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On Page:
Directory: 1 & 142
Entire Site: 18 & 189
08-24-19 02:17 AM
Nintendo NES
Konami Industry Co.
UPC: 781317033133

Released: 12-01-88
Players: 1
Country Origin: US

Game Genre:
Action RPG
Game Perspective:
3rd-Person, Platform, Side-Scrolling
Genre Non-Sport:

Price Guide (USD):
Loose:  $11.49
Complete:  $48.96
New:  $399.99
Rarity:  4/10

External Websites:
Ebay Listings
Amazon: $11.37
PriceCharting Info

Play Castlevania II - Simon's Quest Online NES Game Rom - Nintendo NES Emulation - Playable on Castlevania II - Simon's Quest (NES)

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Castlevania II - Simon's Quest

Castlevania II - SimonCastlevania II - SimonCastlevania II - Simon's Quest Box Art FrontCastlevania II - Simon's Quest Box Art BackCastlevania II - Simon
Rating: 8 (114 votes)
Plays: 16,872 M:99% F:1%
Filesize: 74kb

Castlevania II - Simon's Quest Box Description

Castlevania was a cakewalk compared to this bloody curse. You thought you had the Prince of Darkness defanged - eh, Simon Belmont? Well think again, 'cause according to a damsel in distress, evil Count Dracula has left a horrifying curse in his wake. And the only hope you have of ending the terror is to destroy his missing body parts! Talk about your frightening quest, searching a maze of mansions, graveyards and dark, eerie forests - each guarded by man-eating werewolves, fire-throwing zombies and other devilish demons. Your grim chances are kept alive in Transylvania, where cowardly villagers offer clues to the whereabouts of Dracula's remains. And where you'll purchase magic weapons, including silver knives and flame whips. But beware the night. For when the sun disappears, Dracula's curse grows deadlier. And your chances grow dimmer and dimmer.

Castlevania II - Simon's Quest Screenshots

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Castlevania II - Simon's Quest Featured Review

Castlevania II - Simon's Quest Review by: Zircron Swift - 7.9/10

Simons Quest review
I always knew one day I would play Simons Quest for the NES. It was my destiny. I had dreaded it, as I have heard bad reviews of it not nearly as good as the other games. I have also watched The Nerds review on it, and made it final I would never play this game (yet I played Dr. Jekyll and Mr. Hyde on the NES, despite The Nerd saying do not play it on any accord. That didn't stop me, and I turned out to like it). Yet the game nagged me a little, very slightly for me to play the game everyday. It urged me to journey through out the land collecting Dracula's body parts. It wanted me to die by falling through the walls that looked the same. It wanted me to play the game. To torture me. At first, the urge was weak. But over time, I just had to play it. And so begins the final review in the retro saga.

One thing I want to point out first is that after you press start, you get to choose to start game, or to enter a password. The graphics are scrambled at the top. And in the password screen, the graphics are even more scrambled. rest assure that this is just the game, and the game works perfectly. Ok, lets start with the story. This has a more in depth story than the other games. Instead of the normal "get to Dracula kill Dracula wait 100 years", you must find Dracula's body parts and put him together to rid his curse from Simon. Simon was cursed from Dracula when Simon slayed him. So you must travel to five different mansions and get all his body parts, defeat Dracula and be rid of the curse once and for all!

I had to admit, when I first started playing this game, I instantly enjoyed it. The music was great, although it seemed ti have less music than the first game, which is a bit of a shame. In the first game, each level has it's own music. Here' there's only a theme, as in, day theme, night theme, mansion theme, etc.  Although the music in this game is limited, it does have better music than the first game. The one most people remember from this game is "Bloody Tears". This piece is so great, it appeared in future games such as, Super Castlevania IV. If the game has Castlevania in the title, even if the game isn't so great, and as long it's not on the N64, the music will be great.

