Remove Ad, Sign Up
Register to Remove Ad
Register to Remove Ad
Remove Ad, Sign Up
Register to Remove Ad
Register to Remove Ad
Signup for Free!
-More Features-
-Far Less Ads-
About   Users   Help
Users & Guests Online
On Page: 1
Directory: 1 & 111
Entire Site: 5 & 913
Page Staff: pokemon x, pennylessz, Barathemos, tgags123, alexanyways, supercool22, RavusRat,
04-18-24 09:30 PM

Thread Information

Views
2,025
Replies
2
Rating
2
Status
OPEN
Thread
Creator
SavatoX
10-24-12 08:17 PM
Last
Post
Azul Fria
10-24-12 10:32 PM
Rating
9.4
Additional Thread Details
Views: 575
Today: 0
Users: 1 unique

Thread Actions

Order
 

Super Castlevania IV -- Hard, But Very Rewarding

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
9.4
9.2
9.7
8.8
8
6.8
7.6
SavatoX's Score
9.5
10
9
10
7
6
9

10-24-12 08:17 PM
SavatoX is Offline
| ID: 678923 | 819 Words

SavatoX
Level: 19

POSTS: 19/63
POST EXP: 9815
LVL EXP: 32936
CP: 895.1
VIZ: 31275

Likes: 2  Dislikes: 0
Castlevania on NES. It was a great game. And it goes to prove, that just because a game is hard, that doesn't mean it's bad. But then came its unholy successor, Castlevania II: Simon's Quest. Consisting of a bunch of riddles that you have a snowball's chance in a fire of solving, constant grinding for hearts, outrageous platforming, three ultra-easy bosses, and a castle with nothing in it. The only upside to that waste of plastic was the music. Then came the real Castlevania II, Castlevania III: Dracula's Curse. This game was full of innovative features like character swapping, and being able to choose your own path that made it better than the first game without alienating the series at all. This marked the end of a remarkable trilogy of games. But believe it or not, we weren't done with these games. No, there was yet another game in the series, now on Super Nintendo. And it wasn't just "Castlevania IV", no, it was SUPER Castlevania IV, and well deserving of that name.

Why am I telling you stuff that you already know? I have no idea. Probably just to build up suspense, I guess. *sigh* Let's just start the game already.

Story

There really isn't much to say about the story. It's exactly the same for most of the series. Dracula has been resurrected, and Simon has to stop him. However, this category does gain some amount of points for having an awesome cutscene at the beginning. But still, this stays at a six, for lack of originality. This would be a little more understandable if this were NES, but this is SUPER NES! This is 16-bit we're talking about!

Gameplay

For me, gameplay always trumps story. These are video GAMES. If I can't enjoy PLAYING them, then they have failed their purpose. Well, that's what stage 5 of the first game was: Irritatingly difficult, and not fun to play. Don't get me wrong, the first game was good, but it had no idea when enough was enough. Gameplay was greatly improved with this game. You were restricted to whipping in front of you previously, and there was no going back when you jumped. Here, however, you can whip in five different directions! Eight in the air. If you hold the attack button and move the d-pad in all directions, you can use your whip as a shield, sort of. They still need to fix the issue with the hearts, though.

Graphics and Sound

Even for a game on the Super Nintendo, Super Castlevania IV was very well designed. The graphics really catch that Castlevania atmosphere, and if you look closely, you can see just how much detail they put into it, right down to the first screen. The music is among the best I've heard on SNES, even rivaling Chrono Trigger and Super Metroid. I love the sound effects. It's so realistic. Listen to the leather whip sound. Sounds pretty weak, doesn't it? Well, that's what it is! Weak! But upgrade to the chain whip, and listen to its sound. That really captures how much more powerful it is than the leather whip.

Addictiveness

*plays Castlevania*

Grrrrr...! I will beat this game if it's the last thing I ever do!

*plays Castlevania II: Simon's Quest*

Zzzzzzzzzzzzzzzzzzzzzzzzzzzzz...

*plays Castlevania III: Dracula's Curse*

Ugh! This game is impossible! I give up!

*plays Super Castlevania IV*

I don't believe what I'm seeing! A Castlevania game that's fun to play, for extended periods of time!

Depth

^^^ That's how much more work was put into it. It follows a really linear style, so there's not much to do except follow the path. But this game is still pretty long, so you definitely can't beat it in one sitting (unless somehow you're even more obsessed with video games than I am).

Difficulty

Okay, that statement just now was definitely true. Because a Castlevania game is always known for having a massive amount of difficulty. You'll die so much from falling, that you'll eventually forget that the game has a LIFE BAR. Don't worry, it's easier than the NES games. But it's still pretty hard. But no more cheap shots from those Medusa Heads and Ravens. If you die, you can't say that the game is cheating. You know, come to think of it, Konami games tend to be pretty difficult. There's Castlevania, Contra, Gradius, and Metal Gear Solid. For a company whose name translates to "little south beauty", these certainly don't seem like beautiful games to me! At least, not in terms of difficulty.

Conclusion

There is lots to get from this game. Although it's extremely linear, it's well worth the 15 Viz it costs in the Retro Game Room. It's incredibly detailed. It's atmospheric. It plays well. And it's even fairly challenging. 
If you're looking for a hard game, but want it to be fun, this is a game for you.
Castlevania on NES. It was a great game. And it goes to prove, that just because a game is hard, that doesn't mean it's bad. But then came its unholy successor, Castlevania II: Simon's Quest. Consisting of a bunch of riddles that you have a snowball's chance in a fire of solving, constant grinding for hearts, outrageous platforming, three ultra-easy bosses, and a castle with nothing in it. The only upside to that waste of plastic was the music. Then came the real Castlevania II, Castlevania III: Dracula's Curse. This game was full of innovative features like character swapping, and being able to choose your own path that made it better than the first game without alienating the series at all. This marked the end of a remarkable trilogy of games. But believe it or not, we weren't done with these games. No, there was yet another game in the series, now on Super Nintendo. And it wasn't just "Castlevania IV", no, it was SUPER Castlevania IV, and well deserving of that name.

