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Filesize: 32kb |
Rating: 8.4 (178 votes)
Plays: 43,067
M:99% F:1% |
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Genre:
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Disclaimer: When you play these games, you're legally "renting" a digital copy of a physical game we really own - More Info Here
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Mario Jump Rom Limitations can be considered simple challenges to those with great minds: indeed, anyone who sees something limiting would wish to prove it wrong, and overcome it. Perhaps that is a direct effect of the human nature of desiring more, but regardless this will push people to make new and greater things with what is accessible, if not spawning the concept of innovation. Innovation is also what advances humanity (or pushes it back) so it is an immense irony that limitations are the key to advancement.
Nintendo is often considered to have seen the limitations of previous consoles, and to have pushed the industry into creating new concepts. To a degree, these people are correct, and at the forefront of this movement was the Super Mario Brothers. This game is often considered the industry standard for platformers, but it still has limitations (like you can't properly run and shoot fire flowers at the same time). Now, with the relative access to this game now, people look at its limitations and pushes the game forward in as many ways possible, and one of the results was Mario Jump.
Mario Jump is odd in that almost nothing is changed from the original, while adding some innovation. Mario jump's audio and video is, in most if not all manners, identical to the 1985 NES game. The logic of "if it isn't broken, don't fix it" likely applies, but there was a single sprite change: Mario. Mario's original color scheme was a primarily red tone, but this hack changes it to a dark blue/light blue configuration. The audio harbors no changes that are noticeable, but again don't fix what isn't broken. If the player liked the original audio and graphics/animations, then they should find these suitable. The level changes some minor aspects, such as altering certain squares, removing/adding a few blocks, but this is hardly noticeable. The story-line is exactly the same as the original: the Princess has been captured, and the player got to rescue them. All in all, a lot of the regular Mario elements remains unchanged and do not require much description.
Indeed, the game is almost entirely unaltered except for how the jump control responds, hence its title of Mario Jump. The game essentially changes this one key aspect and, in the words of iron Maiden, "Say goodbye to gravity, and say goodbye to death. Hello to eternity and live for every breath." Essentially the player can go to infinite heights by holding down the jump button, and can bypass the entire level, or only hold it for a second and jump over the Koopa army. How the player decides to utilize this key difference will change the entire game; opting to simply hold the level and fly over the level will make it essentially impossible to lose, though there are a few pitfalls that could render the level unbeatable, such as overshooting the flag or arriving over where the player fights/dodges Bowser. Nonetheless, it can be more fun playing with Mario's jumping capacity than actually trying to beat the level, and this alone makes the game rise in the ranks. However, this ship does not hold up well in water in one important regard: build quality.
This is a very important aspect of any video game, or indeed any product or item that is used. This game suffers from several issues, but a lot depends how the player uses the altered jump control. Some of these are fairly minor, such as freezing time. If the player jumps in the air, and simply holds the A button, the time will actually freeze as Mario's gravity defying long lost brother soars high above the screen. The player would have to wait for Mario's blue coverall-clad companion to fall, but it is straightforward on the most part. Sometimes the character may be a little hard to control where they lands, but it isn't a problem that can't be fixed with some practice. The jump control do have some real issues, but the biggest would have to be that after an extended jump, the player can't jump again for a brief second. This can, again, be remedied with practice but is extremely frustrating to players just getting into the game, as it can cause a lot of very cheap deaths. The game also crashes under a large number of circumstances, particularly jumping on certain enemies or collecting certain power ups. This can also be frustrating, but in a way it is like an old science experiment where the participant would respond to pain, and change their path of action.
That brief description of the changes and how they alters the game play sounds primarily negative, and it is. Nonetheless, this is a hack that has potential, and could easily provide a lot of fun to someone willing to put up with the initial frustrations and could easily turn this into a very fun game. This depends entirely on the player's patience and what they are willing to put up with. This is definitely a game worth checking out, but be warned that the limitations can cause frustration, but after all...limitations are the goals we seek to achieve, and beating this game is exactly that.
Graphics 7 Sound 7 Addictive 2 Difficulty 7
Mario Jump Description: Super Mario Bros Hack where you can jump as high as you want. The levels are a little different too, not much.