The graphics are also nice, but the enemies too are limited. Instead of having a whole load of different enemies, they just used the same six or seven and recoloured them to make them stronger. Yeah, that's creative (sarcasm =P). So I have to move from town to town, collecting hearts to buy stuff, which is odd, because who wants to trade in hearts for a dagger? The people of Pennsylvania are pretty weird if you ask me. You can talk to the town folk and they might give you a handy hint. Other times, they just give you useless dialog. One of them is "Lets live here together" Riiiiiiight.....Wait, where have I heard this before? I heard it somewhere before, I just can't put my finger on it.

The game play has some flaws in it. Someone says that "A magic potion will destroy the evil wall." You can easily work out that the magic potion is the "Holy Water", but what is the evil wall? You would expect it to look different to the ordinary wall. Otherwise how would you tell evil from normal? Well, as it turns out, evil wall looks like normal wall. So next time to see an empty room, throw some holy water and you might find something that could help you, for a price of course. What are people going to do with all these hearts anyway? Another thing that many people will agree on is the transition from day time to night time. Why must it interrupt your game play like this? Why does it take so long? Why can't it be smooth like in Friday the 13th on the NES? Well, your going to go through this quite a lot. And it's going to get annoying. Especially when you get enough hearts and you need to go and buy that item, and just when your on the foot of that door....WHAM! "What a horrible night to have a curse." pops up and you need to wait some time to get that item. I have realized that it feels better getting from night time to day time. Might as well fight some zombies and get your exp up.

Oh yeah, it wouldn't be a proper RPG if you didn't have exp. When you collect some hearts, you get a bit of exp as well. Once you get 100 exp (for each new level, the exp you need to get increases by 50)  you'll level up and get more health. That's it, no increase of weapon power or anything like that, just an increase of health. Although this can be pretty helpful, as when you level up, your health also gets restored. So when your low of health, grab some exp to the next level and your problem is solved. One thing I have noticed about this game is when you die, you don't re-spawn back at the beginning of that stage. You re-spawn back exactly where you died, give the excuses of dying in water or a marsh. This is rather odd, and you expect to re-spawn at the beginning of the area, then you would walk forward normally and WHAM! You fall into some water and die. Then you get a game over and lose all your hearts and exp. If you die once, you get to keep your hearts and exp. It's only at a game over than you lose it. Now, normally this makes sense and seems fair, but when you re-spawn at where ever you died even at a game over, this gives the impression that it's unfair.

Another thing that's weird is the health bar. Normally, it would be white and the red bits are your lost health. But here it's the reverse. This can be confusing as your bar is red, and the white bars are lost health. It even starts from the bottom and goes up. This gives them impression sometimes that you are in fact getting healed instead of hurt. I once jumped into some poisonous looking stuff and I though it was a healing spa or something. I then turned out to be dead. Now lets move onto the mansions. The are, overall, a good level design. But three things get my goat. The first one is the missing blocks. They look like you can walk on them, but you could fall through them and waste your time. The only way to know that they are there is to throw something on the ground like Holy Water or the Sacred Flame. I don't see how this is fair, but to be honest, this doesn't happen too often. It's pretty rare in fact, but keep your wits about you in mansions.

The second thing is the oak stake. Someone offers you an oak stake for 50 hearts. Why? Why can't you just give it to me for free? Well you pay the 50 hearts, and assume it's a weapon. The Holy Water cost 50 hearts, and you could use that as many times as you like, but not with the oak stake. It's used to open the orbs at the end of a mansion, and you only get to use it once. Maybe the an in "an oak stake" might have given it away. But it might have helped if you didn't make it seem like a weapon by putting it on the same line as the Holy Water. The third thing is a lack of bosses. there are only three bosses in the entire game. Death, that weeping sad face, and Dracula. And there are five mansions! And the bosses are way too easy. Death in the first game was murder to defeat. That's why I liked him as a boss so much. Here's you could just walk pass him and take no damage. What a disgrace! They don't even make you fight the bosses. Although you should, as you are rewarded when you defeat them. They are easy to defeat, so it's worth doing.

