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Main Profile Ultrajeff's Profile Game Profile

Real Name:
    Alihissan Dansoko
Location:
    Toronto, Ontario, Canada
Age / Birthday:
    27 / 10-05-96

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Registration: 06-22-12 06:10 PM (4319 days ago)
Last Activity: 12-13-23 11:58 AM

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Last Post: 11-30-23 05:49 PM
    in A Trip Down Memory Lane... (Game Reviews)
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Ultrajeff's Last 5 Game Reviews (view last 25)
Kingdom Hearts - Chain of Memories
11-30-23 05:49 PM
A Trip Down Memory Lane...

This is the driving question of Kingdom Hearts: Chain of Memories, the 2004 Sequel to Squaresoft`s Legendary 2002 Disney/Final Fantasy Crossover game Kingdom Hearts, now Square Enix.

The game begins with Sora, Donald, Goofy & Jiminy Cricket following the King's Letter, carried by Pluto, in a bid to find their missing friends King Mickey & Riku, who are currently time/world displaced thanks to the events of the previous game.

Story: Upon entering the Castle, Sora, Donald & Goofy are stripped of their battle experience, and soon, their memory (Namely Sora).
Sora's salvation is to come at the hands of Namine, an enigmatic, timid girl who knows more than she lets on.
While the Disney Story Segments are more or less the same, the game thrives with it's original story primarily surrounding The Organization, Sora & Namine.

Gameplay: Unlike the PS2 Original, which saw Sora & co hack, smash & blast through an array of foes in low polygonal 3D Battlefields, COM instead becomes a strictly 1v1 affair, where the player's fate is decided by the luck of their draw.
Blindly whacking isn't too effective an option, given limited Card Supply & the need to reload; Thus come Sleights.
In exchange for stocking 3 cards, one can unleash a powerful special attack.
Or they can rely upon Friend Cards.
though, they only come so often, so use your cards wisely!
The System isn't for everyone, considering it's learning curve, but it makes a fun alternative once you get the gist.
Also, Cards aren't just used in battle, but on the Map of every World, also.
You add them up at Doors to open up new areas within said World.
You get Area Cards from winning many battles, oftentimes getting duplicates.
However, if the Battle System isn't your thing, it could be quite a chore.

Kingdom Hearts' score remains fantastical, as it borrows from a wide range of Disney Movies whilst adding quite a few or... Read the rest of this Review
Tiny Toon Adventures - ACME All-Stars
08-14-17 04:48 AM
Acme All-Stars: A wacky game
Tiny-Toon Adentures: Acme All-Stars was a video game released by Konami co. in 1994, based on the animated television series of the same name. Like with that show, this game revolves around the misadventures of Buster Bunny and friends at Acme Looniversity. This time, the Buster Bunny bunch are participating in a sports tournament of sorts.

There are several sports, such as soccer, basketball, and an olympic themed triathlon. The controls are simple to understand. The three buttons on Sega Genesis, which can be modified for your playing pleasure, allow one to switch your character, pass the ball, or use a special move. For example, Dizzy Devil's special move transforms him into a tumbling twister that devastates his enemies and allows for easy scoring.

The game has excellent music, courtesy of Konami's lesser-known musical maestros like Masanori Oouchi and also Seiya Murai. Konami made sure to make the music resemble something you'd hear in the show. The graphics are also quite good, capturing the eccentricy and vigor of the cartoon. The gameplay, is simple yet refined. You'd spend quite a bit of time on it playing as one or more of 10 + characters, each with their own special abilities.

In conclusion, Acme All-Stars is a fun, faithful game that is quite a pleasure to play, if you don't mind its utter simplicity. You might be thrilled from all the characters and modes. If you are curious, at least try this game out before judging it yourself.  
Populous II - Trials of the Olympian God
06-08-17 05:26 AM
Populous II: A game so good it's godlike! (Subjectively speaking)
Note: This game is amazing, from a technical and critical standpoint. However, it's quite strategic and doesn't tell you how to play it. Alas, many of you won't have the fortitude for such "strenuous" trials. Last time when I talked about Antarctic Adventure, I was criticized for giving many unrealistic expectations. I apologize to everyone for that idiotic review; I was being inconsiderate. Especially to Miss Yuna, I am incredibly remorseful. In compensation, play the game's sequel, Penguin Adventure. Thank you for understanding. Before you criticize me about how "good" this game is after I praise it, look at this game from a subjective or objective standpoint. This game is not for everyone, so don't get your hopes up to entirely unrealistic proportions. I believe this game can be absolutely amazing If you take the time to learn it. My review is just a guide to an new game for many of you, so take the time to judge the game on it's own merits instead of just mine. Please Understand. Thank you.

