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12-06-14 04:28 PM
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Robot Master Weaknesses and attacks + MEGAMAN V letters

 
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12-06-14 04:28 PM
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The occasional Mega Man robot master strategy guide is here and this time for Mega Man 5. Mega Man 5 in my eyes is on the list of one of the hardest Mega Man games if you aren't experienced. Same goes for the robot masters who are usually out for your head on a silver platter. For people having trouble with these bosses here is a strategy guide that may help you with these possibly frustrating robot masters. I'm also throwing in how to get those M E G A M A N V letters.

STAR MAN

The first boss you want to take on is the easiest to beat which is Star Man and no it is not a Mario power-up. Star man has a gravity based stage and boss fight so you're going to have to deal with jumping around a lot. Star man's weakness is the water wave, but is easy enough with the mega buster. Star Man will jump around the stage and throw his shield in whatever direction you are in. After he throws his shield you have about 3 seconds to shoot at him before he moves around. Defeating him gives you the star crash which is a shield that can be thrown... wait doesn't that sound familiar? In addition you get the super arrow which is an arrow weapon, so that's cool. The letter in this stage is in the midway point and is right under a pit of spikes if you time your jump correctly then you should get it.

GRAVITY MAN

Gravity man is who you want to take down next. Gravity man isn't hard he's just annoying. He will flip gravity and always be on the opposite side of you and the only time you can shoot him is when you cross paths while he's flipping gravity. This can be made easier with the star crash, just put the shield on and when he flips gravity just stand near him and he should take a lot of damage. Defeating him gives you the gravity hold which sends enemies flying off into space. The letter in this stage is in a gravity flipping section in which you'll have to use the gravity flipper and then move away quickly if you don't want to die.

GYRO MAN

Gyro Man is who you want to take on next. His attacks consist of throwing helicopter blades at you and dropping on you. He is weak to the gravity hold although it won't send him into space. When he's on screen press the attack button and he should be hurt badly. Defeating him gives you the gyro attack which is a helicopter blade that attacks enemies and i believe it can be controlled too. The letter in this stage is tricky, in the falling platform section a letter is right under one of them so you'll have to wait for the platform to fall and once you've grabbed the letter jump to safety.

CRYSTAL MAN

Crystal Man is the next robot master to take on. His weakness is the gyro attack, but unfortunately he moves around a lot so it's hard to hit him. He will jump around the room and throw crystal balls at you which split into 4 when they hit a wall. Defeating him gives you the Crystal Eye which do the same things as his crystal ball attacks. The letter in this stage is TEDIOUS. There is a falling down section and the letter is right in there. The way to get it is to stay to the right and eventually you'll fall into it.

NAPALM MAN

Napalm Man is the next boss you want to defeat. Napalm Man will throw bombs that roll across the floor at you mostly shot 2 at a time. his weakness is the crystal eye and all you have to do is shoot until he dies. Defeating him gives you the Napalm Bomb which roll across the floor, genius ideas. The letter in this stage is in a  room under a ledge.  You have to go as close to the edge as you can and once you fall off go to the left quickly and the letter should be yours.

STONE MAN

Stone Man is the one you'l want to take on next. This one is just plain annoying, he jumps around the room constantly and whenever he falls he breaks into pieces for a bit and you cant hit him in that phase. You can only hit him when he's on the ground or right before he falls. Defeating him gives you the most useless power in any game ever. The power stone no not the good fighting game, i'm talking about the useless projectile that is 2 stone that go in circles and fly off into space that will only hit something if you are very precise about your movement. Anyway the letter is hidden behind a wall in the first mine section on the right of the wall. The rocks have cracks in them and can be shot to reveal a path to the letter.

CHARGE MAN

Charge Man is the next guy. His attacks consist of parachute projectiles and charging at you and he is invincible in that state. His weakness is the useless rock mentioned earlier. Just use the mega buster for this guy. Defeating him gives you the charge kick which is kind of useless since it's just a slide power up that doesn't do much. You may need to use Rush Coil for this letter since it's high up and can't be simply jumped to.

WAVE MAN

The final robot master is Wave Man. He is weak to the charge kick, but your attack must be timed right or you'll get hit easily. His attacks are jumping around and making waves out of the ground. Attack him right before he makes the waves or he'll dodge your attacks easily. Defeating him gives you the Water Wave which is a ground projectile that attacks enemies and is pretty useful. The letter is in the jet ski section just after the first octopus and you may need to jump around a bit to avoid enemies and get the letter.

