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Last Updated
04-04-18
Eirinn
System:
Xbox One
Publisher:
CD Projekt RED
Developer:
CD Projekt Red Studio

Released: 5-19-15
Players: 1
Offline: 1
Country Origin: US
ESRB: M
MS Points:
0.00

Game Genre:
Action RPG
Game Perspective:
3rd-Person Perspective

External Websites:
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The Witcher III: Wild Hunt (XB1) - Xbox One

The Witcher III: Wild Hunt is an Action RPG game developed by CD Projekt Red Studio and published by CD Projekt RED in 2015 for the Xbox One.

The Witcher III: Wild Hunt

The Witcher III: Wild Hunt Title ScreenThe Witcher III: Wild Hunt Screenshot 1
Rating: 9.5 (5 votes)

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The Witcher III: Wild Hunt Featured Review

The Witcher III: Wild Hunt Review by: endings - 9.5/10

The Witcher 3 big review
What is a Witcher? Think of it as a monster hunter. Thats what you play as, Geralt, the witcher from Rivia. A Specially trained man who learned to kill vampires, trolls, wraiths, nekkers, drowners, and a further list of creatures that could bother the average blacksmith or mayor.  You kill these monsters for money, and some of the things you hunt look like they could use you as a toothpick. You have no backup, witchers preferably work alone.

This is one of the two games I wanted an XBONE for, a mature game, for the monsters are creepy and the tone more Game of Thrones than Dungeons and Dragons. I was walking into a game set up as a trilogy (which you do not need to play past games before playing this one), with a fantasy setting I was fairly intimate with, and immediately I recalled my time with Mass Effect 3. Another ending to a trio, fantasy setting I was intimate with, and it disappointed me greatly. It was with excitement but reservation for the worst as I loaded the Witcher 3....

My initial thoughts on playing the prologue were : kind of boring cut scenes, not really amazing surroundings to begin with, a few little villages, some flat plains. Fantastic graphics on sunrise and sunsets. I really liked our hero could change his appearance and clothes and have it be shown at all times in game. Combat hadn't really improved from Witcher 2, but the crafting and spells were much more interesting than in previous games.

The tutorial was cleverly not really set up as a tutorial. You get your game, but in a digestible small bite, before they turn you loose into the bigger world. But still in this beginner area -I wasn't feeling I wasted my money, but I felt well, it was going to be not as good as I hoped. Hadn't fought any impressive monsters, and just wondered when I could travel to exotic locations.  The prologue is a decent length, it could take you a couple hours to do everything, more if you fully explore all its little secrets. 

I finished the main quest of the tutorial and then the game revealed the full map and quests to me, and I was floored. This was the game I came looking for. Novigrad, a giant, sprawling city full of shops and thieves, with adventures both inside its walls and out in the forests and farmlands outside it.  The Islands of Skellige, one can't help but think it an homage to Skyrim, full of mountains, snow, and political scheming.   Velen, a depressed, marshland smack dab in a war zone.  The villagers there are frightened of foreign invaders and the old evils of the marsh's depths.

Like the monsters in this game, let me spill my guts..er, thoughts..

Graphics: 9
This may not be PC graphics, but this looks great on Xbox One. The scenes of the initial area, White Orchard, are OK, but you have to see the other areas to absorb the scale of this game. From bustling areas you will be shoving people aside just to walk, to the solitary times deep in underground ruins with a torch, walking through a misty bog on your horse, or sailing a small boat in storm-driven water. Geralt can equip all armor (gauntlets, chest, boots) and weapons separately, and there is a large variety of types in appearance, from light, to heavy to medium -including special witcher school sets you have to track down and recreate from old written instructions. Your foes can suffer terrible wounds, remaining on the battlefield in the manner they fell.  

The monsters are one of the main attractions here, and they have a serious seriousness to them, most looking at home in a scary movie.  Everything from classic creatures like a basilisk, to more unusual foes like a foglet, there is a lot to see here, and most of it will show you why the villagers never wander far from home.

