graphics to depict various horrifying scenes. This is all happening while a robotic voice spells out letter by letter, things like “help them”, or “save them”, sometimes “save him”. These death minigames are the most important part to figuring out the true story of these games. In one of the minigames, you control Freddy to give cake to crying children. One weird thing is that there is a single depressed child who just looks on. Then, all of a sudden, you can do nothing and just stare when a purple man pulls up to the child and murders him (or her) senselessly, and then drives off. This game makes it possible to have taken place at FredBear’s Family Diner. How can we figure this out? There is only one animatronic, Freddy, and it is a very small space. And, somehow, this murdered child sets everything up. One of the new features added in “Five Nights” 2 is winding up a music box that we’re told soothes one of the animatronics. If you fail to do this task, you are presented to the Puppet, but do you know what he looks like? The murdered child in the cake minigame. Do you see how his tear tracks are visible on his face, even after his death? With that being said, his tear tracks can stay there in his afterlife. So, the murdered child’s spirit found its way into the Puppet animatronic. But that’s not all. What jumpscare happens in the “Save them” minigame after you see that murdered child? The Puppet appears. Is this just a coincidence? Not really. That marks the first time a violent act took place in the restaurant. And, we can infer that the FredBear’s Family Diner’s owners sold the place to what is now known as Fazbear Entertainment. I mean, I don’t know about you, but if I was senselessly murdered as a child, put into a pretty gross pizza place, stuffed into a gross clown kid, I would try to get my revenge as soon as I could possibly can.
So, fast forward to Freddy Fazbear’s Pizza, the second location that we have yet to see. In this place, a killer uses a golden Freddy costume to lure five children and kill them in the back room. From the various newspaper articles that we read, the murderer was found the next day, but the children’s bodies were never found. So, the children were stuffed into the animatronics’ suits, and then the place stays open for a few more months, then gets closed because the smell of the animatronics gets smellier caused the animatronics to act weird, and then there started to be some health concerns. But how do we know that this took place at the first pizzeria? On the second night of “Five Nights” 2, “Phone Guy” mentions the smell coming from the old animatronics, the smell that got the original restaurant closed. We also know that after the “golden Freddy incident”, it took multiple months for the restaurant to get closed. That couldn’t have happened in the restaurant of “Five Nights” 2, which is shut down on night 6 and for the foreseeable future.
This happens to make sense logically. Before the “golden Freddy incident”, there was one murdered child who existed in the form of the Puppet. Then, there are five more dead children. Thanks to one of the minigames, we can find out EXACTLY what happen to those children. In the “Help them” minigame, the Puppet stuffs the dead children into the animatronics’ suits, giving their souls new life. But, if you see, there are only four dead children. But wait. If you dare to look, the frame right before Golden Freddy’s head pops out at you, you see the fifth lost child, and now, what has started out as a puppet, becomes an army of animatronics. But that’s not all. We also know that the murder was committed by the same guy who killed the first child. How? Look at the Foxy death minigame. Twice, Foxy runs out to meet the children. The third time, the tall purple man is standing there, smiling. You walk in, to find five dead children. The man in purple, strikes again.
Fast forward to 1987, finally bringing us to the events at “Five Nights at Freddy’s” 2. The old animatronics have been replaced with cute and new ones, equipped with facial recognition technology, and it just so happens to be connected to a criminal database. Seems weird, but it makes sense after five children were kidnapped and killed by an employee. It’s a safety measure. But with all the animatronics, past and present, it still can’t stop this purple man. As we learn in nights 4 through 6, “Phone Guy” explains that the place is once again under investigation. “What on Earth are you doing there?” he asks. “Didn’t you get the memo? The place is closed down at least for a while. Someone used one of the suits. We had one in the back - a yellow one. Someone used it. Now none of them are acting right.”
So, the golden Freddy killer strikes again. And the final minigame also supports this. You are playing as Freddy, walking through an exact replica of the restaurant, finding the suits of the animatronics. And you see the five dead children, scattered out throughout the building. “Phone Guy” claims that the killer was the previous night guard, who moved to day shift, the one you replaced. He makes many references that the day shift just became open.
Is the purple man someone who we really haven’t met, or is he someone we know? Someone we trust, someone who has a very long history with these characters? Is he the person filling in empty jobs, teaching new recruits? Is “Phone Guy” the purple man? Ask yourself this - “What do we really know about the ‘Phone Guy’”? He always speaks like an outsider looking in, making references to the management as “they”, so he’s not high up, and always says “the employees” or “the staff”. So he works there, but isn’t considered a regular worker. We learn that he will take the night shift sometime after night 6. We know that he has been there since the first pizzeria, and openly admits that Foxy was his favorite animatronic. He also says that he hates the Puppet because it is always “thinking”.
So then, what do we know about the purple guy? He has a long history, killing since FredBear’s Family Diner, first killing the Puppet, which would make sense why “Phone Guy” doesn’t like the Puppet. But here’s the bombshell. The killer. The most critical part of evidence. We know that the purple man is a security guard. How do we know that? On very rare occasions, in the “Save them” minigame, you see the purple man walking around, with a badge. A kind of badge that would be given to a security guard. And then, the craziest part. With the Atari-style graphics, it is hard to tell, but what is in the purple man’s hand? It isn’t a gun or weapon that I haven’t seen before. And to me, it clearly looks like a phone. And the robotic voice, spelling out “save them”, “save them”, “save them”. And then, when the purple man, “Phone Guy” gets you, all you’re left with is, “you can’t”. But that’s not all, folks. There’s still the original “Five Nights”.
Most of the animatronics are scrapped, but the Puppet must still be there. And he is. The Puppet is in the first game. In the east hall, it looks normal. But on super rare occasions, the posters turn into crying children with tear tracks down their eyes.
This game is about vengeance. Looking for their killer, the purple man, the phone guy, the first voice you hear when you turn on these games. But, hey, we don’t know that for sure.

