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Main Profile MysteriousPanzer's Profile Game Profile : Collection

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    The warzone, rearing to fight!
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    21 / 10-17-00

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CP: 1646.0 Trust Points: 1.0 Post Rating: 72
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Registration: 02-18-14 04:07 PM (2849 days ago)
Last Activity: 09-07-17 01:43 PM

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Last Post: 05-11-17 05:23 PM
    in If I Had A Nickel (Crazy House)
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MysteriousPanzer's Last 5 Game Reviews (view last 25)
Battlefield Hardline
04-24-15 04:26 PM
"What Goes Around Comes Back Around..."
There's blood on the streets of Miami. A drug-fueled war, enemies around every corner. It's hard to tell friend from foe, anyone can backstab you in the end. Battlefield: Hardline. Enter the concrete jungle.

Graphics: 7/10
The single player graphics for this game are great. It's genuinely fun to watch the cut-scenes play out, even the non-interactive ones. When the game needs to look vibrant, it does its job. When it needs to convey a sense of caution, it does its job. Grimy crime scenes jump to life with the poor victims lying on the ground. Blood and bullet holes look realistic; not like "a garbage photoshop job".
Multi player is where this game's graphics suffer. Every year, Battlefield games suffer awful multi player graphical glitches. Here are some of Battlefield: Hardline's, off the top of my head.
Assassinations leave bodies floating or in walls.
Helicopter machine gun "spazs" out.
Motorcycle ground glitches more than it should.
Because of the graphical glitches in multi player, and their general lack of quality compared to single player, Battlefield: Hardline gets a "7" for Graphics.

Sound: 10/10
This game has good gameplay sounds and a good soundtrack. Nice. Gunfire, screeching tires, and "thug language" add a immersive layer to the "Cops N' Robbers" style game. The characters' had very convincing voice acting, to the point where I even missed some foreshadowing. Realism is a must for the Battlefield franchise, and this game has achieved it.
The soundtrack for this game was nice as well. It really fit in with the game's theme and helped tie the sinews together just that much more. 
Some songs that I liked that you might enjoy. These were in the game, and in the multi player radio:
"This is Radio Clash" - The Clash
"Oh My Darling (Don't Cry)" - Run The Jewels
"Sound of Da Police" - KRS One
"A Taste of Silver" - Until The Ribbon Breaks
They even had a song custom made for the game... Read the rest of this Review
Left 4 Dead 2
03-22-15 02:38 PM
Help! Jockey! Help! Charger! TANKKKK!
Imagine a zombie apocalypse where you're thrust into a wild fight to survive with three absolute strangers you know nothing about. Now, imagine if some of these zombies were "mutated" from a strain of the virus. Imagine fighting these things is your only hope. What? You know about that? Than congratulations, you're acquainted with the world of Left 4 Dead 2.

Graphics: 7/10
Keep in mind this game was released in 2009. For coming out in such a year, the graphics are not that bad. Honestly, they probably could have been better polished, but they were not awful. The graphics really built up suspense, the gray, stale atmosphere, and crazed looking undead running out at you from the distance were the graphics masterful doing. However, graphical glitching, such as zombie arms through walls and the infamous Jockey face rendering in the back of an empty truck are really predictable letdowns.

Sound: 9/10
All horror games need to create an atmosphere, even if they seem as run and gun as Left 4 Dead. However, the creepy ambiance really seals the deal. You can hear the special infected in the background as well, especially the dreaded Witch. Her sobs are the last thing you want to hear, and could haunt the timid ones' nightmares. Mood struck well, Left 4 Dead 2, mood struck well. 

Addictiveness: 10/10
This game is just one of those games you come back to. It's really unexplainable. I guess killing the special infected and blasting away at the limbs of the commons is just... Fun. Also, workshop support means awesome mods. So there's that. Tons of weapons is also pretty addicting... Oh well, we'll never know.

Story: 8/10
The story is somewhat generic on the surface: two groups of four strangers are thrown together and are forced to fight for their lives against the endless scourge of infected that wage against them. They are always fighting to a brief escape, whether it be a safe room or a helicopter (which is inevitably tak... Read the rest of this Review
Scribblenauts Unmasked: A DC Comics Adventure
03-20-15 04:52 PM
I'm Batman! ...With a Purple Mutated Sentient Sock!
(To be quite honest, this review is based off of my experience with the Steam version. But I didn't see a PC version in the VGR, so I decided to post my review here.)

Graphics: 7/10
The graphics are made in a very simplistic manner. It feels as though you could be drawing every scene in a notebook. The style is drawn in a very sketched out and penciled way (which is fitting, since this game is based on the adventures of Maxwell and DC Comics characters). At the same time, some of the items involve layers of details that are so intricate that you can't help but crack a grin. Imagine having to design thousands of items from the English language: anything as simple as an apple to as exotic as a green beautiful naked koi.

Sound: 8/10
Do you remember a childhood of reading comic books? Nostalgic, right? Well, do you remember the words that would splurge over a page when a superhero took a crack at an everyday thug, or a ne'er-do-well villain? "Boom" and "Kapow" might come to mind. This is a key component to the game's sound design. Every time you melee attack an enemy, a super fanfare will play as one of those words appears as a cloud in front of the enemy. Firing a weapon is nothing great to gape over, everything there is standard. Anything else isn't enough of a big deal to mention here.

Addictiveness: 8/10
One of the game's best qualities is how addicting it is. You can make anything. Anything. That's its most luring feature.
Try these, and you will be hooked:
Pink flying sentient bath tub
Microscopic red deadly batman
Cyborg Superman
I think by now you understand. Now go ahead and make that Purple Friendly Python pet you always dreamed of, but never received.

