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tornadocam's Last 5 Game Reviews (view last 25) |
Mega Man X3 01-26-24 12:20 PM |
Mega Man X3 Review I have reviewed remakes of Mega Man X3 and hacks mainly the Zero Project hacks. However, to my knowledge I have never reviewed the original. The Original Mega Man X3 was released on the Super Nintendo Entertainment System (SNES). Mega Man X3 is one of my favorite X games in the series. Today I'm going to be reviewing this classic and all time favorite. Story 10 Mega Man X3 takes place several years after X2. Dr. Doppler a reploid scientists has supposedly invented a Sigma Virus Vaccine. Humans and Reploids gather around Doppler Town named after the scientist. Everything is going well and it appears a golden age is developing. Suddenly, things start to go wrong. The mavericks which were supposed to be neutralized started to riot. Maverick Hunters X and Zero go to points around the city to see why the mavericks are increasing. They realize that Dr. Doppler might be behind the recent outbreaks. Why has Dr. Doppler gone insane, why is there recent maverick outbreaks, or is an old foe at it again. Mega Man X and Zero head out to get to the bottom of the uprising. Okay, when I first played this game I really thought there was a new bad guy. Spoiler Alert Sigma is revealed halfway through the game to be the mastermind. But at first you do not know that. It was like Capcom was offering something new. The first two games it was obvious and known that Sigma was the main bad guy. I really like the story because it was creative, and trying to give the illusion of something different. Thus, I give the Story a 10 out of 10. Graphics and Controls-10 The graphics in this game are just amazing. The backgrounds are nice an colorful. The Frozen City looks like a winter wonderland and is a nice touch. The jungle state looks like an actual jungle. All the stages are nicely done. The sprites are also nicely done. There is not one single lag in this came. Later versions of this game had a few lags but not the original. The graphics cannot ge... Read the rest of this Review |
Mega Man 64 01-06-24 01:28 PM |
Mega Man 64 also known as Legends I consider myself a Mega Man player. I have played the classical Mega Man, Mega Man X, Hacks, and the Legends series. Mega Man 64 also known as Legends were released on the N64 and Play Station 1. The first version I got was the Play Station version. I did not get the 64 version until later that is because I got the N64 years later. I will be for the most part comparing this version to the Play Station Version. Plot- The world is surrounded by more water than before. The world is desperate for resources. Diggers go into the ruins built by ancient humans, yeah this takes place centuries after this game came out, these ruins are filled with reaverbots who attack anyone that goes inside them. The main job of the diggers is to retrieve refractors which can be used to make electricity, power machines, among other things. Mega Man Trigger is of mysterious origin. He is taken in by a digger family and becomes an archaeologist as well as a top digger. He lives on an airship but the family he lives with crashes on Kattelox Island. Mega Man Trigger must get parts for his ship, defend the city from pirates and hopefully discover things from his past on who he actually is. He must also discover the secrets to Kattelox Island. Okay, The plot is not changed from the play station version since both versions came within a few months of each other just on different video game systems. It should be no surprise that the plot is the same. When I first got the playstation version I thought this is a different game its something new. There is no mention of Dr. Wily or Sigma in this plot. A few years later when I got the N64 version I felt the same way. Thus, I will give the story a solid 9 out of 10. Graphics and Controls- The main difference between this version and the Playstation version is the graphics. The Playstation version had awesome graphics. The PS graphics were colorful and the controls were amazing. When I got this version I was curious to see ... Read the rest of this Review |
Mega Man III - The Rise and Fall of Dr. Wily 01-06-24 12:03 PM |
Mega Man 3 Rise and fall of Dr. Wily Review. Mega Man 3 was one of the selling NES video games back in the Nintendo Entertainment System's heyday. While Mega Man 2 put the Mega Man series on the map, Mega Man 3 made the series and characters icons in the video game industry. It should come as no surprise that Mega Man 3 has been remade several times and ported to different systems. However, it should also come as no surprise that a lot of hacks have been done using this game. Mega Man 3 the Rise and Fall of Dr. Wily is a hack of Mega Man 3. I will be comparing this game to the original as well as other hacks of MM3 I have played. Story-The Story has remained the same. Dr. Wily appears to have denounced his evil ways. He teams up with Dr. Light also known as Dr. Right to build a peace keeping robot named Gamma. However, to power Gamma they need 8 crystals. The problem is 8 new robot masters has a crystal and they are running haywire. Dr. Light sends Mega Man to retrieve the crystals, stop the robots, and stop whoever is in charge of these new robots. Has Dr. Wily really turned good? Mega Man goes out to find these answers. The original Mega Man 3 had a good solid story line. In my opinion there was no need to change it. The maker of this game decided to keep the original story. Since the plot is left unchanged I give the story a solid 8 out of 10. Graphics and Controls- I really like the graphics in this game. The maker not only redesigned the stage layouts, but they made the colors darker and bolder. I am visually impaired so it was nice to enjoy the game's background with colors that I can see. For example, Gemini's Man stage has some yellow in. But the blocks change purple, red, green, and blue. I also like how some of the backgrounds in other stages have been changed to bold colors. The stage layouts make the game more difficult, but they were nicely done. The only problem with the graphics and controls. Is a few times it seems like the controls and graphics lagged a ... Read the rest of this Review |
