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10-23-23
boldeagle38
Last Updated
03-16-21
pokemon x
System:
Nintendo NES
Publisher:
Tradewest
Developer:
Technos Japan
UPC: 31719198832

Released: 6-01-88
Players: 1-2

Game Genre:
Action
Game Perspective:
3rd-Person Perspective, Side-Scrolling
Genre Non-Sport:
Arcade, Fighting
Game Misc:
Coin-Op ConversionCoin-Op Conversion

Price Guide (USD):
Loose:  $11.83
Complete:  $34.99
New:  $225.00
Rarity:  4/10

External Websites:
Play.Rom.Online
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Amazon: $13.48
PriceCharting Info

Play Double Dragon (NES) - Reviews | Nintendo NES

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Double Dragon

Double Dragon Title ScreenDouble Dragon Screenshot 1
Double Dragon Box Art FrontDouble Dragon Box Art BackDouble Dragon Screenthot 2
Rating: 8.8
(120 votes)
Plays: 22,308
M:99%
F:1%
Filesize: 141kb

Double Dragon Reviews 

Overall 8.8    Graphics 8.4    Sound 8.6    Addictive 8.6    Story 6.3    Depth 7.2    Difficulty 8



7
Double Dragon - 2 dragons vs a gang? That doesn't seem fair.   geeogree
Made in 1987, Double Dragon is one of the first successful martial arts beat em up style games. It spawned 2 sequels on the NES and subsequent copycat games on the NES and other consoles (Final Fight comes to mind). Double Dragon features Bimmy and Jimmy Lee, oh wait, Billy and Jimmy Lee. Sorry about that. Honest mistake. Players take control of either Billy Lee, or in 2 player mode Jimmy as well, as the brothers battle the “Black Warriors” gang in order to save Billy’s girlfriend Marion.
Graphics 8/10 – the graphics for this game are quite good for being released in 1987. The sprites themselves are fairly well designed and the enemies, though lacking in variety, are also quite detailed. The animations for the fighting is well done, though again quite repetitive. Not much to expect from a first try here.
Where the graphics really excel though are in the level design and backgrounds. Every level has something graphical basically everywhere. It doesn’t feel like there are empty spaces where there should be buildings or forest or something. Even within buildings there are extra details that add nothing to the gameplay but fill out the room and make it seem natural or believable as what the room would look like. This is a nice touch for this early of a game. Not many games of the same era had this level of detail on their game levels.
Sound 8/10 – this is another place where this game did an excellent job. The main theme is quite memorable and repeats throughout the series of games. Each level has a good theme (except the 5th level, that one was annoying). The music had a fast pace to it which fit the game style and story. You’re trying to track down and save your girlfriend. Of course things would feel a bit frantic and high strung and the music mirrors that fairly well.
Addictiveness 8/10 – this game is fun to play. It’s one of the earliest 2 player games of this style which definitely increased the fun factor. Playing alone is a good enough experience but having a friend to help you out when you get into trouble is awesome. There is also a 2nd mode to the game which allows you to fight the various bosses in the game (as the same character) or as Billy. The opponent can either be the computer or another player. The sprites in this mode are also bigger than in the normal game. This is a great practice mode for being ready to fight a lot of the enemies from the game which is nice because the game has no save or continue function.
Story 7/10 – the story is pretty straightforward. Members of the Black Warrior gang have kidnapped Marion. Why, I’m not sure since there is no real backstory here. I can only assume they do this in order to goad Billy and Jimmy into having to fight the entire gang. Again I assume this is because Billy and Jimmy are causing the gang some problems and the gang wants them taken care of.
While the story is simple it is also quite useful as a starting point for the game. It gives the player more than enough incentive to want to fight these guys. I don’t know too many people who would just walk away if their spouse or significant other were kidnapped. So, simple story aside it is strong enough to warrant a higher than average rating.
Depth 4/10 – Double Dragon is not a deep game. There are 6 levels to the game and none of them take particularly long to beat. An entire play through of the game should take less than an hour as long as you don’t die in the process. Not an overly deep game. However, it does make up for this by being a fun game to play and sometimes quite challenging. You are almost always outnumbered by enemies and they surround you. The gameplay itself is enjoyable so it doesn’t have to be super long in order to be fun.
Difficulty 7/10 – while this game isn’t nearly as difficult as other games of the same era on the NES there is more than enough difficulty to keep you from beating this game. As above, you are nearly always outnumbered by your enemies. They come at you in waves of 2 or 3 (depending on 1 player or 2 player modes) and even after beating 1 enemy there is almost always another one waiting just outside the viewable area to join the fight.
Then there are the bosses at the end of each level which are pretty challenging. The first 1 or 2 bosses become regular enemies in later levels so they aren’t too bad to fight. The final fight against Willy is pretty tough though. He has a gun that kills you in 1 shot so you have to be really quick against him to make sure you don’t get shot. A bit OP on that one but once you know it can be avoided pretty well.
Overall 7/10 – this is quite a good game overall. The graphics and sound are very engaging from the start. The gameplay itself is fun. Beating up bad guys in a gang doesn’t really get old for me. The game is pretty short though and that is one of the worst things about it. However, if it were any longer you would need continues or save system of some sort to make it fair.
Still, this is a great early beat em up style game that I highly recommend if you are interested in the origins of games like this.