Look at those spikes. Looking all pointy and shiny in blood, even if they don't appear to have any, they plan on having mine in. It just wouldn't be a Castlevania game if there weren't spikes in it. *mumbles* Go away spikes! No-one loves you! Instantly kill me will you? Kill me when I just lightly brush against you, will you? Well, how do you like it when I jump over you? Arrrgggg! Mis-jumped.....wait a minute.....the spikes.......the spikes don't instantly kill you....The spikes don't instantly kill you! They did something right with the spikes! THEY DID SOMETHING RIGHT WITH THE SPIKES! *runs outside and grabs the first person he sees by the shoulder* They did something right with the spikes! *runs off into the marketplace* They did something right with the spikes! *suddenly on top of a hill side* They finally got something right with the spikes! *after a moment, he returns back to his seat* Sorry about that. But can you believe that they did something right with the spikes? Before, just touching the spikes will kill you instantly, which seems unfair if you just walk on them or just touch the side. It's like having your arm cut off if you mis-spell a work and you were going to correct it anyway. It's ok if you get crushed by them or fall into them via a pit, that applies force. But if you just touch them, you should only receive some damage, not die straight away. This is the only game I know that does this. Oh what? I have an obsession with spikes? No, no, don't be silly....They are my arch-nemesis! Yeah, it's a long story, now where was I?

Ah yes, some things are almost impossible to figure out. So when in doubt, throw some garlic or select a crystal and hold down for about five seconds. Although to be honest, they do leave some clues that are hidden in "evil walls" for you to figure out, so that's good. And this game, despite the flaws, it rather enjoyable. It even has some sweet features, like almost all of Dracula's body parts has a power you can use. The most helpful is Dracula's Rib, which deflects fireballs, as long as you have it selected. That's pretty nice of them to give you a power-up after you collect parts of his body. And as you go along, the selection of enemies does get better, such as mummies, ghosts and ravens. If only they gave that to the mansions....

Overall, I give this game a 7.9/10 This game plays like a Castlevania game, no matter the flaws. In fact, I really enjoyed playing this game. It's really fun to play and deserves a little more respect. So I'll have to disagree on you Mr. AVGN on this one. This game is worth a play, even if it is a little anti-climatic and not as epic as the others. In fact, this is the only Castlevania game I know that doesn't get to Dracula the normal way (walk up stairs at a 45 degree angle, drop down a little, and walk on a bit to enter the counts room), but that's besides the point. The point is the music is great, it has a lot to offer, and the game play, even though it's a little odd, it still fun. Get those body parts!
  Graphics 8   Sound 10   Addictive 8   Depth 9   Story 7   Difficulty 9

Castlevania II - Simon's Quest Game Description

Castlevania II: Simon's Quest is the second one of three Castlevania games released on the NES. After the vampire killer Simon Belmont destroyed Count Dracula in the original Castlevania (1987), an evil curse possessed him. The only way Simon can break the count's curse is to find five of Dracula's body parts (which are mysteriously strewn throughout Transylvania) and burn them.

Unlike most of the other Castlevania games, Simon's Quest does not feature the traditional stages but allows you to freely roam the land of Transylvania in the style of Nintendo's Metroid. In several towns Simon can talk with NPC's and buy items in shops, adding a touch of role-playing.

Castlevania II - Simon's Quest Reviews

Overall 8    Graphics 7.4    Sound 8.4    Addictive 5.8    Story 6.6    Depth 7.5    Difficulty 6.9

Creative yet Tedious   MechaMento
CastleVania II: Simon's Quest It only takes about 1 minute of gameplay for the player to realize ...
  Graphics 9   Sound 8   Addictive 6   Story 7   Depth 5   Difficulty 7

      Review Rating: 4.5/5     Submitted: 02-03-14     Review Replies: 1

Simons Quest review   Zircron Swift
I always knew one day I would play Simons Quest for the NES. It was my destiny. I had dreaded it, as...
  Graphics 8   Sound 10   Addictive 8   Story 7   Depth 9   Difficulty 9