Overview: Populous II is a sequel to Peter Molyneux's 1989 god game, Populous. Unlike the first game, this game's subject matter falls under Greek Mythology. Like the first game, you are a deity whose goal is to destroy an opposing god and lead your people to prosperity. You are the child of Zeus, a demigod, and your job is to face off against Zeus' children and eventually Zeus himself. Winning will allow you to enter the fabled "promised land", Olympus' Pantheon.

Controls & Gameplay: This game takes effort to learn. The game doesn't teach you itself, so let me explain for you. Your goal is to decimate the opponent's population and increase your own. You accomplish this by flattening land to increase your native populous, represented by the color of blue. Your opponents are red. Flattening leads to growth, which grants you access to your godlike abilities, such as hellish fire and wind. You have a map on the top left, representing your early settlement a... Read the rest of this Review
Mouse Trap (version 5)
03-16-17 05:38 AM
Mouse Trap: A game that varies....
Overview: Mouse Trap was a game released by Exidy in 1981. Similar to many others at the same time, it was a Pac-Man clone, but with a twist; players took control of a mouse with a strong desire for cheese. You had the power to alter the maze, similar to Lady Bug. The game, while having a somewhat interesting premise, was bogged down due to it's intense difficulty. Today, I will evaluate whether this game is suited to your tastes.

Control: You use the joystick to move the mouse left, right, up & down. Pressing the "dog" button will allow you to temperorarily ascend to a state of tenacious ferocity. Pressing any of the three buttons allows one to alter the maze; Yellow, green, and blue alter their respective pillars.

Gameplay: You play as a mouse, traversing through a colored maze. Using the color buttons, you can alter the layout accordingly to suit your tastes. Collecting bones allows you to become a dog, invincible for a very short time. The goal is to eat all the cheese. Act quickly, for the enemies are quite persistent. 6/10


Graphics: This is the game's strong point. In 1981, these graphics were blissful. Even now, they hold quite a bit of charm, actually. The mouse, dog, cat, and hawks are designed well enough to be visually distinctive and memorable, and the bright colors and layout help this game absorb your attention. It's quite a treat. 8/10

Sound: Sadly, this game is lacking in background music. What  makes up for the lack of music is the sound effects. The dog barks intimidatingly, the cats meow sheepishly, and the mouse eats cheese in a cute way. It's enticing. 6/10

Addictiveness: This game won't keep you around for a long time because of it's difficulty. The game also doesn't have much of an ending either. This game is mostly only a once-in-a-while thing, unfourtunately. 4/10

Story: This game has the bare minimum. You are a mouse, you want cheese, so you must acquire it to satisfy you... Read the rest of this Review
Antarctic Adventure
03-08-17 05:50 AM
Antarctic Adventure: A Review
Overview: Antarctic Adventure is a game released by Konami, originally on the MSX, in December 1983. The game first came to NES/Famicom on Aprill 22, 1985. The game was about a penguin named Penta who reached different research stations located in Antarctica. The game is quite simplistic and such, but I will explain it's merits and all if you have interest in it.

Controls: The controls are simple ; pressing the "up" button increases Penta's latent speed, while pressing the "down" button makes it decrease. "Left/Right" allows Penta to maneuver on the ice, and pressing "A" allows for jumping (Pressing "A" with a propeller hat allows one to float").