Story: 6/10
Alright, so the game starts with you (Maxwell) and your sister (Lily) trying to settle who's favorite superheroes were stronger. Y'know, that whole argument. The two characters then take Lily's magic globe, (which can travel anyw... Read the rest of this Review
Transformers: Decepticons
11-28-14 11:17 PM
Essentially: Scan-a-Car!
Ah... Nostalgia hit me hard. I just found this old DS cartridge lying around. I looked back on all the fun times I had with this game. The first thing I did was head to the VGR to write up a review on how excellent I thought this game was. And now I am.

Graphics - 7/10
For a DS game, I thought the Graphics were pretty up to par. However, upon closer examination, the terrain is somewhat blocky, as well as the enemies, both autobot and military. The transformation from robot to car and vise versa is also not as fluid as it could be, but as a handheld game, I think its best to cut it some slack in this category.

Sound - 9/10
This game's sound is really nice. The robots sound static-y and grizzled, as they should. The clanking of metal and gunfire is also pretty realistic sounding. The explosions are somewhat sub par though.
The soundtrack is fits with the games atmosphere; it is kind of what you would expect from an action movie, loud and racing. Very immersive.

Addictiveness - 10/10
I found this game very addictive to play for several reasons:
1. The story was genuinely difficult. In my prime playing this game I think I reached the final mission and stopped. (The boss was hard, in my defense.)
2. The "scan" feature. I could rant about how awful a decision it was to take this feature out of the sequel, but I dare not even speak of that game. If you like Pokémon and "collecting 'em all!" or you're an achievement hunter out to pin down every last accomplishment, you would fall in love with this simple, yet innovative control right away. Essentially, this feature would allow you to scan vehicles and then transform into them. At will. You could be a rocket firing SUV, then when under attack? Become a Tank. That's why this feature really hooked me.
3. This is one of the only sandbox games I know about for the DS. And not only is it darned good, but you can blow stuff up. Which is a plus.

Story -... Read the rest of this Review
Payday 2
11-28-14 03:44 PM
"Guys, Fix the Drill!"
A little bit of my Payday 2 gaming:

I love this game. I play it somewhat often and I have to say, it's one of my favorite Steam games. Although I wrote this game's review for PS3, the VGR had no Steam category, so this is based on my EXPERIENCES WITH THE STEAM VERSION. Take that as a disclaimer of sorts before I continue.



Graphics - 8/10

This games graphics are pretty good. As it is, I've never been one to judge a game on its graphics, unless they affect my personal ability to play and enjoy the game. And the way this game looks does not affect gameplay. I did, however, rate the graphics an eight because there are some graphical bugs. These bugs do not directly affect the game. Most of them are actually really funny, involving "corpse spasms" of the guards and what not.



Sound - 9/10

The songs in this game are really great, getting your blood pumping and getting you more involved in the game. There is a lot of futuristic tunes and quick music, but this categories' downfall is its' variety. There is slim to no other types of music, unless you download one of many Payday soundtrack DLCs. This can turn off the easy listener, but I personally enjoy the music myself.

The second component to the sound breakdown is the battle involvedness. The gunshots are fluid and realistic sounding, the voice acting is up to par, and everything sounds realistic until Bain starts shouting "Hey guys, fix the drill!" time after time again. (It kind of ruins the immersion.)



Addictiveness - 10/10

I love to play this game. The variety of heists has you coming back time and time again. You don't even need to play different heists; trying to master the different routes of a stealth heists or trying to map out where all the Gage Courier package spawns are on a heist makes this game addicting by itself. Playing with other people on multiplayer is an enriching experience, and you're guar... Read the rest of this Review

MysteriousPanzer's Last Game Videos (1 total)

MysteriousPanzer's Game History
Contra (nes),   Contra (nes),   Contra (nes),   Pokemon Fire Red (gba),   Pokemon Fire Red (gba),   Flappy Bird 2600 (a2600),   Flappy Bird 2600 (a2600),   Super Mario Bros (nes),   Dig Dug (nes),   Contra (nes),   Galaga - Demons of Death (nes),   Dig Dug (nes),   Bubble Bobble (nes),   Pokemon Fire Red (gba),   Mega Man in the Mushroom Kingdom (nes),   Pokemon Ruby (gba),   Pokemon Chaos Black (gba),   Pokemon Quartz (gba),   Pokemon Ruby (gba),   Pokemon Ruby (gba),   Pokemon Emerald (gba),   Pokemon Emerald (gba),   Pokemon Emerald (gba),   Pokemon Emerald (gba),   Super Pika Land DX (gb),   Super Pika Land DX (gb),   PokeMon Pinball (gbc),   Contra (nes),   Galaga - Demons of Death (nes),   Galaga - Demons of Death (nes),   Pokemon Emerald (gba),   Pokemon Emerald (gba),   Galaga - Demons of Death (nes),   Galaga - Demons of Death (nes),   Galaga - Demons of Death (nes),   Pokemon Emerald (gba),   Pokemon Emerald (gba),   Pokemon Emerald (gba),   Pokemon Emerald (gba),   Galaga - Demons of Death (nes),   Galaga - Demons of Death (nes),  
 
Game Boy Advance Games MysteriousPanzer owns (5)

Nintendo NES Games MysteriousPanzer owns (6)

Game Boy Color Games MysteriousPanzer owns (1)

Game Boy Games MysteriousPanzer owns (1)

Atari 2600 Games MysteriousPanzer owns (1)


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