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Mario Jump User Submitted videos
Mario Jump User Submitted Screenshots
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| | | Jakobey03-28-11 05:50 PM 3.9/5 Time 16Mario? | benmario6904-01-12 05:23 PM 3.7/5 um.. did that goomba change into a koopa?? | | | | 11-03-10 04:10 PM 3/5 -1 world. YAY! | | | | | | | | | | | | | | | | |
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Mario Jump Highscores Table
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marti02 1. 2,147,483,647
TimeTrial: 00:00:03
05-17-13 01:06 PM
.png)
unbelieavemrjiggyfly 2. 9,999,950
TimeTrial: 01:57:21
12-28-11 06:50 PM
.png)
Sephirothxxxxxx. 3. 526,200
TimeTrial: 03:08:15
02-24-12 01:55 PM
.png)
My high score.Happyhot970 4. 353,700
TimeTrial: 00:52:59
12-23-11 03:48 PM
.png)
Most Points Record!mikemae007 5. 185,950
TimeTrial: 00:00:00
08-24-11 04:35 AM
.gif)
It me Mariovizwiz123 6. 169,950
TimeTrial: 00:00:00
06-24-10 08:02 PM
.gif)
Where's Mario?Videogamegod 7. 144,700
TimeTrial: 00:00:00
08-09-10 02:56 PM
.gif)
AwesomeStevie 764 8. 128,450
TimeTrial: 00:00:00
06-05-10 09:18 PM
.gif)
i accidently died. xDavidLS 9. 116,500
TimeTrial: 00:00:00
08-19-10 04:58 AM
.gif)
Bren8 10. 82,700
TimeTrial: 00:00:00
07-20-10 11:30 AM
.gif)
moonjump marioweezy23 11. 80,200
TimeTrial: 00:00:00
05-19-10 12:29 PM
.gif)
diegomamelli05 12. 78,950
TimeTrial: 00:11:48
02-03-13 04:50 PM
.png)
not badfedevizzed96 13. 65,950
TimeTrial: 00:06:52
12-29-11 12:57 PM
.png)
BrettyBoy 14. 65,000
TimeTrial: 00:00:00
06-08-10 01:24 AM
.gif)
girr.7800 15. 53,400
TimeTrial: 00:00:00
04-13-10 02:36 PM
.gif)
lolman331 16. 21,450
TimeTrial: 00:02:00
08-01-12 02:00 PM
.png)
CONTROLS ARE JAMMED!Cknight70 17. 2,450
TimeTrial: 00:00:00
02-11-10 04:51 PM
.gif)
xTeRMiiNaTex 18. 1,500
TimeTrial: 00:00:00
04-19-10 08:41 PM
.gif)
zackery98 19. 1,200
TimeTrial: 00:00:00
04-26-10 12:49 PM
.gif)
it's aweeeesomeevoniclonic 20. 1,000
TimeTrial: 00:00:00
05-17-10 08:49 PM
.gif)
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Mario Jump User Reviews
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8.4 Graphics 7.8 Sound 8 Addictive 8 Story 7 Depth 8 Difficulty 5.5
5 - Mario Jump Rom - Redrunelord
Limitations can be considered simple challenges to those with great minds: indeed, anyone who sees something limiting would wish to prove it wrong, and overcome it. Perhaps that is a direct effect of the human nature of desiring more, but regardless this will push people to make new and greater things with what is accessible, if not spawning the concept of innovation. Innovation is also what advances humanity (or pushes it back) so it is an immense irony that limitations are the key to advancement.
Nintendo is often considered to have seen the limitations of previous consoles, and to have pushed the industry into creating new concepts. To a degree, these people are correct, and at the forefront of this movement was the Super Mario Brothers. This game is often considered the industry standard for platformers, but it still has limitations (like you can't properly run and shoot fire flowers at the same time). Now, with the relative access to this game now, people look at its limitations and pushes the game forward in as many ways possible, and one of the results was Mario Jump.