Roll-chan 2 (Classic Roll) 07-26-23 11:26 PM |
Roll Take 2 Mega Man 2 is considered the game that put the Mega Man Franchise on the map. Even though, this game was the second in the series it really established Mega Man as a true video game icon. It should be no surprise that several hacks have been made of this game. Roll-Chan 2 is a hack of Mega Man 2. This time you get to play as Mega Man and Proto Man's sister Roll. I will be reviewing this game as well as comparing it to the original. Story-8 The story is similar to the original game except it features roll. Basically the story is from the First Roll Game. Roll was modified into a fighting robot along with her brother Mega Man. Roll defeated Dr. Wily. Out for revenge Dr Wily created 8 new robot masters and sent them after Roll. In the meantime he also plants to use this 8 robot masters to conquer the world. Roll heads out to once again stop Dr. Wily. The story is pretty much unchanged from the original game. The only difference is it is made to suit Roll since she is the protagonist in this game. The story is a staple in Mega Man games. Dr. Wily trying a new scheme for world domination. Thus, I give the story a solid 8. Graphics and Controls-9 The graphics in this game are almost identical to the original game. A few stages have been changed. Also Roll maintains her sprites and colors of her NES days. Now what is difference is Roll's colors are different than Mega Man's even when equipped with special weapons. I really like how the maker/s of this game kept the original graphics and colors for the most part. Mega Man 2 was a huge upgrade over the first game. The colors go well and are amazing. This game does not change that. The only minor problem is sometimes I did notice a slight lag. Now this could be my emulator I was using or it could be part of the game. The controls in the original game were a huge improvement over the first game. This hack is a huge improvement over Roll-Chan 1. The controls are similar... Read the rest of this Review |
Roll-chan (Mega Man 8 Roll) 07-26-23 07:38 PM |
Roll One Mega Man came out in 1987 and it started the Mega Man franchise. Mega Man would become one of the most iconic video game characters in video game history. His games are so popular it should be no surprise several games as well as hacks have been made. Roll-Chan (using Mega Man 8 Roll Costume) is a hack of the original Mega Man game. This time though you get to play as roll Mega Man and Proto Man's sister. I will be reviewing this game and comparing it to the original. Story-8 The Story is identical to the original Mega Man game. The only difference is it involves Roll. Dr. Light and Dr. Wily create a total of 9 robots to help mankind. Proto Man is designed to be a police type robot but he runs off. Mega Man and Roll are lab robots. The other robots designed are Ice Man, Fire Man, Elec Man, Cut Man, Bomb Man, and Guts Man. However, Dr. Wily takes the 6 robots to try to take over the world. He cannot capture Proto Man because he ran off. He leaves behind Mega Man and Roll because he believes they are useless to him. Lab robots Mega Man and Roll ask to be turned into fighting robots like Proto Man was to stop Dr. Wily. Thus, Mega Man and Roll are enhanced to stop Wily. Roll heads out to try to restore world peace. While Mega Man is on standby. Okay, I think this story was good in the original Mega Man game, because it introduced the characters well. The original did a good job introducing us to Dr. Light, and Dr. Wily. If you have not played a Mega Man game before this game does a good job of introducing the main characters of this game. Thus, I give the story a solid 8. Graphics and Controls-7 The original Mega Man game had some problems with controls and graphics. The original game was the very first one so it was no surprise it had its problems. In the original the game could become glitchy at times. The controls could also be difficult at times. In this game some of those issues have been fixed. A lot of the glitches... Read the rest of this Review |
tornadocam's Last 25 Game Guides |
Mega Man X3 01-27-24 09:27 AM |
Mega Man X3 Walthrough Yesterday I did a review of the original Mega Man X3 for SNES. In my review I stated how X3 was one of my favorite X games in the X series. Today I decided I would do a walk through of one of my favorite games. The game starts off with the story. You can press start if you want to skip it. I cover the story more in my review. You will be taken to the intro stage. Zero and X will meet and discuss the mission. You start off controlling X. The best way to clear out the enemies is use charge shots and take them out. Just continue to head right and then down the ladder. You will be taken to another room. Mac a former hunter will talk to X before doing a cheap shot. There is no way to avoid the shot. X will be carried away. Zero will drop in from the ceiling. Charge Zero's shots and you can use his powerful saber. Beware of the falling ceiling parts. You will then go have to climb the wall. Beware though there is an enemy at top dropping spike