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Registration: 10-10-15 07:39 PM (2078 days ago)
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Ghostbear1111's Last 5 Game Reviews (view last 25)
Hunt for Red October, The
04-18-17 12:29 PM
The Hunt for a Good Game
"On November 12th, 1984, approximately four months before Mikhail Gorbachev took power in the Soviet Union, a Russian Typhoon class submarine surfaced briefly in the Atlantic Ocean just north or Bermuda. It subsequently sank in deep water after suffering massive radiation leakage. Unconfirmed reports indicated some of the crew were rescued.

According to repeated statements by both Soviet and American governments, none of what you are about to see...

EVER HAPPENED."

Alec Baldwin and Sean Connery put out one of the greatest movies of the 90s. It was a thriller based on Tom Clancy's outstanding novel. The movie is suspenseful, entertaining, and keeps you on the edge of your seat.

The game does not.

Beam Software (who?) put out the game in early 1991. It is a sea combat side-scroller that features perhaps some of the most obstacle-intense video game sequences for Nintendo. You play as Captain Marko Ramius as you try to defect from the Soviet Union and take your ultra-silent submarine technology to the United States.

Along the way, you battle terrorists, outlaws, Russians, and maze-style obstacles that make Teenage Mutant Ninja Turtle unwater levels look like Super Mario, level 1-1. The expenditure of ammunition sent to destroy you rivals the United States and Russian arsenals combined in 2017.

The other challenge is everything you touch takes damage away from you. Debris floating everywhere destroys submarines and you are almost too busy trying to evade walls, moving tunnels, chains, ice, and more, you can't focus on destroying enemies working to sink you.

The game is an average, at best, side-scrolling adventure. Two interesting elements are the 'silent drive' portion of the game. YOu have limited amount of Caterpiller drive (the movie's plot is predicated on a new Russian technology being able to make a submarine completely silent) where enemies can't see or shoot at yo... Read the rest of this Review
Athena
04-09-17 08:12 AM
Athena is no Goddess on NES
Athena is a platform side-scroller from SNK and produced in 1986. I discovered it while reading an article about the Top 10 Worst Games for the Nintendo Entertainment System.

First and foremost, this is a poorly designed games. Different elements, from gameplay to graphics to controls to story and sound, are all weakly done and leave something to be desired.

The story revolves around Athena, Greek Goddess of Wisdom, art, and strategic warfare. She is bored living in the heavens and she decides to descend to have some adventures. She goes the Door Which Shouldn't Be Opened in the basement of the castle and tumbles to the world below. While falling, she ends up nearly naked, unarmed, and in a land where everything wants to kill her. She has to battle through countless enemies to find her way back home.

That sounds like a great plot and it would make a good story. Unfortunately, the game itself is poorly executed.

Athena starts out with nothing more than underwear and boots. Her first ability is to kick enemies. When enemies are defeated, they sometimes drop weapons, including sticks, hammers, swords, a bolo-type weapon, bows and arrows, and more. Athena can also pick up armor, including helmets, shields, and plate armor. These are found by destroying boulders and rocks throughout the game. Athena can even find the Wings of Hermes (or something like that) which enable her to jump extra high. She climbs, jumps, and fights through an uninteresting background, through a world like a forest, an unwater level, and more.

The graphics leave something to be desired and I wasn't sure what I was even fighting. There were what looked like horse-head soldiers but I wasn't sure what they represented. There were other enemies but they, too, were unidentifiable. All I knew was anything that moved had to be killed. The slaughter was spectacular and there were constant enemies at every corner. The difficulty, once... Read the rest of this Review
Renegade
04-07-17 07:12 PM
Renegade against who?
I found Renegade for the Nintendo Entertainment System while reading an online article about beat-em-up games I should play not named River City Ransom or Double Dragon.

Renegade is an interesting game to play because it is a forerunner of a number of elements to later combat games. Four directional movement, for example, started with the Japanese arcade version of Renegade. The original game, Nekketsu Kōha Kunio-kun, translates into "Hot-Blooded Tough Guy Kunio," which makes it worth playing in the first place. Further reading also indicates Renegade was the first game to introduce enemies who could sustain multiple hits before being defeated.

