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Main Profile Singelli's Profile Game Profile : Collection

Real Name:
    Kelli
Location:
    Alabama
Age / Birthday:
    36 / 05-12-87

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CP: 67331.7 Trust Points: 92.0 Post Rating: 996
Position: Vizzed Elite

Registration: 08-09-12 03:48 PM (4248 days ago)
Last Activity: 06-19-17 02:12 AM

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Last Post: 05-25-17 10:02 AM
    in Updates! (If anyone cares about me anymore. haha) (General Chat)
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Retro Game Room Scores
Frappy SNES (flappy bird clone)   Rank 5/19 : 66
 
Arcade Scores
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Singelli's Last 10 Game Comments (view last 100)
Pit Boss II The games aren't particularly impressive, and even with graphics which appear error-free, there seem to be missing aspects. for example, the horses are invisible!
Pit & Run - F-1 Race (set 1) Also, there is no music to this game.
Pit & Run - F-1 Race (set 1) For a low graphic game, it's not so bad, really. I'd play it leisurely.
Pistol Daimyo no Bouken (Japan) .... Why is Japan so weird? O.o
Pirati This game has no means of input.
Pirate Treasure pick the treasure up and move it. And when you hit some islands, they transform. Either this game is way too easy, or doesn't make sense at all.
Pirate Treasure I don't understand this game at all. It seemed like the goal was simply to move my ship to the treasure. The game would even move on to the next level, it seemed. However, I then got what seemed to be a gameover screen and lost a life? The enemy ship ca
Pirate Ship Higemaru okay, this game is adorable and I love it! :)
Pirate Poker II (Version 2.4E Dual) Unplayable due to printing error.
Pirate 2002 (Version 2.0E Dual) unplayable due to printing errors.

Singelli's Last 5 Game Reviews (view last 25)
Rompers (Japan)
07-27-14 05:24 PM
It's a Baby! It's a Farmer! It's Chap!
Welcome to one of the cutest and most confusing little games Namco probably ever brought forth:  Rompers!  In this game, it is difficult to tell whether the main character is a baby or a farmer, whether the second-hand villain is a vampire or evil fairy or succubus, whether the developers invented Spongebob or encouraged drug use, and whether the walls are meant to keep things in or keep things out.

However, this game is not without its charm.  Originally at a complete loss, I had to do a bit of research because the game is in Japanese and was never given an English release.  However, the game's objectives are pretty simple:  avoid the baddies, squash them by knocking over walls, and collect all the keys.  The game even has a two player mode for those who wish to sit and take turns completing levels.

Graphics: 8/10
The game's graphics are actually pretty impressive for an arcade machine.  Full of vivid color and pretty scenes, the developers did a great job in creating an unforgettable cast.  The names are a bit fun due to the game being created in Japan,but each character is distinguishable and relatable.  A set number of baddies appears in each level and after they are destroyed, they re-spawn via polka dotted eggs. In case you do not believe me about their adorableness, take a look for yourself. Here are the characters in the order they appear.

Pyokorin are white ghost like creatures who have no special ability.Kerara are pink triceratops who blow fire.
Gororin are armadillos who cause destruction by rolling along any open path.Bekabeka are yellow squares that may or may not be Spongebob's ancestors.  They collapse in an attempt to mock the walls and squash Chap.Oogumo are striped spiders (spider-bee crossbreed, maybe?) who attempt to ensnare Chap.  The webs must be destroyed by crushing them with walls.Todorin are purple moles / sea-lions who disappear underground and spit ... Read the rest of this Review
Flame Gunner
07-27-14 12:17 PM
The shooter that changed my views.
So I was going about my usual vizzed business when I stumbled across a game that excited me so much I just HAD to stop what I was doing and share my discovery. I have been wanting to write a review after seeing so many talented ones being submitted, but I did not feel particularly moved to write about any of the games I was coming across.

However, that changed when I went about testing this game.  I was instantly hooked by the amazing graphics and game play, which is quite astonishing.  I normally loathe shooters... but this one impressed my socks off and I could not stop playing it!  If you are wondering why, read on.

Graphics: 10/10
This game draws the player in from the minute it starts.  Immediately dropped into a mission, the player assumes control over a character in a room which allows 2 directional movement.  Thrust into action, it is hard not to note how smoothly the character moves around the room.  Player-friendly notes pop up in an 'on-the-job' style training.  These direct the player in completing the mission so that instructions are never necessary. Once the simple mission is completed, the player is rewarded with a stunning scene of fire and smoke:



Don't believe that image is from an arcade game?  Better believe it, because GAPS did an amazing job developing this game.  Released in 1999, it somehow beat Perfect Dark's release in 2000, and yet this game made me think of Rare's production with each minute I played.