balls. After the enemy drops the spike ball jump to the opposite side. You will then see a door gate. Before entering I charge Zero's Saber before heading in. Its time to battle Mac. Zero's Saber cuts right through him. Now you have X back. Head out the gate and climb up (no worries about enemies here) Then its mini boss time. The best way to deal with the intro stage mini boss is used charged shots and hit the head. However, he can use his spike balls to destroy the ground and hit you. Keep using charged shots and dodge. He will go down. Now you have completed the first stage. This is the boss order I usually do. Understand this is just me. If a boss is giving you a hard time try the next one until you find the right one. Blizzard Buffalo Toxic Seahorse Tunnel Rhino Volt Catfish Crush Crawfish Neon Tiger Gravity Beetle Blast Hornet Blizzard Buffalo Stage (one of my favorites) This stage has awesome music and the frozen city is a nice t... Read the rest of this Guide |
Super Street Fighter II - The New Challengers 07-27-23 01:50 PM |
Super Street Fighter 2 Guide If you grew up in the 1980's and 1990's like me chances are you probably heard of Street Fighter. In the Early 1990's we got Street Fighter 2. Then Capcom released Super Street Fighter 2 the new challengers. This game is probably what most people think of when it comes to street fighter. Street Fighter 2 established the franchise. I decided I will be doing a guide of this great game. Now, in my guide I will be doing a guide using Blanka, Sagat and E-Honda as those are the characters I mostly play as. I also will not be telling how to do moves in this game for several reasons. First, I have the controls set for me. Other people may use different buttons for their controllers. Second, if you need to you can google how to do the moves in this game. I think you can even download the manual if you need to. Also this is how I play the game what works for me, may not work for you. This is only a suggestion and guide. Anyway, here we go. Blanka Playthrough boses are in no particular order. Blanka is one of the more fiercest fighters in the game. Cammy- Cammy loves to kick and use her spear weapon. I have found the rolling attack to do well against Cammy. If she gets close to you, you can shock her or bite her. She will go down quickly. Dee-Jay- He loves to throw his fireballs and kick. Use the rolling attack to keep him at a distance. If he moves close to you. You can uppercut him, shock him or bite him. You can also do an air kick against him. He will eventually go down. T.Hawk- Hawk loves to close in on you which is actually what I like for him to do. Do not try to bite him as he will do his raging typhoon on you which does serious damage. Shocking him is the best way to earn a quick victory Fei-Long- Don't do air kicks against him as he will knock you down. He also will grab you if you get close. Rolling attacks are the best way to knock him out. Also he can be prone to low uppercuts so use that to your advanta... Read the rest of this Guide |
Mega Man Legends 07-27-23 12:51 PM |
Mega Man Legends Guide Mega Man Legends was a new entry into the Mega Man franchise. This game came out in the late 1990's. I want to think 1997 or 1998 to be specific. I actually like this game, so I decided I would do a guide. Disclaimer: This is just how I play the game. I hope you find this helpful but at the end of the day you have do what works for you. Anyway here is my guide. First you start a new game. You star off in a tower. Roll will tell you what to do. Take out the Reaverbots. Sometimes the Reaverbots will drop money. You will come to a door. Roll will explain how to open doors. Not enter the door just yet. Take out the Reaverbots that pop out from the wall to see if they drop money. Then you can enter the door. The room has more Reaverbots in them take them out. You will then enter a few more rooms. You come across a side door with a big box. Blast the box and it will drop money. The game tells you what to do with the money. Head back out you will see another door don't go in it just yet. Go to the left. You will see a Spider reaverbot on the ceiling Roll will tell you how to take out enemies from the top. Take it out. Then enter the door (not the one you passed) Climb up the step and take out the traps that have a force field up. You will see two treasure chests. Open one to get money. Open one to get a power blaster. The game will tell you how to equip buster parts. Now Head back to the door you passed and enter you will fight the first true boss. This boss loves to hit you with its arm. Don't get hit as it will severely damage you. The best thing is to run around the boss firing. It will eventually go down. Then you get a cutscene. You crash on Kattelox Island Talk to Professor Barrel he will tell you to head for the city. Head to the trail that says town. The police will come. Go back and talk to the inspector or Barrel. He will take Barrel to get cards later on in the game. Go back to the trail and enter town. Talk... Read the rest of this Guide |
Mega Man IV 07-07-23 03:43 PM |
