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03-28-24 06:46 AM
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Game Details
Views: 2,537
Today: 0
Users: 0 unique
Last Updated
06:46 AM
Staff
System:
Nintendo NES
Developer:
Hummer Team

Year:
1995
Players: 1-2
Country Origin: China
Hack Of:
Super Mario World
Hack Type:
Pirate, Port

Game Genre:
Platform
Game Perspective:
3rd-Person, Side-Scrolling

Super Mario World (Demo) hack (NES) - Nintendo NES

Super Mario World (Demo) is a rom hack of Super Mario World developed by Hummer Team in 1995 for the Nintendo NES.

Super Mario World (Demo)

Super Mario World (Demo) Title ScreenSuper Mario World (Demo) Screenshot 1
Super Mario World (Demo) Screenthot 2
Rating: 6.3 (20 votes)

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Super Mario World (Demo) Game Description

This version of the game ends after the fourth castle.

Super Mario World (Demo) (Nintendo NES) Screenshots

Videos of Super Mario World (Demo) Gameplay

RetroGameNinja
09-16-14 05:50 PM
00:05:14  Views: 619
Super Mario World (Demo) - Super Mario World - NES - Bowser Battle - User video4.5/5
Super Mario World - NES - Bowser Battle
dumlink23
01-01-13 03:14 PM
00:00:53  Views: 103
Super Mario World (Demo) - Super Mario World? - User video4.4/5
Super Mario World?

Super Mario World (Demo) Featured Review

Super Mario World (Demo) Review by: totaldramaman2 - 4.4/10

Super Mario World (NES) Review
There's a lot of great games out there. Nintendo usually liked to put these games (aside from Pokemon) on their newest console. This was the case with Super Mario World. That's one of those games you put into an SNES and show your friends: "Can Sega do this? No? Put your 32X down, and get an SNES." Apparently, pirates thought that too. How does this game work on NES?

  --- Bad controls? Of course! ---
The game starts out alright. It has an opening cutscene just like the SNES. It looks... pretty decent. Wait.... how much do you want to bet that this is decieving? Well, we start out in World 1, presumably Yoshi's Island. It's missing the Yellow Switch Palace and Yoshi's Island 4, but I'm guessing working with pirated material, and trying to fit a game as huge as Super Mario World onto the NES wasn't easy. But look at Super Mario Bros. 3, World 6 of that game has more than 15 levels! (including Toad Houses, Hamer Bros, and Boss Levels) Yoshi's House is decorated like it is at the end of the game, and you realize you have VERY little amounts of control with Mario. There's not a big difference between just a little jump and a really high jump. It's also odd manuvering Mario in mid-air. It's not quite as bad as Mario Bros. on NES, however. Another proble is that you move extremley slow when not running. You also have to press UP+A to do a spin jump, but I'm getting repititive here. You get a 1-up whenever you exit Yoshi's House, which is weird. Going into Yoshi's Island 1, you'll notice hills are difficult to walk on. You'll either fall off, or go to fast. It's you're only hope at getting past Banzai Bill... or three flying Podoboos. What? Don't tell me they couldn't put Banzai Bill into this game.

   --- Come, frolic in the dissapointment! ---
You remeber those Rexes, the dinosours that used to always be everywhere? I guess they turned green, and only take one hit. Technically, they still hit two, but you hover in the air after jumping on an enemy, so you'll end up landing on the Rex again, without any effort. The bush that usually contains a Mushroom shoots out the fungus so fast, you can't even react before the suprise of them actually caring enough to put in the Mushroom wears off. You outrun the screen when backtracking, so you'll probably run into a random Rex. You can't break through the yellow blics blocking the first pipe that takes you underground, which is dissapointing. You care to put inan item hidden in a bush, but not something we've all memorized to do? At least checkpoints still give you a Super Mushroom when you hit them as Small Mario. You can't slide either. Mario just starts freaking out when ducking down on a hill. That... is sad. Imagine they did that to Super Mario 64, you wouldn't be able to do the three slides hidden in the game! Sliding is in almost every Mario platformer, why can't they put it in an original pirate? Wait, you can slide... UP the hill. What? How does that even work? I live near one of the largest hills in my city, and I can't imagine skiing UP the hill. It also takes forever to walk down slopes. Oh my gosh... you can actually pick up the Koopa Shells. Yeah, you can do that, but pirates are anti-gravitational. The Fire Flower is hard to aim, and it seems like the fire balls always go around enemies other than Rexes. The Clappin' Chuck at the end doesn't want to clap, he charges right at you as soon as you get past the screen before him, dig yourself a hole and stay in it for the minimum of two hours.

