One explosive gem of a platformer!
Ah, you guys all know Sega, these guys have been at their game for so many years, with so many awesome games to come from them I feel that they will never ever let me down, I mean just look at how great they have been treating our favorite man sonic the hedgehog! And to say that the sonic series is going downhill fast, I have yet to get sonic lost world, but still. Wait, what was I talking about? Oh yeah! Sega! But let's get back on topic, this Sega game that I am going to review today is quite underrated and I bet that almost none of you guys here have ever heard of this adventure, well just in time guys! Because today I am going to showcase this platformer! What is this game you ask me users of vizzed? Well that is for me to know and you to figure out, Ladies and gentleman,This is Dynamite headdy for the Sega genesis!
Our adventure begins in the once peaceful town of the north town, everything is going all fine and dandy as candy until this very day. Our hero dynamite headdy has discovered that his world is bein destroyed by the evil dark demon! (For lack of a better name) Not only this, but he is actually choosing who gets to live and who should be destroyed! But before our fellow hero dynamite headdy can even fight back, he is arrested and thrown into custody by his so called defenses. Dynamite headdy is nearly thrown into the incinerator, but he luckily escapes just in time to continue his quest. So after all of that, he finally sets out to stop the king and regain control of the world of north town. However even more trouble follows our hero along the way, in order to reach the castle of the dark demon, Dynamite headdy will haste to defeat the evil pagemasters as well! These are the king's helpers who are stronger, bigger, and overall more fierceful then the actual king himself! Lastly, dyanamite headdy also has to face off with the envious trouble brui, an evil puppet who wants to cash in on all of dynamite headdy's glory and steal his thunder. So ladies and gentleman, will our hero save the town? We are about to find all of that out just oh so soon in these next ?few sections!
For the most part, dynamite headdy is a 2D action platformer game in which you will get to take the role of a puppet-like creature by the name of dynamite headdy, as you guide the little dude through more then seven huge levels. Controls work perfectly, The d-pad moves, A lets you jump, And B lets you attack with your head. What makes our hero so super duper special is that he can actually fire his head in several directions to defeat enemies! He can also even stop by this headcase and turn into different heads which give him evil more cool powers like super strength, and the power to glide against grappling hooks. Each of the game's many many vast levels levels are split into several acts, all ending with a boss fight against one of the pagemasters that I just mentioned earlier, these fights are challenging, but oh so fun! Sometimes the game will eventually throw a curveball at you and put you in these shooter levels where you must help dynamite headdy use each of his head powers defeat enemies and obstacles along the way. Tons of goodies and collectables stand in the way of dynamite headdy as well, such as points which can be earned by completing secret tasks throughout the level, liberty heads which grant the player access to a special bonus game where you must shoot basketball hoops, and many more cool extras. Did I even forget to mention that grabbing the remains of a defeated boss will give you an extra continue? Pretty cool eh? Anyways, that Is pretty much It for the gameplay!
Let alone looking at the box art for this game, I had absolutely no idea what to expect, When I first got this game, I thought the game wa about so weird robot like creature with a bird fighting crime or something like that, but all of my expectations were changed after popping the game in my console. Like all other sega games, The game looks absolutely astonishing from start to finish! It is as if you are watching a saturday morning cartoon for crying out loud! But as we were saying, each world and locale in this game after the last is huge, vast,, fun, and just such a blast to explore that you'll just be staying there to look at everything else the place has to offer! You'll be exploring through huge and green grasslands, big dark and spooky castles, and so many other places that you would come to expect from a cartoony platformer of this genre. Now for the actual character models, they are quite fun to look at if you ask me! I really like the way that dynamite headdy looks, I was actually wrong about what I thought he looked like at first! But now I finally know what he is a puppet creature that can extend and throw his head in many kinds of directions, he also has some pretty cool idle animations as well, Like playing with his head or just even staying there doing absolutely nothing at all. His enemies are pretty much typical fare, you face off against robots, cats, and tons of more other stuff that I could drag on about. The HUD is pretty self explanatory, It displays your health meter, and your current amount of points obtained. I will be honest here, the game isn't as dazzling as sonic the hedgehog or aero the acrobat, but you got to hand it to them for trying their best!