  Graphics 8   Sound 8   Addictive 8   Story 7   Depth 4   Difficulty 7

      Review Rating: 5/5     Submitted: 04-14-16     Review Replies: 2


9.6
The Fight of the Dragons   Redxsparrow

    The computer and video game company, Tradewest, is the producer of this appealing game. Tradewest is an American video game company, based in Corsicana, Texas, that generated numerous video and computer games in the 1980’s to the early 1990’s. The company is best recognizes as the publisher of Battletoads and many more video games in North America and maybe all over the world.

    Tradewest was founded in 1986 by John Rowe, Leland Cook, and Byron Cook. This game company started out by contriving arcade games in the United States such as Victory Road, Alpha Mission, Redline Racer, and Super Off-Road. In 1987, Tradewest put all the arcade games behind and began applying on the home consoles market. Tradewest purchased Cinematronics’s video game developer and helper of El Cajon, California whose previous games included Dragon’s Lair and Space Ace and recall it to be The Leland Corporation. John Rowe was chosen to run this company because of his successful history in the video game industry.

    In 1994, the Tradewest industry was renamed Williams Entertainment Incorporation, and also the end of the Tradewest as a company. The company, Williams Entertainment Inc, became WMS’s, Williams and Midway brands, official division and the doorway to the video game console market. WMS in 1996 was losing interest and becoming bankrupt. Williams Entertainment, Inc, was transferred to Midway who characterizes the business to become the division Midway Home Entertainment Incorporation. Like it was, the division served as Midway to the home console market, which could now develop and publish video games without the help of any publishers. The company employs Byron Cook as president of the Midway Home Entertainment and John Rowe as the Vice-Chairman and Director of Product Development to develop and publish games for Nintendo Game Cube, Microsoft Xbox, Sony Playstation, and PC.

    Back to the 1980’s through the 1990’s, Tradewest made and published a few video games for the Nintendo Entertainment System console. The games were addictive, memorable, and popular. Those games were Battletoads, R.C. Pro-Am II, High Speed, and Double Dragon.

    Double Dragon was the first game that Tradewest made in June, 1988, for the Nintendo Entertainment System. The story of this game is about two twin brothers, Jimmy and Billy Lee. They were both trained in the style of Sou-Setsu-Ken. Sou-Setsu-Ken is a mix of other fighting style such as karate, judo, kung-fu, etc. Billy and Jimmy were set in a post-apocalyptic New York to manage a small martial art school for the beginners and amateurs. One day, Billy’s girlfriend, Marian, was captured and kidnapped by the “Black Warriors”; the leader of this gang is led by a man named Willy. The Black Warriors beseech the Lee brothers to admit their Sou-Setsu-Ken arts style in exchange for Marian’s freedom. The Lee brothers take battle on a rescue to save Marian and destroy and kill the Black Warriors.