Graphics: The graphics are fair for it's day. Penta has some nifty little animations for getting hit, completing levels, moving around and such, but it isn't much. The environment is accurate and all, but a bit bland. 7/10

Sound: The music is decent. For every level, we are treated to "The Skater's Waltz", courtesy of Emile Waldteufel, which is fine, but kind of gets repetitive. The sound effects are satisfactory. 6/10

Addictiveness: This game was  good for me when I was young. Despite it's lack of clear variety, I continuosly played all the time. Even today, i still find it to be very fun, despite it's given flaws. Playing it long enough makes you quite addicted. Jumping holes has never been so much good fun.  8/10

Story: This game has little. Penta is just trying to go across Antarctica and open up some research stations. 2/10

Depth: This game has a little depth. The game has about ten levels. Ponds are placed commonly, and will reduce speed, crevices will appear sporadically, and must be jumped over decisively. Walruses will pop out at times and will annoy you, so they must be avoided immediately. Fishes give you points, and so do flags. Flashing flags allow you to float for a short period of time. Items should only be collected when its convenient. The tr... Read the rest of this Review

Ultrajeff's Last Game screenshots (1 total)

Ultrajeff's Game History
Pinball Action (set 1) (mame),   Pinball Action (set 1) (mame),   Pinball Action (set 1) (mame),   Pinball Action (set 1) (mame),   Kinnikuman - Muscle Tag Match (nes),   Kinnikuman - Muscle Tag Match (nes),   Detana!! TwinBee (tg),   TwinBee - Rainbow Bell Adventure (english translation) (snes),   TwinBee - Rainbow Bell Adventure (english translation) (snes),   WWF WrestleFest (US set 1) (mame),   WWF WrestleFest (US set 1) (mame),   Pin-Bot (nes),   Pinball Action (set 1) (mame),   TwinBee (mame),   TwinBee (mame),   WWF Superstars (Europe) (mame),   WWF Wrestlemania (nes),   WWF Wrestlemania (nes),   Super Robot Taisen J (english translation) (gba),   Super Robot Taisen J (english translation) (gba),   Mega Man Battle Chip Challenge (gba),   Mega Man Battle Chip Challenge (gba),   Mega Man Battle Chip Challenge (gba),   Mega Man Battle Chip Challenge (gba),   Mega Man Battle Chip Challenge (gba),   Mega Man Battle Chip Challenge (gba),   Mega Man Battle Chip Challenge (gba),   Mega Man Battle Chip Challenge (gba),   Super Robot Taisen J (english translation) (gba),   Super Robot Taisen J (english translation) (gba),   Super Robot Taisen J (english translation) (gba),   Super Robot Taisen J (english translation) (gba),   Super Robot Taisen J (english translation) (gba),   Super Robot Taisen J (english translation) (gba),   Super Robot Taisen J (english translation) (gba),   Super Robot Taisen J (english translation) (gba),   Super Robot Taisen J (english translation) (gba),   Super Robot Taisen J (english translation) (gba),   Super Robot Taisen J (english translation) (gba),   Super Robot Taisen J (english translation) (gba),   Super Robot Taisen J (english translation) (gba),   Super Robot Taisen J (english translation) (gba),   Super Robot Taisen J (english translation) (gba),   Super Robot Taisen J (english translation) (gba),   Super Robot Taisen J (english translation) (gba),   Super Robot Taisen J (english translation) (gba),   Super Robot Taisen J (english translation) (gba),   Super Robot Taisen J (english translation) (gba),   Super Robot Taisen J (english translation) (gba),   Super Robot Taisen J (english translation) (gba),  
 
Game Boy Advance Games Ultrajeff owns (126)

Super Nintendo Games Ultrajeff owns (102)

Nintendo 64 Games Ultrajeff owns (22)

Nintendo NES Games Ultrajeff owns (129)

Game Boy Color Games Ultrajeff owns (19)

Arcade Games Ultrajeff owns (142)

Sega Genesis Games Ultrajeff owns (69)

Game Boy Games Ultrajeff owns (22)

Commodore 64 Games Ultrajeff owns (3)

Atari 2600 Games Ultrajeff owns (25)

Sega Master System Games Ultrajeff owns (13)

Apple II Games Ultrajeff owns (9)

Sega Game Gear Games Ultrajeff owns (9)

Turbo Grafx Games Ultrajeff owns (11)

Sega CD Games Ultrajeff owns (4)

MSX Games Ultrajeff owns (2)

Sega 32X Games Ultrajeff owns (7)

Wonderswan Color Games Ultrajeff owns (7)

Famicom Disk System Games Ultrajeff owns (17)

Atari 5200 Games Ultrajeff owns (5)

Atari Lynx Games Ultrajeff owns (4)

Virtual Boy Games Ultrajeff owns (4)


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