Renegade on the NES is a below-average game. The player is immediately thrust into the action with no idea of what we're doing here. I'm fighting enemies to rescue someone? Maybe a girlfriend? It's never clear on the objective. The player simply starts fighting everyone in site.

And the computer throws multiple enemies at the player on every map. Maps are limited in scope to just a single setting, a subway station for example, with movement being limited to the edges of the screen. There are often three bad guys to take on at once, one is usually armed with a weapon but takes fewer hits to defeat. The others are unarmed but can hold down the player to allow gang-up beatings. They take more shots to defeat. After the player defeats a number of waves, a final boss shows up and the player then defeats him.

I was bored at first since the AI had the same strategy for players and learning the timing, paired with the button-mashing, made the game easy after the first play-through. Interesting enemies showed up, namely guys on motorcycles who try to run down the player, an enemy with a big knife that defeats the player with one stroke, and towards the end of the game, warps that send the player back levels if they select the wrong path to take.

The thing that str... Read the rest of this Review
Jackal
04-06-17 06:04 AM
Jackal - The Run'N'Gun
Jackal, released by Konami for the Nintendo Entertainment System, is one of the better run and gun style games for the NES.

The format is a top-down shooter where you take command of one (or two for two-player mode) jeeps and attempt to assault through one of the most hostile military environments the NES will throw at you. There are two weapons, a limited range machine gun that fires rounds to the top of the screen no matter what orientation the jeep is in, and a special weapon, which starts with grenades. Those grenades can be upgrade to missiles, missiles that explode left and right to cause more damage, and missiles that explode left, right, up and down to cause maximum damage. Once the jeep is destroyed, the player is reset with grenades and guns only. There are no upgrades for the machine gun.

A transport helicopter drops you off at the beginning of the game in a vaguely Central American looking map. Your objective is to attack through enemy held terrain, rescuing POWs along the way, dropping them off for extraction, and finally destroying the enemy's final weapon. Along the way, you're attacked by a host of infantry, jeeps and tanks, helicopters and attack planes, field guns, and even light speed boats and submarines. The jeep fits, somehow, unlimited rescued soldiers and there are weapon upgrades available if the jeep delivers all eight to a landing pad.

Jackal is fun. It's a game where you have to decide between shooting it out or running through the game. I played several times, once was to simply avoid the bullets and missiles flying at me. It's beatable both ways, though trying to fight your way often proves more difficult. The number of enemy rounds and cannonballs and explosives flying at you often makes maneuver difficult. The controls are responsive and you can make that little jeep dance on the map. Another nice point is you can go back down and left and right with the scrolling map. It's not Super Mari... Read the rest of this Review
North & South
03-12-17 11:32 AM
An American Civil War Simulator!
North & South is a combined military strategy game and a combat action simulator. The storyline is simple: Thomas Jefferson and the Confederate States of America have declared independence from the United States of America. The USA now wages war to hold the Union together and the CSA fights to be recognized as a sovereign nation.

Politics aside, North & South focuses on both strategy and action. The game is broken into thirds for playable action. The first and main focus is on the main screen. It shows an overview of the United States, from approximately the Mississippi River and east. Each state is a 'capturable' location and the states form the board where units move and fight battles. There is a railroad track that runs between various states and it provides resources in the form of bags of money based on the bases and states a player holds. You can use these bags of money, in groups of five, to generate new armies.

The objective of the main map is for armies to move, battle each other, capture bases or trains, and ultimately control all the states for victory.

The Battle screen is where actual military units engage each other and fight battles. All battles are to the death and there is no retreat for a losing army. The armies consist of cannons, infantry, and cavalry. There are three cannons, six infantrymen, and three cavalry horse units. They move simultaneously and a player must quickly switch between units to control all three. Switching is by "B" button and action is by "A" button. Cannons can move and shoot cannonballs, infantry can walk and shoot short-range rifle shots, and cavalry, once started, keep moving forward. Their action is swinging their swords. The challenge comes when cavalry units are moving and continue forward when the player controls either artillery or infantry. The more challenging part is when canyons and rivers are introduced and cavalry simply ride into the water and die or fall into ... Read the rest of this Review

Ghostbear1111's Game History
Dragon Warrior III (nes),  
 
Nintendo NES Games Ghostbear1111 owns (14)


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