The locals you deal with, both human and not, are for the most part, well done. You will run into all types, though with a game of this scale, you will see some repeated models or hairstyles for the more common types, the human race. You don't see ethnic diversity, which is strange in places like Novigrad, where you would expect to see more far-off merchants.


Sound: 8
I liked each area had its own background music. I found Skellige's flute and wordless vocals most to my liking, but I could see how that might bother people trying to sink into a game that has them riding their horse on a winding, unexplored road. The battle music is not exactly catchy, but you instantly know when you've caught the enemies attention if you trying to avoid them. There is a large supply of soundbites from villagers, but are often repeated, though some have distinct conversations if you let them talk to each other.  Of the NPCs you talk to, only the merchants will repeat their lines ad nauseam - since you will visit them so much you will be sick of their limited supply of greetings.

The monsters have their own noises, and some can be quite impressive, a giant running towards you thunders the ground, a harpy's shrieking cry, and human opponents throw their own smack talk at you.  Geralt is actually a fairly good character, he sounds at time, overly gruff, but he is written with a wry sense of humor. I enjoyed his discussions most when he was meeting complete strangers, as he often found something to mention that was amusing. Not that he is minus his cast of former contacts, all of the previously used main voice actors like Zoltan and Triss seemed to have made a return here, if you have played previous versions.


Addictiveness: 10
Now again, at first I wasn't wild and crazy about this game. But once you get a ways into it, its got tons of optional stuff to do. Some of the quests can be limiting in how they want things done, and there are some glitches I've run into - not letting me complete minor missions until they are patched, but I am loving this game for its audacity to have this much volume. I quit playing the main story quests for a time and spent probably 5 hours just doing tiny side missions. They appear as little "?" on your map. You could find a variety of things there, but most are quick encounters that might give you items; a quest, a new friend in a town, a fight or two, or all the above. And as I did them and did one more story mission, more became available. I'm talking dozens of new "?" that came up, you can ignore it or explore whatever you want. Its there if you want to see where it goes to. You can also turn off the map and explore things on your own - but to me I found the map as vital as a silver sword.


Story: 9
The hero is unique. His games always seem to be finding a certain female. In this, hes looking for his adoptive daughter, Ciri, whom is being chased by otherworldly ghosts called the Wild Hunt. Why does the Wild Hunt want her, and where is she now? Those are just some of things you need to learn. This is a world where someone like him belongs, and you will meet many past acquaintances to help or hinder you.

I like the ambiguity in the Witcher world. If you are looking for clear cut good guys and bad guys in the quest givers you talk to, its often a little bit of both. The side quests are well thought out - no senseless - collect 15 of this and 20 of that type of things. If you have to collect items, its very rare.  Some are simple (old lady and her goofy frying pan quest) and many have sad endings. This is not a pleasant world Geralt lives in. You are one man trying to make things better, but you often are called in after the damage is done.

The main story missions, I was a bit disappointed. Not that they are boring, or over quickly. Not at all. It left me wanting more. Each area tends to have two story quests that may seem unrelated and eventually lead together.  But solving each area's main story quest feels a bit unrewarding in the story department. You are chasing a woman, and often all you are rewarded with are vague clues and it just felt a little more could be given to put a cherry on top of your accomplishments.


Depth: 10
Wow. There's a lot here. From the massive world to explore; lots of optional monster contracts to engage, some quests having two or three endings to them, customizing your spells and making your own weapons, armors, blade oils, potions, bombs, its extensive. And in general you can avoid anything you don't want to use. I didn't use the magic signs for probably thirty percent of the game. You won't be penalized for not using things you don't want to. You have a horse that can be called on anytime, and its invincible to enemies, and has its own upgrades (carrying weight, stamina, lowering its fear when trouble comes). While an invulnerable, teleporting horse may seem ridiculous, the areas can be quite vast, and would be a pain to travel on foot. There is thankfully fast-travel signposts that you can use, well over a hundred, because dang this world is huge. And it has more than one ending, and more than one final boss, depending on how you play your cards.

