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Views: 1,325
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Users: 15 unique
Last User View
10-27-20
thomasknn
Last Updated
01-30-17
sonicthehedge.
System:
Playstation 4
Publisher:
2k Sports
Developer:
Yuke's
UPC: 710425477522

Released: 10-11-16
Players: 1-6
Online: 2-6
Offline: 1-4
ESRB: T
Trophies: 59
1230 points
PSN Price:
0.00

Game Genre:
Sports
Genre Sport:
Wrestling

External Websites:
Official Website
Ebay Listings
Amazon Listings
PriceCharting Info

WWE 2K17 (PS4) - Playstation 4

WWE 2K17 is a Sports game developed by Yuke's and published by 2k Sports in 2016 for the Playstation 4.

WWE 2K17

WWE 2K17 Title ScreenWWE 2K17 Screenshot 1
WWE 2K17 Box Art FrontWWE 2K17 Screenthot 2
Rating: 6.7 (2 votes)

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WWE 2K17 (Playstation 4) Screenshots

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Videos of WWE 2K17 Gameplay

Jinx98
09-29-17 10:50 AM
00:07:56  Views: 3,428
WWE 2K17 - Amy Rose Vs Sally Acorn-Casino Night Arena [WWE 2K17] - User video5/5
Amy Rose Vs Sally Acorn-Casino Night Arena [WWE 2K17]
Jinx98
09-29-17 10:47 AM
00:13:38  Views: 731
WWE 2K17 - Sonic vs Metal Sonic-World title [WWE 2K17] - User video3/5
Sonic vs Metal Sonic-World title [WWE 2K17]

WWE 2K17 Featured Review

WWE 2K17 Review by: legacyme3 - 6.7/10

Welcome to Suplex City - The Same Move Over and Over and Over
I hadn't originally planned on purchasing WWE 2k17, I had seen it in promotional videos and advertisements, and it looked exactly the same as 2k16 (which looked exactly the same as 2k15, and played like it too), and it's hard to justify spending 60 dollars for a roster update. Unlike other sports games in that time frame, WWE games just don't evolve, which is a real shame.

In NBA 2k17, they constantly add new features and possibilities, and expand their MyCareer mode, which makes the 60 dollar purchase worthwhile (which is why I purchased it). MLB the Show? In every installment, they add one or two things that make it worth a day one buy. This year, they plan on adding a retro mode, changing up who is in the booth, and adding more presentation (in a meaningful way for once). That's just scratching the surface, as we've yet to hear them talk about grass tech, player personalities, or the legends in the game. Regardless, it's a day one buy because it innovates.

You can go on and on, but every successful sports game comes with that key word, innovation, and it is something the WWE series has lacked for a long time (the last time I can say a WWE game was truly goo was back before Take Two started working on the games for it).

So why did I buy it?

It was on sale, and I couldn't really resist. For thirty bucks, I thought, we'll take another chance. Surely there had to be some improvements, right? In some ways, yes, but in others, no. Gone are the Showcase mode, that gives you a concrete story to follow, but in its place are actual MyCareer advancements, a better Universe mode, a decent first-try promo system, and more fluid gameplay. It seems to be a net positive on the surface, but the lack of a showcase mode makes me a bit sad, as it would have been fun to follow cover athlete Brock Lesnar's career.

Graphics - 8

Say what you will about the WWE games, the one thing they consistently get right, year in, year out, is their graphics.





Look at the above images. While we haven't crossed the uncanny valley or anything in terms of likeness, it's a pretty damn good attempt, considering the limitations put into place. The design itself is spot on, as his abs look like his abs in reality, and they capture his face in a pretty convincing way.

The lighting is fantastic, as it has continued to get every year, something they always boast about, and it's really starting to feel like you are at the show itself, if you put it on auto-pilot on legendary difficulty, as it looks like something that could happen on real TV sometimes.

Unfortunately, the reason it's only an 8, is because of a lack of care with making the crowd. The crowd, as always, especially front-row fans are rendered so poorly, that they are characters you could reasonably have had in the PS2 days. If Take-Two just improved the graphical capacity of the first 2-4 rows of fans, then there'd be no argument. I don't expect a full stadium of high poly fans, because that would be way too taxing for a console, but I do think we should be immersed, and it is hard to be immersed when I stare at the blank stares of a polygon that is not even a quarter as impressive as the players in the ring.