Mega Man IV Here is my guide to one of my favorite Mega Man games for the game boy. Mega Man IV and Mega Man V are my favorites for the Game Boy Series. There is no intro stage in this game. The game starts with the plot. Dr. Light explains how the weapons work, and how p-chips can be turned into items. This is the Order I normally go in. You can use your own boss order. If a boss or stage is giving you difficulty then try another one. What order works for me may not work for you. Anyway lets get started. Toad Man Stage- Toad Man stage starts off with wind driven rain. Keeping going right watch out for the stream of water as it likes to sweep you off your feet. Continue to head right and clear out the enemies. Charged shots really work well. After the second drop down the one with the ladder. Fall but hang a slight left to avoid the death spikes at the bottom. There is a p-chip before the next drop down if you want it. Continue going down. YOu will then be in a room with a lot of pits. Carefully time your jumps as the wind driven rain can push you back. Also watch out for airborne enemies these can be taken out with charged shots. You will then meet one of the mini bosses of the stage a Giant Snail like robot. The eyes are the weak point. Charged shots does quick work on this boss. Be sure not to fall into the pit in the middle of the platform though. After defeating the boss slide under, jump on the platform to get the flashing B letter. Collect the letter and proceed to the right. Once again watch out for the air enemies, the stream of water and wind driven rain. Then climb up the long latter and take out the enemies. You will then enter a water tank just take out the enemies and avoid the death spikes. In the drop down hang a left to once again avoid the death spikes. Proceed left to another drop down shaft. Then you will fight the mini-boss int his stage again. This time its easier as there is no pits to worry about. Now you are at To... Read the rest of this Guide |
Mega Man X3 Zero Project v4.0 01-27-23 02:39 PM |
Mega Man X3 Zero Project #4 Guide Mega Man X3 Zero Project Version #4 is a hack of Mega Man X3. The game plays similar to X3. However, this difference is you can play as Zero except for one session. I am going to be providing a walk through of this great game. Intro Stage First you get the story then you have control. This type you start off as Zero. Your job is to sweep the Maverick Hunters fortress out from enemies. It is pretty straight-forward just go down ladders and take out the enemies. You will encounter a hunter named Mac. Mac explains how he is now part of Doppler's army. He stuns Zero and takes him away. X comes in and now you can control X. You will climb a wall watch out for spike balls being dropped from up above. You will enter a room. Engage Mac. A few charged buster shots takes him down. After he is defeated use a Charge Shot to take out the device holding Zero. Then you have control of Zero. Climb up another war and engage in another Maverick. A few charged shots and he goes down easy. Just watch out for the mavericks spiked ball arms. Then you can choose among 8 stages. Whoever you want to start with is up to you. In this game there is no correct order. Blizzard Buffalo Stage This is often the first Stage I start with, but again who you start with is up to you. You begin the stage with ice around you. Ice physics apply here. Watch out its slippery and avoid the spikes. Jumping slows the Ice physics down. Just head right and take out the enemies. Zero's Charged Saber does wonders here. Continue going right and climb the latter. Once climbing head right and you will notice Ice Blocks. You will most likely need to revisit the stage to break the blocks in two ways. The first way is if you have found the spiked Mecha Suit head over to the platform with X on it to select it. The easier way is to use the drill weapon to smash the ice blocks. After breaking them head down and then dash to the right to get a tank that adds to yo... Read the rest of this Guide |
Mega Man X3 - Zero Project (Ver. 1.0) 02-28-14 01:56 PM |
Zero X3 maverick guide Is Mega Man X3 (Zero Hack) mavericks giving you trouble? In this guide I"m going to show you how to beat the 8 mavericks and get to the fortress stages. This is a hack of the second greatest X game ever. X2 and X3 are the best X games in my opinion. I will also be offering a difficulty analysis on a scale 1-10. Difficulty Scale 1-2 Easy 3 Slightly difficult 4-5 Moderate difficulty 6-7 Difficult 8-10 Very Difficult I also recommend this order in dealing with the mavericks. However, this is only a suggestion. If a maverick is giving you trouble than try another one. So, you can find your own order. But, here is my order that I suggest Blizzard Buffalo Toxic Seahorse Tunnel Rhino Volt Catfish Crush Craw-fish Neon Tiger Gravity Beetle Blast Hornet Now there are some important notes to go over in this game. First of all, you will start the game off as X and have to use him for the intro stage. To get Zero when you start a stage just call him in and you can play as Zero the rest of the way If you do not want to use Zero you can still play this game all the way as X. To use the other mechanical armors in this stage you have to get the chip in Blast Hornets stage. I show you how to get it under Blast Hornet's stage walk through Intro Stage (difficulty 3/10) After a cut scene of X and Zero shooting down bug copters, just head right. Take out the two cannons and then the wall cannon on the walls. Next, head down. Repeat what you did in the first room, because the second room has the same enemies. The next room is just a cut scene. X sees a hunter, whose name is Mac, and ask him how it is going. Mac fires at X stunning him. Mac tells X that is now a member of Doppler's Army and that X will make a fine addition. X is then carried away. Zero teleports in t... Read the rest of this Guide |
Mega Man X2 02-27-14 10:45 PM |