    Double Dragon is a platforming, fighting/beat-em-up, and a little of RPG element game. It is a platforming game because you can move left, right, up, and down in a third perspective view while navigating through a bunch of enemies. There are four missions with the scenes: the city in New York, the industrial area, the forest, leading to a cave and a temple sort of thing, and a hideout, which is covered with dozens of enemies, including Willy. The city in New York is more like a practice stage for you. The scene starts off with a bunch of thugs. One of the thugs punches Marian in the stomach or somewhere around there and takes her away. The first mission starts and you will be greeted by two thugs. At the end of the mission or level, you fight a huge, buff, earth guy who usually comes out of the rock walls. The second mission begins the player(s) in the industrial area, greeted with two sorts of pushovers, and also fights a boss that is strong with purple-bluish hair and is wearing purple pants.

    The third mission takes place in a forest, then two caves, and into a mountainside or something like that. The forest introduces the two thugs from the city, and at the end, the two earth guys. The caves are filled with stalactites. They fall of the ceiling in random or a pattern, so the player(s) has to time the moves. Then, you have to jump onto conveyor belts with platforms on it. If you fall, you will meet with two pushovers from the second mission and after that, the stage starts over. If you successfully jumped on the conveyor belts with platforms and made on to the other side, you will be greeted with two muscular guys that was first seen as a boss at the end of mission two, but with two of them and the color of their hair and pants are brown. The cave leads to another cave, but with twice the enemies. The thugs make the appearance in the caves and leads to jumping off cliffs and fighting two earth guys at the end; instead of brown, they are green. After the battle it leads to a mountainside where you fight butch- looking girls. Then find the door at the bottom right of the mountain, but to open the door the player(s) attacks the butch-looking girls above the door. Kill enough of them, the door opens to the next mission. There is no boss to defeat (if you count the girls a boss).

    The fourth mission starts off with a place that looks like Death’s home with all the skulls, fire, death traps, pits, and passages. Anyway you fight their way through blocks, pushing and smashing you against the wall. Then you fight the brown hair and pants, muscular guys and then climbed up to fight the pushovers and exit the place. The next scene is the outside of Willy’s hideout. The player(s) fights his/her way through thugs which leads, if the player(s) goes the right way, to the hideout. The hideout first welcomes the thugs and after defeating them, it leads to the final room, the tournament. The tournament includes all the enemies from the previous mission, as well as Willy and Jimmy?! Yes, Jimmy is the last boss. Billy has to fight his twin brother. Anyway, when you kill all the enemies plus Willy and Jimmy, Billy will find Marian trapped in a room. He rescues her and ends the game with Billy kissing Marian.

    Double Dragon is a beat-em-up/fighting game because Billy uses his fists and feet to beat up the Black Warriors. Each stage has two enemies, maybe because of sprite limitation. The enemies have a specific name and a weapon that they usually hold. The names of the Black Warriors are Williams, Lindas, Ropers, Chintais, Abodos, Willy, and Jimmy. The Williams are the thugs that first appear in mission one in the city. They sometimes throw dynamites and knives, or wield a baseball bat, taking about forty percent of your health, so watch out for their attacks. An advice is not to attack an armed William, wait for him to throw their weapons, dodge, and attack. If he has a bat, wait, come up to him, and use the kick attack. For a regular William, kick or punch normally. The hair pull combo will work best for them. Lindas are the butch looking girls from the first mission also. They usually gang up and always sending one with a whip. Using the triple kick can knock out the ones with the whip. The full-length hair pull attack can knock-out the Lindas in one sense.