Mario Jump is odd in that almost nothing is changed from the original, while adding some innovation. Mario jump's audio and video is, in most if not all manners, identical to the 1985 NES game. The logic of "if it isn't broken, don't fix it" likely applies, but there was a single sprite change: Mario. Mario's original color scheme was a primarily red tone, but this hack changes it to a dark blue/light blue configuration. The audio harbors no changes that are noticeable, but again don't fix what isn't broken. If the player liked the original audio and graphics/animations, then they should find these suitable. The level changes some minor aspects, such as altering certain squares, removing/adding a few blocks, but this is hardly noticeable. The story-line is exactly the same as the original: the Princess has been captured, and the player got to rescue them. All in all, a lot of the regular Mario elements remains unchanged and do not require much description.
Indeed, the game is almost entirely unaltered except for how the jump control responds, hence its title of Mario Jump. The game essentially changes this one key aspect and, in the words of iron Maiden, "Say goodbye to gravity, and say goodbye to death. Hello to eternity and live for every breath." Essentially the player can go to infinite heights by holding down the jump button, and can bypass the entire level, or only hold it for a second and jump over the Koopa army. How the player decides to utilize this key difference will change the entire game; opting to simply hold the level and fly over the level will make it essentially impossible to lose, though there are a few pitfalls that could render the level unbeatable, such as overshooting the flag or arriving over where the player fights/dodges Bowser. Nonetheless, it can be more fun playing with Mario's jumping capacity than actually trying to beat the level, and this alone makes the game rise in the ranks. However, this ship does not hold up well in water in one important regard: build quality.
This is a very important aspect of any video game, or indeed any product or item that is used. This game suffers from several issues, but a lot depends how the player uses the altered jump control. Some of these are fairly minor, such as freezing time. If the player jumps in the air, and simply holds the A button, the time will actually freeze as Mario's gravity defying long lost brother soars high above the screen. The player would have to wait for Mario's blue coverall-clad companion to fall, but it is straightforward on the most part. Sometimes the character may be a little hard to control where they lands, but it isn't a problem that can't be fixed with some practice. The jump control do have some real issues, but the biggest would have to be that after an extended jump, the player can't jump again for a brief second. This can, again, be remedied with practice but is extremely frustrating to players just getting into the game, as it can cause a lot of very cheap deaths. The game also crashes under a large number of circumstances, particularly jumping on certain enemies or collecting certain power ups. This can also be frustrating, but in a way it is like an old science experiment where the participant would respond to pain, and change their path of action.
That brief description of the changes and how they alters the game play sounds primarily negative, and it is. Nonetheless, this is a hack that has potential, and could easily provide a lot of fun to someone willing to put up with the initial frustrations and could easily turn this into a very fun game. This depends entirely on the player's patience and what they are willing to put up with. This is definitely a game worth checking out, but be warned that the limitations can cause frustration, but after all...limitations are the goals we seek to achieve, and beating this game is exactly that.
Graphics 7 Sound 7 Addictive 2 Difficulty 7
Review Rating: 3.3/5
Submitted: 08-13-11
Updated: 08-13-11
Review Replies: 2
Reply to this Review
9.2 - Jumping Mario Hack. - GameBoy1023
Now, I’ll get to It. ON THE DOUBLE! Graphics – 8
Ok, The Graphics here are the same as Super Mario Bros., Except Mario has some sort of new overalls, which I will get to later. Sound – 8
SAME. AS. SUPER. MARIO. BROS. Also with the fact that it’s faster. Addictiveness – 10
With the addition of the Jumping suit, you are likely to play this over and over and over again.
Story – 0
There really is no story, It is just save the princess from bowser stuff. Depth – 10
With The addition of the Jumping suit, this is a great hack.
Difficulty – 5
With the Jumping Suit, this game is WAY easier.
SO my review gives “Mario Jump” a Overall rating OF…………
OVERALL RATING – 9.2
Well, This game was a lot better with the Jumping suit. Well, That’s my review. See ya!
Up, Up, And Away!
