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05-18-14 08:58 PM
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05-18-14 08:58 PM
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Fire Emblem: Awakening - Roster Rescue (Hard mode)

 
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05-18-14 08:58 PM
pokepower101 is Offline
| ID: 1022265 | 578 Words

pokepower101
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Uh... do we really need to worry about getting a rooster? Can't we just find anoth-
Frederick: How many times do I have to say it?! It's a ROSTER!!!
*sigh* Someone can't take a joke, can they? Again, spoiler warning.

Map Summary: For this map you have Chrom and 13 other units split 7 and 7 in both top corners of the entire map. There will be Generals, Swordmasters, Snipers, and Tricksters, but the main stars are the giant OMG revenants (trust me, they look demonic compared to normal revenants). These guys have stolen the army's *ahem* roster and it's your job to defeat the revenants (they know all the secrets; you get the roster back no matter what).

Things to watch out for: The map works sort of the same as Nah's paralogue: the walls will crumble down, with the ones right in front of you starting off broken down when you begin the mission and get past the dialogue. Again, the Snipers pack Galeforce, but the Generals will try to pull a Hardin with Vengeance and Spears. Since you have to wait for walls to break down, your movement will be restricted by turn. All the while, it makes it very hard to get in range of the revenants, especially since they have Movement +1 and Pass to let them escape faster. Remember: if even one of them escapes, you cannot get Palla after this map is over. Also, only five pop up for the start, and the final two that appear after defeating all of the other revenants have higher stats and Counter OF ALL THINGS (it isn't really all that bad for them to have it).

Here are some skills that can help you with this map if you're having trouble (Galeforce excluded for obvious reasons (it's useful everywhere barring Double Duel)):
1. Deliverer: There are still some wide spaces in-between walls, so being able to traverse the extra terrain if you don't have access to Galeforce is a boost.
2. Aggressor: This skill is male-exclusive and can only be obtained through the Dread Fighter class earned from Lost Bloodlines 2. Reasons why will be listed in the extra tips.
3. Tomefaire: Same reason as Aggressor.
4. Sol: You will have times where you need to take blows if you lack Limit Breaker, and this skill can allow you to heal on the fly.
5. Limit Breaker: Extra stats. What else?
6. Bowbreaker: The Snipers can pick you off the easiest with Longbows if you aren't careful. This skill will let you dodge them easier.
7. Rally Movement: For units who don't have very high movement.
8. Rally Magic: Same reason as 2 and 3.

Other tips: Most of the revenants only have resistance in the 20's range, so this is why you will want Aggressor and high magic: Sorceror Male Morgan and Laurent can pick off almost any revenants that are close enough to their range of attack with Mire, especially if paired up with Sages. If they don't get enough magic, that's what Rally Magic is for. Tomefaire is also useful in increasing damage output. Otherwise, be patient and chase after them when you can, and remember to bring at least two healers (I brought Lissa and Anna as healers on my most recent run).

That's the end of this DLC guide! I'll have more strategy guides up in the coming days, so be sure to look around. Until then, adieu!
Uh... do we really need to worry about getting a rooster? Can't we just find anoth-
Frederick: How many times do I have to say it?! It's a ROSTER!!!
*sigh* Someone can't take a joke, can they? Again, spoiler warning.

Map Summary: For this map you have Chrom and 13 other units split 7 and 7 in both top corners of the entire map. There will be Generals, Swordmasters, Snipers, and Tricksters, but the main stars are the giant OMG revenants (trust me, they look demonic compared to normal revenants). These guys have stolen the army's *ahem* roster and it's your job to defeat the revenants (they know all the secrets; you get the roster back no matter what).

Things to watch out for: The map works sort of the same as Nah's paralogue: the walls will crumble down, with the ones right in front of you starting off broken down when you begin the mission and get past the dialogue. Again, the Snipers pack Galeforce, but the Generals will try to pull a Hardin with Vengeance and Spears. Since you have to wait for walls to break down, your movement will be restricted by turn. All the while, it makes it very hard to get in range of the revenants, especially since they have Movement +1 and Pass to let them escape faster. Remember: if even one of them escapes, you cannot get Palla after this map is over. Also, only five pop up for the start, and the final two that appear after defeating all of the other revenants have higher stats and Counter OF ALL THINGS (it isn't really all that bad for them to have it).

Here are some skills that can help you with this map if you're having trouble (Galeforce excluded for obvious reasons (it's useful everywhere barring Double Duel)):
1. Deliverer: There are still some wide spaces in-between walls, so being able to traverse the extra terrain if you don't have access to Galeforce is a boost.
2. Aggressor: This skill is male-exclusive and can only be obtained through the Dread Fighter class earned from Lost Bloodlines 2. Reasons why will be listed in the extra tips.
3. Tomefaire: Same reason as Aggressor.
4. Sol: You will have times where you need to take blows if you lack Limit Breaker, and this skill can allow you to heal on the fly.
5. Limit Breaker: Extra stats. What else?
6. Bowbreaker: The Snipers can pick you off the easiest with Longbows if you aren't careful. This skill will let you dodge them easier.
7. Rally Movement: For units who don't have very high movement.
8. Rally Magic: Same reason as 2 and 3.

Other tips: Most of the revenants only have resistance in the 20's range, so this is why you will want Aggressor and high magic: Sorceror Male Morgan and Laurent can pick off almost any revenants that are close enough to their range of attack with Mire, especially if paired up with Sages. If they don't get enough magic, that's what Rally Magic is for. Tomefaire is also useful in increasing damage output. Otherwise, be patient and chase after them when you can, and remember to bring at least two healers (I brought Lissa and Anna as healers on my most recent run).

That's the end of this DLC guide! I'll have more strategy guides up in the coming days, so be sure to look around. Until then, adieu!
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