As with all other sega games of this calibur, the music is groovy 32-bit glory that you cannot get anywhere else besides at sega'a place, I am not trolling you guys at all! The sound in this game is absolutely tremendous from the very uptight start to the anti-climatic ending. The moment you begin the game you get some quiet sounding conference room like music that sounds somewhat tropical yet really catchy at the same time, which is what makes you love the soundtrack for what it is! But let's just get to the actual soundtrack, each level in the game has It's own distinctive theme song to go along with it that makes going through the actually level even more fun then It should be! Never once has the sound EVER got on my nerves, and why would It? Sega never fails to impress you know! The game even uses rock, hip-hop, and tons of other music genres as well! Now let's get to the sound effects, they are pretty much your typical stuff to be honest, We have booms, boings, bams, plucks, splats, and well, It is as basic as you could possibly get for a game like this, I know that this is supposed to be a cartoony platfomer that is out of this world, but at least try with the sound effects sega! None then the less, They are still pretty average. Lastly, the game does use some voice clips! And for what we have, It Is OK, We have Headdy screaming, talking, and well...Yeah. Nothing else besides that, he does say some more stuff then that, But It is just very very VERY brief.
This game has always proven to be one of the more better sega games that I have ever played, and here is why I say that! Well first, let's start with the overall feeling of the game shall we? The game feels like every single other sega game That I have played, A big cartoony, colorful, and just overall fun platformer that basically proves that platformers aren't just about jumping and getting to the end of the level. Second, It is the presentation as well! The game opens up in a very awesome fashion that is somewhat actually trying to hook you in the game itself! As I have said with some other games I have reviewed, the main protagonist of the game Is just a blast to control throughout the whole ride through, In this case, Dynamite headdy is such a likable character that I actually put him on Number three of RedHotToddy's top ten favorite video game characters!? I shall post the actual list sometime soon once I get the time. Oh yeah, what was I going to say last? Oh yes! It is also the levels themselves! The levels are very colorful and big, and playing through them is just half the fun! That is what makes the game fun in my opinion.
The adventure is pretty darn long and I don't see any reasons to back out besides some of those later levels, but as we were saying, let's get into the actual depth factor of the game! This game is very very very long, I have not played the game in a while, But if I remember correctly, the game is over five to seven worlds long, each with four to eight seperate levels connected as well, So in all, the game will most likely take you about one to two hours to complete in all. The game offers alot of more stuff besides this, hmm...what was I going to say? Oh yeah! The game also features this cool bonus game as well, It is where you must help dynamite headdy shoot these basketballs into the hoop as many times As he can, If successful, he will be rewarded with some cool bonuses and goodies! However, if not successful, then he will get absolutely nothing in return, AWW looks like somebody has got a frowny face right there! Hmm...I'm trying my very best to get over 2000+ words here! What was I going to say next? Oh yes! If I also remember correctly, you can earn these special codes by completing these special tasks, and I actually forgot what the actual code does, so I don't think that I will be coming over THERE anytime sooner, or maybe once, but still. Lastly, It is the game's fun factor as well guys! The game feels ver-Oh wait, I was going to say that The game feels like sega put so much time into the adventure that they made tons of more other stuff to keep you wrapped in the game's spell! And that Is a huge plus, so...I think I've been going on and on AND on about this section, so...Let's jump right ahead shall we ladies and gentleman?
Wow...um...the game isn't really that challenging to be honest! Well actually what I mean to say is...um, The game does actually offer a pretty fair challenge level to keep you running and running through the game's big and wholesome levels. I still remember having trouble defeating that cat guy at the beginning of the game because my eyes were REAL sensitive, so I had tons of trouble trying to actually dodge his blast waves! Second, It would have to be the layout of the levels, some of the backdrop can be really misleading! Meaning you can accidentally jump into a block that is actually just there to give more of the backgrounds "Flair" if you know what I mean. Lastly, As I have said before, Dynamite headdy himself is a really fun character to control and look at, But If I remember playing this as a wee little lad, I remember that he could never ever really jump that high! Which means that when trying to get past serious gaps that are hindering you, you'll end up falling because of the low jump level of the hero! Problems aside, the game still controls pretty nifty, no other problems besides that only...
I gave this game an 8.3 because it is fun, innovative, challenging, and just overall an awesome platformer for sega to license and release!