I'll also use this point to talk a bit about the Create-a-Superstar options. Like last year, they improve upon it by adding more dynamic options for you to choose from, and they sped up the load times, which makes it way easier to design your superstar in a prompt manner.

Sound - 7

I'm mostly judging the sound on the authentic nature of the game in-ring. There is some good music, of-course, but the primary soundboard content comes from matches, in which you hear flesh against canvas, fans chanting (I heard a few "Let's go Cena, Cena sucks" chants when I faced Cena in MyCareer), and the constant dialogue between the commentators.

For the most part, this sounds realistic, especially the chants, which tend to match up well, depending on where you are in the match (for example, with "Let's go Cena, Cena sucks", it was like 10 minutes into the match, and I had just hit Cena with my finisher, and he was down on the mat, prepping his comeback). The announcing, however, is what keeps this grade lower than it might like.

They update a few soundbites a year, and they often do this at the expense of telling a cohesive story. It's often worth just ignoring the commentary, because it will just disappoint you, with how wrong it is sometimes. I don't feel like searching through my hour long stream to find proof, but you'll find it yourself without trying.

Addictiveness - 7

It's still a good game, with those minor flaws, and it even borders on addicting when you are having a good run of quality matches, either online, or against the cpu on higher difficulties, and in some modes, the wins even feel rewarding, like you worked for them (going back to my Cena thing, we had a back and forth rivalry that I ended up barely winning).

However, the game does start to feel very samey, all the same. Even with the advent of the promo system, which let's you sort of tell your own story in MyCareer/Universe, the options start to blend together, and you come to realize it doesn't matter who you target with the promos, because they will generally follow the same path. Want to call out Cena's honesty? Go for it. Talk trash about Bo Dallas? Hey, whatever suits you. The promo system makes getting into the rivalries you want easier and more organic, but it feels empty.

That's without getting to the matches, which if you don't change your moveset up, all end up feeling the same. For me, I hadn't even realized it until I was rewatching my stream. Every match seems to start with a spear, followed by a couple of high kicks, ridiculous grapple moves, and in general, I find I use the same combos far too often. To mix things up, I have an ability that allows me to steal the opponent's finisher. I got tired of seeing myself hit the Rock Bottom all the time, so when I beat Cena, it's with the Attitude Adjustment. When I beat Randy Orton, it's with the RKO, and so on, and so on, it's my character.

But without these artificial rules to make things a challenge, and these artificial placements in order to find the game entertaining, it's just not fantastic. It's good, and it kept me entertained for about 30 hours, but it's nothing I need in my life, and definitely not 60 dollars fun, as it were.

A lot of the fun of the game comes from this, though, and I emphasize that you certainly try your hand at making a story up in your head, vocalizing it, and muting the commentators. Odds are, your story will make more cohesive sense.

Depth - 3

There's just not a whole lot to do. The story is basically non-existent and doesn't really branch beyond your interactions with the Authority, and the Universe mode, while "deep" is an empty deepness that makes you think there's a lot, when in reality, there's really nothing waiting there for you.

The community creations are where this game shines, because you can download convincing recreations of Jeff Hardy or Kurt Angle, fun joke characters like Mario or Sonic, and other such wrestlers, in addition to the numerous title belts, rings, and logos that people make for your convenience.

This is great, and all, but if you don't use them, I'm sure you'll find it to be lacking. This game is only as deep as you allow it to be, and the score goes up, the more fun you have with the repetitive nature of this game. For the every man though, this game is going to vary between being overwhelming or underwhelming. For me, it's the latter.

Story - 8

I'm going to base the Story score off the changes and improvements to MyCareer, because while not a true "story" mode, it is the focus of the game (and thus, the focus of my review).

In MyCareer, you start in the Performance Center, as usual, with a couple tutorials introducing you to the game's concepts. After you've got the basics down, you are thrown into a match with a wrestler (I do not know if it is always Samoa Joe, but for me, it was), and this determines where you will land on the roster.

For me, I found myself immediately on the main roster, feuding with names like John Cena and Randy Orton. For those less experienced, or just unlucky enough to lose to Samoa Joe (or do poorly in the match), you will start in NXT, which delays how long it will be before you have meaningful matches.

As I skipped NXT, I cannot testify to any changes there, but I would assume it's much the same as what I experienced, just against lesser competition, with the chance to boost your skill points before getting to the main roster.

