Intro: "Paper" Mario. That one word just makes you go, "What?" Paper Mario is just one of those games that shines out like a shining star in the N64 library, they'll probably never make a sequel exactly like it. Although, Paper Mario: The Thousand Year Door Did it pretty well, Super Paper Mario and Paper Mario: Sticker Star, while still being great games, just weren't as good as the original. Well, I'm getting off-topic here, lets get on to the sections of the game.
Graphics: Well, this game was made to look like everything was made out of Paper, but you were still in a 3-D environment. It did a great job at that. Not sure HOW Nintendo came up with this brilliant idea, but hey, they did it. Everything looks 2-D and 3-D at the same time, kind like 2.5-D, or whatever you wan call that "You're a 2-D sprite that moves into the background and the foreground and the middle and WHOA THAT'S THE ENTIRE SCREEN" kind thing. Dem graphics get a 10.
Sound: The game sounds like, well, a game. The music fits very well in the situation you are in, while he small sound effects make it feel like you're actually doing something. Oh, that ? Sound. And it's amazing how they were able to fit such well-made sounds into a cartridge. I mean, this was when CD's were around, but Nintendo went all NO and just kept it with cartridges, probably to keep the console a bit less pricey. After all, it was only $200 at launch. Nintendo is always keeping it a bit less advanced than they're competitors, not because they feel like they want to simply make they're games look bad, but they want people to be able to buy the console, not look at it and go, "Wow, that's overpriced". Oh jeez, that's off topic. But, on topic, the sounds gets a 10 as well.
Addictiveness: If you're in the mood to play some games for hours on end, you got a good game right here. This game can be played for like 6 hours straight for about 3 or 4 days straight, and you won't get bored (Personal experience). If you like Mario games, if you like RPG games, heck, IF YOU LIKE GAMES, you'll be addicted to this game. Unless you're one of those fan boys who hates Nintendo. God, I hate those people. This is just one of those games you'll just be forced to put down. 10 on that.
Story: Well. There's not much to say about the story, it's kind like you're typical Mario story, but since it's a little different, I'll explain it. It's a normal day in the Mushroom kingdom, and something arrives at Mario & Luigi's house. It's a letter from Princess Peach/Toadstool/Whatever and she has invited Mario & Luigi to come by the castle. A lot of people are going to be there. So they go over to her castle and you CAN talk with everybody, but that's just delaying the inevitable. If you go up to princess peach in the room she's in, she'll talk with you, blah blah blah, I forgot what she says, and then WHOA the castle is lifted into the sky. Bowser did it, and he has control of the star rod, a special wand that is protected by the star spirits, but apparently isn't anymore, since it's a item in brawl. At least, I'm pretty sure that's what that wand item is...anyway, he has total control over it and is practically invincible. He then knocks you out of the castle and you DIE no, just kidding. And then the game starts from there. Ah, I love these old games that show the title screen of the game after a while. This story gets a 8, because, well, it's a story.
Depth: The game has ALOT to offer in itself, including hidden passageways, star pieces, items, and other secrets. No spoilers here. The game also takes a long time to beat, as it is an RPG and they don't want it to be 4 hours long. So it's like 40 - 60 hours long.
Difficulty: Obviously the game was designed for kiddies, so they don't want the game to be hard because then they know that the children will rage and break the N64. But it's not super easy, everybody dies from time to time. Especially when you aren't prepared and you're about to fight somebody, and you're all like "Oh come on, I gotta go all the way back to get that health re-generator? At least the save block isn't that far..."
Overall: Paper Mario is one of the best RPG games out there, so it deserves it's place in glory. It needs it's praise, the game is a masterpiece to play, you'll often find yourself playing a new file again and again...over and over. Just because of the game. It's so fun. And that's my full-length review of Paper Mario. It's alot longer than most of my other reviews, since I decided to go more in-depth of WHY I chose all of this stuff. I hope you enjoyed my review. Play the game if you don't believe me. If you do, you'll have the same feelings. Or close/similar. Thank you, and good night.