      Review Rating: 4.2/5     Submitted: 08-01-11     Updated: 08-01-11     Review Replies: 6

Castlevania II Simon's Quest Review   dazzsheil
Time for ANOTHER Castlevania Review....jessh this is my second Castlevania review in a row and comin...
  Graphics 6   Sound 10   Addictive 7   Story 10   Depth 7   Difficulty 8

      Review Rating: 3.7/5     Submitted: 06-30-11     Review Replies: 0

Is this game as bad as everyone says?   Guitarguy472
If you heard of the game Castlevania 2: Simon's Quest, you might have heard that this game is terrib...
  Graphics 7   Sound 9   Addictive 6   Story 8   Depth 8   Difficulty 7

      Review Rating: 3.5/5     Submitted: 11-21-12     Updated: 11-22-12     Review Replies: 0

Castlevania II   Oldschool777
Overall=7.5 Castlevania II is kind of the odd duck in the NES trilogy. They were trying to make the...
  Graphics 8   Sound 8   Addictive 7   Story 6   Depth 8   Difficulty 8

      Review Rating: 3.2/5     Submitted: 09-23-15     Review Replies: 9

Castlevania 2 is not that all bad!   dekker101
OK guys this game is OK its not bad i know AVGN review was harsh and you all trust in that guy but c...
  Graphics 7   Sound 10   Addictive 4   Story 9   Depth 10   Difficulty 3

      Review Rating: 3.1/5     Submitted: 04-25-11     Review Replies: 0

Fun but flawed fusion with the formula of Castlevania   endings
Sometimes developers try radical ideas. Super Mario Bros2 plays quite differently from Super Mario B...
  Graphics 6   Sound 6   Addictive 5   Story 6   Depth 7   Difficulty 5

      Review Rating: 3/5     Submitted: 10-27-14     Review Replies: 3

Castlevania II - Simon's Quest Review   Marcmoney
Overall - 8 Castlevania II - Simon's Quest is one of those RPG-like games.  The game play is...
  Graphics 9   Sound 9   Addictive 3   Story 6   Depth 8   Difficulty 8

      Review Rating: 3/5     Submitted: 08-16-11     Review Replies: 2

Oh god. This game.   TetraDigm
disregard everything i said, as i mistook this for castlevania 3 when i reviewed it. if someone coul...
  Graphics 3   Sound 3   Addictive 1   Story 1   Depth 4   Difficulty 8

      Review Rating: 2.8/5     Submitted: 06-03-13     Updated: 09-20-13     Review Replies: 4

Castlevania 2: Simons Quest on NES.   Stevie 764
Here is a game review of Castlevania 2: Simon's Quest on the NES. How to play: The game takes pla...
  Graphics 8   Sound 9   Addictive 7   Story 6   Depth 9   Difficulty 9

      Review Rating: 2.5/5     Submitted: 06-03-12     Review Replies: 9

Castlevania 2 Simon's Quest Review   starwars293
 Hey guys, this is starwars293 with another game review. Oh boy, this is one of my least favori...
  Graphics 8   Sound 10   Addictive 1   Story 7   Depth 9   Difficulty 10

      Review Rating: 2/5     Submitted: 05-05-12     Review Replies: 2

Simon's Quest of AWSOMENESS   poopywyatt
Castlevania 2: Simon’s Quest is a direct follow up to Konami’s Castlevania and is a...
  Graphics 9   Sound 10   Addictive 10   Story 4   Depth 8   Difficulty 5

      Review Rating: 1.5/5     Submitted: 12-30-14     Review Replies: 1

Castlevania II - Simon's Quest Highscores

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Castlevania II - Simon's Quest Cheat Codes

