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10-01-12 08:56 PM
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some boss strategies no. 2

 
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10-01-12 08:56 PM
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ScarTheScarab
bananaeater99
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it is here, the strategies to your hard bosses, kracko mini boss included (cause he can be so darn hard)

whispy woods
this time he drops gordos as well as apples, and his air blowing is also fast! This time, don't stand against whispy, but at the bottom left corner (whispy is the bottom right), my guess is his pattern is: gordo, apple, gordo, apple, gordo, gordo, apple, apple. I'm not sure this the exact pattern whispy will do, did you know that if you crouch when whispy blows air toward the left, you won't be hit! Injuries result in losing two health bars from a apple and three from a gordo

lololo and lalala
lololo and lalala from eggerland is in this game? Well they are not much of a threat, unless your playing the extra game, this time, they have increased speed! You need to be a lot more quick, or else they will collide with you. Injuries result in one health bar for any hit

kaboola
this time he is a lot more quick in bullets and movement, there is still no certain strategy except for one thing you should never do, and that is to never get behind kaboola, he will still harm ya. Not like anyone would do that. Injuries result in losing one health bar per hit

kracko mini boss
nobody likes this fight, since no one knows the correct way to dodge him, it is that simple! All you do is stand in the bottom left corner, his first attack is he will fire bullets at you, then he falls and bounces on the ground, after that he will dive again, make sure you hold the left button at the bottom left corner to dodge this, after that, kracko will drop three bombs, so suck up the closest one, then when he bounces on the ground, launch that bomb back, this is simple if you know the right trick. Injuries result in losing one health bar from a bullet, two from kracko collision and from a bomb

kracko
this time his battle script is changed, better hang out at the corner again, first kracko will move to the middle, he will either do a large double beam, that can't hit you if you are in the corner, or he might dive at you, but you can dodge the attack with a correctly timed jump, then kracko will drop bombs, so suck up the closest again cause it can hit you, then launch it back cause kracko is easy to hit! Kracko will warn you, if he directly looks at you, jump to dodge that dive attack. Injuries result in losing one health bar from double beam, two from a kracko collision and bomb

dedede
da da da da, dedede is harder now cause his speed is faster, it is best to stay in the air, if he draws his hammer, get down now! You need to also get down if he jumps so you can suck up a star and launch it at him when he runs toward you, only suck up a star from a hammer smash if you are in the middle of the arena, cause the corners don't give stars, crouching can dodge dededes tripping attack, and at the corner, if dedede draws his hammer, run at him then duck before you collide, he will miss the hammer smash. to let anyone who didn't make it here, he is really yarn darn hard. Injuries result in one health bar per any hit( maybe they did that cuz he really rough to deal with.
it is here, the strategies to your hard bosses, kracko mini boss included (cause he can be so darn hard)

whispy woods
this time he drops gordos as well as apples, and his air blowing is also fast! This time, don't stand against whispy, but at the bottom left corner (whispy is the bottom right), my guess is his pattern is: gordo, apple, gordo, apple, gordo, gordo, apple, apple. I'm not sure this the exact pattern whispy will do, did you know that if you crouch when whispy blows air toward the left, you won't be hit! Injuries result in losing two health bars from a apple and three from a gordo

lololo and lalala
lololo and lalala from eggerland is in this game? Well they are not much of a threat, unless your playing the extra game, this time, they have increased speed! You need to be a lot more quick, or else they will collide with you. Injuries result in one health bar for any hit

kaboola
this time he is a lot more quick in bullets and movement, there is still no certain strategy except for one thing you should never do, and that is to never get behind kaboola, he will still harm ya. Not like anyone would do that. Injuries result in losing one health bar per hit

kracko mini boss
nobody likes this fight, since no one knows the correct way to dodge him, it is that simple! All you do is stand in the bottom left corner, his first attack is he will fire bullets at you, then he falls and bounces on the ground, after that he will dive again, make sure you hold the left button at the bottom left corner to dodge this, after that, kracko will drop three bombs, so suck up the closest one, then when he bounces on the ground, launch that bomb back, this is simple if you know the right trick. Injuries result in losing one health bar from a bullet, two from kracko collision and from a bomb

kracko
this time his battle script is changed, better hang out at the corner again, first kracko will move to the middle, he will either do a large double beam, that can't hit you if you are in the corner, or he might dive at you, but you can dodge the attack with a correctly timed jump, then kracko will drop bombs, so suck up the closest again cause it can hit you, then launch it back cause kracko is easy to hit! Kracko will warn you, if he directly looks at you, jump to dodge that dive attack. Injuries result in losing one health bar from double beam, two from a kracko collision and bomb

dedede
da da da da, dedede is harder now cause his speed is faster, it is best to stay in the air, if he draws his hammer, get down now! You need to also get down if he jumps so you can suck up a star and launch it at him when he runs toward you, only suck up a star from a hammer smash if you are in the middle of the arena, cause the corners don't give stars, crouching can dodge dededes tripping attack, and at the corner, if dedede draws his hammer, run at him then duck before you collide, he will miss the hammer smash. to let anyone who didn't make it here, he is really yarn darn hard. Injuries result in one health bar per any hit( maybe they did that cuz he really rough to deal with.
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(edited by bananaeater99 on 10-02-12 06:00 PM)    

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