Graphics 8 Sound 8 Addictive 10 Story 1 Depth 10 Difficulty 5
Review Rating: 3/5
Submitted: 01-12-13
Updated: 05-12-13
Review Replies: 0
Reply to this Review
8 - Pretty good. - TeketsuTenshi
My main issues with it are this:I like the idea of making Mario blue, however when you get the fire flower the color scheme on Mario makes me want to barf, it's not good.The music is sped up, this is really a minor issue but it annoys me. The cave theme doesn't sound as good when sped up. I have absolutely no idea how to use the fire flower. I get it and I breathe a spark, I go onto the next level to find they go through the floor and then seem to go away as if they use ammo. Which, I guess you don't really NEED to use it considering you can just jump over everything (by the way, FASTEST WAY TO THE WARP ZONE, EVER!) just kind of annoys me. Every time you jump really high and then try to land on a goomba (might work for other enemies, haven't really tried) it freezes up. This disappoints me because I was hoping I could jump over obstacles then drop down on my enemies like I'm a ninja, or batman. Other than that it's a pretty good hack, it just has some minor things that annoy me that could use some work. Even so, it's a pretty good game and I'll be coming back to it to see how far I can get.
Graphics 7 Sound 6 Addictive 8 Difficulty 3
Review Rating: 3/5
Submitted: 12-13-11
Review Replies: 1
Reply to this Review
3 - supremesonicbra.
this game keeps crashing on NESCafe and VNes emulators, other than that it's a REALLY EXCESSIVE LAG. >:(
Review Rating: 3/5
Submitted: 02-22-11
- ksd2000
this game glitches because if u step on stuff u freeze or fire flower you freeze...... i want to know who hack mario bros.....:|
Review Rating: 3/5
Submitted: 10-10-10
7.8 - sonikku
The ability to jump forever in height (unless a ceiling blocks you, like in the x-4 levels) is very tantalizing, but it has its drawbacks. For example, hitting the sound key by accident too much or trying to shoot fire will cause the game to crash. I've had it happen two or three times on occasion. It's a landmine waiting to go off, but if you can get past that, it's a fun game. Also... *Eye of the Tiger plays as I jump over the flagpole repeatedly, then turn back and use infinite height to land on top of the pole for an easy 5,000 points*
Review Rating: 2/5
Submitted: 04-27-10
- avgnfan45
i liked the game so i will give it thumbs up. but for the game freezing in the middle of a level it gets a thumbs down but the game get thumbs up.
Review Rating: 1/5
Submitted: 12-13-09
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Mario Jump Forum Threads
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Threads and posts on this game:
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Mario Jump Strategy Guides, Walkthroughs and FAQs
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Strategy Guides, Walkthroughs and FAQs on this game:
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Mario Jump User Comments
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8bitNESPlayer 05-14-13 - 03:06 PM Yes, that's right. The max amount of points is 9,999,990 but, did you see his/her screenshot, dragon? It was 0 and well, it was deleted. Marti, don't submit fake high scores and type the score as it's in the screenshot. dragonslayer444 05-11-13 - 05:52 PM That top score I do not think that top score is legitimate, the top score you can get is 9 million nine hundred and ninety nine nine hundred and ninety. marti02 05-11-13 - 03:20 PM I LOVE HACK GAMES ! 16crushers 04-28-13 - 05:12 PM i got to the minus world!
