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RadekTetsuo87
06-27-17 12:16 AM
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NullDC emulator for dreamcast

 

06-27-17 12:16 AM
RadekTetsuo87 is Offline
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I discovered that save's in nulldc are stored in C:ProgramDataVizzedVizzedRgrPlugin\User-592949\nullDC and save file is called vmu_data_port01.bin, but there are view things that wonders me.
Why all games are stored in one save file?, I played and saved two games and there is only one vmu_data_port01.bin.
Is there are way to save like in mednafen(or will be in future)F2 save F4 load?.
I discovered that save's in nulldc are stored in C:ProgramDataVizzedVizzedRgrPlugin\User-592949\nullDC and save file is called vmu_data_port01.bin, but there are view things that wonders me.
Why all games are stored in one save file?, I played and saved two games and there is only one vmu_data_port01.bin.
Is there are way to save like in mednafen(or will be in future)F2 save F4 load?.
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(edited by RadekTetsuo87 on 06-27-17 12:21 AM)    

06-27-17 04:26 AM
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The VMU file is essentially an emulated memory card rather than having individual saves, various emulators for consoles of that period used this functionality (such as PSX emulators, PS2 emulators, etc.). I don't know of a way to change this.

As for save and load state, if that's not a function in NullDC (I can't check right now) then I don't think we'll ever have it, and I don't know of any alternative emulators.
The VMU file is essentially an emulated memory card rather than having individual saves, various emulators for consoles of that period used this functionality (such as PSX emulators, PS2 emulators, etc.). I don't know of a way to change this.

As for save and load state, if that's not a function in NullDC (I can't check right now) then I don't think we'll ever have it, and I don't know of any alternative emulators.
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06-27-17 04:33 AM
m0ssb3rg935 is Offline
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I can't really say whether or not NullDC has or will have save states because my computer can't handle Dreamcast emulation, but my guess as to why there's only one save file is that, instead of that being the game's data, that's the emulated memory card and all your save files are in that file. ePSXe does the same thing.


EDIT: The user above posted while I was typing. :/
I can't really say whether or not NullDC has or will have save states because my computer can't handle Dreamcast emulation, but my guess as to why there's only one save file is that, instead of that being the game's data, that's the emulated memory card and all your save files are in that file. ePSXe does the same thing.


EDIT: The user above posted while I was typing. :/
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(edited by m0ssb3rg935 on 06-27-17 04:35 AM)    

06-27-17 12:24 PM
nakina is Offline
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It doesn't look like nulldc has save states at the moment.  I don't think the creators of nulldc have been working on it for quite a while now either.  However, you can look up Demul if you want a dreamcast emulator with save states although it's not available on vizzed.  If you plan on doing it that way you'll need your own roms and bios.  Also note that you will need version 0.55 x64 of Demul if you're using a 64-bit OS.
It doesn't look like nulldc has save states at the moment.  I don't think the creators of nulldc have been working on it for quite a while now either.  However, you can look up Demul if you want a dreamcast emulator with save states although it's not available on vizzed.  If you plan on doing it that way you'll need your own roms and bios.  Also note that you will need version 0.55 x64 of Demul if you're using a 64-bit OS.
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(edited by nakina on 06-27-17 12:26 PM)    

06-28-17 02:02 AM
RadekTetsuo87 is Offline
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Thank you for all your responses.
To do not have all saves in one vmu_data_port01.bin, I just copy it and paste for every game I play, in other words I backup it and delete it from CrogramDataVizzedVizzedRgrPluginUser-592949nullDC, so when I want to play on my save I just paste in there.
Every game have its own save file backuped on my disk.
Im recommending this way for everyone, coz when your save file got corrupted, you lost only 1 save, not all.
Thank you for all your responses.
To do not have all saves in one vmu_data_port01.bin, I just copy it and paste for every game I play, in other words I backup it and delete it from CrogramDataVizzedVizzedRgrPluginUser-592949nullDC, so when I want to play on my save I just paste in there.
Every game have its own save file backuped on my disk.
Im recommending this way for everyone, coz when your save file got corrupted, you lost only 1 save, not all.
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(edited by RadekTetsuo87 on 06-29-17 12:07 AM)    

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