Mega Man X2 guide Having, trouble beating Mega Man X2 the greatest X game ever, well X3 ranks up there as one of the greatest X games as well. In my guide, I will also be offering a difficulty analysis using a scale 1-10 to rate the stages and mavericks. My difficulty scale: 1-2 easy 3 slightly difficult 4-5 moderate difficulty 6-7 difficult 8-10 very difficult I also have a recommended boss order in this game. However, my order is just a suggestion. If a maverick is giving your trouble then just find another one till you find the order that works for you. My recommended boss order: Flame Stage Morph Moth Wire Sponge Magnet Centipede Crystal Snail Overdrive Ostrich Wheel Gator Bubble Crab Intro Stage (difficulty 2/10) The game starts off with X riding a motorcycle with lasers firing at him. The lasers kill the, ever so called, green biker dude. The motorcycle will crash into a cannon enemy. A charged shot will take out the rest of the cannon enemy. The wall enemies just try to block you take them out with a charged shot. Then take out the two screw driver like enemies, they go down with a charged shot. Jump and if you want take out the copter enemies, you will then land on a platform. The platform is being used to make the copter enemies so shoot the parts as they are being assembled. Next, let the grabber grab you, to pull you over the spikes. You will then head up a wall that is being closed in on you. If you are not quick you will be crushed to death. Quickly dash up the wall to avoid being crushed and head down to the gate. This stage's boss is just a giant maverick. All you need to do is fire charged buster shots to the head. The boss only takes 4 charged shots to kill. Difficulty Analysis- This stage was not really a big problem. The only real danger here is the walls closing in on you. The giant maverick is not even a threat. &n... Read the rest of this Guide |
Mega Man 7 02-26-14 05:54 PM |
Mega Man 7 guide Hello, today I am going to be doing a guide and difficulty analysis on my favorite Mega Man video game of all time. Today I am going to be offering a guide of Mega Man 7. I hope this guide helps you play this great game. I will also be using a scale of 1-10 to rate the stages and robot masters: 1-2 Easy 3 Slightly difficult 4-5 Moderate difficulty 6-7 difficult 8-10 Very difficult Robot Master Order: I use this order in dealing with the robot masters. Freeze Man Burst Man Cloud Man Junk Man Turbo Man Spring Man Slash Man Shade Man So, lets get started with the walk through. Intro Stage (difficulty 1/10) The intro stage is pretty simple. The first part is a cut scene. Roll and Auto (he runs the store Mega Man can use) are talking to Mega Man. Mega Man tells them how Wily has escaped and on the loose. Mega Man comes to Dr. Light who is watching Wily escape. After that you will get control of Mega Man. The only enemy here is a tank enemy. The next enemy is the boss its name is called Mad Grinder. Mad Grinder just has two attacks he will throw his saw on his head as a weapon. If he jumps and your on the ground he can stun you. A, few buster shots takes him down with no problem. Then you will meet Bass. Bass fires at your level so you can manipulate him into doing that. If you score enough hits on Bass he states his business and leaves. Bass tells Mega Man that he and his dog Treble have been trying to stop Dr. Wily ,but since Mega Man is good, he does not need there help. Difficulty Analysis (1/10) yeah this stage is pretty much easy. The only threat here is Mad Grinder and he goes down in a hurry. You can buy items from the store in this game just hit select and you will be taken to the store. The currency in this game is bolts that enemies drop. Freeze Man Stage (difficulty 7/10) Freeze Man's s... Read the rest of this Guide |
Mega Man 2 02-25-14 09:19 PM |
Mega Man 2 guide Are you having trouble beating Mega Man 2? Well, I hope to help you out in my guide. In addition, to offering a guide I plan on offering a difficulty Analysis. I will be using the following scale 1-2 Easy 3 Slightly difficult 4-5 Moderate difficulty 6-7 difficult 8-10 very difficult For the Boss Orders I recommend this order Metal Man Air Man Crash Man Bubble Man Heat Man Flash Man Wood Man Quick Man So Let's get started. Hope my guide helps you out. Meta Man Stage (difficulty 3/10) The first thing you will notice is you are on a conveyor belt. Just be careful and jump when you need to stop. Jump over a pit and get the energy tank. You, will then notice spike presses, these are not instant death but they do 25% damage. What you want to do is jump to get the press to fall, as it is going back up, that is where you pass under it. After, passing under the presses, jump the pit and get ready to shoot like crazy. The next area has drill moles. These like to come out from the ceiling as well as the floor. It is best to shoot them and proceed very slowly. After the drill mole section just get back on the conveyor belt and fall down the shaft. The next area continues the conveyor belt accept you have a new enemy here. The new enemy is a clown that likes to jump on wheels, just shoot the wheel out from under the clown and proceed. After the clowns you will meet a block enemy, the best thing to do here is shoot the block's face. But, beware cause sometimes the blocks will shoot toward you. Next you want to make a very careful jump as the pit is wide. Do not get the energy tank you see below it is a death trap. The next and final piece just has spring heads avoid them and head for the gate. Meta Man (difficulty 3/10) despite how metal man spams you with blades, he is not that difficult at all. He jumps and fires at your level so use... Read the rest of this Guide |
Mega Man 8 02-23-14 04:35 PM |
