Remove Ad, Sign Up
Register to Remove Ad
Register to Remove Ad
Remove Ad, Sign Up
Register to Remove Ad
Register to Remove Ad
Signup for Free!
-More Features-
-Far Less Ads-
About   Users   Help
Users & Guests Online
On Page: 1
Directory: 186
Entire Site: 5 & 1111
Page Staff: pokemon x, pennylessz, Barathemos, tgags123, alexanyways, supercool22, RavusRat,
04-25-24 04:50 AM

Thread Information

Views
929
Replies
0
Rating
0
Status
CLOSED
Thread
Creator
SonicMaster
10-29-12 09:53 AM
Last
Post
SonicMaster
10-29-12 09:53 AM
Rating
9.5
Additional Thread Details
Views: 153
Today: 0
Users: 1 unique

Thread Actions

Thread Closed
New Thread
New Poll
Order
 

Buried Alive

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
9.5
7.7
8.3
8.6
8.3
7.8
6

10-29-12 09:53 AM
SonicMaster is Offline
| ID: 681257 | 359 Words

SonicMaster
Level: 25


POSTS: 114/118
POST EXP: 8395
LVL EXP: 84159
CP: 24.0
VIZ: 17254

Likes: 0  Dislikes: 0
Hello who knows about Buried Alive. If you don't know then here a quick story.

Often referred to as its code name, the Buryman script, the Buried Alive Model was to be found on the final story of the Pokémon Tower in the spot of what has been replaced with the Marowak ghost. According to the scripts assigned to it, the Buried Alive Model was intended to be the "boss" of the tower. Upon reaching the top floor, the following conversation would have taken place

Buried Alive: You're...here.
Buried Alive: I'm trapped...
Buried Alive: ...and I'm lonely...
Buried Alive: ...so very lonely...
Buried Alive: Won't you join me?


After this, the battle would have been initiated. One in "battle view," the Buried Alive Model appears to be a decaying human corpse attempting to crawl out of the ground. It has been programmed to have two White Hands, a Gengar, and a Muk. Strangely enough, a protocol for Buried Alive's actions after defeat wasn't written.


In the case of the player defeating him, the game would freeze. However, an unknown programmer is said to have wrote a specific ending that was supposed to play once Buried Alive was defeated.


In this ending, Buried Alive was to have stated, "Finally, fresh meat!" followed by several lines of Gibberish. He was to have then dragged the player into the ground surrounding him. The scene would finish with a typical "Game Over" screen. However, in the background an image of Buried Alive devouring the player was to have been shown.


Especially strange are the protocols for after this scene. The cartridge was to download this image to the small internal memory contained in the Game Boy, overwriting the title screen that normally accompanied a Game Boy turning on.


Afterward, whenever the Game Boy was started, the player would view this same image of Buried Alive devouring the player character from the Pokémon games as a sound file known as staticmesh.wav was played. The intended purpose for this effect, unlike many of the other factors leading toward LTS, is unknown.

That's the story. Tell me if it an thread already like this. ThX

Hello who knows about Buried Alive. If you don't know then here a quick story.

Often referred to as its code name, the Buryman script, the Buried Alive Model was to be found on the final story of the Pokémon Tower in the spot of what has been replaced with the Marowak ghost. According to the scripts assigned to it, the Buried Alive Model was intended to be the "boss" of the tower. Upon reaching the top floor, the following conversation would have taken place

Buried Alive: You're...here.
Buried Alive: I'm trapped...
Buried Alive: ...and I'm lonely...
Buried Alive: ...so very lonely...
Buried Alive: Won't you join me?


After this, the battle would have been initiated. One in "battle view," the Buried Alive Model appears to be a decaying human corpse attempting to crawl out of the ground. It has been programmed to have two White Hands, a Gengar, and a Muk. Strangely enough, a protocol for Buried Alive's actions after defeat wasn't written.


In the case of the player defeating him, the game would freeze. However, an unknown programmer is said to have wrote a specific ending that was supposed to play once Buried Alive was defeated.


In this ending, Buried Alive was to have stated, "Finally, fresh meat!" followed by several lines of Gibberish. He was to have then dragged the player into the ground surrounding him. The scene would finish with a typical "Game Over" screen. However, in the background an image of Buried Alive devouring the player was to have been shown.


Especially strange are the protocols for after this scene. The cartridge was to download this image to the small internal memory contained in the Game Boy, overwriting the title screen that normally accompanied a Game Boy turning on.


Afterward, whenever the Game Boy was started, the player would view this same image of Buried Alive devouring the player character from the Pokémon games as a sound file known as staticmesh.wav was played. The intended purpose for this effect, unlike many of the other factors leading toward LTS, is unknown.

That's the story. Tell me if it an thread already like this. ThX

Member
Sonic and Mario Fan to the End!


Affected by 'Laziness Syndrome'

Registered: 07-06-12
Location: Chi.
Last Post: 4104 days
Last Active: 2078 days

Links

Page Comments


This page has no comments

Adblocker detected!

Vizzed.com is very expensive to keep alive! The Ads pay for the servers.

Vizzed has 3 TB worth of games and 1 TB worth of music.  This site is free to use but the ads barely pay for the monthly server fees.  If too many more people use ad block, the site cannot survive.

We prioritize the community over the site profits.  This is why we avoid using annoying (but high paying) ads like most other sites which include popups, obnoxious sounds and animations, malware, and other forms of intrusiveness.  We'll do our part to never resort to these types of ads, please do your part by helping support this site by adding Vizzed.com to your ad blocking whitelist.

×