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Online Game Details
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Users: 11 unique
Last User View
01-15-19
galileoderoxas
Last Updated
08:31 AM
Staff
System:
Apple II
Publisher:
Brøderbund Software
Developer:
Evryware

Year:
1984

Game Genre:
Strategy
Game Perspective:
Top-Down
Genre Sport:
Historical Battle (specific/exact), Real-Time
Genre Non-Sport:
Historical Battle (specific/exact), Real-Time
Game Misc:
Editor / Construction Set

External Websites:
Play.Rom.Online

Play The Ancient Art of War (APPLEII) - Online Rom | Apple II

Play The Ancient Art of War online with Apple II browser emulation for free! The Ancient Art of War (APPLEII) game rom is loaded with features in our flash, java and rgr plugin emulators. Nothing to configure, we've done it for you!

The Ancient Art of War

The Ancient Art of War Title ScreenThe Ancient Art of War Screenshot 1
Ancient Art of War, The Box Art FrontAncient Art of War, The Box Art Back
Rating: 9.1
(2 votes)
Plays: 2,105
M:100%
F:0%

Ancient Art of War, The (Apple II) Screenshots

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The Ancient Art of War Game Description

Ancient Art of War is a real-time strategy game that is based on the very basic elements of war: Unit types, formation and strength. The game is set in ancient battle-style times before the use of gun powder. Thus consisting of the 3 basic unit types of that period: The light armored but fast "Barbarians", the heavily armored but slow "Knights" and the ranged "Archers". A fourth non-combatant unit type is also available: "Spies", which is only available under certain campaign rule settings.

The game consists of different campaigns to choose from, each with a different geographical setting, difficulty setting, visibility setting and victory condition setting. Some settings may be subject to change by the player.

GAMEPLAY

Gameplay is represented in 2 major areas:
  • The first is the tactical/political map, which visualizes geographical and terrain elements from a top-down perspective. Here you can coordinate, position and reinforce your troops and also command them to attack, defend or ambush enemy troops in real-time setting. Time may be set to pause, faster or slower to make battle plans easier.
  • The second is the combat screen where one group of your soldiers fight another group of the enemy. A squad consisting of maximum 14 soldiers will fight according to their set battle formation and will act only on your real-time battle commands (eg. Attack, Forward, Retreat, etc.)

The difficulty setting is based on real-historical characters, (with the exception of possibly) Crazy Ivan as the easiest, and Sun Tzu as the hardest opponent. Each opponent has a different fighting style of combat and strategy.

CONSTRUCTION SET

The game also comes with a construction set which allows you to create your own campaigns: From the story, rules to the map editor. In this game editor, you can also tweak your troops to your liking, such as default troop formations.

EGA/VGA VERSION

Brøderbund released an EGA/VGA version of the game in 1989, using the same game engine and scenarios of the original CGA game. Campaigns made with the construction set of the CGA version were also playable with the EGA/VGA version.

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