You should have all letter by now which rewards you with beat, a present from Dr. Cossack from the previous game. Beat isn;t useful until later in the game though so just wait on him.

The Proto Man icon should appear and you'll be taken to his fortress.

TANK BOT 

Tank Bot  fulfilled RabbidLuigi's dream of bosses with tank tracks. This boss will move around and shoot missles at you while you're getting shot to death. His weakness is Water Wave, but just save up energy and don;t waste it too much on this guy just in case.

FORCE BOT 

Force Bot will shoot deadly electric shots at you and jump around the room throughout the fight. Use the napalm bombs if you want, but mega buster is fine. Note that he will gradually get faster throughout the fight.

FREEZER BOT

A living freezer! OK not really, but I would like to see that happen. Freezer Bot will jump around the room and shoot 3 circle that will freeze you and keep you vulnerable for a while. Use gyro attack here and you should win. 

DARK MAN

Dark Man is another annoying boss and you know why? Useless rock is his weakness. He will keep jump around and shooting you and dealing massive hits until he sees you dead. After all that Dr. Wily appears and reveals he was behind Dr. Light's capture and you have to go through the hell that is his fortress. 

DR. WILY BOSS 1

To beat this guy, you have to shoot the platforms on him to make them fly out so you can reach the top to shoot his head.  He will keep throwing things at you to make sure you fall off and die. Use Crystal Ball on this boss

DR. WILY BOSS 2

When the doors on the side of his head open when he attacks with more objects shoot him with gyro attack. Wow that was a quick description.

DR. WILY BOSS 3

When the machine stays on the ground jump high enough to shoot the head with a star crush attack. His attacks are crushing you with spikes.

DR. WILY BOSS RUSH

What do you think? it's a boss rush.

DR. WILY STAGE 4

PHASE 1: WILY MACHINE

This is where the Super arrow comes into play. The Wily Machine will attack you with missiles and all you have to do is fire the super arrow

PHASE 2: DR. WILY 

This is the final part of the game and is similar to Mega Man 4's Final  boss and also you get to use beat. Dr. Wily will attack you with energy shots and all you have to do is stand there and let beat do all the work

Well there you have it, my strategy guide for Mega Man 5's bosses. Hopefully this will help you in your quest to beat Mega Man 5. I am Fishsniper have a good day OK bye bye






The occasional Mega Man robot master strategy guide is here and this time for Mega Man 5. Mega Man 5 in my eyes is on the list of one of the hardest Mega Man games if you aren't experienced. Same goes for the robot masters who are usually out for your head on a silver platter. For people having trouble with these bosses here is a strategy guide that may help you with these possibly frustrating robot masters. I'm also throwing in how to get those M E G A M A N V letters.

STAR MAN

The first boss you want to take on is the easiest to beat which is Star Man and no it is not a Mario power-up. Star man has a gravity based stage and boss fight so you're going to have to deal with jumping around a lot. Star man's weakness is the water wave, but is easy enough with the mega buster. Star Man will jump around the stage and throw his shield in whatever direction you are in. After he throws his shield you have about 3 seconds to shoot at him before he moves around. Defeating him gives you the star crash which is a shield that can be thrown... wait doesn't that sound familiar? In addition you get the super arrow which is an arrow weapon, so that's cool. The letter in this stage is in the midway point and is right under a pit of spikes if you time your jump correctly then you should get it.

GRAVITY MAN

Gravity man is who you want to take down next. Gravity man isn't hard he's just annoying. He will flip gravity and always be on the opposite side of you and the only time you can shoot him is when you cross paths while he's flipping gravity. This can be made easier with the star crash, just put the shield on and when he flips gravity just stand near him and he should take a lot of damage. Defeating him gives you the gravity hold which sends enemies flying off into space. The letter in this stage is in a gravity flipping section in which you'll have to use the gravity flipper and then move away quickly if you don't want to die.

GYRO MAN

Gyro Man is who you want to take on next. His attacks consist of throwing helicopter blades at you and dropping on you. He is weak to the gravity hold although it won't send him into space. When he's on screen press the attack button and he should be hurt badly. Defeating him gives you the gyro attack which is a helicopter blade that attacks enemies and i believe it can be controlled too. The letter in this stage is tricky, in the falling platform section a letter is right under one of them so you'll have to wait for the platform to fall and once you've grabbed the letter jump to safety.