    Ropers are the pushovers. The second mission is where they are first seen. Sometimes they will throw boxes or barrels. To dodge the attacks, wait for the throw, dodge, and then punish them with the kicks and punches. From time to time, Ropers goes on jump kick frenzies; in order to defeat them, get away from his kick and crush him to death. Just like the Lindas, the hair pull maneuver will finish them off. The Chintais are the buff guys with the hair color as same as the color of their pants. Their first appearance was the boss level in mission two. Thereafter, they become regular enemies, and in mission four is a pain in the neck. These enemies are a bit challenge because of the kicking range. If you kick a bit too early, he will drop a leg thrust, and if you kick late, Chintai will claw your face. Hair pull combo will become your best friend; two of them will bang them out. The only weapon that the Chintais hold is a knife. Chintais most likely to double-team so watch out.

    Abodos are those huge, ugly, beefy, earth guys that frequently come out of rocks and caves. They are difficult to fight and tricky to die. The advice for executing these foes is to kick them first. They will fall down after the first kick. Then when they get up, use the jump kick or the triple kick and repeat. If there are two Abodos surrounding Billy, use the jump kick to the right or left and penalize with a triple kick. Timing is the key to fighting these enemies.

    Willy and Jimmy Lee are the toughest enemies/bosses in the whole game; they are stronger than the Abodos. Willy holds a machine gun and Jimmy uses his bare hands and feet. The best way to kill Willy is the kicks and the hair pull combo. Just like the Abodos, once Billy knocks Willy down, immediately use the triple kick or hair pull attack when he gets up. Once you see the “blink of death” for Willy, as fast as you can go to the side of the sliding door and keep kicking. Out will pop Jimmy Lee, his twin brother. Jimmy looks exactly like Billy but with different colors. Fight him as Billy would with Willy and Abodo. Keep away from him; make him come to Billy. Use the triple kick continually until he dies.

    Double Dragon has a little bit of RPG element. There is RPG in this game because you build the character, Billy, through each mission. The things you build up are Billy’s attacks. The heart meter below your health shows you what level you can use your attack. The first heart is the basic moves: kick, punch, jump, and headbutt. To headbutt, tap the forward button twice. This attack is pretty useless, but if you nail the timing, there might be a useful time to do this attack. To jump, press the A+B button simultaneously. I found it useless to, however it is important to employ this when jumping over pits. Punching is the A button. This is useful for a one on one against a regular enemy, except it takes a few hits. The B button is kicking; this move will be used often in this game because it has the best range and speed. This is most helpful when beating up the Abodos and Chintais.

    The second heart is the advance basic moves, except the jumping. The new attacks are uppercut and roundhouse kick. The uppercuts are automatically used with the punching, and so is the kicking with the roundhouse kicks. The uppercuts are thrown after like three punches. The uppercuts are fine with Williams, Lindas, and Chintais, but do not use it on Abodos, unless you are hardcore. “The Fist of Fury!” should be the nickname of this attack. The Roundhouse kicks seem like the equivalent of the uppercuts. This technique is useful for the enemies with armored weapons and fighting Abodos. There is no nickname for this.

    The third heart just gives Billy a jump kick. It’s ineffective because the enemies are usually ducking while Billy uses this method. It’s good for dodging though. The fourth heart gives you the best move, in my opinion; it is called the Hair Pull. This method is automatically used as the B button and consists of having three to four moves in one. The three are kick, hair pull, knee bash, and shoulder-throw, if you want to utilize it. The best combination of using this attack is kick, kick, hair pull, and knee bash (four times), and the shoulder-throw. The only time not to use this is fighting while surrounded by enemies. You will most likely abuse this move.

