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03-28-24 08:07 AM

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1,119
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6
Rating
9
Status
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Thread
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supernerd117
03-21-15 08:42 AM
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rebelyell
03-22-15 08:55 AM
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Carrot to look at this review?

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
8.9
8.6
8.6
8.3
8.2
7.3
5.4
supernerd117's Score
7
7
8
5
6
2
3

03-21-15 08:42 AM
supernerd117 is Offline
| ID: 1148724 | 529 Words

supernerd117
Level: 142


POSTS: 4205/6187
POST EXP: 404633
LVL EXP: 34823429
CP: 17926.3
VIZ: 12818

Likes: 3  Dislikes: 0
Ah, for a simpler era. Simpler graphics, simpler controls, simpler levels. With every few steps forward, we have taken other steps back. Some things have improved. Others have deteriorated.

Case in point: Super Mario Land 2. For its time, this game had fantastic graphics. It also had a plethora of levels that could be traversed backwards and forwards. But it also was very simple in just about every way. Its simplicity was its greatest weakness.

Let’s start with the controls: A to jump/glide, B to run/shoot fire/pick up and throw enemies. Control pad moves Mario, and down crouches, enters a pipe or does a twirl in midair, a la Super Mario World.

Aside from the standard mushroom, there are two powerups, the fire flower and the winged carrot. The former can burn certain blocks and enemies, and the latter can allow you to glide certain distances but negates the ability to twirl. The carrot is put to liberal use in many levels, and can feel like a bit of a cop-out to Mario speedrunners. Often, the fastest way from point A to point B is to grab a carrot and glide, although other means may be used, and are often encouraged.

After a simple intro level, the game is split into 6 zones:

1. Tree Zone
a. Focus on leaves/treetops
b. Giant owls appear in certain of these. Mario can ride on them.
2. Space Zone
a. Focus on space
b. In one level, Mario can float as the screen moves toward the right.
c. In another, Mario jumps very high due to low gravity.
3. Macro Zone
a. Mario is mini
b. In the levels, with the exception of most enemies, objects appear huge.
4. Pumpkin Zone
a. Halloween theme
b. Various halloween-themed enemies are fought in these levels.
5. Mario Zone
a. Completed in a giant robot version of Mario
b. Many conveyor belts and the like.
6. Turtle Zone
a. Inside a turtle
b. Many levels feature large underwater sections.

Overall, the concepts in these levels are not dwelt on enough or are too easy fare for the common gamer. Younger children may feel at home. Most people probably will enjoy it, and move on, unless they are a fan of Mario games.

Beating a zone earns a “token”. Gain all six, and a final level will open up. Lose all your lives, and you have to face the bosses of each zone again. Fortunately, there is a generous sprinkling of lives (hearts) throughout the levels. In addition, you can spend coins on a slot machine of sorts. The more coins you spend, the greater chance of earning more lives.

Also, defeating 100 enemies earns Mario a star. This star appears immediately in the level once Mario defeats the 100th enemy. Like previous Mario games, it will make him invincible for a short amount of time. Defeat enough enemies (5+) and you will earn consecutive 1ups per extra enemy beaten.

Overall, this game is mediocre for a Mario game. I give it a 7.0.

Nota Bene: The final level may be worth playing through the game for. It is tightly designed, and is quite the challenge.
Ah, for a simpler era. Simpler graphics, simpler controls, simpler levels. With every few steps forward, we have taken other steps back. Some things have improved. Others have deteriorated.

Case in point: Super Mario Land 2. For its time, this game had fantastic graphics. It also had a plethora of levels that could be traversed backwards and forwards. But it also was very simple in just about every way. Its simplicity was its greatest weakness.

Let’s start with the controls: A to jump/glide, B to run/shoot fire/pick up and throw enemies. Control pad moves Mario, and down crouches, enters a pipe or does a twirl in midair, a la Super Mario World.