On the main roster, you have the option to challenge for whatever belts you want. You automatically start out as a tag team, but I ditched this tag team instantly, because I hate the CAWs that the game puts in for whatever reason (I hate them because they don't belong. I don't get why they put them in).

Once free of my tag team, I started a feud instantly with Cena. I called him out before the Main Event of RAW, basically calling him a chicken and talking myself up. Cena didn't even show up to argue with me, which you could take as him not viewing me as worthy, or him being afraid to engage with me before his main event bout. In either case, the promo was successful, and I found myself in a match with Cena the next week on RAW.

These matches sometimes involved tag teams, other super stars, etc, but the main theme was the same, every match was building up to the PPV, with the inherent intent to be about beating Cena. Every match had the same goal, and you worked towards it, while developing an internal strategy. The PPV comes, and you lay it all on the line. At the end of the rivalry, your victories (not wins, it's hard to explain but you can win a rivalry without really winning the matches) against your opponent's victories. Whoever has the most points "wins" the rivalry. I was contending for the US title, and Cena was like #9 ranked. So beating him in the rivalry boosted me to #9 contender.

In this way, MyCareer is massively improved, because it allows for more openness in a way that the game makes sense, and it's because it is so unabashedly open that the game has value.

Unfortunately, the repetition exists here too, as after a few rivalries, with Cena, Orton, Bo Dallas, and Kofi Kingston, it just lost my interest and I stopped playing. It was like this with Universe mode too, which had depth, but just wasn't fun.

Difficulty - 5

It's not that the game is hard, it's fairly easy, even on higher difficulties, but there are a few nagging issues that make the game difficult.

The main issue are the controls. While smoothed out from previous years, it's still confusing what every button does sometimes, and it doesn't feel organic. This leads to muffed inputs, and it can be frustrating when you are trying to do something very specific.

This kind of ties into the experience just not being very fun. I'm looking for more an arcade game like the early Smackdown v. Raw games were like. These games are too much of a simulation.

GRADING FOR WWE 2K17
Graphics - 10% (10% of 8 is .8)
Sound - 10% (10% of 7 is .7)
Addictiveness - 35% (35% of 7 is 2.45)
Depth - 20% (20% of 3 is .6)
Story - 25% (25% of 8 is 2)
Difficulty - 0% (0% of 5 is 0)
Total - 6.55

Bonus Points - There were a couple glitches, so I'm not inclined to give points for that, but I will give some points to this game for beating my expectations.

Overall - 6.7

This is a fun game, and if you haven't bought a WWE games since 2012, it might be worth picking up to see what's changed in the series. It takes some risks that older games weren't willing to, and it is the most accurate WWE simulation to date.

However, if you own any 2k WWE game, you can very easily skip this game, as it is just the same as all the others, with a fancy promo system that gets repetitive after a few promos.

If this game is 60 dollars, do not buy, wait until it is 30 (as it frequently goes on sale) and pick it up then.
  Graphics 8   Sound 7   Addictive 7   Depth 3   Story 8   Difficulty 5

WWE 2K17 Game Description

Welcome to Suplex City, courtesy of cover Superstar Brock Lesnar! WWE 2K17 arrives as the reigning and defending flagship WWE video game franchise champion! WWE 2K17 features stunning graphics, ultra-authentic gameplay and a massive roster of WWE and NXT's popular Superstars and Legends.

Immersive Gameplay & More
Experience the most authentic WWE gameplay ever, featuring thousands of new moves and animations, backstage and in-arena brawling, and the biggest roster of WWE and NXT Superstars and Legends to date.

Powerful Creation Suite
Create and develop your custom WWE Universe with the deepest Creation Suite to date, featuring new options such as Create a Video, Create a Victory and a Highlight Replay system. New features and additional content allow you to customize the most amazing Superstars, Arenas, and Championships.

WWE 2K17 Reviews

Overall 6.7    Graphics 8    Sound 7    Addictive 7    Story 8    Depth 3    Difficulty 5


6.7
Welcome to Suplex City - The Same Move Over and Over and Over   legacyme3
I hadn't originally planned on purchasing WWE 2k17, I had seen it in promotional videos and advertis...
  Graphics 8   Sound 7   Addictive 7   Story 8   Depth 3   Difficulty 5

      Review Rating: 5/5     Submitted: 01-29-17     Review Replies: 2

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