Mega Man 8 Guide Having a hard time getting to Dr. Wily in Mega Man 8. Well I hope my guide will help you reach Dr. Wily. In this guide I will be doing a walk through and doing a difficulty analysis. For my difficulty analysis I will be using a scale of 1-10. 1-2 easy 3 slightly difficult 4-5 moderate difficulty 6-7 difficult 8-10 very difficult For the robot masters I recommend this order: Frost Man, Tengu Man, Clown Man, Grenade Man, Aqua Man, Sword Man, Search Man and Astro Man Now before I begin my guide I am going to give you some pointers. There are only 40 bolts in this game, which means that you can't buy every weapon. I recommend getting 5 bolts to purchase the Super Arrow it is very useful and will really help you in this game. To get the 5 bolts you need to get the 3 in the intro stage. Then you can visit a robot master stage, get two more bolts and then kill yourself off. The game remembers the bolts you collected. To get to the store just hit select on the stage selection screen. So, here we go with the guide. Intro Stage (difficulty 2/10) The first part is very simple. All you need to do is take out the robot palm trees, they harbor cannons underneath them. Next jump up to the platform and take out the tank enemy. It should be noted you want to shoot the upper part of the tank. If you shoot the lower part the head flies off and tries to swarm you. Take out more trees and also the Mets. You will see a squid like enemy shoot it and it will steamroll over baddies for you. Now to a cut scene. Rush teleports in and gives Mega Man a message from Dr. Light. Dr. Light tells Mega Man to try to get to the energy source before Wily does. He also gives Mega Man the Mega Ball weapon. The ball can be kicked or jumped on for an extra boost. Next shoot the squid enemy and it will land on a switch. The switch is a hidden underground are... Read the rest of this Guide |
Mega Man 3 02-22-14 05:51 PM |
Mega Man 3 Guide Is Mega Man 3 bringing you down? Well I hope my guide will help you master this great game. In my guide I will be offering difficulty analysis of the stages as well as the robot masters. I will also be covering game hints as well. So lets get started on what I hope helps you beat this game. I will be using a difficulty scale based on 1-10. Here is how I score the stages and Robot Masters. 1-2 easy 3 slightly difficult 4-5 moderate difficulty 6-7 difficult 8-10 very difficult There are several robot master orders in this game. In this guide I will be going with one of the more common ones. 1. Snake Man 2. Gemini Man 3. Needle Man 4. Spark Man 5. Magnet Man 6. Hard Man 7. Top Man 8. Shadow Man other orders I have used are: Shadow, Gemini, Needle, Snake, Spark, Magnet, Hard and Top. I have also used this order: Gemini, Shadow, Needle, Spark, Snake, Magnet, Hard and Top. It doesn't matter whatever works for you. However, if you are going to go after Gemini or Shadow man first. I recommend using a password first to give yourself some energy tanks. To get the maximum number of energy tanks type in this password. Click the red circle on the password screen and type in A6. Now lets get started with the guide and analysis Snake Man Stage (difficulty 3/10) The first enemy you will meet is a bouncy enemy just ignore him. The next enemy is a snake just shoot it. I think it takes 2 or 3 shots to kill. The next area of the room just has the bouncy enemies and more snake enemies. You will then see a ladder, climb up the ladder and you will see more snake enemies. The next ladder you climb will take you up to this stage's mini boss. The mini boss for this stage is just a big snake. I have found it best not to stay on the moving platforms. Just stay on the left side and blast away while dodging the fireballs. Next, you will need to do a careful jump. But before you do that b... Read the rest of this Guide |
Mega Man IV 02-21-14 05:25 PM |
Mega Man IV guide Mega Man IV walk through Tornadocam here and today I’m going to do a walk through of Mega Man IV for Game Boy. MegaMan IV was a big hit for the Game Boy series. I will be using a difficulty scale for the stages and robot masters: 1-2 easy, 3 slightly difficult, 4-5 moderate difficulty, 6-7 difficult and 8-10 very difficult. For this game I have a few orders but here is the one I recommend and will be using in this walk through. First Set: Toad Man, Bright Man, Pharaoh Man, and Ring Man Second Set: Napalm Man, Stone Man, Charge Man and Crystal Man Make a note, the Mega Muster is very powerful when charged it does have some recoil to it. So remember that if you are on the edge of a cliff because it could knock you into the pit. Toad Man Stage (Difficulty 2/10)- You will notice that it is raining. The rain has winds that will push you back so remember as you look to the right, the floor will have a current so watch out for that. Head down the shaft keep falling there are no spikes this time. The next enemy is a rat enemy just use the charged shot or shots to take them out avoid the pits and proceed. Now for the stage’s Mini Boss. It is a snail the only weak point is when he has his eyes open so just blast them when he opens them. In the next room you will notice a letter plate. Just hop up there using the platforms and get the letter. Take out the umbrella enemies and time your jumps carefully. Next you have to climb a long ladder avoid or take out the soap enemy and the rats. You will then enter pools of water remember you can jump higher and also avoid the spikes. Before falling into the next shaft go to the left a little bit to get a secret area with an E-tank. Fall down the shaft, take out the next snail. The other rooms are just a repeat. Toad Man (difficulty 1/10) Toad man is still a joke just like he was in Mega Man 4. Shoot him, sli... Read the rest of this Guide |
Kirby's Adventure 02-19-14 08:14 PM |