  --- No Mama Luigi jokes, sorry. ---
Entering Yoshi's Island 2, you'll notice right away that it's playing the Forest of Illusion music instead of the same music as before. The Forest of Illusion is only in certain copies of the game, so it's nice to listen to it, at least. the game starts to impress you for a while, Yoshi looks and sounds good, and you actually get a 1-Up from hitting all of the Koopas. Yoshi makes your jumps a lot easier, and he actually does the right thing when spitting out Red and Green Koopas. I'm impressed, not at all like what I've been seeing before this level. Unfortunatley, you can't grab Goombas. Why are there Goombas? I guess they couldn't fit in Monty Moles. There's no Starman music, just the Valley of Bowser.... the crap? In this version, you need a P-Switch to make a huge jump. But, the P-Switch jumps into a hole, and you're stuck, and left to die. How about, maybe, a second chance? No? I guess you could drop Yoshi into the pit to survive, but I hate doing that. I guess the pirates didn't want us to get any further, so I guess I should stop here. The game is... alright, could be better. I guess I'll see you in my next review.

  Graphics 5   Sound 4   Addictive 3   Depth 1   Story 4   Difficulty 7

Super Mario World (Demo) Reviews

Overall 6.3    Graphics 6    Sound 5.5    Addictive 4    Story 6    Depth 4.5    Difficulty 8


4.4
Super Mario World (NES) Review   totaldramaman2
There's a lot of great games out there. Nintendo usually liked to put these games (aside from Pokemo...
  Graphics 5   Sound 4   Addictive 3   Story 4   Depth 1   Difficulty 7

      Review Rating: 5/5     Submitted: 03-28-12     Review Replies: 7

6.5
Super Mario World Nes   Matthew2321
Graphics: For the NES it's good. It give you the Super Mario World feeling. Sound: It's just t...
  Graphics 7   Sound 7   Addictive 5   Story 8   Depth 8   Difficulty 9

      Review Rating: 4/5     Submitted: 04-06-12     Review Replies: 4

Super Mario World (Demo) Highscores

iN008
1. 149,260
TimeTrial: 01:28:10
03-26-13 05:17 PM
Super Mario World (Demo) - Mooooo - User Screenshot
Mooooo
CarBitGTSaxen
2. 100,000
TimeTrial: 00:38:29
03-24-13 12:15 AM
Super Mario World (Demo) -  - User Screenshot
drdoom86
3. 73,980
TimeTrial: 00:22:28
02-08-13 06:28 AM
Super Mario World (Demo) - ;D - User Screenshot
;D

Super Mario World (Demo) Game Genie Codes

YUXLALAZ - Corrects jumping physics of the game, so that Mario does not lose speed after a jump.

Super Mario World (Demo) Threads

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Super Mario World (Demo) Guides and Walkthroughs

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Users who own Super Mario World (Demo)

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Game Characters in Super Mario World (Demo)

Comments for Super Mario World (Demo)

ihateschool2004 11-04-15 - 07:47 AM
 Now I know who made this pirated version of SMW...
supersonicracin.. 03-18-14 - 05:07 PM
 @Marioitems1 WHAT? FFFFFFFFFFFFFFFFFFFFFFFFFF
marioitems1 03-18-14 - 04:47 PM
 Y THEY GET RID OF THE BEST MARIO SONG EVER? (Super Mario World Ending Theme, Google it)
Yamikaizer 03-18-14 - 04:28 PM
 @smwfain156069 Yes you can, Up+Jump is spin jump
Yamikaizer 03-18-14 - 04:27 PM
 @Yoshian12 Yes you can
smwfain146069 09-14-13 - 06:03 PM
 you cant go off yoshis back unless you hit a enemie
luigisam739 01-04-13 - 01:42 PM
 it wont work i wish thee full worked with the vnes one
michaelproctor 06-19-12 - 07:06 PM
 i lost 7 lives so far AND I HAVENT BEAT THE FIRST LEVEL
Yoshifan12 06-19-12 - 01:40 AM
 6 minutes to pass the first level...
Yoshifan12 06-19-12 - 01:38 AM
 You can't jump on rexes, :(
mariomushroomX 06-03-12 - 08:34 PM
 not working
CarBitGTSaxen 06-02-12 - 10:28 PM
 Jump and press up at the same time ;)
Esther Smit1357 05-28-12 - 04:03 AM
 I have a question. how do you get off Yoshi's back?
supershadowmario 05-22-12 - 03:01 PM
 yay mario world
Mariodied507 05-01-12 - 02:07 AM
 I got out of castle with checkpoint and yoshi and when I came back in i still had yoshi and checkpoint
pambik_97 04-13-12 - 10:12 AM
 zeyd
Mariodied507 04-11-12 - 06:46 AM
 1-3 has title music, cool
Mariodied507 04-11-12 - 06:38 AM
 like nes title music better than snes
Mariodied507 04-11-12 - 06:35 AM
 i want game genie
CarBitGTSaxen 04-06-12 - 08:46 PM
 Is a great pirated game! A NES version of Super Mario World :)
SinisterSweethe.. 04-03-12 - 08:50 PM
 sup nigg
dumlink23 04-03-12 - 07:50 PM
 any1 on?
dumlink23 04-03-12 - 07:49 PM
 hi
farmboy8 04-03-12 - 07:33 PM
 how dumb
Dip33333 04-03-12 - 05:27 PM
 :D

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