    The fifth heart gives Billy the reverse elbow smash. To activate this weapon, the player(s) employs the A button while standing backwards to your enemies. It is useful when scoring a hit down for the enemy. It is tough because the enemies will most likely to duck and you always get knocked down first. The sixth heart provides you the tackle. To trigger this movement, you would hold down and A over a fallen enemy. It is useful after a hair pull combo, although if you use it on a Chintai, you would be kicked off his body. The seventh and final heart is the Jumping Roundhouse kick. This attack is used automatically with the kick button. This ability will allow you to jump in the air, and instead of doing the roundhouse on the ground, you do it in the air. This kick jump deals more damage than the regular roundhouse kick and the uppercuts. However, eight out of ten, the enemy would dodge the jumping roundhouse and will most likely hit you flat on the ground. Let’s call this jump the “Delay Jump”.

    Double Dragon has great graphics for its time and awesome music. What I found tricky and troublesome about this game is the controller. The graphics are well designed and colorful. It gives out the true meanings of the characters and the backgrounds. The music is awesome because it fits with all the missions and scenes. My favorites would be the mission title where it gives a likable beat and the opening title/the tournament. The controller is tricky and troublesome for its jump button and starting the game. The jump button in this game is A+B, as I stated in the previous paragraphs. I usually think of the A button to jump and the B button to attack while holding down the directional pad to do crazy moves. When I first played this game, I had no idea how to jump. I randomly pressed buttons until I found out how. To start this game, you would most likely to use the start button; after all it would make sense. But to start this game, you press the select button. I thought the select button was used for opening a status screen or sometimes pausing. People who are new to this game will more likely to hit the start button than the select key.

    In conclusion, Double Dragon is one of the best and memorable games on the Nintendo Entertainment System. This game is similar to River City Ransom, but in that game you collect money, buy items, and fight enemies. But in this game, you are depending on fighting enemies, and beating the game. I found it strange that his brother is against Billy. Why? Is he jealous that he doesn’t have a girlfriend and Billy does or Billy is the most excellent brother while Jimmy is the least? It begs for me to have an answer. Anyway, Double Dragon will never be history because once you begin playing this game “You’ll never have to stand in line to play Double Dragon again” (Tradewest).


