Mario? Why, how fun!
Hello again guys, it's SadSecrets here, once again reviewing a game!
Let us indulge this review, now!
Ah Mario, possibly the most popular game series to ever be created. It's the usual story: Princess Toadstool(AKA: Peach) is once again kidnapped by Bowser, the fire-breathing spike-back turtle/Koopa. Mario must save her, along with his younger brother Luigi.(Seeing as Luigi is taller, I would've thought he was the older brother... But ya know... It's Nintendo, when does Nintendo ever make sense?) in this game, it seems you have two choices of game: Super Mario World, and Mario Bros.(I love this feature, it's pretty darn cool) Before I get into the nonsense of my rambles, let us check out the usual things, starting from least to greatest this go round: Depth, Story, Difficulty, Graphics, Sound, Addictiveness.
STARTING OFF WITH DEPTH: Depth, something I really don't see in Mario games. There's so many questions I want answered, but never seem to get answered: Why does Bowser want Peach? Why does a PLUMBER always have to save her? Why does Peach allow this to happen? So on, So forth. I personally believe they could add some more Depth into the whole thing, it would make the story much, much better.( You have to agree, Depth gives Story PIZZAZZ.) So Depth, you earn the weak number of five.
SPEAKING Of STORY: Now, we move onto the Story. The Story is basically the same: Peach gets kidnapped, Mario saves her after going through a whole army and a tower of rage.(like Pokemon if you ask me, with Enemies, Tower(Cave) Of Rage, and a repeating Story. Geez, Nintendo, you need more originality.) It usually starts off different though, so it improves the story. Like with Depth, I wish they would add more onto it.(Example that involves Sega: Sonic. Sonic has a changing story, but stays with the usual gist: Defeat Eggman. If Nintendo could do that, it would definitely make their games more interesting to us Americans, right?)
TO ZE DIFFICULTY: Not very difficult, as Mario games go. It does have its hard parts.(Good god... That 2nd level of Super Mario World.. I HATE IT! I don't do well with jumps, so that is frustrating. IT'S LIKE, a JUMP-BASED LEVEL! ARGH.) But usually, to me at least, it seems to stay pretty simple. Like earlier, there are its hard parts.(2nd World, Annoying towers... Ya know, the usual rage things.) So difficulty, you earn the number eight!
GRAPHICS? WHY THANK YOU: Ah Graphics, how I am a stickler for graphics. For a early Mario game, the Graphics are pretty beast. I mean, it isn't all pixel looking in the level(It looks pixel-like to me on the map.) The colors are a nice blend. The graphics leave me... Typeless!(Bad puns, I know.) So Graphics earns a nine!(Just because of the Pixel map: Like I said, STICKLER!)
SOUND, I LOVE SOUND.. UNLESS IT'S BAD SOUND: The sound is pretty good, like the Graphics. I always find the song they play in Mario catchy, just because I love music like that. And they made good sounds for when you hit the Koopa Troopas, Dinosaurs, and Yoshi! Like the other reviews though, I sort-of get annoyed by the repetitiveness of the music. Like many others think, A sound track would be absolutely amazing! So Sound, have yourself a nine!
AND OUR FINAL CONTESTANT IS... ADDICTIVENESS!: As many Nintendo games do to me, Mario just easily gets me addicted to it.(I think it's because Mario was the second game I ever played..) Even though the story is basically the same, I just get hooked in five seconds flat! I love the usage of Feathers and Yoshi, the Dinosaurs... Man, you don't see Feathers much in the recent Mario games, now do you?! It adds onto the addictiveness of it all, sucking me into the endless portal of Mario love.
SO ALL IN ALL... I GIVE THIS GAME A SOLID Nine.Four! I love this game! End of story!
See you guys the next time I decide to lurk on the Game Reviews! Bye!