Intro: "Paper" Mario. That one word just makes you go, "What?" Paper Mario is just one of those games that shines out like a shining star in the N64 library, they'll probably never make a sequel exactly like it. Although, Paper Mario: The Thousand Year Door Did it pretty well, Super Paper Mario and Paper Mario: Sticker Star, while still being great games, just weren't as good as the original. Well, I'm getting off-topic here, lets get on to the sections of the game.
Graphics: Well, this game was made to look like everything was made out of Paper, but you were still in a 3-D environment. It did a great job at that. Not sure HOW Nintendo came up with this brilliant idea, but hey, they did it. Everything looks 2-D and 3-D at the same time, kind like 2.5-D, or whatever you wan call that "You're a 2-D sprite that moves into the background and the foreground and the middle and WHOA THAT'S THE ENTIRE SCREEN" kind thing. Dem graphics get a 10.
Sound: The game sounds like, well, a game. The music fits very well in the situation you are in, while he small sound effects make it feel like you're actually doing something. Oh, that ? Sound. And it's amazing how they were able to fit such well-made sounds into a cartridge. I mean, this was when CD's were around, but Nintendo went all NO and just kept it with cartridges, probably to keep the console a bit less pricey. After all, it was only $200 at launch. Nintendo is always keeping it a bit less advanced than they're competitors, not because they feel like they want to simply make they're games look bad, but they want people to be able to buy the console, not look at it and go, "Wow, that's overpriced". Oh jeez, that's off topic. But, on topic, the sounds gets a 10 as well.
Addictiveness: If you're in the mood to play some games for hours on end, you got a good game right here. This game can be played for like 6 hours straight for about 3 or 4 days straight, and you won't get bored (Personal experience). If you like Mario games, if you like RPG games, heck, IF YOU LIKE GAMES, you'll be addicted to this game. Unless you're one of those fan boys who hates Nintendo. God, I hate those people. This is just one of those games you'll just be forced to put down. 10 on that.
Story: Well. There's not much to say about the story, it's kind like you're typical Mario story, but since it's a little different, I'll explain it. It's a normal day in the Mushroom kingdom, and something arrives at Mario & Luigi's house. It's a letter from Princess Peach/Toadstool/Whatever and she has invited Mario & Luigi to come by the castle. A lot of people are going to be there. So they go over to her castle and you CAN talk with everybody, but that's just delaying the inevitable. If you go up to princess peach in the room she's in, she'll talk with you, blah blah blah, I forgot what she says, and then WHOA the castle is lifted into the sky. Bowser did it, and he has control of the star rod, a special wand that is protected by the star spirits, but apparently isn't anymore, since it's a item in brawl. At least, I'm pretty sure that's what that wand item is...anyway, he has total control over it and is practically invincible. He then knocks you out of the castle and you DIE no, just kidding. And then the game starts from there. Ah, I love these old games that show the title screen of the game after a while. This story gets a 8, because, well, it's a story.
Depth: The game has ALOT to offer in itself, including hidden passageways, star pieces, items, and other secrets. No spoilers here. The game also takes a long time to beat, as it is an RPG and they don't want it to be 4 hours long. So it's like 40 - 60 hours long.
Difficulty: Obviously the game was designed for kiddies, so they don't want the game to be hard because then they know that the children will rage and break the N64. But it's not super easy, everybody dies from time to time. Especially when you aren't prepared and you're about to fight somebody, and you're all like "Oh come on, I gotta go all the way back to get that health re-generator? At least the save block isn't that far..."
Overall: Paper Mario is one of the best RPG games out there, so it deserves it's place in glory. It needs it's praise, the game is a masterpiece to play, you'll often find yourself playing a new file again and again...over and over. Just because of the game. It's so fun. And that's my full-length review of Paper Mario. It's alot longer than most of my other reviews, since I decided to go more in-depth of WHY I chose all of this stuff. I hope you enjoyed my review. Play the game if you don't believe me. If you do, you'll have the same feelings. Or close/similar. Thank you, and good night.
|