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08-23-14 09:35 PM
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08-23-14 09:35 PM
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Tennis and RPG fans rejoice!

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
8.6
8.1
8.1
8
7.2
7.5
7.3
9.3
9
10
10
8
7
7

08-23-14 09:35 PM
gamerforlifeforever is Offline
| ID: 1070995 | 519 Words


gamerforlifeforever2
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Mario Tennis for the GBC is one of the most unique and innovative games in the series. Why is that you ask? Well for one thing this game has a storyline. A lot of the other games in the series don't have a story. The story starts off with your character entering the Academy which is a tennis school he or she gets a grand tour and eventually meets his or her doubles partner with your goal being to move up the ranks from the junior class to the senior class and finally the varsity class in hopes of going to the Island Open tournament in both singles and doubles. The story is pretty basic but the only other game in the series that actually has a story is Mario Tennis: Power Tour. For that reason I give the story a 7.

Another thing that makes this game so unique is the RPG elements that the game has such as leveling up. When you or your partner levels up you have the choice of improving one of their following stats: Power which improves serve, stroke, and volley; Spin which improves topspin and slice; Control which improves angle and placement; or Speed which improves speed (duh), dash, reaction, and stop. These options give the game a huge amount of replay value if you want to try out many different combinations. Even if you don't want to change your leveling up strategy the game still has big replay value and for that reason I give Addictiveness a 10.

The graphics are very good for a Gameboy Color game so I give them a 9. Also the soundtrack is very memorable and gives me that warm fuzzy feeling of nostalgia every time I hear it. For that reason I give the sound a 10.

As far as gameplay goes the game starts out very easy but as you move up in the rankings it gradually gets harder and eventually some of the matches can take forever due to how difficult they are especially in doubles because your partner can make lots of really stupid decisions which makes it that much harder. I give the difficulty overall a 7 singles isn't too bad but doubles can be very challenging.

As far as depth goes for a gameboy color game while it's not the longest game out there it's most definitely not one of the shortest either. Also the minigames can take awhile to master and the training area has plenty of stuff to do in it and that can take awhile. For those reasons I give depth an 8.

Mario Tennis GBC should be played not only by Mario and tennis fans, but it should also be played by RPG fans as well. Story mode is something that should be brought back in future Mario Tennis games because it make the game much more likeable and fun. This game truly is one of the best games available on the gameboy color due to how unique and innovative it is. Please try it out. I give the overall score a 9.3 out of 10.
Mario Tennis for the GBC is one of the most unique and innovative games in the series. Why is that you ask? Well for one thing this game has a storyline. A lot of the other games in the series don't have a story. The story starts off with your character entering the Academy which is a tennis school he or she gets a grand tour and eventually meets his or her doubles partner with your goal being to move up the ranks from the junior class to the senior class and finally the varsity class in hopes of going to the Island Open tournament in both singles and doubles. The story is pretty basic but the only other game in the series that actually has a story is Mario Tennis: Power Tour. For that reason I give the story a 7.

Another thing that makes this game so unique is the RPG elements that the game has such as leveling up. When you or your partner levels up you have the choice of improving one of their following stats: Power which improves serve, stroke, and volley; Spin which improves topspin and slice; Control which improves angle and placement; or Speed which improves speed (duh), dash, reaction, and stop. These options give the game a huge amount of replay value if you want to try out many different combinations. Even if you don't want to change your leveling up strategy the game still has big replay value and for that reason I give Addictiveness a 10.

The graphics are very good for a Gameboy Color game so I give them a 9. Also the soundtrack is very memorable and gives me that warm fuzzy feeling of nostalgia every time I hear it. For that reason I give the sound a 10.

As far as gameplay goes the game starts out very easy but as you move up in the rankings it gradually gets harder and eventually some of the matches can take forever due to how difficult they are especially in doubles because your partner can make lots of really stupid decisions which makes it that much harder. I give the difficulty overall a 7 singles isn't too bad but doubles can be very challenging.

As far as depth goes for a gameboy color game while it's not the longest game out there it's most definitely not one of the shortest either. Also the minigames can take awhile to master and the training area has plenty of stuff to do in it and that can take awhile. For those reasons I give depth an 8.

Mario Tennis GBC should be played not only by Mario and tennis fans, but it should also be played by RPG fans as well. Story mode is something that should be brought back in future Mario Tennis games because it make the game much more likeable and fun. This game truly is one of the best games available on the gameboy color due to how unique and innovative it is. Please try it out. I give the overall score a 9.3 out of 10.
Vizzed Elite
Ultimate Pokemon Fanboy, Member of the Year 2016, and Vizzed's #1 My Hero Academia fan


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