Did I mention cards? Because this game also features a meta-game - Gwent, a card game you can totally get into - or not. Very optional. I liked it though. Sadly, its single player only, no online. But there are quests to collect the rare cards, all cards feature monsters and characters from the game series. And no main quest features the card game, nor any treasure chest keeps one old rare dusty card in and break your immersion. Its just an aside, and nothing more.

Such a bit world has a lot of things in it, and the collecting can be bordering on crazy. You will start noticing herbs growing out in the wild, picking up fauna, looting crafting supplies like leather and wax, alchemy items like monster parts and jewel dust, it all ends up being a giant list of items you carry with you at all times - affecting your weight limit as there is no chest or house to store anything. The only silver lining in this is you often don't need to carry as much as you think. For instance, potions and bombs need only be made once (and gear - unless you sell it or drop it), you can refresh your supply with a single bottle to drink - no need to remake items from scratch. It is nice not having to remake bombs all the time, but the hoarding is lame.  Some of the small things that irritated me, like not having a storage container for items, or having a quick button for the map - I learned to deal with. I also found if you just hold the start button, it will pull up the map right away. I suppose this tolerance is what I ended up doing with the combat.


Controls: 6
Combat is decent, but lacks innovation to me.  As important as it is, it doesn't feel very improved from Witcher 2. There are tricks, you can counterattack, you get a crossbow now, and a new dodge and wider use of spells and items. But it doesn't change the fighting is still fairly clunky and lacks impressive sword techniques, and good enemy tracking . When there is no danger, Geralt has some pretty floaty issues outside combat.  He tends to go just a bit further than you wanted him to, and his jumping to reach ledges can be cumbersome. I don't know whats going on with fall damage, but its very severe in this game (as of patch 1.03), and its easier to get killed climbing a roof and jumping off than fighting a dragon sometimes.


Difficulty: 7
This game always starts hard and ends up being easier as you play. You can really get your butt handed to you in the beginning. Once you start getting some decent gear or money, you will end up having an easy ride. I started at medium difficulty, took it down to easiest, but found that too easy, and was glad you can change it on the fly anytime.  Fights warn you if you are going in over your head, the text will turn red and a skull over their head if its almost certain death. 

Unfortunately, the "?" markers are scattered willy-nilly with no planning to level. Since they are totally optional, sometimes I'd run into a treasure guarded by a monster 15 levels higher than me, and the next closest marker was a bandit camp a level or two below mine. Its really sporadic. but the map will remember which ones you've finished (the symbol looks faded) and which you can come back to. Story quests always seem to be within your means to solve, its the optional contracts and such you have to watch out for. And if you try to do a quest above your normal limit, don't think you'll get better loot. It scales to your current level, so no point in challenging yourself too much before its time.


Overall: 9.5
This is an audacious game that tries very, very hard to give you a ton to do, and have fun doing it. For me, its a win win, despite some bugs and a bit of lack of polish. I enjoyed the detail put into the sidequests, which were handled with the same care as story missions. I enjoyed the vast landscape, the free roam travel, the meta card game Gwent, and all the crafting. Not so hot was all the item hoarding and the mediocre combat. Its a bit frightening, and made me stay up very late on more than one night - in short, its probably going to be my game of the year.

TL,DR : Starts slow but is massively enjoyable timesink. If you're an adult loving rpgs, try this, just know its not perfect.
  Graphics 9   Sound 8   Addictive 10   Depth 10   Story 9   Difficulty 7

The Witcher III: Wild Hunt Reviews

Overall 9.5    Graphics 9    Sound 8    Addictive 10    Story 9    Depth 10    Difficulty 7


9.5
The Witcher 3 big review   endings
What is a Witcher? Think of it as a monster hunter. Thats what you play as, Geralt, the witcher from...
  Graphics 9   Sound 8   Addictive 10   Story 9   Depth 10   Difficulty 7

      Review Rating: 4.7/5     Submitted: 06-05-15     Review Replies: 2

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Comments for The Witcher III: Wild Hunt

thing1 07-14-15 - 07:52 PM
 this game still isn't cheap enough for me to pick up.

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