Kirby Adventure Guide Kirby’s Adventure walk through First you draw a funnel then you draw a cloud then have the funnel touch the ground and presto you have a tornado. Okay if you got the intro to Kirby’s Adventure reference you have played this game before. Hello today we are going on an adventure no not a storm chasing adventure but Kirby’s Adventure. Here is a guide I came up with on beating this game. Special Powers Fire-Kirby can breathe fire Spark-Kirby can create electricity around him great defense and offense weapon Fireball-Kirby can spear enemies with a big fire tackle great for breaking blocks Laser-Kirby can shoot a laser beam can go up slops Crash-Kirby can create a powerful explosion only can be used once Light-Kirby can light dark rooms only used once though UFO-Kirby can attack different ways very powerful but can't be taken outside of stages also very rare Sword-Kirby can cut enemies with the sword Cutter-Kirby can throw a boomerang quite useful Hammer- very powerful Kirby can break walls with it and it also packs a punch on foes Stone-Very powerful Kirby can turn into a rock to defeat enemies, break doors, only thing is it does not work under water throw-Kirby can throw enemies or blocks Back drop-Kirby can do wrestling moves Ice-Kirby can breath ice and freeze enemies very useful Freeze-Kirby can surround himself with an ice shield to free foes very useful Tornado-Kirby can turn into a powerful twister to destroy enemies very hard to control Jump-Kirby can jump to make big tackles Ball-Kirby can turn into a ball not very useful but he can use it to bounce around Sleepy-Kirby dozes for a few seconds more of a comical weapon Warp Star-take shortcuts to worlds you have already been too Bonus Games Quick Draw Kirby-molded after the Wild Wes... Read the rest of this Guide |
Mega Man V 02-18-14 05:33 PM |
Mega Man V guide Mega Man V for game boy walk through Having a hard time with the stardroids are you getting too aggravated with Mega Man V. Well don't get aggravated anymore tornadocam is going to blow those robot masters away . Okay not really but I am going to guide you on how to defeat them in this walk through. Before I begin the walk through I think it should be noticed that you can buy items from Dr. Light. To get to the store. Simply press select on the stage select screen. P-chips are the currency and you can revisit stages to get them. I also have a difficulty scale I will be using in this walk through to rate the stages and bosses 1-2 Easy 3 Slightly difficulty 4-5 moderate Difficulty 6-7 Difficult 8-10 Very Difficult Boss Order. The Boss order in this game is not as complex if one stardroid is giving you trouble go to the next one. But here is the order I like to go in. First Set. Mercury Venus Neptune Mars Second Set-I have two orders I go for this one Jupiter Saturn Pluto Uranus. Pluto Uranus Saturn Jupiter So here we go with the walk through Mercury Stage (difficulty Rating 3/10)-Proceed right take out the owl that you see. If you do not it will swarm you. Jump across the pit and avoid the falling trash. Jump on the conveyor belts and continue right. If trash falls on the belt just blast it with a charged shot. Jump more pits and take out more owls. You will then come to a shaft take out the trash spitting enemy on the right before falling down it but hang a right to get the p-chips. You will notice another shaft. What you want to do is fall down the center if you just jog a little bit you will land on death spikes. If you did it correctly you will land on the conveyor belt so just make a right. Your new enemy is a Met on top of a machine with a buzz saw. Just ... Read the rest of this Guide |
Super Mario Bros 2 02-13-14 07:03 PM |
Super Mario 2 Walk through Super Mario Brothers 2 is a fun game to play. Here is my walk through and guide of Super Mario Brothers 2. Note this review can also be used for the game in the All Star collection because it is the same game same style just in 16 bit. First chose a player you have 4 choices. Mario, Luigi, Toad and Peach. I play with Luigi because he can jump so that is what part of my guide and plus everybody plays as Mario just about it. Anyway chose whoever you want. Here are some of their strengths and weaknesses Mario-He has good power and good jumping ability this is a well rounded person Luigi- He has decent power but he can also jump real high. He is well rounded Toad- He has the most power however he can't jump that very good so remember that Peach- not so good on power but can jump and glide while she is jumping Again I usually play as Luigi so disclaimer I will be emphasizing that in this guide World one Part 1-Okay whoever you picked you fall into the land of Subcomb do not worry about the shy guys just keep making your way down and go into the next room via the door. Now you will notice veggies sticking up out of the ground pick them up and throw them at enemies. You can also pick up the enemies and throw them. Just keep heading right to you see a beanstalk climb the beanstalk. Pick up the first veggie it is a magic bottle throw and enter the door. Pick up the mushroom. You now have an extra health bar. Also pick up the veggies while in the magic door they count as coins. Okay after that take out more enemies walk across the log. You are now on the other side. You can go into the room at the bottom. If you are Luigi you can just super jump all the way to the top. However you make it to the top room is your choice You will notice more veggies one of them is a magic door. Enter the Magic door and get your 4th extra health bar and collect coins by pulling up veggies. Now cli... Read the rest of this Guide |
Mega Man 4 02-12-14 12:48 AM |
