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03-28-24 09:36 PM
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Views: 1,008
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Users: 4 unique
Last User View
01-06-17
Lexatom
Last Updated
09:36 PM
Staff
System:
Wii
Publisher:
Sega
Developer:
Sega
UPC: 10086650082

Year:
2007
Players: 1-4
Nintendo Points:
0.00

Price Guide (USD):
Loose:  $8.23
Complete:  $9.81
New:  $26.05
Rarity:  3/10

External Websites:
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Mario & Sonic at the Olympic Games (WII) - Wii

Mario & Sonic at the Olympic Games is a game developed by Sega and published by Sega in 2007 for the Wii.

Mario & Sonic at the Olympic Games

Mario & Sonic at the Olympic Games Title ScreenMario & Sonic at the Olympic Games Screenshot 1
Mario & Sonic at the Olympic Games Box Art FrontMario & Sonic at the Olympic Games Box Art Back
Rating: 8.6 (6 votes)

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Mario & Sonic at the Olympic Games Featured Review

Mario & Sonic at the Olympic Games Review by: EX Palen - 9.4/10

Citius, Altius, Fortius
Faster, Higher, Stronger. The Olympic motto is taken to another level when Mario and Sonic clash their crews against each other competing in a good number of Olympic sports, and some other not so Olympic featuring the classic shells from Mario Kart, for example. There have been some other tries to bring up the Olympic Games in previous consoles, but they weren't very successful. With the new playing style of the Wii, the Olympic Games finally can be seen as a good addition to the world of videogames, mainly due to the many different sports it encompasses.

Some can say that the character roster is rather small, with many characters from the Mario and Sonic universes missing. But maybe this was due to the fact that they wanted to balance the number of characters in each category from each universe. If you don't find the character you want, there's always the option of using your Mii.

Graphics: The Gamecube games had very good animations for their time, and this one for the Wii follows the pattern. The animations are very fluid and constant, while the environments are very close to the real Olympic facilities used in Beijing. In the non-Olympic section, the game doesn't disappoint either, the special animations regarding to superpowers are very elaborated and detailed too. No wonder why graphics has earned a 10.

Sound: Nothing special to say about the music, it's not bad, but it's not epic either. For the in-game sounds, well, nothing much to say here since there are very little sounds to examine. The best point about the sound is how, in the sports that allow it, the crowd starts clapping louder at the athlete's behest and how the clapping is still active when the athlete starts its performance. About the sounds that emits the controller, let's just say that, if it was the TV which emitted them, nobody would bat an eye. Final rating for sound is 9.

Addictiveness: An awesome game to do some exercise while also trying to set up a world record even beyond human standards (I remember Sonic lowering the 9.5 seconds barrier in 100 metres, or a lot of javelin shots beyond the grass and landing in the other side of the tartan). Although addictive, it's unlikely you will play this game non-stop for more than an hour, due to how exhausted you can end up after a few tries to attempt a new record (and there are a bunch of disciplines where a record can be beaten by pure effort). It's a nice game to play either alone or with other people, but, as in all Wii games, your neighbours watching you play this game can be really disgusting. Nevertheless, addictiveness earns a 10.

Story: Nothing to say in here. No villains to defeat, nobody wanting to boycott the party... Just go out there, win as many medals as you can, and set the best record of all history. Nothing more, nothing less.

Depth: A total of 24 events have been added to the game, which means that getting the gold with all 16 characters available (except the Mii) can get some time, even more considering that not all characters perform the same way (don't expect Bowser to run below 10 seconds in 100 meters). There are other challenges out there, like the Missions, where each character has to face a set of 6 missions in different events. Some are easy, some hard, some extreme (try launching the javelin or the hammer between a specific distance that is like half the distance of a full power shot in just a couple of tries). Then, we have the Circuits, a set of different events to beat with the best score (is this the reason why pentathlon, heptathlon and decathlon weren't included as single events?). There are 16 circuits divided into three classes: Beginner (5 circuits, 3 events each), Advanced (5 circuits, 4 events each) and Master (6 circuits, 5 events each). It does take some time to complete at its fullest, so depth earns a 9.

Difficulty: The game itself isn't difficult. The main problem are the controls. People who aren't used to do exercise can get tired easily after some events, while others can be played while comfortably laying in the sofa. To win, the main thing you need is practice, both with the controls and also with the pace. It's not easy to get a rocket start in 100 meters, and it's not easy to get as much advantage as you would like in Long Jump. Practice is the key to master all events and learn how well every character performs in each of them. There's also a secondary way to play almost all events, which relates to not using the Nunchuk, and it's also a way out to discover an easier way to master a specific event. But, as I said above, being able to keep up after a smashing 100 meters run is critical, so better gain some stamina first before mastering everything else. For all this, difficulty earns an 8.

Overall: We already saw a collection of games to be played with the revolutionary playing style of the Wii, in the form of Wii Sports and Wii Play. The results were fairly good, and thus, a bigger project like the Olympic Games was taken. The results were even better, so there were three sequels to this game: one for the 2010 Winter Olympics in Vancouver, another for the 2012 Summer Olympics in London and another one for the recent 2014 Winter Olympics in Sochi. It is to be expected the sequel for the 2016 Summer Olympics in Rio, and the question is: will it include Golf, introduced recently in the Olympic program and scheduled to make its debut at Rio? If so, will it also have a Dream version to serve as a sequel for the Mario Golf series? The game should be released in less than two years, so Nintendo should provide the answer to these questions quickly enough.
  Graphics 10   Sound 9   Addictive 10   Depth 9   Difficulty 8

Mario & Sonic at the Olympic Games Reviews

Overall 8.6    Graphics 10    Sound 9    Addictive 10    Depth 9    Difficulty 8


9.4
Citius, Altius, Fortius   EX Palen
Faster, Higher, Stronger. The Olympic motto is taken to another level when Mario and Sonic clash the...
  Graphics 10   Sound 9   Addictive 10   Depth 9   Difficulty 8

      Review Rating: 5/5     Submitted: 02-06-14     Review Replies: 0

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Comments for Mario & Sonic at the Olympic Games

Lexatom 01-06-17 - 06:41 PM
 great useername
fart39 10-20-12 - 03:58 PM
 this is the best thing i every played
fart39 10-20-12 - 03:57 PM
 this game is awesome

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