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03-28-24 02:47 PM
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Online Game Details
Views: 12,565
Today: 1
Users: 111 unique
Last User View
02-12-23
ruanito
Last Updated
02-26-17
tRIUNE
System:
Super Nintendo
Developer:
Hart-Hunt

Year:
2017
Players: 1
Hack Of:
Mega Man X
Hack Type:
Level, Difficulty, Text,, Game Mod

Game Genre:
Shooter
Game Perspective:
Platform, Side-Scrolling
Genre Non-Sport:
Anime / Manga, Sci-Fi / Futuristic

Play Mega Man X - Hard Type (v.2.2.2) (Mega Man X Hack) - Videos | Super Nintendo

Play Mega Man X - Hard Type (v.2.2.2) online with Super Nintendo browser emulation for free! Mega Man X - Hard Type (v.2.2.2) is a rom hack of Mega Man X (SNES). Play it with our flash, java and rgr plugin emulators. Nothing to configure, we've done it for you!

Mega Man X - Hard Type (v.2.2.2)

Mega Man X - Hard Type (v.2.2.2) Title ScreenMega Man X - Hard Type (v.2.2.2) Screenshot 1
Mega Man X - Hard Type (v.2.2.2) Screenthot 2
Rating: 9.8
(5 votes)
Plays: 2,667
M:100%
F:0%
Filesize: 921kb

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Mega Man X - Hard Type (v.2.2.2) Game Description

Mega Man X: Hard Type is a re-balance and stage redesign project for Mega Man X for the SNES. Within its objective is to enhance the difficulty to provide a fresh new experience to veterans of the platform genre.

List of changes:

Level changes: Every single level has been redesigned from scratch, including bosses arenas.
AI changes: Regular enemies, bosses and mini-bosses have had their AI enhanced, making them more responsive and faster, among other things.
Enemy stat re-balances: Enemies have had their HP re-balanced and they usually deal more damage.
Player stat re-balances: Ammo has been reduced, and each of the weapon's costs have been re-balanced. Damage done by weapons have been re-balanced as well (The Hadouken isn't a 1-shot anymore), both against regular enemies and bosses. Some weapons had their speed re-balanced. The body upgrade has been nerfed to 25% damage reduction.
Other misc changes:
• Infinite lives.
• Dialogue changes.
• Spec mode modified.
• Death counter in the pause screen.
• Each of the bosses can now be re-battled.
• Each of the Maverick stages can be exited without having beaten it first.
• Hadouken capsule only requires 1 visit. Doesn't require all stages beaten.
• Dash acquired after completing the Intro Stage.
• Custom Title.
• Other re-balances.

What's changed from v1 to v2?
http://www.insanedif...-from-v1-to-v2/

What's New in Version 2.2.2 FINAL:
• Fixed a couple of bugs with camera scrolls
• Added an easier way to return from the sub in Mandrill stage
• Added more breakable blocks in Chameleon and Mammoth stage
• Boomerang damage to Mammoth nerfed from 3 to 2
• Shotgun Ice damage to Octopus increased from 1 to 2
• Shotgun Ice damage to Chameleon / Utuboro increased from 1 to 2

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