The cut-scenes are not the only mind-blowing graphics to enjoy.  Every stage is stuffed with color and appealing to look at. There was not a single stage that I regretted playing, and I found none of them to be abrasive to the eyes. In addition to the rooms themselves, characters were unique and identifiable.  For example, if you take a look at the images below, there is a really large blue guy in the left corner of the first image, and a ... Read the rest of this Review
Super Glob
06-01-13 03:09 AM
Globular Fun

Overall: 7.5/10

Sometimes while testing games, I come across a shining jewel that makes me smile, and other times I discover, well, a slimier variety of fun.  Such is the case with the game Super Glob... a classic that everyone should try at least once.  If you can imagine making pacman less stable, throwing him in a plat forming game, and giving him much cooler enemies.... you'd end up with this game.

In Super Glob, you play a blue blob named Toby who likes to eat... a lot.   While I'm fairly certain the designers of this game never meant to promote gluttony, I'm sure they got exactly what they hoped for after the game was released.  In fact, this game was so popular that another version called Beastie Feastie was developed many years later. With slightly different graphics, Beastie Feastie quickly became a favorite and even encourages tons of fan art even today.

Talking about Super Glob, however...

For 24 levels, Toby hops around avoiding creatures like gators, monkeys, and pigs, while using elevators to move around each stage and even kill predators.  The nemesis sprites are so cute and Toby is so amazing that it's hard to let this game go.

Graphics: 8/10
Did I already mention that the graphics are adorable?  For an older arcade game, the graphics really aren't that bad.  They're a little blocky of course, but the quality (which only an arcade game possesses) is still quite intact.  The colors are bright and cheery, the foods are easily discernible, and the enemy sprites are both recognizable and alluring.  Indeed, I find it astonishing that the game artists were so effectively able to exhibit each small character.

Some of the creatures include (but are not limited to) a rabbit, a crocodile, a monkey, and a pig (affectionately? called a porky).

              
Another thi... Read the rest of this Review
Super Free Kick (set 1)
05-30-13 10:22 PM
What a kick!



Overall: 6/10
Good evening, lovely vizzed users!  I know it's been awhile since life swept me away from writing reviews, so I decided to write a piece on one of the most interesting games I've seen in the past two months.  Although I've always been an absolute fan of breakout games, I have to say that I have NEVER witnessed one quite so unique as this one.  I've seen all sorts of themes, all sorts of power ups, and all sorts of plots added into the original concept, but I've never seen one that swept me up in surprise.  I wasn't even impressed with any aspect of the game other than its individuality.  A brilliant concept and well conceived, but very, very poorly executed.

In this rip off of breakout, the player handles a paddle to control a soccer ball which whizzes around a field.  The ball strikes soccer players or is kicked around by them, and a goalie seems to be the ultimate villain.  With many unique aspects, I'd say this game was at least worth taking a peek at.

Graphics: 3/10
Although I wouldn't expect 3-D graphics with dazzling color from a game this old... I have to say that the graphics leave MUCH to be desired.  There's just too much going on with individual sprites, and simply too much to look at when the player's eyes are trying to follow an already too small soccer ball.  There are many different sprites which roam a garishly stripped field, and they serve as the bricks meant to be broken.  Some of the soccer players are 'unbreakable' while others require more than one hit.

Instead of making individual sprites easy to spot, each is only slightly different from the last and almost blurs into the other players thanks to a lack of space.  In addition to badly chosen colors and designs, the sprites move around in very odd patterns.... often moving in waves, circles, or marching band-esque patterns.  The lack of space also makes it very hard t... Read the rest of this Review
Meikyu Jima (Japan)
02-26-13 01:37 PM
A Frozen Treat
Overall: 6.5/10


Yet another great arcade game, Meikyu Jima seems to be a jewel of its time.  Although my overall score may be a little misleading, I think this game is absolutely awesome, and the main reason for the low score is due to the music category in and of itself.  Only ever reproduced for one additional system (the NES), Meikyu Jima is a game all about timing, patterns, placements, and reflexes.

In this game, you play a little snowball wearing earmuffs who wants to gather pouches for some reason.  Since the game is in Japanese, I'm not sure what the bags contain, but our hero (Kinkle) certainly wants them, and I imagine to save his icy world from some fate.  While trying to gather these bags, he's got to navigate logic puzzles by placing and pushing ice blocks, dodging enemies, swinging mallets, and making use of large springs.  He can also place buttons as barriers or navigational tools, and the during our hero's whole adventure, he must avoid death by his own schemes.

The great thing is that the puzzles in this game really are difficult, so my affinity for puzzles games was really magnified by the challenge Meikyu Jima provides.  So many aspects affect the main character's success that they must all be considered, and thus, playing this game will greatly exercise your mind.

