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04-16-24 01:57 AM
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Game Details
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Users: 3 unique
Last User View
01-01-17
gamegatexxx
Last Updated
01:57 AM
Staff
System:
Super Nintendo
Publisher:
Spectrum Holobyte
Developer:
Spectrum Holobyte
UPC: 85004109454

Released: 3-01-94
Players: 1

Game Genre:
Action, Adventure
Game Perspective:
1st-Person Perspective, 3rd-Person Perspective, Top-Down
Genre Sport:
Sci-Fi / Futuristic, Shooter
Genre Non-Sport:
Sci-Fi / Futuristic, Shooter
Game Misc:
Licensed Title

Price Guide (USD):
Loose:  $6.47
Complete:  $19.95
New:  $5.50
Rarity:  5/10

External Websites:
Play.Rom.Online
Ebay Listings
Amazon: $4.99
PriceCharting Info

Star Trek - The Next Generation - Future's Past (SNES) - Super Nintendo

Star Trek - The Next Generation - Future's Past is an Action, Adventure game developed by Spectrum Holobyte, Inc. and published by Spectrum Holobyte, Inc. in 1994 for the Super Nintendo.

Star Trek - The Next Generation - Future's Past

Star Trek - The Next Generation - FutureStar Trek - The Next Generation - Future
Star Trek - The Next Generation - Future's Past Box Art FrontStar Trek - The Next Generation - Future
Rating: 7 (10 votes)

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Star Trek - The Next Generation - Future's Past Game Description

The Romulans request permission to enter the Neutral Zone in order to search for a team of their researchers that they claim has gone missing. The USS Enterprise is sent to monitor their activities and find out their real motives.Gameplay is divided into three parts: commanding the Enterprise from the bridge, controlling an away team on a planetary mission and combat with other ships.From the bridge you can control all of the ships main functions. Conn: Set course to a different planet or sector. Communication: Communicate: with other ships. Sensors: Receive information on your surroundings or planets you are orbiting. Computer: Access a database that contains lots of information on planets, races, technology, your crew etc. Engineering: If the Enterprise got damaged during combat, you can use this command to allocate resources to the different parts of the ship that need to be repaired. Briefing Room: Receive orders and information on your current mission. Tactical Station: Engage in combat. Transporter: Assemble an away team and beam it down to a planet (which is only possible if your current mission requires it).Before starting an away mission, you have to assemble a team of four crew members that differ in strength and in tactical and technical ability. Some crew members also have special abilities, Dr. Crusher can heal other crew members, Geordi and Data can see in the dark and Data can survive without air. Away missions are shown from a top-down perspective and you can control each team member individually or order different members to follow your currently selected character around. Most away missions are a mixture of simple (real time) combat and puzzle solving that usually consists getting hints from tricorder readings and finding objects that have to be used in the correct way.Ship battles are also seen from a top-down perspective and let you attack enemy ships with phasers and photon torpedoes, while keeping an eye or your shields and trying to dodge you enemy's torpedoes. If your ship too heavily damaged you can surrender and hope that your enemy spares you.While the SNES and Genesis versions are essentially the same games, there are some noticeable differences. The Genesis version plays considerably faster during ship battles and on away missions as well as on the bridge (meaning it takes much less time to repair the ship). There are many graphical differences and the map layout for away missions is slightly different from the SNES version as well.

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Star Trek - The Next Generation - Future's Past Cheat Codes

LQTTCTBB Appearance of the IFD
BKFTCTBB Collect mineral samples on Orientis Gamma III
LHTTMTBV Crystal Shard 1
MGTTMTBV Crystal Shard 2
NNTTHTBB Crystal Shard 3
CGTTBTBB Eunacian\\\\\\\'s Derelict Spacecraft
BGTTBTBU Orientis Alpha IV Epidemic
JFTTCTBV Rescue captured Nakamoti Freighter
PHTTNTBV The Final Test
BDTTCTBV Trapped Miners on Orientis Gamma II
GCTTCTBV Trip to Codis Mu IV concerning the Tavad

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Comments for Star Trek - The Next Generation - Future's Past

KHZ86 05-05-13 - 11:00 PM
 not that many trekies about!
varg 07-06-12 - 06:58 PM
 Interesting...
captain trips 09-18-11 - 04:30 PM
 i write this comment, so that nobody can claim "first!"

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