EDIT: Okay, yes, I used Game Theory for help, but I didn't take exactly what he said. Sorry about that. I was just in a good mood about the Tour de Vizzed. So, yeah. Also, I don't copy and paste other people's works.
It’s everyone’s favorite game so far. There’s been two games. But there is something just amazing about these games. No, it’s not the rosy-cheeked emotionally dead animatronics. It’s the thought of putting every element of a story into a game. When you have people arguing if “Five Nights” 2 is a sequel or a prequel, you’ve done something definitely right. Unless that was never your intent, in which case you’ve done something horrible. Five Nights 2 has everything you want in a sequel, more animatronics, more cameras, and the fan. But the game has a horrible timeline.
Is the game a sequel or a prequel? Just because you slap the number two doesn’t automatically make it a sequel. It’s a sequel game telling a prequel story. There are many classic games like this. Anyways, to figure out the story better, you have to find out where this game fits in the timeline. So, one important part is to “check the check” you get at the end of the 5th night. The date’s year is 1987, a whole 6 years before when the original “Five Nights” took place, determined by the paycheck, minimum wage, and other things. Sounds like a prequel, but that date was found in the first game by calculating his pay by the hour. If Scott Cawthon, the game’s developer, was just choosing random numbers, this entire piece might be meaningless. But he isn’t. When you get your paycheck, you get $100.50, and for 30 hours work, you get $3.35 an hour, the exact minimum wage for 1987. So, using the minimum wage to find out when the original “Five Nights” took place is completely useful.
If you still can’t believe me, anyone who can finish the bonus night gets a paycheck, and you see a newspaper clipping that the animatronics are being scrapped, and that they are going into a new, smaller-scale restaurant. That would explain why you see the regular models in “Five Nights” 1, and you don’t see the “toy” versions. Also, the building in “Five Nights” is significantly smaller than the one in “Five Nights” 2. Need more proof? On the first night in “Five Nights” 1, “Phone Guy” explains that the animatronics roam around during the night, just like they do in “Five Nights” 2, but not anymore. Also, “Phone Guy” dies in the first game, making it hard for him to be in a sequel. So, every sign points to a prequel.
Now, everywhere in “Five Nights” 2, you see posters about a “new” place with more fun and games, implying that there was a previous location. Even “Phone Guy” said that there was an older location that was “left to rot”. But, to make things more confusing, “Phone Guy” mentions an even older location, FredBear’s Family Diner. This location had different owners. So, now, here is the true tale of the “Five Nights” stories.
So, when you die in “Five Nights at Freddy’s 2”, before you can even get over the jumpscare, you get brought to a minigame that are very disturbing. The games use 1987-style graphics to depict various horrifying scenes. This is all happening while a robotic voice spells out letter by letter, things like “help them”, or “save them”, sometimes “save him”. These death minigames are the most important part to figuring out the true story of these games. In one of the minigames, you control Freddy to give cake to crying children. One weird thing is that there is a single depressed child who just looks on. Then, all of a sudden, you can do nothing and just stare when a purple man pulls up to the child and murders him (or her) senselessly, and then drives off. This game makes it possible to have taken place at FredBear’s Family Diner. How can we figure this out? There is only one animatronic, Freddy, and it is a very small space. And, somehow, this murdered child sets everything up. One of the new features added in “Five Nights” 2 is winding up a music box that we’re told soothes one of the animatronics. If you fail to do this task, you are presented to the Puppet, but do you know what he looks like? The murdered child in the cake minigame. Do you see how his tear tracks are visible on his face, even after his death? With that being said, his tear tracks can stay there in his afterlife. So, the murdered child’s spirit found its way into the Puppet animatronic. But that’s not all. What jumpscare happens in the “Save them” minigame after you see that murdered child? The Puppet appears. Is this just a coincidence? Not really. That marks the first time a violent act took place in the restaurant. And, we can infer that the FredBear’s Family Diner’s owners sold the place to what is now known as Fazbear Entertainment. I mean, I don’t know about you, but if I was senselessly murdered as a child, put into a pretty gross pizza place, stuffed into a gross clown kid, I would try to get my revenge as soon as I could possibly can.