Mega Man 4 Walk-through Is Mega Man 4 for the NES giving you trouble? Do you feel aggravated over there robot Masters. Well in this guide I'm going to be covering each Robot Master and the fortress stages. I do have an analysis system that I use on a scale 1-10 1-2 Easy 3 slightly difficulty 4-5 moderate difficulty 6-7 difficult 8-10 very difficult I generally fight the robot masters in this order Toad Man Bright Man Pharaoh Man Ring Man Dust Man Skull Man Dive Man Drill Man. So lets begin the guide Toad Man Stage (difficulty 3/10)The stage starts off with rain in the background but beware this rain has wind in it which will push you back. The only two enemies in the first room are the umbrella enemies and the bird enemies. They are pretty easy to take out with a charged buster. Time your jumps carefully on the platform remember the wind pushes you back so remember that. Next, you fall through a shaft and land in a water current. The current has a current to it so it will send you along to stop it just jump. Also just charge your buster and take out the rat enemies that are also in the current. There are a couple of bubble bombs that will drop from the ceiling too. Fall down another shaft and you have to take on the first robotic snail. The snail weak spot is the eyes so just shoot them to take the snail out. Then you go through another current room just like the one before and are taken to the second snail. However, the second snail is a little bit tougher because of the current so make sure to avoid the current when fighting the second snail. Now comes an annoying part of this stage you have platforms and there is water underneath whatever you do do not get knocked into the water because of the death spikes. Simply shoot the robotic fish as they try to knock you into the spikes. Now you have reached Toad Man. Toad Man (difficulty 1 out of 10) Toad man is so easy it is not even funny. Do not... Read the rest of this Guide |
Mega Man 5 02-09-14 08:32 PM |
Mega Man 5 Walk Through Your playing Mega Man 5 it is a cool game, but the robot masters are driving you crazy Well in this walk through I will be giving some guides and tips on how to conquer the robot masters and so you will feel great . Okay I will be using a difficulty scale 1-10 on how I rate stages and bosses. 1-2 Easy 3 Slightly Difficult 4-5 Moderate Difficulty 6-7 difficult 8-10 Very difficult Okay for Robot Master order that I use ( I have two orders I go in) Order #1 Gyro Man Crystal Man Napalm Man Stone Man Charge Man Star Man Gravity Man Wave Man Order #2 Star Man Gravity Man Gyro Man Crystal Man Napalm Man Stone Man Charge Man Wave Man I will be using the first order I recommend since that is the one I mostly go with. Okay so here we go. Gyro Man stage (difficulty rating 6/10)From the start of this stage it is obvious it is the air stage of the game. The Music is nice and so is the stage. Just go right into the elevator. You do not have to do any thing as there are no enemies on this elevator. You will be greeted with a shield cannon enemy. Don't shoot it until it shows it cannon then fire. A charged shot takes them out. Jump to the next platform and so on. Just climb the ladder. Avoid the rotating enemies on the platforms proceed to the next ladder. Next is a room full of camera enemies shoot them down if you want too and proceed. Then you see spinning platforms and more camera enemies. I find it is best to ignore the spy enemies and focus on getting to the ladder then you can shoot the spy enemies (camera enemies) down if you want. The next room has sphere shaped enemies just blast them and they go down climb you guessed it another ladder. Now, you have a room with more cannons just shoot them. The next ladder is a big burly enemy named Power Muscle. You can fight hi... Read the rest of this Guide |
Mega Man 6 02-06-14 11:01 PM |
Mega Man 6 Walk through Having a hard time with Mega Man 6. Do you feel like pulling your hair out trying to get to the fortress stages? Well don't do that in this guide I'm going to give you pointers on how to make it at least to the fortress stages. For the boss order and stage order I will be using a difficulty scale on a rating 1-10 Difficulty scaled used 1-2 easy 3 slightly difficult 4-5 moderate difficulty 6-7 difficult 8-10 very difficult Boss Order (When I play this game this is the order I go in ) 1. Plant Man 2. Wind Man 3. Flame Man 4. Blizzard Man 5. Tomahawk Man 6. Yamato Man 7. Knight Man 8. Centaur Man Stage tips (stages are the same order as in the boss order) Plant man stage (difficulty rating 4/10)The Plant man stage is not to bad. However you will be greeted by grasshoppers and flying beetles just shot them they only take 2 shots to kill. Keep making your way through this as that is the only obstacle. Then you will drop down into a pit you will be greeted with the Gorilla tanks. Shoot the fists to pus the tank back and then jump and shot the face of the tank. I find that charging shots is a waste of time and the tank will corner you if you take time to charge. Just blast the tank with as many buster shots as you can. After defeating the Gorilla Tank you will find an area with more robot bugs. However this time you will need to be careful as you have to jump on springs. The springs are bouncy but above are death spikes. So be sure not jump in them. Then you have to face another Gorilla tank. Now comes the hard part. You have cannons on jumping springs and you have to jump across the pits. However beware fish jump up trying to knock you down. Carefully time your jumps to get to the end gate. Plant Man ( difficulty rating 3/10 )Plant Man's is not that difficult stay in he far corner doesn't matter which one. Jump when he throws his shield charge ... Read the rest of this Guide |
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