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Online Game Details
Views: 14,680
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Users: 124 unique
Last User View
11-01-23
Forbiddoner
Last Updated
01-26-17
sonicthehedge.
System:
Super Nintendo
Developer:
Orden

Year:
2012
Players: 1
Hack Of:
Shin Megami Tensei
Hack Type:
Translation

Game Genre:
Role-Playing (RPG)
Game Perspective:
1st-Person Perspective
Genre Non-Sport:
Cyberpunk / Dark Sci-Fi, Post-Apocalyptic, Turn-based

Play Shin Megami Tensei (english translation bug fix) (Shin Megami Tensei Hack) - Reviews | Super Nintendo

Play Shin Megami Tensei (english translation bug fix) online with Super Nintendo browser emulation for free! Shin Megami Tensei (english translation bug fix) is a rom hack of Shin Megami Tensei (SNES). Play it with our flash, java and rgr plugin emulators. Nothing to configure, we've done it for you!

Shin Megami Tensei (english translation bug fix)

Shin Megami Tensei (english translation bug fix) Title ScreenShin Megami Tensei (english translation bug fix) Screenshot 1
Shin Megami Tensei (english translation bug fix) Box Art FrontShin Megami Tensei (english translation bug fix) Box Art BackShin Megami Tensei (english translation bug fix) Screenthot 2
Rating: 9.3
(23 votes)
Plays: 4,264
M:94%
F:6%
Filesize: 831kb

Shin Megami Tensei (english translation bug fix) Reviews 

Overall 9.3    Graphics 7    Sound 9    Addictive 7    Story 9    Depth 9    Difficulty 10



9.8
A brilliant (and difficult) game.   Popful
Shin Megami Tensei is unique among SNES RPGs for its apocalyptic story, high-tech setting, mature themes, demon recruitment and fusing system, and creepy atmosphere.
Graphics: The character sprites are appropriately creepy, with blank faces that have little black dots for eyes. The demons themselves have very detailed sprites, from the jolly Jack Frost to the horrific Arioch, each demon has tons of personality.
However, the backgrounds are very boring, with identical-looking buildings with bland, featureless walls and an overworld map that looks like something from Mapquest.
Sound: The music has a very hardcore vibe when it isn't being creepy, like the intro and Chaos theme, or beautiful, like the Law theme. The battle and boss themes are intense, although short.
The ruined overworld theme is suitably depressing, and thankfully one of the longer tracks in the game.
Length is often a serious issue with these songs, songs you only hear once or twice being a minute long, while songs you'll hear often and for extended periods, such as the aforementioned boss music, last about 30 seconds at most. This is especially grating with songs like The Embassy and The Great Cathedral.
The sound effects are about average, with little menu chimes and weapon/spell sounds
Story: Do NOT, under any circumstances, google this game's plot, it's loaded with twists and surprises, and very well told. The characters are written with vivid personalities, and their dialogue is very natural to read.
Gameplay: Battles are a bit more complicated than an average RPG. Instead of having to equip one weapon per character, you equip them with a sword, a gun, and ammo for said gun. The ammo is an interesting gimmick, you can either use bullets that do a lot of damage, or ones that cause nasty status effects on your enemies. Surprisingly enough, these effects work on most enemies, even bosses, and you'll need to learn how to use them effectively to survive.
Progressing doesn't require any level-grinding, you can be very underleveled and get through just fine.
Fights require careful strategy, and while there is an autobattle, it is NOT recommended for most battles.
Another neat feature is the ability to talk to and recruit most of the demons you encounter. You'll need to figure out the right things to say and do for a positive result.
Demons you recruit do not level up, instead you have to keep getting stronger ones, either by recruiting them, or fusing two of your own to make a new one.
The difficulty is very high for anyone not using a guide, however, with a guide, it's pretty average.
Overall, this is a classic game that you can't ignore if you love RPGs.
  Graphics 7   Sound 9   Addictive 7   Story 9   Depth 9   Difficulty 10

      Review Rating: 4.3/5     Submitted: 04-06-13     Review Replies: 2

Shin Megami Tensei (english translation bug fix) Game Description

This is a patch for Aeon Genesis' translation of Shin Megami Tensei that fixes every bug present in the translation, ranging from missing line breaks or texts that are too long, to not being able to buy guns in the first part of the game or not being able to complete one the Law ending. It also changes the names of demons, races, items, spells, skills and other things to those used in the official translations. This is not only to make the game friendlier to those familiar with Atlus USA's translations, but some spells were so long in Japanese (Maha-Zan and Maha-Zanma, for example) that you couldn't differentiate between both in the selection screen.

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Comments for Shin Megami Tensei (english translation bug fix)

pinkeyedtree 02-02-17 - 07:02 AM
 Except he will leave you :(
Erroratu 08-30-14 - 11:05 AM
 Hint for all the players of this game - When you get Pascal on your side you should fuse him immediatly with ANY demon and you will get a lvl 43 Cerberus
Korija 08-26-14 - 11:23 AM
 Great game from great series!
orionfoxgibson 01-06-13 - 11:40 PM
 O.K. I think this is a Pokemon Game that I will Play.
bocoom 11-08-12 - 06:36 PM
 it keeps freezing when i get the second zoma

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