matthewboy2000 04-04-13 - 02:24 PM i cant hear any sound please help me
luigisam739 01-11-13 - 10:42 AM its like that mega jump game genie code has been allready inserted (my fave other that PIGYOP wich is swimmin in air)i am surprised i remembered hat game gennie code SuperEverCheater 10-07-12 - 05:34 AM same in 1-1 when i stomped on a goomba at the end with shortcut :( SuperEverCheater 10-07-12 - 05:32 AM the game crashed when i tried to throw a fireball in 1-2 :( Xzman 07-18-12 - 08:44 AM TIP: if u jump ova a flag DO NOT go further cuz even though it's a hack it still has the lock screen-scroll. it happened to me and when i loaded from da beginning of da level, it crashed on me :( lime2020 07-15-12 - 05:50 PM hod down jump samuriization 06-27-12 - 11:31 AM This game crashes SuperVizzioBros 06-27-12 - 10:16 AM Mario looks like a fat*** truck driver SuperVizzioBros 06-27-12 - 10:14 AM F******** gamerlink 06-21-12 - 07:04 PM i jumped past the flag....now its just endless Fullbuster10 06-18-12 - 09:17 PM mario drank to much redbull turned blue and got trippy Pwnintosh 06-16-12 - 08:30 PM like a boss zaki 06-09-12 - 11:47 AM Now It's My Favorite Game :D tangyphoenix 06-08-12 - 09:09 PM how did i die?! tangyphoenix 06-08-12 - 09:07 PM i don't get why mario doesn't have time to go back.... tangyphoenix 06-08-12 - 09:07 PM if i were Mario, i would've broken my skull, my spine, and my d***. pearlsissocute91 05-30-12 - 11:09 PM On 6-3 Shard_Flame132 05-27-12 - 06:08 PM Dead Shard_Flame132 05-27-12 - 06:06 PM Im STILL falling... vizzedfan12 05-19-12 - 07:00 AM i jumped on a KOOPA AND GIVES YOU 1 up mrhello 05-17-12 - 06:26 PM in 5-4 i got stuck up on the walls at the part where you fight bowser and couldn't go back. mrhello 05-17-12 - 06:21 PM press the x button till you get to the end of each level. mrhello 05-17-12 - 04:13 PM Jumped over the flag pole in 1-1 and can't get back to flag. macfo 05-04-12 - 09:01 PM hi pingas190 05-01-12 - 03:57 PM anyone here? pingas190 05-01-12 - 03:41 PM hi ipwnedu21 04-23-12 - 10:58 AM lol jumped over flag pole TaylorSwiftgamr. 04-21-12 - 02:32 PM Sry computer glitch TaylorSwiftgamr. 04-21-12 - 02:31 PM I'm goona try to beat this a 9th time TaylorSwiftgamr. 04-21-12 - 02:31 PM I'm goona try to beat this a 9th time swapna 04-18-12 - 02:26 PM HOW TO START THIS GAME dominick 04-14-12 - 02:44 PM i jump so high that i got pass the flagpole so i kept going and then i fell this is endless so i try to go back but i cannot. Mariodied507 04-10-12 - 09:35 PM goomba turns in to a koopa -1 second later- Game Over taylor9 04-06-12 - 11:38 AM IF U JUMP HIGH ENOUGH THE TIMER FREEZES TILL U COME DOWN!!! =D marsongamer 03-31-12 - 07:59 AM ohhhhhhhhhh dick to the flagpole coolkid921 03-30-12 - 06:28 PM hello any one playing RetroGameNinja 03-28-12 - 04:56 PM I somehow die at the top of the screen. The hammer bros still throw hammers. I die again. Epic fail in 8-3 toxikskull258 03-24-12 - 08:35 AM darn i got stuck toxikskull258 03-24-12 - 08:26 AM fun game CarBitGTSaxen 03-23-12 - 04:28 PM If someone have a sound problem with the NES and FDS games, try to go in a another page on the internet (not Vizzed) lets take Google for example: When you are on Google, go to the game and it must be fixed. If no, try to reload the Google page. Trice0 03-17-12 - 06:47 PM potato crucialyouth 03-17-12 - 01:02 PM yo crucialyouth 03-17-12 - 01:02 PM hjihaf sebastian2angel 03-05-12 - 11:29 AM 9racerboy9 i got the same glitch at the start CrimsonEchoes 03-03-12 - 09:12 AM I like trains ericcarrrocks15 02-24-12 - 03:57 PM :pftch: screw gravity! :lol: ericcarrrocks15 02-24-12 - 03:56 PM anyone else having problems with the sound? CarBitGTSaxen 02-18-12 - 07:26 PM yeah, he have eat over 