  Graphics 9   Sound 8   Addictive 8   Depth 9   Difficulty 7

      Review Rating: 4.8/5     Submitted: 08-13-11     Review Replies: 1


8.4
Double Dragon Review   Zircron Swift
Hack and slash games have a certain charm to them that makes them different to fighting games. While fighting games have you in an area were you fight until your opponent is down with various punches and kicks, with the occasional throw and special move, hack and slash games include you fighting your opponent in a side scrolling level until your opponent is down with various punch and kicks....with the occasional throw and special.....Ok, they might sound similar, but hack and slash games allows you to defeat various and multiple enemies, like being your own Neo. They aren't my favorite, but for some reason the challenge of them always makes me want to play one when they come round. I have heard good things from Double Dragon for the NES, and I'll thought I'll try it out.
The story is shown with a short cut scene after you picked your game type. Some real jerk punches a lady in the street, picks her up, and runs away with his goons.....That's it? Are these guys just like that all the time? Where are the police? You need to sort this out yourself....I think she was your girlfriend or something like that, but you're going to rescue her none-the-less. And who are these guys anyway? An evil organization with no name? Either way, that's the story.
So what's the music like? Some techno beat that goes well with the game, but could be a whole lot better? Like some of the music in The Matrix? Or maybe it's like....*the title music plays*....like....like the best damn music for a hack and slash game there is. this is like the last battle in The Matrix, or when Neo fought all those Smiths in The Matrix 2, or the final battle in The Matrix 3. It's almost beautiful. I can't believe that music this good is in a hack and slash game. This completely changes my thoughts on this game. Lets play!
There are two types of game modes. Game A and Game B. For each game type, there is a two player option for it. Game A is your basic story mode. It's the old old story. Jerk hits girl, jerk runs off with girl, boy goes after girl, boy beats jerk up, boy gets girl, boy lives happily ever after. The finer details are you have to defeat every goon of this guy's gang before you can get to the Big Cheese. You can punch, or round-house kick your enemy. By pressing both the A and B button, you can jump. Moving while jumping allows you to kick in the air. I once was able to grab and throw some guy, and twice did a Shroyuken (upper cut punch for those yet to play Street Fighter), but I have no idea what I did to do it. The controls are smooth, although not perfectly fluid. The man you play as walks a little slowly for my liking.
It's fun to kick and punch your enemies until they fall, and kick them in the face with a flying kick, but the game is insanely hard. It's harder than it sounds when you play it. I can get passed the first level just about, then I die and get a game over. The first boss, is just impossible for first timers. I found myself mashing buttons until I just decided to spam the flying kick move, which worked. After that, I got a game over and found out that you start all the way back to the game mode menu. You'll need serious skill to beat this game. I got these hearts under my health bar, which I have no idea what are for. I thought extra lives, but no. Maybe more health? It should mean something....
Game mode B allows you to choose from one of six characters. After that, you appear to be fighting yourself, only with green hair. This is what Urban Champion could have become with a little more thought put into it. So if you die in this game mode, you get the game over music and go back to the game mode menu. If you win, however, you....get the game over music and go back to the game mode menu....huh, must have though it was you and not the green haired clone. So this serves as a practice for the boss fights, which I agree are what is needed in a no-continue-or-mercy-hack-and-slash game. I wish more games had something like this.
The graphics are pretty good for an NES game. Almost as good as Ninja Giaden. The characters are clear and the background is well made and has a lot of attention to detail. I like the fact that the music still plays even when someone is thrown to the ground in this game. In the second level, you can climb up this sire fence to the next floor to proceed. I like this feature, and it gives the idea that the developers clearly thought that this guy improvises to get to his beloved.....er, girl. This also gives me hope that the rest of the game has a promising game play and environment.
Overall, I give this game a 8.4/10     The music is the best I have heard of in a hack and slash game. The graphics clearly were not just made to be in the game, and were thought over. The game play, although hard as steel, is fun to play. This is the sort of game that can only be completed by with two people, unless you are that guy who thinks he is Rock Lee and never gives up until he has defeated the game so he can make Gai Sensei proud. I suppose I will just have to let the defeat of this slip for now. I will try harder to defeat this game, but now is not the time. So if you want a challenge, and want great music playing with good graphics, while you do it, then try out Double Dragon.
  Graphics 8   Sound 9   Addictive 7   Story 3   Depth 7   Difficulty 10

      Review Rating: 4/5     Submitted: 11-04-11     Review Replies: 2

Double Dragon (Nintendo NES) Screenshots

X X Double Dragon
Double Dragon
by Awesome-Kid (4.8/5)
Misc : You ain't the Hulk!! :P
Double Dragon
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Battle : Where are you
Double Dragon
by ozwaldtehhuman (4.67/5)
Ok wait is that the fantastic4s thing
Double Dragon
by jlharter (4.47/5)
Veni, Vidi, Vici
Double Dragon
by Redxsparrow (4.44/5)
Human elevator
Double Dragon
by timtim06 (4.25/5)
Double Dragon
by earthwarrior (4/5)
Battle : You know who's Boss
Double Dragon
by StormDragonZ (4/5)
Battle : Epic Showdown: Brother vs. Brother!
Double Dragon
by StormDragonZ (4/5)
Ending : The Hero Wins The Girl
Double Dragon
by luckyphil (4/5)
Ending : Success!!
Double Dragon
by Kryptic (4/5)
0
Double Dragon
by fetcher (3.67/5)
Level Mission 1: The elevator glitch
Double Dragon
by tonycassidy (3.63/5)
wasn't going to happen
Double Dragon
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Game Over
Double Dragon
by ozwaldtehhuman (3.5/5)
Its coblering time
Double Dragon
by SamB (3/5)
My best score so far :(