So, fast forward to Freddy Fazbear’s Pizza, the second location that we have yet to see. In this place, a killer uses a golden Freddy costume to lure five children and kill them in the back room. From the various newspaper articles that we read, the murderer was found the next day, but the children’s bodies were never found. So, the children were stuffed into the animatronics’ suits, and then the place stays open for a few more months, then gets closed because the smell of the animatronics gets smellier caused the animatronics to act weird, and then there started to be some health concerns. But how do we know that this took place at the first pizzeria? On the second night of “Five Nights” 2, “Phone Guy” mentions the smell coming from the old animatronics, the smell that got the original restaurant closed. We also know that after the “golden Freddy incident”, it took multiple months for the restaurant to get closed. That couldn’t have happened in the restaurant of “Five Nights” 2, which is shut down on night 6 and for the foreseeable future.
This happens to make sense logically. Before the “golden Freddy incident”, there was one murdered child who existed in the form of the Puppet. Then, there are five more dead children. Thanks to one of the minigames, we can find out EXACTLY what happen to those children. In the “Help them” minigame, the Puppet stuffs the dead children into the animatronics’ suits, giving their souls new life. But, if you see, there are only four dead children. But wait. If you dare to look, the frame right before Golden Freddy’s head pops out at you, you see the fifth lost child, and now, what has started out as a puppet, becomes an army of animatronics. But that’s not all. We also know that the murder was committed by the same guy who killed the first child. How? Look at the Foxy death minigame. Twice, Foxy runs out to meet the children. The third time, the tall purple man is standing there, smiling. You walk in, to find five dead children. The man in purple, strikes again.
Fast forward to 1987, finally bringing us to the events at “Five Nights at Freddy’s” 2. The old animatronics have been replaced with cute and new ones, equipped with facial recognition technology, and it just so happens to be connected to a criminal database. Seems weird, but it makes sense after five children were kidnapped and killed by an employee. It’s a safety measure. But with all the animatronics, past and present, it still can’t stop this purple man. As we learn in nights 4 through 6, “Phone Guy” explains that the place is once again under investigation. “What on Earth are you doing there?” he asks. “Didn’t you get the memo? The place is closed down at least for a while. Someone used one of the suits. We had one in the back - a yellow one. Someone used it. Now none of them are acting right.”
So, the golden Freddy killer strikes again. And the final minigame also supports this. You are playing as Freddy, walking through an exact replica of the restaurant, finding the suits of the animatronics. And you see the five dead children, scattered out throughout the building. “Phone Guy” claims that the killer was the previous night guard, who moved to day shift, the one you replaced. He makes many references that the day shift just became open.
Is the purple man someone who we really haven’t met, or is he someone we know? Someone we trust, someone who has a very long history with these characters? Is he the person filling in empty jobs, teaching new recruits? Is “Phone Guy” the purple man? Ask yourself this - “What do we really know about the ‘Phone Guy’”? He always speaks like an outsider looking in, making references to the management as “they”, so he’s not high up, and always says “the employees” or “the staff”. So he works there, but isn’t considered a regular worker. We learn that he will take the night shift sometime after night 6. We know that he has been there since the first pizzeria, and openly admits that Foxy was his favorite animatronic. He also says that he hates the Puppet because it is always “thinking”.
So then, what do we know about the purple guy? He has a long history, killing since FredBear’s Family Diner, first killing the Puppet, which would make sense why “Phone Guy” doesn’t like the Puppet. But here’s the bombshell. The killer. The most critical part of evidence. We know that the purple man is a security guard. How do we know that? On very rare occasions, in the “Save them” minigame, you see the purple man walking around, with a badge. A kind of badge that would be given to a security guard. And then, the craziest part. With the Atari-style graphics, it is hard to tell, but what is in the purple man’s hand? It isn’t a gun or weapon that I haven’t seen before. And to me, it clearly looks like a phone. And the robotic voice, spelling out “save them”, “save them”, “save them”. And then, when the purple man, “Phone Guy” gets you, all you’re left with is, “you can’t”. But that’s not all, folks. There’s still the original “Five Nights”.
Most of the animatronics are scrapped, but the Puppet must still be there. And he is. The Puppet is in the first game. In the east hall, it looks normal. But on super rare occasions, the posters turn into crying children with tear tracks down their eyes.
This game is about vengeance. Looking for their killer, the purple man, the phone guy, the first voice you hear when you turn on these games. But, hey, we don’t know that for sure.