CRYSTAL MAN

Crystal Man is the next robot master to take on. His weakness is the gyro attack, but unfortunately he moves around a lot so it's hard to hit him. He will jump around the room and throw crystal balls at you which split into 4 when they hit a wall. Defeating him gives you the Crystal Eye which do the same things as his crystal ball attacks. The letter in this stage is TEDIOUS. There is a falling down section and the letter is right in there. The way to get it is to stay to the right and eventually you'll fall into it.

NAPALM MAN

Napalm Man is the next boss you want to defeat. Napalm Man will throw bombs that roll across the floor at you mostly shot 2 at a time. his weakness is the crystal eye and all you have to do is shoot until he dies. Defeating him gives you the Napalm Bomb which roll across the floor, genius ideas. The letter in this stage is in a  room under a ledge.  You have to go as close to the edge as you can and once you fall off go to the left quickly and the letter should be yours.

STONE MAN

Stone Man is the one you'l want to take on next. This one is just plain annoying, he jumps around the room constantly and whenever he falls he breaks into pieces for a bit and you cant hit him in that phase. You can only hit him when he's on the ground or right before he falls. Defeating him gives you the most useless power in any game ever. The power stone no not the good fighting game, i'm talking about the useless projectile that is 2 stone that go in circles and fly off into space that will only hit something if you are very precise about your movement. Anyway the letter is hidden behind a wall in the first mine section on the right of the wall. The rocks have cracks in them and can be shot to reveal a path to the letter.

CHARGE MAN

Charge Man is the next guy. His attacks consist of parachute projectiles and charging at you and he is invincible in that state. His weakness is the useless rock mentioned earlier. Just use the mega buster for this guy. Defeating him gives you the charge kick which is kind of useless since it's just a slide power up that doesn't do much. You may need to use Rush Coil for this letter since it's high up and can't be simply jumped to.

WAVE MAN

The final robot master is Wave Man. He is weak to the charge kick, but your attack must be timed right or you'll get hit easily. His attacks are jumping around and making waves out of the ground. Attack him right before he makes the waves or he'll dodge your attacks easily. Defeating him gives you the Water Wave which is a ground projectile that attacks enemies and is pretty useful. The letter is in the jet ski section just after the first octopus and you may need to jump around a bit to avoid enemies and get the letter.

You should have all letter by now which rewards you with beat, a present from Dr. Cossack from the previous game. Beat isn;t useful until later in the game though so just wait on him.

The Proto Man icon should appear and you'll be taken to his fortress.

TANK BOT 

Tank Bot  fulfilled RabbidLuigi's dream of bosses with tank tracks. This boss will move around and shoot missles at you while you're getting shot to death. His weakness is Water Wave, but just save up energy and don;t waste it too much on this guy just in case.

FORCE BOT 

Force Bot will shoot deadly electric shots at you and jump around the room throughout the fight. Use the napalm bombs if you want, but mega buster is fine. Note that he will gradually get faster throughout the fight.

FREEZER BOT

A living freezer! OK not really, but I would like to see that happen. Freezer Bot will jump around the room and shoot 3 circle that will freeze you and keep you vulnerable for a while. Use gyro attack here and you should win. 

DARK MAN

Dark Man is another annoying boss and you know why? Useless rock is his weakness. He will keep jump around and shooting you and dealing massive hits until he sees you dead. After all that Dr. Wily appears and reveals he was behind Dr. Light's capture and you have to go through the hell that is his fortress. 

DR. WILY BOSS 1

To beat this guy, you have to shoot the platforms on him to make them fly out so you can reach the top to shoot his head.  He will keep throwing things at you to make sure you fall off and die. Use Crystal Ball on this boss

DR. WILY BOSS 2

When the doors on the side of his head open when he attacks with more objects shoot him with gyro attack. Wow that was a quick description.

DR. WILY BOSS 3

When the machine stays on the ground jump high enough to shoot the head with a star crush attack. His attacks are crushing you with spikes.

DR. WILY BOSS RUSH

What do you think? it's a boss rush.

DR. WILY STAGE 4

PHASE 1: WILY MACHINE

This is where the Super arrow comes into play. The Wily Machine will attack you with missiles and all you have to do is fire the super arrow

PHASE 2: DR. WILY 

This is the final part of the game and is similar to Mega Man 4's Final  boss and also you get to use beat. Dr. Wily will attack you with energy shots and all you have to do is stand there and let beat do all the work

Well there you have it, my strategy guide for Mega Man 5's bosses. Hopefully this will help you in your quest to beat Mega Man 5. I am Fishsniper have a good day OK bye bye






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