Why am I telling you stuff that you already know? I have no idea. Probably just to build up suspense, I guess. *sigh* Let's just start the game already.

Story

There really isn't much to say about the story. It's exactly the same for most of the series. Dracula has been resurrected, and Simon has to stop him. However, this category does gain some amount of points for having an awesome cutscene at the beginning. But still, this stays at a six, for lack of originality. This would be a little more understandable if this were NES, but this is SUPER NES! This is 16-bit we're talking about!

Gameplay

For me, gameplay always trumps story. These are video GAMES. If I can't enjoy PLAYING them, then they have failed their purpose. Well, that's what stage 5 of the first game was: Irritatingly difficult, and not fun to play. Don't get me wrong, the first game was good, but it had no idea when enough was enough. Gameplay was greatly improved with this game. You were restricted to whipping in front of you previously, and there was no going back when you jumped. Here, however, you can whip in five different directions! Eight in the air. If you hold the attack button and move the d-pad in all directions, you can use your whip as a shield, sort of. They still need to fix the issue with the hearts, though.

Graphics and Sound

Even for a game on the Super Nintendo, Super Castlevania IV was very well designed. The graphics really catch that Castlevania atmosphere, and if you look closely, you can see just how much detail they put into it, right down to the first screen. The music is among the best I've heard on SNES, even rivaling Chrono Trigger and Super Metroid. I love the sound effects. It's so realistic. Listen to the leather whip sound. Sounds pretty weak, doesn't it? Well, that's what it is! Weak! But upgrade to the chain whip, and listen to its sound. That really captures how much more powerful it is than the leather whip.

Addictiveness

*plays Castlevania*

Grrrrr...! I will beat this game if it's the last thing I ever do!

*plays Castlevania II: Simon's Quest*

Zzzzzzzzzzzzzzzzzzzzzzzzzzzzz...

*plays Castlevania III: Dracula's Curse*

Ugh! This game is impossible! I give up!

*plays Super Castlevania IV*

I don't believe what I'm seeing! A Castlevania game that's fun to play, for extended periods of time!

Depth

^^^ That's how much more work was put into it. It follows a really linear style, so there's not much to do except follow the path. But this game is still pretty long, so you definitely can't beat it in one sitting (unless somehow you're even more obsessed with video games than I am).

Difficulty

Okay, that statement just now was definitely true. Because a Castlevania game is always known for having a massive amount of difficulty. You'll die so much from falling, that you'll eventually forget that the game has a LIFE BAR. Don't worry, it's easier than the NES games. But it's still pretty hard. But no more cheap shots from those Medusa Heads and Ravens. If you die, you can't say that the game is cheating. You know, come to think of it, Konami games tend to be pretty difficult. There's Castlevania, Contra, Gradius, and Metal Gear Solid. For a company whose name translates to "little south beauty", these certainly don't seem like beautiful games to me! At least, not in terms of difficulty.

Conclusion

There is lots to get from this game. Although it's extremely linear, it's well worth the 15 Viz it costs in the Retro Game Room. It's incredibly detailed. It's atmospheric. It plays well. And it's even fairly challenging. 
If you're looking for a hard game, but want it to be fun, this is a game for you.
Member

Affected by 'Laziness Syndrome'

Registered: 06-02-12
Last Post: 3457 days
Last Active: 3031 days

Post Rating: 2   Liked By: Furret, kramer4077,

10-24-12 08:39 PM
CarBitGTSaxen is Offline
| ID: 678936 | 23 Words

CarBitGTSaxen
Level: 54


POSTS: 600/677
POST EXP: 27656
LVL EXP: 1196281
CP: 2071.9
VIZ: 71083

Likes: 0  Dislikes: 0
Nice review! I think I am going to try that game! But now, the SNES games cost 20 viz, and not 15.
Nice review! I think I am going to try that game! But now, the SNES games cost 20 viz, and not 15.
Member
Yuuko fan


Affected by 'Laziness Syndrome'

Registered: 09-02-11
Location: 2fort
Last Post: 2553 days
Last Active: 1026 days

10-24-12 10:32 PM
Azul Fria is Offline
| ID: 679028 | 32 Words

Azul Fria
Level: 57


POSTS: 36/806
POST EXP: 151458
LVL EXP: 1485074
CP: 24516.0
VIZ: 773884

Likes: 0  Dislikes: 0
Super Castlevania 4 I agree with you 100% that it is hard and very rewarding. That's just the way I like it and I want to play it again for nostalgia reasons.
Super Castlevania 4 I agree with you 100% that it is hard and very rewarding. That's just the way I like it and I want to play it again for nostalgia reasons.
Vizzed Elite
Ice Queen Zero


Affected by 'Laziness Syndrome'

Registered: 10-06-12
Last Post: 1813 days
Last Active: 12 days

Links

Adblocker detected!

Vizzed.com is very expensive to keep alive! The Ads pay for the servers.

Vizzed has 3 TB worth of games and 1 TB worth of music.  This site is free to use but the ads barely pay for the monthly server fees.  If too many more people use ad block, the site cannot survive.

We prioritize the community over the site profits.  This is why we avoid using annoying (but high paying) ads like most other sites which include popups, obnoxious sounds and animations, malware, and other forms of intrusiveness.  We'll do our part to never resort to these types of ads, please do your part by helping support this site by adding Vizzed.com to your ad blocking whitelist.

×