Goonies II Box Description: Packin' a heap of ugliness, mean old Ma Fratelli's come back for revenge. And this time she plans to do away with "The Goonies" for good! One by one this crazed mama and her two nutty sons have kidnapped your fellow Goonies, hauling them off to a spooky shack and hiding them in a maze of adventure filled with danger, including the slippery ice cavern, secret underground sea, and eerie attic. Now you're the only Goonie left. The fate of your friends is in your hands. But saving the day won't be easy. Armed with your trusty yo-yo and whatever weapons you can find, you'll be forced to fight off fearsome foes, and solve menacing mysteries. You'll have to be willing to risk it all, being brave and bold, to rescue your buddies, "THE GOONIES!"
Goonies II Description: n a movie released in the 1980s, a group of youngsters formed a special gang and called themselves The Goonies. Nintendo banked upon the movie’s popularity by releasing several games using the characters and music from it, including the theme song by Cyndi Lauper. This is their second game on NES, The Goonies being released only for the Famicom system outside the United States.
You play Mikie, one of the gang members, whose friends have been kidnapped by the gang’s arch enemy – the Fratelli family. Your buddies and Annie the Mermaid must be rescued, but it won’t be easy sneaking into the dark and creepy underground hideout where they are being held. You must find a way to destroy their master computer and keep your friends from becoming road kill. If Ma Fratelli or crazy Cousin Pipsqueak doesn’t stop you, one of her two crazy sons will!
Upon starting the game, Mikie is armed only with a yo-yo and the ability to jump. As the game progresses, he will find boomerangs, a gun, bombs, molotave cocktails and even scuba gear to help him. Fight snakes, spiders, skeletons, man-eating fish while exploring the huge world full of cellars, secret caverns and elaborate mazes.
There is more than typical side-scrolling action, although there’s certainly a multitude of that. Seventeen magic implements and many secret messages await you. When Mikie enters a room he can talk to NPCs and try to find hidden items and doors by hitting the walls. A password lets you keep your possessions for the next game.
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