EDIT: Okay, yes, I used Game Theory for help, but I didn't take exactly what he said. Sorry about that. I was just in a good mood about the Tour de Vizzed. So, yeah. Also, I don't copy and paste other people's works.
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(edited by mario102 on 01-03-15 10:08 AM)    

01-02-15 01:15 AM
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I've heard this all somewhere before, it's as if you copy and pasted it...
I've heard this all somewhere before, it's as if you copy and pasted it...
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01-02-15 09:54 AM
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LunarDarkness2 : Oh, come on. I didn't copy and paste anything. I never have, and I never will.
LunarDarkness2 : Oh, come on. I didn't copy and paste anything. I never have, and I never will.
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01-02-15 10:32 AM
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mario102 : I'm just saying, I've heard this somewhere. Oh yeah, Game Theory.
mario102 : I'm just saying, I've heard this somewhere. Oh yeah, Game Theory.
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LunarDarkness2 : That was the main source, but I also used the "Five Nights" wiki, which is probably where he got his stuff, so...
LunarDarkness2 : That was the main source, but I also used the "Five Nights" wiki, which is probably where he got his stuff, so...
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You really thought about this. I would play the games, but I am too scare, even though I own the first one on Steam. 

But, this stuff does seem to make sense. 

So what you are saying is that you think Phone Guy is the Purple Man, who is the killer of all the kids? I don't know about that... Phone Guy doesn't sound old enough to be the killer. 
You really thought about this. I would play the games, but I am too scare, even though I own the first one on Steam. 

But, this stuff does seem to make sense. 

So what you are saying is that you think Phone Guy is the Purple Man, who is the killer of all the kids? I don't know about that... Phone Guy doesn't sound old enough to be the killer. 
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01-03-15 09:26 AM
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thing1 : You're right about that, but before 1987, we don't know when the last two locations were there. But who knows for sure?
thing1 : You're right about that, but before 1987, we don't know when the last two locations were there. But who knows for sure?
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Completely ripped off from Game Theory his opening statement is talking rather
Fnaf 2 is a prequel or a sequel... I mean if you're going to rip somebody off and credit yourself
for which you haven't even gone in depth to search.. credit the guy. Ashamed that you have
to play it off likes it yours. Complete Plagiarism. -.-"

Bet your just doing this thread for the most word competition.
Gosh i was in a good mood before i seen this crap >.>

Edit: Trust me go watch game theory fnaf 2
Completely ripped off from Game Theory his opening statement is talking rather
Fnaf 2 is a prequel or a sequel... I mean if you're going to rip somebody off and credit yourself
for which you haven't even gone in depth to search.. credit the guy. Ashamed that you have
to play it off likes it yours. Complete Plagiarism. -.-"

Bet your just doing this thread for the most word competition.
Gosh i was in a good mood before i seen this crap >.>

Edit: Trust me go watch game theory fnaf 2
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(edited by SonicFan22 on 01-03-15 10:04 AM)    

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