Aside from the standard mushroom, there are two powerups, the fire flower and the winged carrot. The former can burn certain blocks and enemies, and the latter can allow you to glide certain distances but negates the ability to twirl. The carrot is put to liberal use in many levels, and can feel like a bit of a cop-out to Mario speedrunners. Often, the fastest way from point A to point B is to grab a carrot and glide, although other means may be used, and are often encouraged.

After a simple intro level, the game is split into 6 zones:

1. Tree Zone
a. Focus on leaves/treetops
b. Giant owls appear in certain of these. Mario can ride on them.
2. Space Zone
a. Focus on space
b. In one level, Mario can float as the screen moves toward the right.
c. In another, Mario jumps very high due to low gravity.
3. Macro Zone
a. Mario is mini
b. In the levels, with the exception of most enemies, objects appear huge.
4. Pumpkin Zone
a. Halloween theme
b. Various halloween-themed enemies are fought in these levels.
5. Mario Zone
a. Completed in a giant robot version of Mario
b. Many conveyor belts and the like.
6. Turtle Zone
a. Inside a turtle
b. Many levels feature large underwater sections.

Overall, the concepts in these levels are not dwelt on enough or are too easy fare for the common gamer. Younger children may feel at home. Most people probably will enjoy it, and move on, unless they are a fan of Mario games.

Beating a zone earns a “token”. Gain all six, and a final level will open up. Lose all your lives, and you have to face the bosses of each zone again. Fortunately, there is a generous sprinkling of lives (hearts) throughout the levels. In addition, you can spend coins on a slot machine of sorts. The more coins you spend, the greater chance of earning more lives.

Also, defeating 100 enemies earns Mario a star. This star appears immediately in the level once Mario defeats the 100th enemy. Like previous Mario games, it will make him invincible for a short amount of time. Defeat enough enemies (5+) and you will earn consecutive 1ups per extra enemy beaten.

Overall, this game is mediocre for a Mario game. I give it a 7.0.

Nota Bene: The final level may be worth playing through the game for. It is tightly designed, and is quite the challenge.
Vizzed Elite
WOOOOOOOO


Affected by 'Laziness Syndrome'

Registered: 03-21-10
Location: Location
Last Post: 1580 days
Last Active: 58 days

Post Rating: 3   Liked By: juuldude, rebelyell, TheReaper7290,

03-21-15 10:31 AM
juuldude is Offline
| ID: 1148757 | 51 Words

juuldude
Level: 117


POSTS: 3472/3976
POST EXP: 272721
LVL EXP: 17331669
CP: 13285.8
VIZ: 512838

Likes: 2  Dislikes: 0
Nice review! I have given this game a try but I didn't like it that much as other Mario platformers. Anyways, it's a decent game and can be funny though. Your review is a bit on the short side for a review but that reads easy and it doesn't miss anything.
Nice review! I have given this game a try but I didn't like it that much as other Mario platformers. Anyways, it's a decent game and can be funny though. Your review is a bit on the short side for a review but that reads easy and it doesn't miss anything.
Vizzed Elite
Dutch vizzedeer and Professor Layton fan


Affected by 'Laziness Syndrome'

Registered: 02-26-11
Location: Holland, The Netherlands, which you prefer
Last Post: 2043 days
Last Active: 1272 days

Post Rating: 2   Liked By: rebelyell, supernerd117,

03-21-15 10:32 AM
MysteriousPanzer is Offline
| ID: 1148759 | 16 Words

Level: 50

POSTS: 419/621
POST EXP: 31299
LVL EXP: 940128
CP: 1646.0
VIZ: 61379

Likes: 1  Dislikes: 0
Didn't understand why there was a wish-wash carrot joke 'til I read the review.
Good job.
Didn't understand why there was a wish-wash carrot joke 'til I read the review.
Good job.
Member

Affected by 'Laziness Syndrome'

Registered: 02-18-14
Location: The warzone, rearing to fight!
Last Post: 2512 days
Last Active: 2393 days

