I would like to point out a couple things, briefly. Hector's story isn't quite the same as Eliwoods, due to a few extra chapters and such. It's definitely quite similar though, so this isn't a big deal. Generally, though, it's good to clarify differences like that. It allows the reader to determine, fully informed, what course they'd like to take during their playthroughs. Also, I feel that it's important to go a bit more in-depth with pieces of the storyline for each campaign. The idea is to fully convey the quality of the game, and (if you approve of the game) throw in just enough of the storyline to engage your readers and to entice them into playing the game.
Also, the character limit varies per chapter. The average is probably around 12 or 13, if I remember correctly. You can, quite easily, reset after a unit dies. You just need to exit the game (turn off the GBA or hit reset) without saving your progress. You'll have to replay the chapter, but you'll keep the unit.
Also, in this sentence ("the other part is attacks some weapons has an advantage over other weapon the same applies for magic too.") you're referring to something known as the 'weapons triangle'. Swords best axes, axes best lances, and lances best swords. In magic, light magic bests dark magic, dark magic bests anime magic, and anime magic bests light magic.
The general storyline in this game, which varies a little from what you said in your 'story' section, follows a main villain named 'Nergal'. Before FE7 takes place, it's inhabitants came from another land. During a great war between men and dragons, a few of the strongest humans were chosen to be sent across the sea to a safer land. Nergal, in his quest for power, desires to re-open the portal between lands. In his final act before death, he opens the portal and summons 3 fire dragons. 2 of the dragons are killed before the final battle, without you having to fight them, but the third dragon is your final challenge. Nergal is the main boss, no doubt, though the dragon is the final one. It's easy to get them confused.
My suggestion would be to try to dig a bit deeper into the game, to show your readers the quality and fun of playing the reviewed game. Try to go a bit more in-depth into what you enjoyed about the game, and also what you didn't. It'll help your readers make the best decision they can about the game you're reviewing, and the most educated decision as well. I would like to point out a couple things, briefly. Hector's story isn't quite the same as Eliwoods, due to a few extra chapters and such. It's definitely quite similar though, so this isn't a big deal. Generally, though, it's good to clarify differences like that. It allows the reader to determine, fully informed, what course they'd like to take during their playthroughs. Also, I feel that it's important to go a bit more in-depth with pieces of the storyline for each campaign. The idea is to fully convey the quality of the game, and (if you approve of the game) throw in just enough of the storyline to engage your readers and to entice them into playing the game.
Also, the character limit varies per chapter. The average is probably around 12 or 13, if I remember correctly. You can, quite easily, reset after a unit dies. You just need to exit the game (turn off the GBA or hit reset) without saving your progress. You'll have to replay the chapter, but you'll keep the unit.
Also, in this sentence ("the other part is attacks some weapons has an advantage over other weapon the same applies for magic too.") you're referring to something known as the 'weapons triangle'. Swords best axes, axes best lances, and lances best swords. In magic, light magic bests dark magic, dark magic bests anime magic, and anime magic bests light magic.
The general storyline in this game, which varies a little from what you said in your 'story' section, follows a main villain named 'Nergal'. Before FE7 takes place, it's inhabitants came from another land. During a great war between men and dragons, a few of the strongest humans were chosen to be sent across the sea to a safer land. Nergal, in his quest for power, desires to re-open the portal between lands. In his final act before death, he opens the portal and summons 3 fire dragons. 2 of the dragons are killed before the final battle, without you having to fight them, but the third dragon is your final challenge. Nergal is the main boss, no doubt, though the dragon is the final one. It's easy to get them confused.
My suggestion would be to try to dig a bit deeper into the game, to show your readers the quality and fun of playing the reviewed game. Try to go a bit more in-depth into what you enjoyed about the game, and also what you didn't. It'll help your readers make the best decision they can about the game you're reviewing, and the most educated decision as well. |