Theo Vellum's Last Game Reviews |
1942 06-03-16 09:05 PM
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Theo Vellum Reviews 1942 for NES
1942 is a game ported from the arcades to the Famicom by Capcom on December 11th, 1985. The game is a classic shoot em up with nothing to really make it stand out from the crowd, but no real flaws either. Except for one we will get to later. For now, let's discuss the story of this game, or lack of one.
Story: Average
The story gets a middle average from me because it's a game based on a moment in history. Situated in World War II, you are a lone fighter pilot up against the entire Japanese Armada. That's about it. It didn't really need a story and what you got is solid enough. Something could be said for a Japanese game about the downfall of the Japanese Armada in World War II, you could also say this shows how Japan has evolved from those days, or you could say it shouldn't really matter. Whatever you say, it doesn't change the fact that the game doesn't really have much of a story, and it most likely wasn't meant too.
Graphics: Really Good
One of the things I love about games is the feeling of being in a real environment. Even old graphics can make you feel that way if they are good enough. 1942 does really well with what is has, flying over all the different environments feels appropriately paced. The animations look realistic, the only real gripes I have are with the bullet graphics and the two mini planes from the white power up. The loop de loop and explosion effects look really cool in particular. Overall the graphics are done really well. As for the major flaw of this game...
Sound: Horrible
This is definitely something they could have done better. A lot better. There is no music in the background, not even a catchy loop. There are some cool sound effects, but they quickly become grating without music to go with. After a while I just muted the sound, which does not say good things about it. But I still recommend playing the game, just mute the sound.
Gameplay: Excellent
Not that we're p... Read the rest of this Review
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10-Yard Fight 04-10-16 02:24 PM
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Theo Reviews 10 Yard Fight
10 Yard Fight was created by Irem and released on August 30th, 1985 for the Famicom and NES. It is a bare-bones football game with only two real goals, get to the other side of the field, and hit the ball through the goal post after doing so. You have a time limit at the start of each run, and must get to the end by the time is up or it is game over. You can also increase your time by getting so far in a single run.
The game starts out pretty easy but gets really difficult really quickly. Once you reach the College Team, you will have quite a bit of difficulty, and it only gets harder from there. Despite all that, there is something quite addicting about the game. Something that just makes you want to continue, even though it does not have much depth.
The sounds aren't that good, and there's hardly any music to speak of. I'd recommend playing some other music while playing this game myself. There's also no story to speak of, but that's hardly a problem in this case due to this not only being a sports game, but one of the first American football video games.
Overall, it's a fun game, and it can really suck you in if you like it's simplicity. But for all these factors, I'll have to give it a final rating of 6.7.
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