9000 mushroom energy drinks to jump like that 9racerboy9 02-18-12 - 10:29 AM It's like Mario ate too many mushrooms! Lol! 9racerboy9 02-18-12 - 10:27 AM I found a glich! I jump on a goomba. But sometimes it dosent die! It turns into a koopa then, you keep on jumping on it and you'll get 1ups weird hugh? superdylanworld 02-15-12 - 08:12 AM you can backtrack jackoffsmirnoff jetbradly 02-13-12 - 05:19 PM im stuck above bowser :P jetbradly 02-13-12 - 05:15 PM ya thats what i did XD shadowroxas1423 02-13-12 - 05:09 PM I went past the flag pole! XD LOL! jetbradly 02-13-12 - 04:55 PM i broke the game lol Nintendo1104 01-29-12 - 04:56 AM Go to 1-2 and do the glitch to go to the world -1 but don't go down the pipe or use the jump and on the floor to the ward zone, jump and try and make sure you are on the right of the screen. slowly go next to the pipes. 1st & 3rd = -1 2nd = 5-1. Weird huh? Nintendo1104 01-29-12 - 04:54 AM I found a glitch! Nintendo1104 01-29-12 - 04:18 AM It crashes if you try to shoot a fireball! LOL Shyguy33 01-18-12 - 03:38 PM Mario Had too many mushrooms!! Shyguy33 01-18-12 - 03:29 PM 8th time losing this JackoffSmirnoff 01-07-12 - 08:16 PM it sucks when you can't backtrack. Otherwise this is great! TaylorSwiftgamr. 01-01-12 - 11:09 PM 8th time beating this Xzman 12-31-11 - 10:10 PM I cant shoot fire balls LOL Xzman 12-31-11 - 10:08 PM 2 Mushrooms came out of 2 boxes LOLs williamb970 12-29-11 - 05:21 PM I jumped over too. Its easy. naco26withcheese 12-29-11 - 05:17 PM XD FOR THE CRAZY STAR COKE MUSIC naco26withcheese 12-29-11 - 05:08 PM XD I JUMPED OVER THE FLAG naco26withcheese 12-29-11 - 05:06 PM this game is fn hard vivi13 12-17-11 - 02:27 PM i jump to high thene i fall strait in to a hole Videogamer123 12-16-11 - 03:52 PM I randomly glitched to the minus world by jumping too high XP smokey015432 12-14-11 - 09:22 AM I jumped on a goomba in 4-2 and it turned into a koopa o.0 ps2nick 12-10-11 - 09:53 PM COCAINZ A HELL OF A DRUG ps2nick 12-10-11 - 09:50 PM AND THE COW JUMPED OVER THE F*CKIN MOON smario32 12-04-11 - 04:02 PM a BABY could do this!!! smario32 12-04-11 - 03:59 PM 5!!!☺ randomguy909 12-02-11 - 06:49 AM x is to jump and yous the arrows to move ultimakeyblades. 11-23-11 - 05:30 PM can somone help i cant figure out the controlls Yoshi9311 11-06-11 - 03:47 PM Now at world 8!!!!!! Yoshi9311 11-06-11 - 03:39 PM Now at world 6!!!!!!!! Yoshi9311 11-06-11 - 03:32 PM Already at world 4 and did it in 1minute!!!! mariomushroomX 11-05-11 - 09:07 AM it freezed :( Gabrielomega 10-06-11 - 03:06 PM It glitches when have fireflower and press
Z or B... maybe. pipoboy2000 10-02-11 - 11:03 AM I almost won in world 8-4, but I died because of the hammer bro. I hate hammer bros :). dpnevi01 09-29-11 - 06:56 PM WTF GOOMBA TO KOOPA Nave 09-16-11 - 04:28 PM if you go to high you die
mariobrosland 09-10-11 - 11:10 PM LOL funny Stand in flagpole glitch! TaylorSwiftgamr. 09-02-11 - 12:57 PM On the plugin it doesn't freeze xfactor123 08-26-11 - 06:11 PM Beat it for my 68 time! I love this game! mikemae007 08-24-11 - 04:36 AM got the high about time mikemae007 08-24-11 - 12:59 AM are you playing in highscore mode or not?i think something wrong with highscore mode i try on normal mode TaylorSwiftgamr. 08-23-11 - 10:55 AM 7 times TaylorSwiftgamr. 08-23-11 - 10:47 AM 6 Times TaylorSwiftgamr. 08-23-11 - 10:26 AM It doesn't crash when I play it... mikemae007 08-23-11 - 03:44 AM crash im done mikemae007 08-23-11 - 03:11 AM bs i always crash in the highscore mode its like jumping on any thing or getting coins is bad luck,the highscore should be mine owell if i get it im done with this game TaylorSwiftgamr. 08-22-11 - 09:23 AM 5 TIMES
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