Defeat Dracula DY31 LXDY W45X TGJX
Fight Dracula 7MEF 0VFT 151Z Y2Z5
Fight Dracula for the best ending UGKD N3BV W2VL SDYV
Start on Level 6 31U2 ONCF 2RAU 04VF
Start the game with all items and weapons MLIT-WVCW-T3KU-SFZC
Start with \"Morning Star\" Whip OBKQ EPY1 UHBC R3YJ
Start with all items, Level 6, and Flame Whip on Day \"0\" GZ0V I0I5 GQCF U2ZB
Start with Chain Whip ZQ35 T1HK FW0B AMXS
Start with Flame Whip WZSY MLAD 4PY0 ZEEE
Start with Thorn Whip GINF HQLS BOVJ UHJ4

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Comments for Castlevania II - Simon's Quest

JTLTDH 02-03-17 - 11:12 PM
 If anybody's interested there's a secret glitch in Dracula's castle. It's on youtube called: Castlevania II Secret Ending (Glitch) by Furious Paul. It's a bit difficult to master but it's possible to do it.
PoundDotBlam 09-26-15 - 08:14 AM
 This game is not that bad
Vanelan 01-19-15 - 09:15 PM
 Its too bad this game got such a bad wrap. I think it was called something other than Castlevania, people woulda loved it.
Dragoon26 04-19-14 - 07:01 AM
 No cheap holes everywhere + more bosses and this would prob be my favorite Castlevania. Instead i choose IV as my favorite.
mechasmashj9 10-20-13 - 06:28 PM
 holy water glitch = Awesome
plantkingman 08-17-13 - 09:41 PM
 This was the very first Castlevania game I ever played.
boomboxerliam 08-11-13 - 01:01 PM
 this game was super simple and easy to beat but i still loved it alot
ElricDraven 01-03-13 - 03:44 PM
 beat it
marioplayer657 01-01-13 - 02:20 PM
 keep walking to those wolf thingys keep walking it will jump over you without getting hurt
bruce3rd 06-28-12 - 02:06 PM
ACNOLGIA 05-18-12 - 08:00 PM
 If someone has the same problem with mine, look for another version in this website... There's one in here that don't have s*** graphics in the password section.
ACNOLGIA 05-18-12 - 06:49 AM
 lol so easy... you'll be shocked at how easy dracula is.
ACNOLGIA 05-17-12 - 03:12 AM
 f*** this, the password section is s***... I played the vized plugin but the graphics in the password section is so s***, you can't even enter numbers... And when they give you password it doesn't include numbers.
tangyphoenix 05-03-12 - 03:26 PM
 123cheese stop complaining about how it doesn't have skeletons. I agree, this game isn't the best, but it is good. Also wasting time typing a comment wastes time in game. Don't come crying bloody tears if you get the bad ending. (Bloody tears is awesome
XenoLugia447 03-22-12 - 05:39 PM
 123cheese shut up just because ER doesn't like this doesn't mean it sucks
mythkiller5000 03-22-12 - 03:48 PM
 i love the theme!
mythkiller5000 03-22-12 - 03:46 PM
 i so agree with thatguy32 AVGN RULEZ!!!!
asianation 02-27-12 - 07:48 PM
 best castlevania game
zeldaking1012 02-23-12 - 12:22 PM
 evil game but good kickass music
VideoBot 02-12-12 - 03:57 PM
 a symbol of evil will appaer when you strike the stake.
Supermatt6534 10-12-11 - 04:20 PM
 I love all retro Castlvaia games exept the N64 ones
Mr15Tomas 09-22-11 - 11:45 AM
 the AVGN said it was easy
123Cheese 08-18-11 - 11:21 AM
 This game has crap. All Castlevania 1 had was goofy skeletons throwing bones. NEAGH HAEHG HEAG.
123Cheese 08-18-11 - 11:20 AM
 This game sucks. What were the producers thinking? The only thing that's good is, well, the music.
thatguy32 07-29-11 - 02:58 AM
 anyone know how to shut off the damn sound? i wanna play this and watch th AVGN video at thje same time