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star4z
10-18-13 12:17 PM
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star4z
10-18-13 12:17 PM
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Pokemon Red Rescue Team

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
9.4
8.7
8.5
9.1
9.2
9.3
6.6
star4z's Score
9
10
8
8
10
10
6

10-18-13 12:17 PM
star4z is Offline
| ID: 908528 | 530 Words

star4z
Level: 26


POSTS: 90/127
POST EXP: 13279
LVL EXP: 89636
CP: 906.9
VIZ: 47287

Likes: 1  Dislikes: 0
Game play: Dungeon Format and Objectives
Pokémon Mystery Dungeon: Red Rescue Team is a dungeon (no, really.) game in which you control a Pokémon in a team with the objective of finding an object, finding a lost Pokémon, escorting a Pokémon to its Pokémon friend, completing the dungeon and defeat the (usually) legendary boss,  or recruit a Pokémon as a team member. You have a maximum of three members in a team. Dungeons range from 3 floors minimum (First dungeon and training levels.) to 99 floors. (Floors may go up or down, but only in one direction.) Playing through dungeons to defeat and hopefully recruit a boss is really fun, but other tasks can be very monotonous. One thing I don’t like about the game, but I still feel that it adds something to the game is traps. They never help you.

Game play: Battling
Fighting is in a style reminiscent of the traditional  Pokémon games, yet distinctly different. You press B to open the menu, and you can choose your moves. However, that isn’t the limit to what you can do. There is a very finite limit to your PP (okay, a normal level,) which means you can’t defeat every enemy with a move in a dungeon. By pressing A, your character attacks the character in the space in front of them. Using gravel rocks, sticks, silver spikes, and iron spikes also inflict damage upon you opponent. Also, moves don’t always do the same thing as they do in the real game. For example, sandstorm hurts all opponents in a room, and flamethrower hurts the next opponent in a straight line.

Art/Graphics
The art of this game is really pretty- it feels cozy when you walk around town, and I feel a longing to walk around south of the fighting dojo to see more of the waterfall. The dungeon textures are pretty good, but as would be expected, they are pretty repetitive.

Sound
The music of this game is pretty good, especially the Title Theme and Town Theme. However, the dungeon songs aren’t as well written.

Addictiveness
This game is pretty addictive, but after the main story, the long 99 floor dungeons can get you off it. Also, sometimes you wish you had a friend to rescue you so that you can continue from where you were.

Story
The main storyline of this game is pretty compelling. You start a rescue team from scratch, are haunted by dreams of a Pokémon from the human world, Gengar is always on your case, and you get exiled. You save the world from destruction, and you help Gengar be reconciled with his former Pokémon. Some of the side quests are compelling, too, like the Latios and Latias story. My favorite moment is when you defeat Rayquaza and he destroys the meteor with hyper beam. And I almost cried at the end when Pikachu was crying because I was returning back to my home world.  

Other
This game is huge. Gigantic. It takes well over thirty hours to completely beat all the dungeons and recruit all the legendaries. This game isn’t too difficult, but you have to be careful to bring enough resources.
Game play: Dungeon Format and Objectives
Pokémon Mystery Dungeon: Red Rescue Team is a dungeon (no, really.) game in which you control a Pokémon in a team with the objective of finding an object, finding a lost Pokémon, escorting a Pokémon to its Pokémon friend, completing the dungeon and defeat the (usually) legendary boss,  or recruit a Pokémon as a team member. You have a maximum of three members in a team. Dungeons range from 3 floors minimum (First dungeon and training levels.) to 99 floors. (Floors may go up or down, but only in one direction.) Playing through dungeons to defeat and hopefully recruit a boss is really fun, but other tasks can be very monotonous. One thing I don’t like about the game, but I still feel that it adds something to the game is traps. They never help you.

Game play: Battling
Fighting is in a style reminiscent of the traditional  Pokémon games, yet distinctly different. You press B to open the menu, and you can choose your moves. However, that isn’t the limit to what you can do. There is a very finite limit to your PP (okay, a normal level,) which means you can’t defeat every enemy with a move in a dungeon. By pressing A, your character attacks the character in the space in front of them. Using gravel rocks, sticks, silver spikes, and iron spikes also inflict damage upon you opponent. Also, moves don’t always do the same thing as they do in the real game. For example, sandstorm hurts all opponents in a room, and flamethrower hurts the next opponent in a straight line.

Art/Graphics
The art of this game is really pretty- it feels cozy when you walk around town, and I feel a longing to walk around south of the fighting dojo to see more of the waterfall. The dungeon textures are pretty good, but as would be expected, they are pretty repetitive.

Sound
The music of this game is pretty good, especially the Title Theme and Town Theme. However, the dungeon songs aren’t as well written.

Addictiveness
This game is pretty addictive, but after the main story, the long 99 floor dungeons can get you off it. Also, sometimes you wish you had a friend to rescue you so that you can continue from where you were.

Story
The main storyline of this game is pretty compelling. You start a rescue team from scratch, are haunted by dreams of a Pokémon from the human world, Gengar is always on your case, and you get exiled. You save the world from destruction, and you help Gengar be reconciled with his former Pokémon. Some of the side quests are compelling, too, like the Latios and Latias story. My favorite moment is when you defeat Rayquaza and he destroys the meteor with hyper beam. And I almost cried at the end when Pikachu was crying because I was returning back to my home world.  

Other
This game is huge. Gigantic. It takes well over thirty hours to completely beat all the dungeons and recruit all the legendaries. This game isn’t too difficult, but you have to be careful to bring enough resources.
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