Post Rating: 1   Liked By: supernerd117,

03-21-15 10:49 AM
supernerd117 is Offline
| ID: 1148765 | 110 Words

supernerd117
Level: 142


POSTS: 4207/6187
POST EXP: 404633
LVL EXP: 34823429
CP: 17926.3
VIZ: 12818

Likes: 1  Dislikes: 0
juuldude : Thanks! I struggle with longer reviews, but if I took the time to write an outline and play the game more, I think I could do better than this. I have an outstanding debt to Zander that I have to pay off, though, so for now, I'm trying to strike a balance between writing reviews and paying him off. I also have an assignment due soon that I have to get done by Monday night. I planned to put all reviews to the side, but the assignment proved too frustrating in the short term, so I turned to this.

MysteriousPanzer : Haha, thanks! I'm glad it was interesting to you.
juuldude : Thanks! I struggle with longer reviews, but if I took the time to write an outline and play the game more, I think I could do better than this. I have an outstanding debt to Zander that I have to pay off, though, so for now, I'm trying to strike a balance between writing reviews and paying him off. I also have an assignment due soon that I have to get done by Monday night. I planned to put all reviews to the side, but the assignment proved too frustrating in the short term, so I turned to this.

MysteriousPanzer : Haha, thanks! I'm glad it was interesting to you.
Vizzed Elite
WOOOOOOOO


Affected by 'Laziness Syndrome'

Registered: 03-21-10
Location: Location
Last Post: 1580 days
Last Active: 58 days

Post Rating: 1   Liked By: MysteriousPanzer,

03-21-15 10:52 AM
juuldude is Offline
| ID: 1148767 | 38 Words

juuldude
Level: 117


POSTS: 3475/3976
POST EXP: 272721
LVL EXP: 17331669
CP: 13285.8
VIZ: 512838

Likes: 1  Dislikes: 0
That's the spirit! Always try to improve! What now, is zander blackmailing you? :O 
Just kidding, and it's good you're writing reviews, they certainly reward you with a lot of Viz. Good luck with your assignment as well!
That's the spirit! Always try to improve! What now, is zander blackmailing you? :O 
Just kidding, and it's good you're writing reviews, they certainly reward you with a lot of Viz. Good luck with your assignment as well!
Vizzed Elite
Dutch vizzedeer and Professor Layton fan


Affected by 'Laziness Syndrome'

Registered: 02-26-11
Location: Holland, The Netherlands, which you prefer
Last Post: 2043 days
Last Active: 1272 days

Post Rating: 1   Liked By: supernerd117,

03-21-15 10:57 AM
MysteriousPanzer is Offline
| ID: 1148771 | 15 Words

Level: 50

POSTS: 420/621
POST EXP: 31299
LVL EXP: 940128
CP: 1646.0
VIZ: 61379

Likes: 1  Dislikes: 0
supernerd117 : Yep, if you need good Viz, a review's a good way to make it!
supernerd117 : Yep, if you need good Viz, a review's a good way to make it!
Member

Affected by 'Laziness Syndrome'

Registered: 02-18-14
Location: The warzone, rearing to fight!
Last Post: 2512 days
Last Active: 2393 days

Post Rating: 1   Liked By: rebelyell,

03-22-15 08:55 AM
rebelyell is Offline
| ID: 1149093 | 34 Words

rebelyell
Level: 43

POSTS: 306/431
POST EXP: 16656
LVL EXP: 538099
CP: 3013.0
VIZ: 45771

Likes: 0  Dislikes: 0
I found this to be a very good review. It gives a lot of detail.  Plus some good tips I agree with how simple the game is but how fun it is as well.
I found this to be a very good review. It gives a lot of detail.  Plus some good tips I agree with how simple the game is but how fun it is as well.
Member

Affected by 'Laziness Syndrome'

Registered: 05-03-14
Last Post: 1351 days
Last Active: 1138 days

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