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Age / Birthday: 29 / 11-04-96
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CP: 177.6
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Post Rating: 1
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Position: Newbie
Registration: 12-28-13 05:39 PM (4356 days ago)
Last Activity: 05-02-15 09:02 PM
Online Status / Last page: OFFline
Last Post: 08-24-14 10:50 PM
in Glover Gone Wrong (Retro Game Room)
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| | | Arcade Scores | | User currently hasn't submitted any arcade scores |
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| MasterMuskrat's Last Game Reviews |
Wild Woody 04-27-14 01:29 PM
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It's not Woody, it's WIIIILD Woody!
I look at games like a coin, they have two sides, story and gameplay, for a game to be truly good both sides must be good. Wild woody is a 90s game for the Sega Genesis, and not one of the memorable ones. There are many aspects of the game I need to get into so let's start at the beginning.
Graphics: The game's graphics are nothing truly special, they're average for the Genesis and are nothing special. But then again, graphics don't hold any true meaning in deciding a games reputation, so this category is simply for show. 7
Sound: The game is notable for having a soundtrack composed by Ron "Bumblefoot" Thal, an American guitarist and songwriter. And is also known to have a short list of sound effects, mostly from Woody himself, so get used to hearing "Ow!" over, and over, and over again. 6
Addictiveness: Being addicted to Wild Woody is about as likely as being addicted to getting a brain freeze. The game's shoddy controls, dull environment, and brutal difficulty make this game very unattractive to the human gamer's eye. This is why it's important to note that no known walkthrough of this game has ever made it past the first realm. 2
Story: Though most may not agree I actually find the story rather entertaining. It's important to note that most video games of the 90s never had truly good or even realistic stories behind their games. However Wild Woody seems to make it's premise fairly creative and somewhat entertaining. The story revolves around an archaeologist who's uncovered an ancient artifact from an ancient temple. Under certain circumstances, (which are blown out of proportion in the game) the artifact has the power to successfully destroy the universe. The artifact itself is a miniature totem pole, consisting of five totems, due to an event in the game they are separated and all flee into universes they created themselves, where they can garner immense power and eventually destroy the world. One totem, low man i... Read the rest of this Review
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| MasterMuskrat's Last Game Videos (1 total) | |
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| MasterMuskrat's Game History |
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| Game Boy Advance Games MasterMuskrat owns (4) | |
| Super Nintendo Games MasterMuskrat owns (8) | |
| Nintendo 64 Games MasterMuskrat owns (2) | |
| Nintendo NES Games MasterMuskrat owns (7) | |
| Arcade Games MasterMuskrat owns (3) | |
| Sega Genesis Games MasterMuskrat owns (2) | |
| Game Boy Games MasterMuskrat owns (1) | |
| Commodore 64 Games MasterMuskrat owns (1) | |
| Sega Master System Games MasterMuskrat owns (1) | |
| Apple II Games MasterMuskrat owns (1) | |
| Sega Game Gear Games MasterMuskrat owns (1) | |
| Sega CD Games MasterMuskrat owns (3) | |
| Famicom Disk System Games MasterMuskrat owns (1) | |
| SG-1000 Games MasterMuskrat owns (1) | |