GRAPHICS: 8/10
First, let's talk about the environment. The graphics of this game are alluringly colorful, with each stage having its own theme of dark and light tiles which signify various heights of the stage.  Now, when I do speak of tile heights, there aren't differing heights of characters and places to play.  However, lighter colors are areas in which only bad guys can travel.  Those bad guys treat the darker tiles as walls, although the hero of the game can travel over dark and light tiles alike.  This is why I viewed the two colors as representing two heights;the lighter tiles were an... Read the rest of this Review

Singelli's Last Game Guides
Sega Chess
01-06-15 10:49 PM
I've got you, mate.
(Important note: I am still formatting this, adding images, and making a few corrections, but I want to post this while the formatting is still working in the hopes that it will continue to work as I add the extra features. If I don't finish the images and formatting tonight, I should finish it by tomorrow night.  All the text is there though, for anyone that wants to read it.  Also, I just noticed that I need to re-do the 'moving' images for bishops and rooks, and change the numbers to 1 - 7 instead of 1 - 8)

Sega Chess
Chess is a classic that's been around since possibly 6th Century AD, so it shouldn't come as a surprise that many countries and cultures make claims at its origin in some form.  The game is probably playable on any platform, but this one just happens to be the Sega Master System.  Released in 1991, it doesn't have the bells and whistles of versions we play today, but its functionality and ease of use cannot be denied.

In order to play this game, you must first know how to play chess. (Surprise, surprise!)  Thus, we should do a little talking about how to set the game up, what the various pieces are, and how the pieces move.

The game of chess is one in which opponents attempt to outwit each other in the maneuvering of 6 unique types of pieces. Each player has control over the following:

 Eight pawns


Pawns are the shortest pieces and the most abundant.  Aside from their height, they can be easily recognized by their round 'heads'.  These occupy the second closest rows to each player. Typically, they move forward (and ONLY forward) one space.  However, if a pawn is moving for the very first time, it can move one or two places at the discretion of its player.  Pawns may not continue forward if another piece is in their way and cannot take pieces ahead of them. In order to take the p... Read the rest of this Guide

Singelli's Last 7 Game screenshots (5869 total) (view last 250)

Singelli's Last Game Videos (5 total)

Singelli's Game History
Pokemon Light Platinum (gba),   Pokemon Light Platinum (gba),   Pokemon Light Platinum (gba),   Pokemon Light Platinum (gba),   Pokemon Light Platinum (gba),   Pokemon Light Platinum (gba),   Pokemon Light Platinum (gba),   Pokemon Light Platinum (gba),   Pokemon Light Platinum (gba),   Pokemon Light Platinum (gba),   Bomberman 64 (n64),   Bomberman 64 (n64),   Bomberman 64 (n64),   Super Mario World (snes),   Pokemon Emerald (gba),   Pit Boss II (mame),   Pit Boss II (mame),   Pit Boss II (mame),   Pit Boss II (mame),   Pit & Run - F-1 Race (set 1) (mame),   Pistol Poker (mame),   Pirati (mame),   Sega Chess (sms),   Sega Chess (sms),   Pirati (mame),   Pirati (mame),   Pirati (mame),   Pirate Treasure (mame),   Pirate Ship Higemaru (mame),   Pirate Poker II (Version 2.4E Dual) (mame),   Pirate Poker II (Version 2.4E Dual) (mame),   Pirate Poker II (Version 2.4E Dual) (mame),   Pirate Poker II (Version 2.4E Dual) (mame),   Pirate 2002 (Version 2.0E Dual) (mame),   Sega Chess (sms),   Pirate 2001 (Version 2.5E Dual) (mame),   Pirate 2 (061005 World) (mame),   Pirate (060210 World) (mame),   Pirate (060803 World) (mame),   Pipi & Bibis / Whoopee!! (prototype) (mame),   Pipi & Bibis / Whoopee!! (prototype) (mame),   Pipi & Bibis + Whoopee!! (Z80 sound cpu, set 1) (mame),   Pipeline (mame),   Pinkiri 8 (mame),   Pinkiri 8 (mame),   Ping-Pong King (mame),   PinBot (PlayChoice-10) (mame),   Pin-Bot (L-5) (mame),   Pin-Bot (L-2) (mame),   Pin-Bot (L-2) (mame),  
 
Game Boy Advance Games Singelli owns (7)

Super Nintendo Games Singelli owns (9)

Nintendo 64 Games Singelli owns (6)

Nintendo NES Games Singelli owns (13)

Game Boy Color Games Singelli owns (2)

Arcade Games Singelli owns (111)

Sega Genesis Games Singelli owns (2)

Game Boy Games Singelli owns (1)

Sega Master System Games Singelli owns (1)

Turbo Grafx Games Singelli owns (2)

MSX Games Singelli owns (1)


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