Videos of Double Dragon Gameplay

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Double Dragon - Double Dragon On Vizzed With 2 Glitches - User video3.6/5
Double Dragon On Vizzed With 2 Glitches
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Double Dragon Highscores

jerryaberry
1. 1,041,350
TimeTrial: 02:49:22
12-23-11 06:23 PM
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rcarter2
2. 472,020
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pokemon x
3. 255,060
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beat ya rcarter :)
kiwane22
4. 237,440
TimeTrial: 00:46:37
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mlb789
5. 70,060
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07-16-12 11:30 AM
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Comments for Double Dragon

cafeman55 01-29-17 - 01:35 AM
 i got 50,000 points in this game
Oldschool777 07-14-16 - 06:43 PM
 Another tip: If you have the elbow smash in stage 3,use it to destroy the Abobos. 4 elbows and they die. But be careful,as the elbow does not have good range and your back is to the enemy.
Oldschool777 07-14-16 - 06:41 PM
 Best advice for this game: Use punches whenever you can in the first level,kicking only to disarm the Lindas. By the time you reach the door to the boss,you should be well on your way to the 3rd heart,the jump kick. Use the whip if needed.
Will1 01-20-15 - 06:43 PM
 I really enjoyed playing this game as a child growing up
JTLTDH 02-25-14 - 03:12 PM
 I still enjoy playing this game after so many years!
Awesome-Kid 02-15-14 - 07:28 AM
 I'm getting better at this game.... so glad about it actually cause I love those games!! :)
jerryaberry 02-28-13 - 11:02 AM
 Awesome MrNostalgia, first one with proof of beating the game without save states.
BrettyBoy 02-01-13 - 05:00 AM
 Got up to level 3 so far. Trying again though. I want to complete the game and thier is 4 levels on this game i think.
pokerpimp420 01-08-13 - 02:00 AM
 simple controls its fun i wish i could get it to full screen oh well for all u classic gamers out there this this is a classic
pokerpimp420 01-08-13 - 01:58 AM
 this is one of if not the best game on nes dont like too many nes games it brings back alot of childhood memories for me u got to love this site im buying a real controller so i can play better hate the keyboard this games perfect for the keyboard tho simp
pokerpimp420 01-08-13 - 01:53 AM
 just stumbled upon this site and love the old games i was 11 years old when i first saw this game i liked it from the first moment i played it i never owned the game so i didnt get to play it much
jerryaberry 07-16-12 - 08:10 PM
 Glad to see this game is getting some attention. Keeping track of the highscore battles has been very entertaining.
teddy5 07-10-12 - 07:39 PM
 good game
jerryaberry 07-10-12 - 11:04 AM
 This is because the programming for the Abobos have already committed to smacking you and they cannot duck under your kick.
jerryaberry 07-10-12 - 11:01 AM
 They do duck under your jump kicks often. If you time them just right, not too early not too late (when they start to try and smack you), the jump kicks work much more often.
jerryaberry 07-10-12 - 10:57 AM
 Seems like many of you cannot get passed the Abobos midway through mission 3. Take a page from "The Wizard" movie, jump kick like crazy.
ozwaldtehhuman 07-09-12 - 10:57 PM
 God i love this game
Jordanv78 07-09-12 - 10:00 AM
 One of my favorite games of all time!
Deleted Account.. 07-09-12 - 02:06 AM
 Pretty bad memories with this game since I never beat the final boss. x.x Maybe my luck has changed after all these years lol
CuddlezZombie 06-11-12 - 02:53 PM
 This game is so amazing :D
Lumian 04-26-12 - 07:20 PM
 This does work. Double click the game, assign the buttons to your keyboard or controller and then go back to the game and press select, then start on the menu.
jerryaberry 04-22-12 - 07:30 PM
 You can do the helicopter like kick on command in part 2. In this one you can do a single jumping spin kick after you get enough hearts. Hearts = new moves.
j0sephiroth 04-13-12 - 10:21 PM
 I remember being able to do a cool spin kick in the air anyone remember how or was that only in part two
j0sephiroth 04-13-12 - 10:10 PM
 i remember being able to do a cool spin kick in the air anyone know how
atrainz 04-06-12 - 08:53 PM
 gameface 138 is noob

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