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Information
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Online Game Details
Views: 1,274
Today: 0
Users: 1 unique
Last Updated
03:55 AM
Staff
System:
Commodore 64
Publisher:
Mastertronic
Developer:
Mastertronic

Year:
1985

Game Genre:
Adventure
Game Perspective:
3rd-Person Perspective
Genre Sport:
Sci-Fi / Futuristic
Genre Non-Sport:
Sci-Fi / Futuristic

Play Captive (C64) - Online Rom | Commodore 64

Play Captive online with Commodore 64 browser emulation for free! Captive (C64) game rom is loaded with features in our flash, java and rgr plugin emulators. Nothing to configure, we've done it for you!

Captive

Captive Title ScreenCaptive Screenshot 1
Rating: 0
(0 votes)
Plays: 63
M:100%
F:0%
Filesize: 36kb

Captive (Commodore 64) Screenshots

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Captive Game Description

In The Captive, the player is trapped in the Glen of Colored Corpses and must escape. Players starts in the town located on an island, and they are free to travel around the island. Locked doors are scattered around the island, and correct, color-coded keys, also scattered around the island, are required to unlock them. Also, one of the “Messengers of Doom” will appear, move around, and then disappear. If the player touches one of them, then the game ends.Many items and scrolls are scattered around the island, and only three of these objects can be carried at the one time. Some of the items include a crucifix, a gun, a shovel, mushrooms, and an helicopter. Some items, such as the gun and helicopter, cannot be used until the correctly filled-out scroll is carried. When the scroll is carried and utilized, the scroll tells the player what item that they can now use.Pressing the Fire button brings up a menu, allowing the player to do nothing (if they accessed the menu by accident); pick up, use, drop, or stop using items; perform a special ability; or quit the game. Choosing to quit will cause the game to perform a count-down as confirmation. If the count-down is interrupted by the player, then the player is returned to the game. If the count-down reaches zero, then they are returned to the title screen.Food is scattered on the island, and eating food causes the player's energy to increase. If energy reaches zero, the game will end.

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